ReadOnlyNetworkGraph uses BTreeMap to store its nodes and channels, but
these data structures are not supported by C bindings. Expose look-up
functions on these maps in lieu of such support.
In order to avoid failing to find paths due to the new channel
saturation limit, if we fail to find enough paths, we simply
disable the saturation limit for further path finding iterations.
Because we can now increase the maximum sent over a given channel
during routefinding, we may now generate redundant paths for the
same payment. Because this is wasteful in the network, we add an
additional pass during routefinding to merge redundant paths.
Note that two tests which previously attempted to send exactly the
available liquidity over a channel which charged an absolute fee
need updating - in those cases the router will first collect a path
that is saturation-limited, then attempt to collect a second path
without a saturation limit while stil honoring the existing
utilized capacity on the channel, causing failure as the absolute
fee must be included.
Currently we only opt to split a payment into an MPP if we have
completely and totally used a channel's available capacity (up to
the announced htlc_max or on-chain capacity, whichever is lower).
This is obviously destined to fail as channels are unlikely to have
their full capacity available.
Here we do the minimum viable fix by simply limiting channels to
only using up to a configurable power-of-1/2. We default this new
configuration knob to 1 (1/2 of the channel) so as to avoid a
substantial change but in the future we may consider changing this
to 2 (1/4) or even 3 (1/8).
Because we serialize `Instant`s using wallclock time in
`ProbabilisticScorer`, if time goes backwards across restarts we
may end up with `Instant`s in the future, which causes rustc prior
to 1.60 to panic when calculating durations. Here we simply avoid
this by setting the time to `now` if we get a time in the future.
When we send payment probes, we generate the [`PaymentHash`] based on a
probing cookie secret and a random [`PaymentId`]. This allows us to
discern probes from real payments, without keeping additional state.
Using this field just for MPP doesn't make sense when it could
intuitively also be used to indicate single-path payments. We therefore
rename `max_mpp_path_count` to `max_path_count` and make sure that a
value of 1 ensures MPP is not even tried.
A user might want to explicitly penalize or prioritize a particular
node. We now allow them to do so by specifying a manual penalty
override for a given node that is then returned by the scorer.
Because downstream languages are often garbage-collected, having
the user directly allocate a `ReadOnlyNetworkGraph` and pass a
reference to it to `find_route` often results in holding a read
lock long in excess of the `find_route` call. Worse, some languages
(like JavaScript) tend to only garbage collect when other code is
not running, possibly leading to deadlocks.
Currently, channel balances may be rather easily discovered through
probing. This however poses a privacy risk, since the analysis of
balance changes over adjacent channels could in the worst case empower an adversary to
mount an end-to-end deanonymization attack, i.e., track who payed whom.
The penalty added here is applied so we prefer nodes with a smaller `htlc_maximum_msat`, which makes
balance discovery attacks harder to execute. As this improves privacy network-wide, we
treat such nodes preferentially and hence create an incentive to restrict
`htlc_maximum_msat`.
Users may want to - for whatever reasons - prevent payments to be routed
over certain nodes. This change therefore allows to add `NodeId`s to a
list of banned nodes, which then will be avoided during path finding.
As we prepare to expose an API to update a channel's ChannelConfig,
we'll also want to expose this struct to consumers such that they have
insights into the current ChannelConfig applied for each channel.
Provide a wrapper struct for 32-byte node aliases, which implements
Display for printing. Support the UTF-8 character encoding, but replace
control characters and terminate at the first null character. Fall back
to ASCII if the byte sequence is an invalid encoding.
Instead of implementing EventHandler for P2PGossipSync, implement it on
NetworkGraph. This allows RapidGossipSync to handle events, too, by
delegating to its NetworkGraph.
P2PGossipSync logs before delegating to NetworkGraph in its
EventHandler. In order to share this handling with RapidGossipSync,
NetworkGraph needs to take a logger so that it can implement
EventHandler instead.
P2PGossipSync has a Secp256k1 context field, which it only uses to pass
to NetworkGraph methods. Move the field to NetworkGraph so other callers
don't need to pass in a Secp256k1 context.
NetGraphMsgHandler implements RoutingMessageHandler to handle gossip
messages defined in BOLT 7 and maintains a view of the network by
updating NetworkGraph. Rename it to P2PGossipSync, which better
describes its purpose, and to contrast with RapidGossipSync.
A NetworkUpdate indicating ChannelClosed actually corresponds to a
channel failure as described in BOLT 4:
0x2000 (NODE): node failure (otherwise channel)
Rename the enum variant to ChannelFailure and rename NetworkGraph
methods close_channel_from_update and fail_node to channel_failed and
node_failed, respectively.
Create a wrapper struct for rapid gossip sync that can be passed to
BackgroundProcessor's start method, allowing it to only start pruning
the network graph upon rapid gossip sync's completion.
This supports routing outbound over 0-conf channels by utilizing
the outbound SCID alias that we assign to all channels to refer to
the selected channel when routing.
Implements `build_route_from_hops`, which provides a simple way to build
a route from us (payer) to the target node (payee) via the given hops
(which should exclude the payer, but include the payee). This may be
useful, e.g., for probing the chosen path.
For direct channels, the channel liquidity is known with certainty. Use
this knowledge in ProbabilisticScorer by either penalizing with the
per-hop penalty or u64::max_value depending on the amount.
Scorers could benefit from having the channel's EffectiveCapacity rather
than a u64 msat value. For instance, ProbabilisticScorer can give a more
accurate penalty when given the ExactLiquidity variant. Pass a struct
wrapping the effective capacity, the proposed amount, and any in-flight
HTLC value.
For route hints, the aggregate next hops path penalty and CLTV delta
should be computed after considering each hop rather than before.
Otherwise, these aggregate values will include values from the current
hop, too.
When scoring route hints, the amount passed to the scorer should include
any fees needed for subsequent hops. This worked correctly for single-
hop hints since there are no further hops, but not for multi-hint hops
(except the final one).
Using EffectiveCapacity in scoring gives more accurate success
probabilities when the maximum HTLC value is less than the channel
capacity. Change EffectiveCapacity to prefer the channel's capacity
over its maximum HTLC limit, but still use the latter for route finding.