A single PaymentSent event is generated when a payment is fulfilled.
This is occurs when the preimage is revealed on the first claimed HTLC.
For subsequent HTLCs, the event is not generated.
In order to score channels involved with a successful payments, the
scorer must be notified of each successful path involved in the payment.
Add a PaymentPathSuccessful event for this purpose. Generate it whenever
a part is removed from a pending outbound payment. This avoids duplicate
events when reconnecting to a peer.
In upcoming commits, we'll be making the payment secret and payment hash/preimage
derivable from info about the payment + a node secret. This means we don't
need to store any info about incoming payments and can eventually get rid of the
channelmanager::pending_inbound_payments map.
Traits in top-level modules is somewhat confusing - generally
top-level modules are just organizational modules and don't contain
things themselves, instead placing traits and structs in
sub-modules. Further, its incredibly awkward to have a `scorer`
sub-module, but only have a single struct in it, with the relevant
trait it is the only implementation of somewhere else. Not having
`Score` in the `scorer` sub-module is further confusing because
it's the only module anywhere that references scoring at all.
We currently assume our counterparty is naive and misconfigured and
may force-close a channel to get an HTLC we just forwarded them.
There shouldn't be any reason to do this - we don't have any such
bug, and we shouldn't start by assuming our counterparties are
buggy. Worse, this results in refusing to forward payments today,
failing HTLCs for largely no reason.
Instead, we keep a fairly conservative check, but not one which
will fail HTLC forwarding spuriously - testing only that the HTLC
doesn't expire for a few blocks from now.
Fixes#1114.
If we send a payment and fail to update the first-hop channel state
with a `PermanentFailure` ChannelMonitorUpdateErr, we would have an
entry in our pending payments map, but possibly not return the
PaymentId back to the user to retry the payment, leading to a (rare
and relatively minor) memory leak.
Scorer uses time to determine how much to penalize a channel after a
failure occurs. Parameterizing it by time cleans up the code such that
no-std support is in a single AlwaysPresent struct, which implements the
Time trait. Time is implemented for std::time::Instant when std is
available.
This parameterization also allows for deterministic testing since a
clock could be devised to advance forward as needed.
As payments fail, the channel responsible for the failure may be
penalized. Implement Scorer::payment_path_failed to penalize the failed
channel using a configured penalty. As time passes, the penalty is
reduced using exponential decay, though penalties will accumulate if the
channel continues to fail. The decay interval is also configurable.
An upcoming Router interface will be used for finding a Route both when
initially sending a payment and also when retrying failed payment paths.
Unify the three varieties of get_route so the interface can consist of a
single method implemented by the new `find_route` method. Give get_route
pub(crate) visibility so it can still be used in tests.
The payment_hash may not uniquely identify the payment if it has been
reused. Include the payment_id in PaymentSent events so it can
correlated with the send_payment call.
This stores and tracks HTLC payee information with HTLCSource info,
allowing us to provide it back to the user if the HTLC fails and
ensuring persistence by keeping it with the HTLC itself as it
passes between Channel and ChannelMonitor.
When a payment path fails, it may be retried. Typically, this means
re-computing the route after updating the NetworkGraph and channel
scores in order to avoid the failing hop. The last hop in
PaymentPathFailed's path field contains the pubkey, amount, and CLTV
values needed to pass to get_route. However, it does not contain the
payee's features and route hints from the invoice.
Include the entire set of parameters in PaymentPathRetry and add it to
the PaymentPathFailed event. Add a get_retry_route wrapper around
get_route that takes PaymentPathRetry. This allows an EventHandler to
retry failed payment paths using the payee's route hints and features.
A payee can be identified by a pubkey and optionally have an associated
set of invoice features and route hints. Use this in get_route instead
of three separate parameters. This may be included in PaymentPathFailed
later to use when finding a new route.
If we go to send a payment, add the HTLC(s) to the channel(s),
commit the ChannelMonitor updates to disk, and then crash, we'll
come back up with no pending payments but HTLC(s) ready to be
claim/failed.
This makes it rather impractical to write a payment sender/retryer,
as you cannot guarantee atomicity - you cannot guarantee you'll
have retry data persisted even if the HTLC(s) are actually pending.
Because ChannelMonitors are *the* atomically-persisted data in LDK,
we lean on their current HTLC data to figure out what HTLC(s) are a
part of an outbound payment, rebuilding the pending payments list
on reload.
In the next commit, we will reload lost pending payments from
ChannelMonitors during restart. However, in order to avoid
re-adding pending payments which have already been fulfilled, we
must ensure that we do not fully remove pending payments until all
HTLCs for the payment have been fully removed from their
ChannelMonitors.
We do so here, introducing a new PendingOutboundPayment variant
called `Completed` which only tracks the set of pending HTLCs.
When an HTLC has been failed, we track it up until the point there
exists no broadcastable commitment transaction which has the HTLC
present, at which point Channel returns the HTLCSource back to the
ChannelManager, which fails the HTLC backwards appropriately.
When an HTLC is fulfilled, however, we fulfill on the backwards path
immediately. This is great for claiming upstream HTLCs, but when we
want to track pending payments, we need to ensure we can check with
ChannelMonitor data to rebuild pending payments. In order to do so,
we need an event similar to the HTLC failure event, but for
fulfills instead.
Specifically, if we force-close a channel, we remove its off-chain
`Channel` object entirely, at which point, on reload, we may notice
HTLC(s) which are not present in our pending payments map (as they
may have received a payment preimage, but not fully committed to
it). Thus, we'd conclude we still have a retryable payment, which
is untrue.
This commit does so, informing the ChannelManager via a new return
element where appropriate of the HTLCSource corresponding to the
failed HTLC.
This resolves several user complaints (and issues in the sample
node) where startup is substantially delayed as we're always
waiting for the chain data to sync.
Further, in an upcoming PR, we'll be reloading pending payments
from ChannelMonitors on restart, at which point we'll need the
change here which avoids handling events until after the user
has confirmed the `ChannelMonitor` has been persisted to disk.
It will avoid a race where we
* send a payment/HTLC (persisting the monitor to disk with the
HTLC pending),
* force-close the channel, removing the channel entry from the
ChannelManager entirely,
* persist the ChannelManager,
* connect a block which contains a fulfill of the HTLC, generating
a claim event,
* handle the claim event while the `ChannelMonitor` is being
persisted,
* persist the ChannelManager (before the CHannelMonitor is
persisted fully),
* restart, reloading the HTLC as a pending payment in the
ChannelManager, which now has no references to it except from
the ChannelMonitor which still has the pending HTLC,
* replay the block connection, generating a duplicate PaymentSent
event.
In the next commit we'll need ChainMonitor to "see" when a monitor
persistence completes, which means `monitor_updated` needs to move
to `ChainMonitor`. The simplest way to then communicate that
information to `ChannelManager` is via `MonitorEvet`s, which seems
to line up ok, even if they're now constructed by multiple
different places.
Failed payments may be retried, but calling get_route may return a Route
with the same failing path. Add a routing::Score trait used to
parameterize get_route, which it calls to determine how much a channel
should be penalized in terms of msats willing to pay to avoid the
channel.
Also, add a Scorer struct that implements routing::Score with a constant
constant penalty. Subsequent changes will allow for more robust scoring
by feeding back payment path success and failure to the scorer via event
handling.
The interface for get_route will change to take a scorer. Using
get_route_and_payment_hash whenever possible allows for keeping the
scorer inside get_route_and_payment_hash rather than at every call site.
Replace get_route with get_route_and_payment_hash wherever possible.
Additionally, update get_route_and_payment_hash to use the known invoice
features and the sending node's logger.