This is one of a series of commits to make sure methods are moved by
chunks so they are easily reviewable in diffs. Unfortunately they are
not purely move-only as fields need to be updated for things to
compile, but these should be quite clear.
This commit also uses the `context` field where needed for compilation
and tests to pass due to the above change.
This is one of a series of commits to make sure methods are moved by
chunks so they are easily reviewable in diffs. Unfortunately they are
not purely move-only as fields need to be updated for things to
compile, but these should be quite clear.
This commit also uses the `context` field where needed for compilation
and tests to pass due to the above change.
This is one of a series of commits to make sure methods are moved by
chunks so they are easily reviewable in diffs. Unfortunately they are
not purely move-only as fields need to be updated for things to
compile, but these should be quite clear.
This commit also uses these methods through the `context` field where
needed for compilation and tests to pass due to the above change.
This is one of a series of commits to make sure methods are moved by
chunks so they are easily reviewable in diffs. Unfortunately they are
not purely move-only as fields need to be updated for things to
compile, but these should be quite clear.
This is a first step for simplifying the channel state and introducing
new unfunded channel types that hold similar state before being promoted
to funded channels.
Essentially, we want the outer `Channel` type (and upcoming channel types)
to wrap the context so we can apply typestate patterns to the that wrapper
while also deduplicating code for common state and other internal fields.
Now that the `get_available_balances` min/max bounds are exact, we
can stop doing all the explicit checks in `send_htlc` entirely,
instead comparing against the `get_available_balances` bounds and
failing if the amount is out of those bounds.
This breaks support for sending amounts below the dust limit if
there is some amount of dust exposure remaining before we hit our
cap, however we will no longer generate such routes anyway.
Now that the value available to send is expected to match the
success or failure of sending exactly, we should assert this in the
`chanmon_consistency` fuzzer.
In the next commit we'll actually rip the checks out of `send_htlc`
which will make this a somewhat less useful test, however fuzzing
on this specific commit can help to reveal bugs.
When calculating the amount available to send for the next HTLC, if
we over-count we may create routes which are not actually usable.
Historically this has been an issue, which we resolve over a few
commits.
Here we consider how much adding one additional (dust) HTLC would
impact our total dust exposure, setting the new next-HTLC-minimum
field to require HTLCs be non-dust if required or set our next-HTLC
maximum if we cannot send a dust HTLC but do have some additional
exposure remaining.
We also add some testing when sending to ensure that send failures
are accounted for in our balance calculations.
Fixes#2252.
In the coming commits, in order to ensure all routes we generate
are usable, we'll start calculating the next-HTLC minimum for our
channels and using it in the router. Here we set this up by adding
an always-0 field for it in `ChannelDetails` and use it when
routing.
When calculating the amount available to send for the next HTLC, if
we over-count we may create routes which are not actually usable.
Historically this has been an issue, which we resolve over a few
commits.
Here we consider whether one additional HTLC's commitment tx fees
would result in the counterparty's commitment tx fees being greater
than the reserve we've picked for them and, if so, limit our next
HTLC value to only include dust HTLCs.
We also add some testing when sending to ensure that send failures
are accounted for in our balance calculations.
This, and the previous few commits, fixes#1126.
If a `ChannelMonitorUpdate` was created and given to the user but
left uncompleted when the `ChannelManager` is persisted prior to a
restart, the user likely lost the `ChannelMonitorUpdate`(s). Thus,
we need to replay them for the user, which we do here using the
new `BackgroundEvent::MonitorUpdateRegeneratedOnStartup` variant.
In the coming commits we'll need the counterparty node_id when
handling a background monitor update as we may need to resume
normal channel operation as a result. Thus, we go ahead and pipe it
through from the shutdown end, as it makes the codepaths
consistent.
Sadly, the monitor-originated shutdown case doesn't allow for a
required counterparty node_id as some versions of LDK didn't have
it present in the ChannelMonitor.
At times, we've noticed that channels with `lnd` counterparties do not
receive messages we expect to in a timely manner (or at all) after
sending them a `ChannelReestablish` upon reconnection, or a
`CommitmentSigned` message. This can block the channel state machine
from making progress, eventually leading to force closes, if any pending
HTLCs are committed and their expiration is met.
It seems common wisdom for `lnd` node operators to periodically restart
their node/reconnect to their peers, allowing them to start from a fresh
state such that the message we expect to receive hopefully gets sent. We
can achieve the same end result by disconnecting peers ourselves
(regardless of whether they're a `lnd` node), which we opt to implement
here by awaiting their response within two timer ticks.
When calculating the amount available to send for the next HTLC, if
we over-count we may create routes which are not actually usable.
Historically this has been an issue, which we resolve over a few
commits.
Here we consider the number of in-flight HTLCs which we are allowed
to push towards a counterparty at once, setting the available
balance to zero if we cannot push any further HTLCs.
We also add some testing when sending to ensure that send failures
are accounted for in our balance calculations.
When calculating the amount available to send for the next HTLC, if
we over-count we may create routes which are not actually usable.
Historically this has been an issue, which we resolve over a few
commits.
Here we include the cost of the commitment transaction fee in our
calculation, subtracting the commitment tx fee cost from the
available as we do in `send_payment`.
We also add some testing when sending to ensure that send failures
are accounted for in our balance calculations.
This commit is based on original work by
Gleb Naumenko <naumenko.gs@gmail.com> and modified by
Matt Corallo <git@bluematt.me>.
While its nice to be able to push an HTLC which spends balance that
is removed in our local commitment transaction but awaiting an RAA
from our peer for final removal its by no means a critical feature.
Because peers should really be sending RAAs quickly after we send
a commitment, this should be an exceedingly rare case, and we
already don't expose this as available balance when routing, so
this isn't even made available when sending, only forwarding.
Note that `test_pending_claimed_htlc_no_balance_underflow` is
removed as it tested a case which was only possible because of this
and now is no longer possible.
This is the first of a set of PRs to enable the experimental dual-funded
channels feature using interactive transaction construction. This allows
both the channel initiator and channel acceptor to contribute funds
towards the channel.
It's a bit confusing when we see only "Peer sent a garbage
channel_reestablish" when a peer uses lnd's SCB feature to ask us
to broadcast the latest state. This updates the error message to be
a bit clearer.
The previous commits set up the ability for us to hold
`ChannelMonitorUpdate`s which are pending until we're ready to pass
them to users and have them be applied. However, if the
`ChannelManager` is persisted while we're waiting to give the user
a `ChannelMonitorUpdate` we'll be confused on restart - seeing our
latest `ChannelMonitor` state as stale compared to our
`ChannelManager` - a critical error.
Luckily the solution is trivial, we simply need to store the
pending `ChannelMonitorUpdate` state and load it with the
`ChannelManager` data, allowing stale monitors on load as long as
we have the missing pending updates between where we are and the
latest `ChannelMonitor` state.
In the coming commits, we need to delay `ChannelMonitorUpdate`s
until future actions (specifically `Event` handling). However,
because we should only notify users once of a given
`ChannelMonitorUpdate` and they must be provided in-order, we need
to track which ones have or have not been given to users and, once
updating resumes, fly the ones that haven't already made it to
users.
To do this we simply add a `bool` in the `ChannelMonitorUpdate` set
stored in the `Channel` which indicates if an update flew and
decline to provide new updates back to the `ChannelManager` if any
updates have their flown bit unset.
Further, because we'll now by releasing `ChannelMonitorUpdate`s
which were already stored in the pending list, we now need to
support getting a `Completed` result for a monitor which isn't the
only pending monitor (or even out of order), thus we also rewrite
the way monitor updates are marked completed.
As pointed out in https://github.com/lightning/bolts/pull/754/commits/6656b70,
we can move the `shutdown_scriptpubkey` field into the TLV streams of
`OpenChannel` and `AcceptChannel` without affecting the resulting encoding.
We use `WithoutLength` encoding here to ensure that we do not encode a
length prefix along with `Script` as is normally the case.
The fields provided by `DataLossProtect` have been mandatory since
https://github.com/lightning/bolts/pull/754/commits/6656b70, regardless
of whether `option_dataloss_protect` or `option_remote_key` feature bits
are set.
We move the fields out of `DataLossProtect` to make encoding definitions
more succinct with `impl_writeable_msg!` and to reduce boilerplate.
This paves the way for completely removing `OptionalField` in subsequent
commits.
To match the local signatures found in test vectors, we must make sure
we don't use any additional randomess when generating signatures, as
we'll arrive at a different signature otherwise.
This allows the `InMemorySigner` to produce its own randomness, which we
plan to use when generating signatures in future work.
We can no longer derive `Clone` due to the `AtomicCounter`, so we opt to
implement it manually.
We correctly send out a gossip channel disable update after one
full time tick being down (1-2 minutes). This is pretty nice in
that it avoids nodes trying to route through our nodes too often
if they're down. Other nodes have a much longer time window,
causing them to have much less aggressive channel disables. Sadly,
at one minute it's not super uncommon for tor nodes to get disabled
(once a day or so on two nodes I looked at), and this causes the
lightning terminal scorer to consider the LDK node unstable (even
though it's the one doing the disabling - so is online). This
causes user frustration and makes LDK look bad (even though it's
probably failing fewer payments).
Given this, and future switches to block-based `channel_update`
timestamp fields, it makes sense to go ahead and switch to delaying
channel disable announcements for 10 minutes. This puts us more in
line with other implementations and reduces gossip spam, at the
cost of less reliable payments.
Fixes#2175, at least the currently visible parts.
Many of the fields in `HTLCSource::OutboundRoute` are used to
rebuild the pending-outbound-payment map on reload if the
`ChannelManager` was not serialized though `ChannelMonitor`(s)
were after an HTLC was sent. As of 0.0.114, however, such payments
are not retryable without allowing them to fail and doing a full,
fresh, send.
Thus, some of the fields can be safely removed - we only really
care about having enough information to provide the user a failure
event, not being able to retry.
Here we drop one such field - the `payment_secret`, making our
`ChannelMonitorUpdate`s another handful of bytes smaller.