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501 commits

Author SHA1 Message Date
Matt Corallo
7ac4c3bba0
Merge pull request #1316 from TheBlueMatt/2022-02-no-fuzztarget
Drop `fuzztarget` feature entirely
2022-02-18 19:18:30 +00:00
Matt Corallo
acb4c539f7 Drop fuzztarget feature entirely
Some time ago we started transitioning to `cfg(fuzzing)` instead of
exposing a full feature. Here we complete the transition.
2022-02-18 17:03:04 +00:00
Matt Corallo
de1aca5ca2
Merge pull request #1266 from TheBlueMatt/2022-01-fix-double-fail-panic
Fix a debug panic caused by receiving MPP parts after a failure
2022-02-17 03:41:50 +00:00
Matt Corallo
be57e828b8 Fix a debug panic caused by receiving MPP parts after a failure
Prior to cryptographic payment secrets, when we process a received
payment in `process_pending_htlc_fowards` we'd remove its entry
from the `pending_inbound_payments` map and give the user a
`PaymentReceived` event.

Thereafter, if a second HTLC came in with the same payment hash, it
would find no entry in the `pending_inbound_payments` map and be
immediately failed in `process_pending_htlc_forwards`.

Thus, each HTLC will either result in a `PaymentReceived` event or
be failed, with no possibility for both.

As of 8464875555, we no longer
materially have a pending-inbound-payments map, and thus
more-than-happily accept a second payment with the same payment
hash even if we just failed a previous one for having mis-matched
payment data.

This can cause an issue if the two HTLCs are received back-to-back,
with the first being accepted as valid, generating a
`PaymentReceived` event. Then, when the second comes in we'll hit
the "total value {} ran over expected value" condition and fail
*all* pending HTLCs with the same payment hash. At this point,
we'll have a pending failure for both HTLCs, as well as a
`PaymentReceived` event for the user.

Thereafter, if the user attempts to fail the HTLC in response to
the `PaymentReceived`, they'll get a debug panic at channel.rs:1657
'Tried to fail an HTLC that was already failed'.

The solution is to avoid bulk-failing all pending HTLCs for a
payment. This feels like the right thing to do anyway - if a sender
accidentally sends an extra HTLC after a payment has ben fully
paid, we shouldn't fail the entire payment.

Found by the `chanmon_consistency` fuzz test.
2022-02-16 21:40:11 +00:00
Valentine Wallace
710954f88b
Don't send channel updates for private chans on error
This commit also adds additional checks for the second-to-last (phantom) hop for phantom payments.
2022-02-14 14:25:55 -05:00
Valentine Wallace
c417a51b65
Support phantom payment receive in ChannelManager, with invoice util
See PhantomKeysManager and invoice util's create_phantom_invoice for more info
2022-02-14 14:25:53 -05:00
Valentine Wallace
410eb05365
Add get_phantom_scid and get_phantom_route_hints + scid_utils::fake_scid module
See method and module docs for more details
2022-02-14 14:22:38 -05:00
Valentine Wallace
70f7db9810
channelmanager: DRY PendingHTLCInfo creation for receives
Will be used to facilitate decoding multiple onion layers for phantom payment receive
2022-02-14 14:22:38 -05:00
Valentine Wallace
adeec71ed8
keysinterface: adapt get_node_secret for phantom payments
We want LDK to be able to retrieve the phantom secret key when we see that a payment
is destined for a phantom node.
2022-02-14 14:22:38 -05:00
Valentine Wallace
329ecdf88f
DRY shared hkdf_extract_expand code to new module 2022-02-14 14:22:37 -05:00
Valentine Wallace
f254bb49ac
Implement serialization for ChannelDetails
Will be used in upcoming commit(s) where it may be desirable to cache ChannelDetails routehints
2022-02-14 14:22:37 -05:00
Valentine Wallace
de1b62eacf
Refactor out decode_next_hop util from ChannelManager::decode_update_add_htlc
This will be used in upcoming commit(s) to facilitate decoding multiple onion layers for
multi-node payment receive
2022-02-14 14:22:37 -05:00
Matt Corallo
963f8d93b5
Merge pull request #1301 from TheBlueMatt/2022-02-router-no-test
Work around rustc bug on nightly and make benchmarks not run test code
2022-02-14 18:29:03 +00:00
Viktor Tigerström
8dca0b4779 Add option to accept or reject inbound channels
Add a new config flag `UserConfig::manually_accept_inbound_channels`,
which when set to true allows the node operator to accept or reject new
channel requests.

When set to true, `Event::OpenChannelRequest` will be triggered once a
request to open a new inbound channel is received. When accepting the
request, `ChannelManager::accept_inbound_channel` should be called.
Rejecting the request is done through
`ChannelManager::force_close_channel`.
2022-02-13 21:04:19 +01:00
valentinewallace
b8e9e8b834
Merge pull request #1292 from TheBlueMatt/2022-02-override-handshake-limits
Store override counterparty handshake limits until we enforce them
2022-02-11 19:45:44 -05:00
Matt Corallo
c8e3078ff7 Make router benchmarks more realistic by not running test-only code
`cargo bench` sets `cfg(test)`, causing us to hit some test-only
code in the router when benchmarking, throwing off our benchmarks
substantially. Here we swap from the `unstable` feature to a more
clearly internal feature (`_bench_unstable`) and also checking for
it when enabling test-only code.
2022-02-10 22:28:38 +00:00
Jeffrey Czyz
28faf89df3
Deprecate Scorer in favor of ProbabilisticScorer 2022-02-02 20:22:27 -06:00
Matt Corallo
649af07205 Store override counterparty handshake limits until we enforce them
We currently allow users to provide an `override_config` in
`ChannelManager::create_channel` which it seems should apply to the
channel. However, because we don't store any of it, the only parts
which we apply to the channel are those which are set in the
`Channel` object immediately in `Channel::new_outbound` and used
from there.

This is great in most cases, however the
`UserConfig::peer_channel_config_limits` `ChannelHandshakeLimits`
object is used in `accept_channel` to bound what is acceptable in
our peer's `AcceptChannel` message. Thus, for outbound channels, we
are given a full `UserConfig` object to "override" the default
config, but we don't use any of the handshake limits specified in
it.

Here, we move to storing the `ChannelHandshakeLimits` explicitly
and applying it when we receive our peer's `AcceptChannel`. Note
that we don't need to store it anywhere because if we haven't
received an `AcceptChannel` from our peer when we reload from disk
we will forget the channel entirely anyway.
2022-02-01 21:40:56 +00:00
Matt Corallo
a265fc2062 Disconect announcement_signatures sending from funding_locked
The spec actually requires we never send `announcement_signatures`
(and, thus, `channel_announcement`s) until after six confirmations.
However, we would happily have sent them prior to that as long as
we exchange `funding_locked` messages with our countarparty. Thanks
to re-broadcasting this issue is largely harmless, however it could
have some negative interactions with less-robust peers. Much more
importantly, this represents an important step towards supporting
0-conf channels, where `funding_locked` messages may be exchanged
before we even have an SCID to construct the messages with.

Because there is no ACK mechanism for `announcement_signatures` we
rely on existing channel updates to stop rebroadcasting them - if
we sent a `commitment_signed` after an `announcement_signatures`
and later receive a `revoke_and_ack`, we know our counterparty also
received our `announcement_signatures`. This may resolve some rare
edge-cases where we send a `funding_locked` which our counterparty
receives, but lose connection before the `announcement_signatures`
(usually the very next message) arrives.

Sadly, because the set of places where an `announcement_signatures`
may now be generated more closely mirrors where `funding_locked`
messages may be generated, but they are now separate, there is a
substantial amount of code motion providing relevant parameters
about current block information and ensuring we can return new
`announcement_signatures` messages.
2022-01-26 18:20:26 +00:00
Matt Corallo
a6ddb973ea Return struct, not long tuple, from Channel::channel_reestablish
This improves readability and makes it easier to add additional
return fields.
2022-01-26 18:20:26 +00:00
Matt Corallo
d62edd58ab Move node_id signing of ChannelAnnouncement into Signer
This removes one more place where we directly access the node_id
secret key in `ChannelManager`, slowly marching towards allowing
the node_id secret key to be offline in the signer.

More importantly, it allows more ChannelAnnouncement logic to move
into the `Channel` without having to pass the node secret key
around, avoiding the announcement logic being split across two
files.
2022-01-25 18:25:56 +00:00
valentinewallace
b19c56b78a
Merge pull request #1271 from tnull/rename_payee_struct
Rename `Payee` to `PaymentParameters`
2022-01-24 11:34:48 -05:00
vss96
2f01d68148 Sanity check for ChannelManager and KeysInterface
Fix build errors

Create script using p2wsh for comparison

Using p2wpkh for generating the payment script

spendable_outputs sanity check

Return err in spendable_outputs

Doc updates in keysinterface
2022-01-22 10:12:42 +05:30
Elias Rohrer
808477a5ce Rename Payee to PaymentParameters 2022-01-21 10:39:01 +01:00
Matt Corallo
6ccd07bc2d Make lockorder consistent in channelmanager
This resolves a lockorder inversion in
`ChannelManager::finalize_claims` where `pending_outbound_payments`
is locked after `pending_events`, opposite of, for example, the
lockorder in `ChannelManager::fail_htlc_backwards_internal` where
`pending_outbound_payments` is locked at the top of the
`HTLCSource::OutboundRoute` handling and then `pending_events` is
locked at the end.
2022-01-12 21:17:49 +00:00
Matt Corallo
e137cfb3c4 Send warning messages when appropriate in gossip handling pipeline 2022-01-11 19:48:20 +00:00
hackerrdave
d46c2a20e1 update repo name to use lightningdevkit 2021-12-26 22:53:16 -05:00
Valentine Wallace
41cfd833f1
inbound_payment: Add utility to get payment preimage given hash/secret
User-requested feature
2021-12-16 18:11:14 -08:00
Valentine Wallace
d734ad814e
inbound_payment: DRY verify method for use in getting preimage
in the next commit(s)
2021-12-16 16:29:11 -08:00
Valentine Wallace
d20239bbeb
create_inbound_payment: warn about dup hashes
Leftover feedback from #1177
2021-12-16 16:27:13 -08:00
Valentine Wallace
6e0820ca19
Salt inbound payment ExpandedKey
Leftover feedback from #1177
2021-12-16 16:24:24 -08:00
Valentine Wallace
8464875555
Drop need to store pending inbound payments
and replace payment_secret with encrypted metadata

See docs on `inbound_payment::verify` for details

Also add min_value checks to all create_inbound_payment* methods
2021-12-16 15:32:21 -08:00
Valentine Wallace
063b7583c1
Macro-ize checking that the total value of an MPP's parts is sane
This DRY-ed code will be used in upcoming commits when we stop storing inbound
payment data
2021-12-16 15:30:52 -08:00
Matt Corallo
c575429639 Drop allow_wallclock_use feature in favor of simply using std
Fixes #1147.
2021-12-16 18:33:24 +00:00
Matt Corallo
54114c9d85
Merge pull request #1202 from TheBlueMatt/2021-12-fix-retries-races
Fix payment retry races and inform users when a payment fails
2021-12-15 04:58:46 +00:00
Matt Corallo
05d7a33a58 Make attempting to retry a succeeded payment an APIError, not Route
This is symmetric with the new failure once a payment is abandoned.
2021-12-15 03:57:13 +00:00
Matt Corallo
7782d0a1ef Expose an event when a payment has failed and retries complete
When a payment fails, a payer needs to know when they can consider
a payment as fully-failed, and when only some of the HTLCs in the
payment have failed. This isn't possible with the current event
scheme, as discovered recently and as described in the previous
commit.

This adds a new event which describes when a payment is fully and
irrevocably failed, generating it only after the payment has
expired or been marked as expired with
`ChannelManager::mark_retries_exceeded` *and* all HTLCs for it
have failed. With this, a payer can more simply deduce when a
payment has failed and use that to remove payment state or
finalize a payment failure.
2021-12-15 03:57:13 +00:00
Matt Corallo
0b3240ee6a Add a variant to PendingOutboundPayment for retries-exceeded
When a payer gives up trying to retry a payment, they don't know
for sure what the current state of the event queue is.
Specifically, they cannot be sure that there are not multiple
additional `PaymentPathFailed` or even `PaymentSuccess` events
pending which they will see later. Thus, they have a very hard
time identifying whether a payment has truly failed (and informing
the UI of that fact) or if it is still pending. See [1] for more
information.

In order to avoid this mess, we will resolve it here by having the
payer give `ChannelManager` a bit more information - when they
have given up on a payment - and using that to generate a
`PaymentFailed` event when all paths have failed.

This commit adds the neccessary storage and changes for the new
state inside `ChannelManager` and a public method to mark a payment
as failed, the next few commits will add the new `Event` and use
the new features in our `PaymentRetrier`.

[1] https://github.com/lightningdevkit/rust-lightning/issues/1164
2021-12-15 03:57:13 +00:00
Matt Corallo
61518f9721
Merge pull request #1203 from lightning-signer/2021-12-value-to-self
Getter for the total channel balance
2021-12-08 02:24:32 +00:00
Devrandom
02a9f92ea4 Getter for the total channel balance
The existing balance getters subtract reserve, this one does not.
2021-12-07 15:06:22 +01:00
Jeffrey Czyz
c453d04137
Ensure ChannelManager methods are idempotent
During event handling, ChannelManager methods may need to be called as
indicated in the Event documentation. Ensure that these calls are
idempotent for the same event rather than panicking. This allows users
to persist events for later handling without needing to worry about
processing the same event twice (e.g., if ChannelManager is not
persisted but the events were, the restarted ChannelManager would return
some of the same events).
2021-12-06 17:18:33 -06:00
Matt Corallo
25f4a54a2b Explicitly support counterparty setting 0 channel reserve
A peer providing a channel_reserve_satoshis of 0 (or less than our
dust limit) is insecure, but only for them. Because some LSPs do it
with some level of trust of the clients (for a substantial UX
improvement), we explicitly allow it. Because its unlikely to
happen often in normal testing, we test it explicitly here.
2021-11-29 16:57:21 +00:00
Matt Corallo
19191b450c
Merge pull request #1178 from jkczyz/2021-11-payment-path-successful
Generate PaymentPathSuccessful event for each path
2021-11-23 20:39:28 +00:00
Jeffrey Czyz
2c4f16d5e3
Generate PaymentPathSuccessful event for each path
A single PaymentSent event is generated when a payment is fulfilled.
This is occurs when the preimage is revealed on the first claimed HTLC.
For subsequent HTLCs, the event is not generated.

In order to score channels involved with a successful payments, the
scorer must be notified of each successful path involved in the payment.
Add a PaymentPathSuccessful event for this purpose. Generate it whenever
a part is removed from a pending outbound payment. This avoids duplicate
events when reconnecting to a peer.
2021-11-23 13:29:45 -06:00
Matt Corallo
ba50dd5786
Merge pull request #1054 from ariard/2021-08-check-outbound-feerate
Check for outbound feerate update affordability before sending
2021-11-22 22:45:51 +00:00
Matt Corallo
58539b8440
Merge pull request #1180 from valentinewallace/2021-11-remove-user-pmt-id
Remove user_payment_id
2021-11-22 16:40:37 +00:00
Matt Corallo
dea1310c55 Ensure current channel state is logged for all channels on startup 2021-11-20 23:16:28 +00:00
Valentine Wallace
a4822e5b27
Remove user_payment_id
In upcoming commits, we'll be making the payment secret and payment hash/preimage
derivable from info about the payment + a node secret. This means we don't
need to store any info about incoming payments and can eventually get rid of the
channelmanager::pending_inbound_payments map.
2021-11-19 17:59:09 -05:00
Antoine Riard
31975c5994 Cancel the outbound feerate update if above what we can afford 2021-11-19 16:16:24 -05:00
Elias Rohrer
e7b2bca1d6 Add 'accept_inbound_channels' config option. 2021-11-17 18:54:47 +01:00