NetGraphMsgHandler implements RoutingMessageHandler to handle gossip
messages defined in BOLT 7 and maintains a view of the network by
updating NetworkGraph. Rename it to P2PGossipSync, which better
describes its purpose, and to contrast with RapidGossipSync.
A NetworkUpdate indicating ChannelClosed actually corresponds to a
channel failure as described in BOLT 4:
0x2000 (NODE): node failure (otherwise channel)
Rename the enum variant to ChannelFailure and rename NetworkGraph
methods close_channel_from_update and fail_node to channel_failed and
node_failed, respectively.
Create a wrapper struct for rapid gossip sync that can be passed to
BackgroundProcessor's start method, allowing it to only start pruning
the network graph upon rapid gossip sync's completion.
Using EffectiveCapacity in scoring gives more accurate success
probabilities when the maximum HTLC value is less than the channel
capacity. Change EffectiveCapacity to prefer the channel's capacity
over its maximum HTLC limit, but still use the latter for route finding.
`channel_update` messages already have their signatures checked
with the network graph write lock held, so there's no reason to
check the signatures before doing other quicker checks first,
including checking if we're already aware of a newer update for the
channel.
This reduces common-case CPU usage as `channel_update`s are sent
rather liberally over the p2p network to gossip them.
On connection, if our peer supports gossip queries, and we never
send a `gossip_timestamp_filter`, our peer is supposed to never
send us gossip outside of explicit queries. Thus, we'll end up
always having stale gossip information after the first few
connections we make to peers.
The solution is to send a dummy `gossip_timestamp_filter`
immediately after connecting to peers.
Its somewhat strange to have a trait method which is named after
the intended action, rather than the action that occurred, leaving
it up to the implementor what action they want to take.
`cargo bench` sets `cfg(test)`, causing us to hit some test-only
code in the router when benchmarking, throwing off our benchmarks
substantially. Here we swap from the `unstable` feature to a more
clearly internal feature (`_bench_unstable`) and also checking for
it when enabling test-only code.
A channel's capacity may be inferred or learned and is used to make
routing decisions, including as a parameter to channel scoring. Define
an EffectiveCapacity for this purpose. Score::channel_penalty_msat takes
the effective capacity (less in-flight HTLCs for the same payment), and
never None. Thus, for hops given in an invoice, the effective capacity
is now considered (near) infinite if over a private channel or based on
learned information if over a public channel.
If a Score implementations needs the effective capacity when updating a
channel's score, i.e. in payment_path_failed or payment_path_successful,
it can access the channel's EffectiveCapacity via the NetworkGraph by
first looking up the channel and then specifying which direction is
desired using ChannelInfo::as_directed.
Because we time out channel info that is older than two weeks now,
we should also reject new channel info that is older than two
weeks, in addition to rejecting future channel info.
We define "stale" as "haven't heard an updated channel_update in
two weeks", as described in BOLT 7.
We also filter out stale channels at write-time for `std` users, as
we can look up the current time.
Even if our gossip hasn't changed, we should be willing to
re-broadcast it to our peers. All our peers may have been
disconnected the last time we broadcasted it.
NetworkGraph is owned by NetGraphMsgHandler, but DefaultRouter requires
a reference to it. Introduce shared ownership to NetGraphMsgHandler so
that both can use the same NetworkGraph.
When a payment path fails, it may be retried. Typically, this means
re-computing the route after updating the NetworkGraph and channel
scores in order to avoid the failing hop. The last hop in
PaymentPathFailed's path field contains the pubkey, amount, and CLTV
values needed to pass to get_route. However, it does not contain the
payee's features and route hints from the invoice.
Include the entire set of parameters in PaymentPathRetry and add it to
the PaymentPathFailed event. Add a get_retry_route wrapper around
get_route that takes PaymentPathRetry. This allows an EventHandler to
retry failed payment paths using the payee's route hints and features.
We cannot expose ReadOnlyNetworkGraph::get_addresses as is in C as
it returns a list of references to an enum, which the bindings
dont support. Instead, we simply clone the result so that it
doesn't contain references.
There isn't a lot of user-utility for cloning `NetworkGraph`
directly (its a rather large struct, and there probably isn't a lot
of reason to have *multiple* `NetworkGraph`s). Thus, when locks
were pushed down into it, the `Clone`-ability of it was dropped as
well.
Sadly, mapping the Java memory model onto:
* `Read`-ing a `NetworkGraph`, creating a Java-owned
`NetworkGraph` object that the JVM will destruct for us,
* Passing it to a `NetGraphMsgHandler`, which now expects to own
the `NetworkGraph`, including destructing it,
isn't really practical without adding a clone in between.
Given this, and the fact that there's nothing inherently wrong with
clone-ing a `NetworkGraph`, we simply re-add `Clone` here.
PaymentFailed events contain an optional NetworkUpdate describing
changes to the NetworkGraph as conveyed by a node along a failed payment
path according to BOLT 4. An EventHandler should apply the update to the
graph so that future routing decisions can account for it.
Implement EventHandler for NetGraphMsgHandler to update NetworkGraph.
Previously, NetGraphMsgHandler::handle_htlc_fail_channel_update
implemented this behavior.
MessageSendEvent::PaymentFailureNetworkUpdate served as a hack to pass
an HTLCFailChannelUpdate from ChannelManager to NetGraphMsgHandler via
PeerManager. Instead, remove the event entirely and move the contained
data (renamed NetworkUpdate) to Event::PaymentFailed to be processed by
an event handler.
Now that NetworkGraph uses interior mutability, the RwLock used around
it in NetGraphMsgHandler is no longer needed. This allows for shared
ownership without a lock.