u16 arrays are used in the historical liquidity range tracker.
Previously, we read them without applying the stride multiple,
reading bytes repeatedly and at an offset, corrupting data as we
go.
This applies the correct stride multiplayer fixing the issue.
In our test utilities, we generally refer to a `Node` struct which
holds a `ChannelManager` and a number of other structs. However, we
use the same utilities in benchmarking, where we have a different
`Node`-like struct. This made moving from macros to functions
entirely impossible, as we end up needing multiple types in a given
context.
Thus, here, we take the pain and introduce some wrapper traits
which encapsulte what we need from `Node`, swapping some of our
macros to functions.
In 6090d9e6a8 we swapped out old
debug assertions that checked that a lock was `try_lock`able to
test that certain locks weren't held when we needed to be able to
take them in some near branch. However, another slipped in after in
the `ChannelMonitorUpdate` handling rework, which is replaced with
the new debug assertions here.
This fixes two potential panics within the test if the
`BackgroundProcessor` for `nodes[0]` consumed the `ChannelPending` event
prior to us consuming it manually in `end_open_channel`. The first panic
would happen within the event handler, since `ChannelPending` was not
being handled. The second panic would happen upon expecting the
`ChannelPending` event after handling `nodes[1]`'s `funding_signed` if
the `BackgroundProcessor` handled the event first. To ensure we still
reliably receive a `ChannelPending` event once possible, we let the
`BackgroundProcessor` consume the event and notify it.
Now that we guarantee `claim_payment` will always succeed we have
to let the user know what the deadline is. We still fail payments
if they haven't been claimed in time, which we now expose in
`PaymentClaimable`.
There's no reason to hold a lock on `per_peer_state` while we're
claiming from a since-closed channel via a `ChannelMonitorUpdate`,
which we stop doing here.
This commit updates the way that we choose our preferred channel per
counterparty when selecting route hints. Previously, we would choose
the largest usable channel above our requested minimum.
This change updates selection to prefer the smallest channel above the
minimum amount (if provided, plus a scaling factor of 10% to allow
some margin for error). This is the off chain version of not "grinding
our change" - we want to supply route hints for channels that have
enough inbound to facilitate the receive, but not overload our high
inbound channels with smaller payments (since we may need this large
chunk of inbound for larger payment later on).
If there is no minimum amount provided, we err on the side of caution
and just select our highest inbound channels so that payments of any
size have a chance of succeeding. Likewise, if we have no channels above
the minimum, we select the largest channel to maximize our changes of
receiving the payment in multiple parts.
`handle_error` must be called without `per_peer_state` mutex or
`pending_events` mutex locks held or we may risk deadlocks.
Previously we checked this in debug builds in the error path, but
not in the success path.
As it turns out, `funding_transaction_generated`'s error path does
hold a `per_peer_state` lock, which we fix here as well as move the
tests to happen unconditionally.
This passes the new `RecipientOnionFields` through the internal
sending APIs, ensuring we have access to the full struct when we
go to construct the sending onion so that we can include any new
fields added there.