This also fixes a bug where we were failing back phantom payments with the
wrong scid, causing them to never actually be failed backwards (L3022 in
channelmanager.rs)
This new field will be used in upcoming commit(s) to encrypt phantom payment failure
packets.
Add other fields to log for PathBuildingHop
Use DebugStruct to print PathBuildingHop
Fix PathBuildingHop visibility
Add more useful fee print-outs
Remove Features<NodeContext> from hop print-out
Remove logging fields we don’t need
Add fields to log back to PathBuildingHop
The take-self-return-Self idiom in Rust is substantially less
usable than it is in Java, where its more common. Because we have
to take self by move, it prevents using the update methods to
actually update features, something we occasionally want to do.
See, eg, the change in lightning-invoice where we previously had
to copy and re-create an entire vec of fields just to update the
features field, which is nuts.
There are a few places where this makes things a little less clean,
but the tradeoff to enable more effecient and broader uses of the
update methods seems worth it.
The docs were hidden since a type alias should be used. However, the
alias docs don't contain much useful information and don't link to the
corresponding struct.
Prior to cryptographic payment secrets, when we process a received
payment in `process_pending_htlc_fowards` we'd remove its entry
from the `pending_inbound_payments` map and give the user a
`PaymentReceived` event.
Thereafter, if a second HTLC came in with the same payment hash, it
would find no entry in the `pending_inbound_payments` map and be
immediately failed in `process_pending_htlc_forwards`.
Thus, each HTLC will either result in a `PaymentReceived` event or
be failed, with no possibility for both.
As of 8464875555, we no longer
materially have a pending-inbound-payments map, and thus
more-than-happily accept a second payment with the same payment
hash even if we just failed a previous one for having mis-matched
payment data.
This can cause an issue if the two HTLCs are received back-to-back,
with the first being accepted as valid, generating a
`PaymentReceived` event. Then, when the second comes in we'll hit
the "total value {} ran over expected value" condition and fail
*all* pending HTLCs with the same payment hash. At this point,
we'll have a pending failure for both HTLCs, as well as a
`PaymentReceived` event for the user.
Thereafter, if the user attempts to fail the HTLC in response to
the `PaymentReceived`, they'll get a debug panic at channel.rs:1657
'Tried to fail an HTLC that was already failed'.
The solution is to avoid bulk-failing all pending HTLCs for a
payment. This feels like the right thing to do anyway - if a sender
accidentally sends an extra HTLC after a payment has ben fully
paid, we shouldn't fail the entire payment.
Found by the `chanmon_consistency` fuzz test.
Somehow, our channel type implementation doesn't echo back the
channel type as we believe it was negotiated, as we should. Though
the spec doesn't explicitly require this, some implementations may
require it and it appears to have been in the BOLTs from the start
of the channel type logic.
To support the feature of generating invoices that can be paid to any of
multiple nodes, a key manager need to be able to share an inbound_payment_key
and phantom secret key. This is because a phantom payment may be received by
any node participating in the invoice, so all nodes must be able to decrypt the
phantom payment (and therefore must share decryption key(s)) in the act of
pretending to be the phantom node. Thus we add a new `PhantomKeysManager` that
supports these features.
To be more specific, the inbound payment key must be shared because it is used
to decrypt the payment details for verification (LDK avoids storing inbound
payment data by encrypting payment metadata in the payment hash and/or payment
secret).
The phantom secret must be shared because enables any real node included in the
phantom invoice to decrypt the final layer of the onion packet, since the onion
is encrypted by the sender using the phantom public key provided in the
invoice.
Add functional tests for manually responding to inbound channel requests.
Responding to inbound channel requests are required when the
`manually_accept_inbound_channels` config flag is set to true.
The tests cover the following cases:
* Accepting an inbound channel request
* Rejecting an inbound channel request
* FundingCreated message sent by the counterparty before accepting the
inbound channel request
* Attempting to accept an inbound channel request twice
* Attempting to accept an unkown inbound channel
Add a new config flag `UserConfig::manually_accept_inbound_channels`,
which when set to true allows the node operator to accept or reject new
channel requests.
When set to true, `Event::OpenChannelRequest` will be triggered once a
request to open a new inbound channel is received. When accepting the
request, `ChannelManager::accept_inbound_channel` should be called.
Rejecting the request is done through
`ChannelManager::force_close_channel`.
`cargo bench` sets `cfg(test)`, causing us to hit some test-only
code in the router when benchmarking, throwing off our benchmarks
substantially. Here we swap from the `unstable` feature to a more
clearly internal feature (`_bench_unstable`) and also checking for
it when enabling test-only code.
Given the balance is reported as "total balance if we went to chain
ignoring fees", it seems reasonable to include claimed HTLCs - if
we went to chain we'd get those funds, less on-chain fees. Further,
if we do not include them, its possible to have pending outbound
holding-cell HTLCs underflow the balance calculation, causing a
panic in debug mode, and bogus values in release.
This resolves a subtraction underflow bug found by the
`chanmon_consistency` fuzz target.
Apparently rustc doesn't (actually) provide any kind of
compilation-stability guarantees, despite their claims. Here we
work around rustc being unstable by making the trait call explicit.
See also https://github.com/rust-lang/rust/issues/93599
ProbabilisticScorer uses successful and unsuccessful payments to gain
more certainty of a channel's liquidity balance. Decay this knowledge
over time to indicate decreasing certainty about the liquidity balance.
Add a Score implementation based on "Optimally Reliable & Cheap Payment
Flows on the Lightning Network" by Rene Pickhardt and Stefan Richter[1].
Given the uncertainty of channel liquidity balances, probability
distributions are defined based on knowledge learned from successful and
unsuccessful attempts. Then the negative log of the success probability
is used to determine the cost of routing a specific HTLC amount through
a channel.
[1]: https://arxiv.org/abs/2107.05322
A channel's capacity may be inferred or learned and is used to make
routing decisions, including as a parameter to channel scoring. Define
an EffectiveCapacity for this purpose. Score::channel_penalty_msat takes
the effective capacity (less in-flight HTLCs for the same payment), and
never None. Thus, for hops given in an invoice, the effective capacity
is now considered (near) infinite if over a private channel or based on
learned information if over a public channel.
If a Score implementations needs the effective capacity when updating a
channel's score, i.e. in payment_path_failed or payment_path_successful,
it can access the channel's EffectiveCapacity via the NetworkGraph by
first looking up the channel and then specifying which direction is
desired using ChannelInfo::as_directed.
We currently allow users to provide an `override_config` in
`ChannelManager::create_channel` which it seems should apply to the
channel. However, because we don't store any of it, the only parts
which we apply to the channel are those which are set in the
`Channel` object immediately in `Channel::new_outbound` and used
from there.
This is great in most cases, however the
`UserConfig::peer_channel_config_limits` `ChannelHandshakeLimits`
object is used in `accept_channel` to bound what is acceptable in
our peer's `AcceptChannel` message. Thus, for outbound channels, we
are given a full `UserConfig` object to "override" the default
config, but we don't use any of the handshake limits specified in
it.
Here, we move to storing the `ChannelHandshakeLimits` explicitly
and applying it when we receive our peer's `AcceptChannel`. Note
that we don't need to store it anywhere because if we haven't
received an `AcceptChannel` from our peer when we reload from disk
we will forget the channel entirely anyway.