We'd previously ignore the existing amount transactions were already
attempting to spend when deciding whether we should add more inputs
throughout coin selection. This would result in us attaching more inputs
than necessary to satisfy our target amount. In the case of HTLC
transactions, we'd burn the HTLC amount completely, since the pre-signed
transaction has zero fee (input amount == output amount).
Along the way, we also fix the slight overpayment in anchor
transactions. We now properly account for the fees the transaction
already paid for, simply by pretending the fees are part of the anchor
input amount.
We already hold them in a vec, so there's no cost to passing them
by ownership vs making it a slice. Further, this helps bindings as
we can't represent slices to non-pointers in a sensible way.
In bindings we can't practically pass a mutable transaction, and
instead need to pass an owned transaction and have the sign method
return a signed copy. We do this here for all build modes as the
API is roughly equivalent also to Rust users.
The C bindings generation currently has issues looking through a
generic associated type. While this should be fixed in the bindings
generator, its easy to fix here for now and we can revisit it
later.
With anchors, we've yet to change the frequency or aggressiveness of
feerate updates, so it's likely that commitment transactions have a
good enough feerate to confirm on its own. In any case, when producing a
child anchor transaction, we should already take into account the fees
paid by the commitment transaction itself, allowing the user to save
some satoshis. Unfortunately, in its current form, this will still
result in overpaying by a small margin at the expense of making the coin
selection API more complex.
There's no need to yield such an event when the commitment transaction
already meets the target feerate on its own, so we can simply broadcast
it without an anchor child transaction. This may be a common occurrence
until we are less aggressive about feerate updates.
Now that all of the core functionality for anchor outputs has landed,
we're ready to remove the config flag that was temporarily hiding it
from our API.
This change modifies six structs that were keeping
track of anchors features with an `opt_anchors` field,
as well as another field keeping track of nonzero-fee-
anchor-support.
Certain users may not care how their UTXOs are selected, or their wallet
may not expose enough controls to fully implement the
`CoinSelectionSource` trait. As an alternative, we introduce another
trait `WalletSource` they could opt to implement instead, which is much
simpler as it just returns the set of confirmed UTXOs that may be used.
This trait implementation is then consumed into a wrapper `Wallet` which
implements the `CoinSelectionSource` trait using a "smallest
above-dust-after-spend first" coin selection algorithm.
This allows users to bump their commitments and HTLC transactions
without having to worry about all the little details to do so. Instead,
we'll just require that they implement the `CoinSelectionSource` trait
over their wallet/UTXO source, granting the event handler permission to
spend confirmed UTXOs for the transactions it'll produce.
While the event handler should in most cases produce valid transactions,
assuming the provided confirmed UTXOs are valid, it may not produce
relayable transactions due to not satisfying certain Replace-By-Fee
(RBF) mempool policy requirements. Some of these require that the
replacement transactions have a higher feerate and absolute fee than the
conflicting transactions it aims to replace. To make sure we adhere to
these requirements, we'd have to persist some state for all transactions
the event handler has produced, greatly increasing its complexity. While
we may consider implementing so in the future, we choose to go with a
simple initial version that relies on the OnchainTxHandler's bumping
frequency. For each new bumping attempt, the OnchainTxHandler proposes a
25% feerate increase to ensure transactions can propagate under
constrained mempool circumstances.
While users could easily figure it out based on the set of HTLC
descriptors included within, we already track it within the
`OnchainTxHandler`, so we might as well expose it to users as a
nice-to-have. It's also yet another thing they must get right to ensure
their HTLC transaction broadcasts are valid.