Quite some time ago, `UnknownRequiredFeature` was only used when a
gossip message has a missing required feature. These days, its also
used for any required TLV which we do not understand in any
message. However, the handling of it was never updated in
`PeerManager`, leaving it printing a warning about gossip and
ignoring the message entirely.
Instead, we send a warning message and disconnect.
Closes#1236, as caught by @jkczyz.
This is harmless outside of debug builds - the feerate will
overflow causing it to either spuriously fail the first check, or
correctly pass it and fail the second check. In debug builds,
however, it panics due to integer overflow.
Found by the `full_stack_target` fuzz test in the
Chaincode-provided continuous fuzzing. Thanks Chaincode!
The lightning-invoice crate represents timestamps as Duration since the
UNIX epoch rather than a SystemTime. Therefore, internal calculations
are in terms of u64-based Durations. This allows for relaxing the one
year maximum expiry.
This removes one more place where we directly access the node_id
secret key in `ChannelManager`, slowly marching towards allowing
the node_id secret key to be offline in the signer.
More importantly, it allows more ChannelAnnouncement logic to move
into the `Channel` without having to pass the node secret key
around, avoiding the announcement logic being split across two
files.
Scorers may have different performance characteristics after seeing
failed and successful paths. Seed the scorer with some random data
before executing the benchmark in order to exercise such behavior.
Passing first_hops to get_route increases the coverage of the benchmark
test. For scorers needing the sending node, it allows for using a single
scorer in the benchmark rather than re-initializing on each iteration.
As a consequence, the scorer can be seeded with success and failure
data.
Refactor generate_routes and generate_mpp_routes into a single utility
for benchmarking. The utility is parameterized with features in order to
test both single path and multi-path routing. Additionally, it is
parameterized with a Score to be used with other scorers.
Fix build errors
Create script using p2wsh for comparison
Using p2wpkh for generating the payment script
spendable_outputs sanity check
Return err in spendable_outputs
Doc updates in keysinterface
Because many lightning nodes can take quite some time to respond to
pings, the five second ping timer can sometimes cause spurious
disconnects even though a peer is online. However, in part as a
response to mobile users where a connection may be lost as result
of only a short time with the app in a "paused" state, we had a
rather aggressive ping time to ensure we would disconnect quickly.
However, since we now just used a fixed time for the "went to
sleep" detection, we can somewhat increase the ping timer. We still
want to be fairly aggressive to avoid sending HTLCs to a peer that
is offline, but the tradeoff between spurious disconnections and
stuck payments is likely doesn't need to be quite as aggressive.
In the sample client (and likely other downstream users), event
processing may block on slow operations (e.g. Bitcoin Core RPCs)
and ChannelManager persistence may take some time. This should be
fine, except that we consider this a case of possible backgrounding
and disconnect all of our peers when it happens.
Instead, we here avoid considering event processing time in the
time between PeerManager events.