And expand handle_onion_message_response return Type
1. Introduce a new function in OnionMessenger to create blinded paths.
2. Use it in handle_onion_message_response to create a reply_path for
the right variant and use it in onion_message.
3. Expand the return type of handle_onion_message_response to handle three cases:
1. Ok(None) in case of no response to be sent.
2. Ok(Some(SendSuccess) and Err(SendError) in case of successful and
unsuccessful queueing up of response messages respectively.
This allows the user to get access to the Success/Failure status of the sending
of response and handle it accordingly.
This commit modifies handle_onion_message_response to be accessible
publicly as handle_onion_message, enabling users to respond
asynchronously. Additionally, a new test is introduced to validate this
functionality.
Add a method to BlindedPath that given a network graph will compact the
IntroductionNode as the DirectedShortChannelId variant. Call this method
from DefaultMessageRouter so that Offer paths use the compact
representation (along with reply paths). This leaves payment paths in
Bolt12Invoice using the NodeId variant, as the compact representation
isn't as useful there.
Instead of passing Vec<PublicKey> to MessageRouter::crate_blinded_path,
pass Vec<ForwardNode>. This way callers can include a short_channel_id
for a more compact BlindedPath encoding.
When sending an onion message to a blinded path, the short channel id
between hops isn't need in each hop's encrypted_payload since it is not
a payment. However, using the short channel id instead of the node id
gives a more compact representation. Update BlindedPath::new_for_message
to allow for this.
ddf75afd16 introduced the ability to re-exchange our `ChannelOpen`
after a peer disconnects if we didn't complete funding on our end.
It did not implement nor consider what would happen if we
re-connected after we created our own funding transactions, and
currently it panics (and even if it did not it would replay the
`FundingTransactionGenerated` event to users).
While we'd very much like to replay the `open_channel` flow even
if we have already received an `accept_channel` and funded the
channel, we cannot as the peer will likely provide different key
material in their `accept_channel`, causing us to need a different
funding transaction.
Thus, here, we simply close channels which have been funded but not
yet signed when our peer disconnects.
This allows for obtaining the value without needing to re-look it up. An
upcoming commit will include RecipientOnionFields in the inserted value.
Having it available afterwards prevents needing to clone it.
A common issue in LN is not having fully synced the network graph
when we attempt to send a payment. This should be improved
substantially with gossip v1.5, but for now we should improve our
debugability by logging how many nodes we have in our graph when
we attempt to find a route.
For the same reason the `bitcoin` crate is re-exporting
the `secp256k1` crate the `lightning` crate should
re-export the `bitcoin` crate: to ease the burden on
calling code to maintain compatible `bitcoin` versions.
The `lightning` crate makes heavy use of types defined in
(or re-exported by) the `bitcoin` crate. Compilation will
fail if e.g. comparisons or `match` expressions are done with
types from `bitcoin` crate versions with a non-equal minor
version. This forces calling code to depend on a `bitcoin`
crate with a compatible version. This becomes a maintenance
nightmare once two or more crates, that use `bitcoin` types
in their public API, are used in calling code simultaneously.
This is required for bindings as passing types from Rust to GC'd
languages can't map the concept of a type that has a lifetime of
the called function but instead needs to clone for safety.
`Amount` is less than two pointers long, so there's no reason it
shouldn't be `Copy`. Further, because its an enum, bindings can't
map a reference to it in an `Option`. Thus, here, we simply make it
`Copy` and return it in `Option`s rather than a reference to it.