Currently all channel keys and their basepoints exist uniformly as
`PublicKey` type, which not only makes in harder for a developer to
distinguish those entities, but also does not engage the language
type system to check if the correct key is being used in any
particular function.
Having struct wrappers around keys also enables more nuanced
semantics allowing to express Lightning Protocol rules in language.
For example, the code allows to derive `HtlcKey` from
`HtlcBasepoint` and not from `PaymentBasepoint`.
This change is transparent for channel monitors that will use the
internal public key of a wrapper.
Payment, DelayedPayment, HTLC and Revocation basepoints and their
derived keys are now wrapped into a specific struct that make it
distinguishable for the Rust type system. Functions that require a
specific key or basepoint should not use generic Public Key, but
require a specific key wrapper struct to engage Rust type
verification system and make it more clear for developers which
key is used.
Now that we use the `rust-bitcoin` `WitnessProgram` to check our
addresses, we can just rely on it, rather than checking the program
length and version.
`rust-bitcoin` 0.30 added `#[non_exhaustive]` to the `Network`
enum, allowing them to "add support" for a new network type without
a major version change in the future. When upgrading, we added a
simple `unreachable` for the general match arm, which would break
in a minor version change of `rust-bitcoin`.
While it seems [possible rust-bitcoin will change
this](https://github.com/rust-bitcoin/rust-bitcoin/issues/2225),
we still shouldn't ba panicking, which we drop here in favor of a
`debug_assert`ion, and a default value.
We give some more information while reducing the log levels to make the
logging less spammy.
We also convert one safe-to-unwrap case from returning an error to
unwrapping the value.
- If a path within a route passes through the same channelID twice,
that shows the path is looped and will be rejected by nodes.
- Add a check to explicitly reject such payment before trying to send
them.
In other languages (Java and C#, notably), overriding `Eq` without
overriding `Hash` can lead to surprising or broken behavior. Even
in Rust, its usually the case that you actually want both. Here we
add missing `Hash` derivations for P2P messages, to at least
address the first pile of warnings the C# compiler dumps.
Implementation of standard traits on arrays longer than 32 elements
was shipped in rustc 1.47, which is below our MSRV of 1.48 and we
can use to remove some unnecessary manual implementation of
`PartialEq` on `OnionPacket`.
If we remove an HTLC (or fee update), commit, and receive our
counterparty's `revoke_and_ack`, we remove all knowledge of said
HTLC (or fee update). However, the latest local commitment
transaction that we can broadcast still contains the HTLC (or old
fee), thus we are not eligible for initiating the `closing_signed`
negotiation if we're shutting down and are generally expecting a
counterparty `commitment_signed` immediately.
Because we don't have any tracking of these updates in the `Channel`
(only the `ChannelMonitor` is aware of the HTLC being in our latest
local commitment transaction), we'd previously send a
`closing_signed` too early, causing LDK<->LDK channels with an HTLC
pending towards the channel initiator at the time of `shutdown` to
always fail to cooperatively close.
To fix this race, we add an additional unpersisted bool to
`Channel` and use that to gate sending the initial `closing_signed`.
Quite a while ago we added checks for the total current dust
exposure on a channel to explicitly limit dust inflation attacks.
When we did this, we kept the existing upper bound on the channel's
feerate in place. However, these two things are redundant - the
point of the feerate upper bound is to prevent dust inflation, and
it does so in a crude way that can cause spurious force-closures.
Here we simply drop the upper bound entirely, relying on the dust
inflation limit to prevent dust inflation instead.
`lightning-invoice` was historically responsible for actually
paying invoices, handling retries and everything. However, that
turned out to be buggy and hard to maintain, so the payment logic
was eventually moved into `ChannelManager`. However, the old
utilites remain.
Because our payment logic has a number of tunable parameters and
there are different ways to pay a BOLT11 invoice, we ended up with
six different methods to pay or probe a BOLT11 invoice, with more
requested as various options still were not exposed.
Instead, here, we replace all six methods with two simple ones
which return the arguments which need to be passed to
`ChannelManager`. Those arguments can be further tweaked before
passing them on, allowing more flexibility.
This breaks backwards compatibility with versions of LDK prior to
0.0.113 as they expect to always read signer data.
This also substantially reduces allocations during `ChannelManager`
serialization, as we currently don't pre-allocate the `Vec` that
the signer gets written in to. We could alternatively pre-allocate
that `Vec`, but we've been set up to skip the write entirely for a
while, and 0.0.113 was released nearly a year ago. Users
downgrading to LDK 0.0.112 and before at this point should not be
expected.
When we check gossip message signatures, there's no reason to
serialize out the full gossip message before hashing, and it
generates a lot of allocations during the initial startup when we
fetch the full gossip from peers.