When a `ChannelUpdate` message is generated for broadcast as a part
of a `BroadcastChannelAnnouncement` event, it may be newer than our
previous `ChannelUpdate` and need to be broadcast. However, if the
`ChannelAnnouncement` had already been seen we wouldn't
re-broadcast either message as the `handle_channel_announcement`
call would fail, short-circuiting the condition to broadcast both.
Instead, we split the broadcast of each message as well as the
conditional so that we always attempt to handle each message and
update our local graph state, then broadcast the message if its
update was processed successfully.
Previously, `holder_selected_channel_reserve_satoshis` and
`holder_max_htlc_value_in_flight_msat` were constant functions
of the channel value satoshis. However, in the future we may allow
allow users to specify it. In order to do so, we'll need to track
them explicitly, including serializing them as appropriate.
We go ahead and do so here, in part as it will make testing
different counterparty-selected channel reserve values easier.
A single PaymentSent event is generated when a payment is fulfilled.
This is occurs when the preimage is revealed on the first claimed HTLC.
For subsequent HTLCs, the event is not generated.
In order to score channels involved with a successful payments, the
scorer must be notified of each successful path involved in the payment.
Add a PaymentPathSuccessful event for this purpose. Generate it whenever
a part is removed from a pending outbound payment. This avoids duplicate
events when reconnecting to a peer.
This adds a new (non-feature) cfg argument `c_bindings` which will
be set when building C bindings. With this, we can (slightly) tweak
behavior and API based on whether we are being built for Rust or C
users.
Ideally we'd never need this, but as long as we can keep the API
consistent-enough to avoid material code drift, this gives us a
cheap way of doing the "right" thing for both C and Rust when the
two are in tension.
We also move lightning-background-processor to support the same
MSRV as the main lightning crate, instead of only
lightning-net-tokio's MSRV.
Previously, we would reject inbound channels if the funder wasn't
able to meet our channel reserve on their first commitment
transaction only if they also failed to push enough to us for us
to not meet their initial channel reserve as well.
There's not a lot of reason to care about us meeting their reserve,
however - its largely expected that they may not push enough to us
in the initial open to meet it, and its not actually our problem if
they don't.
Further, we used our own fee, instead of the channel's actual fee,
to calculate fee affordability of the initial commitment
transaction.
We resolve both issues here, rewriting the combined affordability
check conditionals in inbound channel open handling and adding a
fee affordability check for outbound channels as well.
The prior code may have allowed a counterparty to start the channel
with "no punishment" states - violating the reason for the reserve
threshold.
Instead of magic hard-coded constants, its better for tests to
derive the values used so that they change if constants are changed
and so that it is easier to re-derive constants in the future as
needed.
This may avoid risk of bugs in the future as it requires the caller
to think about the fee being used, not just blindly use the current
(committed) channel feerate.
In upcoming commits, we'll be making the payment secret and payment hash/preimage
derivable from info about the payment + a node secret. This means we don't
need to store any info about incoming payments and can eventually get rid of the
channelmanager::pending_inbound_payments map.
Traits in top-level modules is somewhat confusing - generally
top-level modules are just organizational modules and don't contain
things themselves, instead placing traits and structs in
sub-modules. Further, its incredibly awkward to have a `scorer`
sub-module, but only have a single struct in it, with the relevant
trait it is the only implementation of somewhere else. Not having
`Score` in the `scorer` sub-module is further confusing because
it's the only module anywhere that references scoring at all.
Sending HTLCs which are any greater than a very small fraction of the
channel size tend to fail at a much higher rate. Thus, by default
we start applying a penalty at only 1/8th the channel size and
increase it linearly as the amount reaches the channel's capacity,
20 msat per 1024th of the channel capacity.
This should allow `Score` implementations to make substantially
better decisions, including of the form "willing to pay X to avoid
routing over this channel which may have a high failure rate".
Implementations of Router may need the payment hash in order to look up
pre-computed routes from a probe for a given payment. Add a PaymentHash
parameter to Router::find_route to allow for this.
Modify all InvoicePayer unit tests to use expect_send instead of
expect_value_msat, since the former can discern whether the send was for
an invoice, spontaneous payment, or a retry. Updates tests to set payer
expectations if they weren't already and assert these before returning a
failure.
InvoicePayer handles retries not only when handling PaymentPathFailed
events but also for some types of PaymentSendFailure on the initial
send. Expand InvoicePayer's interface with a pay_pubkey function for
spontaneous (keysend) payments. Add a send_spontaneous_payment function
to the Payer trait to support this and implement it for ChannelManager.
To support spontaneous payments, InvoicePayer's sending logic must be
invoice-agnostic. Refactor InvoicePayer::pay_invoice_internal such that
invoice-specific code is in pay_invoice_using_amount and the remaining
logic is in pay_internal.
Further refactor the code's payment_cache locking such that it is
accessed consistently when needed, and tidy up the code a bit.