When a trait is required to implement eq/clone (eg in the case of
`SocketDescriptor`), the generated trait struct contains an
eq/clone function which takes a `this_arg` pointer. Since the trait
object can always be read to get the `this_arg` pointer, there is
no loss of generality to pass the trait object itself, and it
provides a bit more flexibility when the trait could be one of
several implementations (which we use in the Java higher-level
bindings).
A lot of our container mapping depends on the `is_owned` flag
which we have for in-crate mapped objects to map references and
non-references into the same container type. Transaction was
mapped to two completely different types (a slice and a Vec type),
which led to a number of edge cases in the bindings generation.
Specifically, I spent a few days trying to map
`[(A, &Transaction)]` properly and came up empty - we map slices
into the same types as Vecs (and rely on the `is_owned` flag to
avoid double-free) and the lack of one for `Transaction` would have
required a special-case in numerous functions.
Instead, we just add a flag in `Transaction` to mirror what we do
for in-crate types and check it before free-ing any underlying
memory.
Note that, sadly, because the c_types objects aren't mapped as a
part of our C++ bindings generation, you have to manually call
`Transaction_free()` even in C++.