The spec actually requires we never send `announcement_signatures`
(and, thus, `channel_announcement`s) until after six confirmations.
However, we would happily have sent them prior to that as long as
we exchange `funding_locked` messages with our countarparty. Thanks
to re-broadcasting this issue is largely harmless, however it could
have some negative interactions with less-robust peers. Much more
importantly, this represents an important step towards supporting
0-conf channels, where `funding_locked` messages may be exchanged
before we even have an SCID to construct the messages with.
Because there is no ACK mechanism for `announcement_signatures` we
rely on existing channel updates to stop rebroadcasting them - if
we sent a `commitment_signed` after an `announcement_signatures`
and later receive a `revoke_and_ack`, we know our counterparty also
received our `announcement_signatures`. This may resolve some rare
edge-cases where we send a `funding_locked` which our counterparty
receives, but lose connection before the `announcement_signatures`
(usually the very next message) arrives.
Sadly, because the set of places where an `announcement_signatures`
may now be generated more closely mirrors where `funding_locked`
messages may be generated, but they are now separate, there is a
substantial amount of code motion providing relevant parameters
about current block information and ensuring we can return new
`announcement_signatures` messages.
If we have not yet sent `funding_locked` only because of a pending
channel monitor update, we shouldn't consider a channel
`is_usable`. This has a number of downstream effects, including
not attempting to route payments through the channel, not sending
private `channel_update` messages to our counterparty, or sending
channel_announcement messages if our couterparty has already signed
for it.
We further gate generation of `node_announcement`s on `is_usable`,
preventing generation of those or `announcement_signatures` until
we've sent our `funding_locked`.
Finally, `during_funding_monitor_fail` is updated to test a case
where we see the funding transaction lock in but have a pending
monitor update failure, then receive `funding_locked` from our
counterparty and ensure we don't generate the above messages until
after the monitor update completes.
While its generally harmless to do so (the messages will simply be
dropped in `PeerManager`) there is a potential race condition where
the FundingLocked message enters the outbound message queue, then
the peer reconnects, and then the FundingLocked message is
delivered prior to the normal ChannelReestablish flow.
We also take this opportunity to rewrite
`test_funding_peer_disconnect` to be explicit instead of using
`reconnect_peers`. This allows it to check each message being sent
carefully, whereas `reconnect_peers` is rather lazy and accepts
that sometimes signatures will be exchanged, and sometimes not.
Quite some time ago, `UnknownRequiredFeature` was only used when a
gossip message has a missing required feature. These days, its also
used for any required TLV which we do not understand in any
message. However, the handling of it was never updated in
`PeerManager`, leaving it printing a warning about gossip and
ignoring the message entirely.
Instead, we send a warning message and disconnect.
Closes#1236, as caught by @jkczyz.
This is harmless outside of debug builds - the feerate will
overflow causing it to either spuriously fail the first check, or
correctly pass it and fail the second check. In debug builds,
however, it panics due to integer overflow.
Found by the `full_stack_target` fuzz test in the
Chaincode-provided continuous fuzzing. Thanks Chaincode!
This removes one more place where we directly access the node_id
secret key in `ChannelManager`, slowly marching towards allowing
the node_id secret key to be offline in the signer.
More importantly, it allows more ChannelAnnouncement logic to move
into the `Channel` without having to pass the node secret key
around, avoiding the announcement logic being split across two
files.
Fix build errors
Create script using p2wsh for comparison
Using p2wpkh for generating the payment script
spendable_outputs sanity check
Return err in spendable_outputs
Doc updates in keysinterface
This resolves a lockorder inversion in
`ChannelManager::finalize_claims` where `pending_outbound_payments`
is locked after `pending_events`, opposite of, for example, the
lockorder in `ChannelManager::fail_htlc_backwards_internal` where
`pending_outbound_payments` is locked at the top of the
`HTLCSource::OutboundRoute` handling and then `pending_events` is
locked at the end.
In https://github.com/lightning/bolts/pull/950, the (somewhat
strange) requirement that error messages be handled even if the
length field is set larger than the size of the package was
removed. Here we change the code to drop the special handling for
this, opting to just fail to read the message if the length is
incorrect.
As required by the warning messages PR, we should simply warn our
counterparty in this case and let them try again, continuing to try
to use the channel until they tell us otherwise.
and replace payment_secret with encrypted metadata
See docs on `inbound_payment::verify` for details
Also add min_value checks to all create_inbound_payment* methods
When a payment fails, a payer needs to know when they can consider
a payment as fully-failed, and when only some of the HTLCs in the
payment have failed. This isn't possible with the current event
scheme, as discovered recently and as described in the previous
commit.
This adds a new event which describes when a payment is fully and
irrevocably failed, generating it only after the payment has
expired or been marked as expired with
`ChannelManager::mark_retries_exceeded` *and* all HTLCs for it
have failed. With this, a payer can more simply deduce when a
payment has failed and use that to remove payment state or
finalize a payment failure.
When a payer gives up trying to retry a payment, they don't know
for sure what the current state of the event queue is.
Specifically, they cannot be sure that there are not multiple
additional `PaymentPathFailed` or even `PaymentSuccess` events
pending which they will see later. Thus, they have a very hard
time identifying whether a payment has truly failed (and informing
the UI of that fact) or if it is still pending. See [1] for more
information.
In order to avoid this mess, we will resolve it here by having the
payer give `ChannelManager` a bit more information - when they
have given up on a payment - and using that to generate a
`PaymentFailed` event when all paths have failed.
This commit adds the neccessary storage and changes for the new
state inside `ChannelManager` and a public method to mark a payment
as failed, the next few commits will add the new `Event` and use
the new features in our `PaymentRetrier`.
[1] https://github.com/lightningdevkit/rust-lightning/issues/1164