Update ChannelMonitorUpdateStatus documentation with async support

Since we now (almost) support async monitor update persistence, the
documentation on `ChannelMonitorUpdateStatus` can be updated to no
longer suggest users must keep a local copy that persists before
returning. However, because there are still a few remaining issues,
we note that async support is currently beta and explicily warn of
potential for funds-loss.

Fixes #1684
This commit is contained in:
Matt Corallo 2023-09-08 00:05:56 +00:00
parent a96e2fe144
commit e5bd7920bd
3 changed files with 37 additions and 25 deletions

View file

@ -82,8 +82,8 @@ impl MonitorUpdateId {
/// * If persistence (including any relevant `fsync()` calls) happens immediately, the
/// implementation should return [`ChannelMonitorUpdateStatus::Completed`], indicating normal
/// channel operation should continue.
/// * If persistence happens asynchronously, implementations should first ensure the
/// [`ChannelMonitor`] or [`ChannelMonitorUpdate`] are written durably to disk, and then return
///
/// * If persistence happens asynchronously, implementations can return
/// [`ChannelMonitorUpdateStatus::InProgress`] while the update continues in the background.
/// Once the update completes, [`ChainMonitor::channel_monitor_updated`] should be called with
/// the corresponding [`MonitorUpdateId`].

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@ -176,6 +176,18 @@ pub trait Confirm {
}
/// An enum representing the status of a channel monitor update persistence.
///
/// Note that there is no error variant - any failure to persist a [`ChannelMonitor`] should be
/// retried indefinitely, the node shut down (as if we cannot update stored data we can't do much
/// of anything useful).
///
/// Note that channels should generally *not* be force-closed after a persistence failure.
/// Force-closing with the latest [`ChannelMonitorUpdate`] applied may result in a transaction
/// being broadcast which can only be spent by the latest [`ChannelMonitor`]! Thus, if the
/// latest [`ChannelMonitor`] is not durably persisted anywhere and exists only in memory, naively
/// calling [`ChannelManager::force_close_broadcasting_latest_txn`] *may result in loss of funds*!
///
/// [`ChannelManager::force_close_broadcasting_latest_txn`]: crate::ln::channelmanager::ChannelManager::force_close_broadcasting_latest_txn
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
pub enum ChannelMonitorUpdateStatus {
/// The update has been durably persisted and all copies of the relevant [`ChannelMonitor`]
@ -184,13 +196,13 @@ pub enum ChannelMonitorUpdateStatus {
/// This includes performing any `fsync()` calls required to ensure the update is guaranteed to
/// be available on restart even if the application crashes.
Completed,
/// Used to indicate a temporary failure (eg connection to a watchtower or remote backup of
/// our state failed, but is expected to succeed at some point in the future).
/// Indicates that the update will happen asynchronously in the background or that a transient
/// failure occurred which is being retried in the background and will eventually complete.
///
/// Such a failure will "freeze" a channel, preventing us from revoking old states or
/// submitting new commitment transactions to the counterparty. Once the update(s) which failed
/// have been successfully applied, a [`MonitorEvent::Completed`] can be used to restore the
/// channel to an operational state.
/// This will "freeze" a channel, preventing us from revoking old states or submitting a new
/// commitment transaction to the counterparty. Once the update(s) which are `InProgress` have
/// been completed, a [`MonitorEvent::Completed`] can be used to restore the channel to an
/// operational state.
///
/// Even when a channel has been "frozen", updates to the [`ChannelMonitor`] can continue to
/// occur (e.g. if an inbound HTLC which we forwarded was claimed upstream, resulting in us
@ -204,6 +216,10 @@ pub enum ChannelMonitorUpdateStatus {
/// remote location (with local copies persisted immediately), it is anticipated that all
/// updates will return [`InProgress`] until the remote copies could be updated.
///
/// Note that while fully asynchronous persistence of [`ChannelMonitor`] data is generally
/// reliable, this feature is considered beta, and a handful of edge-cases remain. Until the
/// remaining cases are fixed, in rare cases, *using this feature may lead to funds loss*.
///
/// [`InProgress`]: ChannelMonitorUpdateStatus::InProgress
InProgress,
}
@ -212,18 +228,12 @@ pub enum ChannelMonitorUpdateStatus {
/// blocks are connected and disconnected.
///
/// Each channel is associated with a [`ChannelMonitor`]. Implementations of this trait are
/// responsible for maintaining a set of monitors such that they can be updated accordingly as
/// channel state changes and HTLCs are resolved. See method documentation for specific
/// requirements.
/// responsible for maintaining a set of monitors such that they can be updated as channel state
/// changes. On each update, *all copies* of a [`ChannelMonitor`] must be updated and the update
/// persisted to disk to ensure that the latest [`ChannelMonitor`] state can be reloaded if the
/// application crashes.
///
/// Implementations **must** ensure that updates are successfully applied and persisted upon method
/// completion. If an update will not succeed, then it must immediately shut down.
///
/// If an implementation maintains multiple instances of a channel's monitor (e.g., by storing
/// backup copies), then it must ensure that updates are applied across all instances. Otherwise, it
/// could result in a revoked transaction being broadcast, allowing the counterparty to claim all
/// funds in the channel. See [`ChannelMonitorUpdateStatus`] for more details about how to handle
/// multiple instances.
/// See method documentation and [`ChannelMonitorUpdateStatus`] for specific requirements.
pub trait Watch<ChannelSigner: WriteableEcdsaChannelSigner> {
/// Watches a channel identified by `funding_txo` using `monitor`.
///

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@ -923,12 +923,14 @@ where
/// called [`funding_transaction_generated`] for outbound channels) being closed.
///
/// Note that you can be a bit lazier about writing out `ChannelManager` than you can be with
/// [`ChannelMonitor`]. With [`ChannelMonitor`] you MUST write each monitor update out to disk before
/// returning from [`chain::Watch::watch_channel`]/[`update_channel`], with ChannelManagers, writing updates
/// happens out-of-band (and will prevent any other `ChannelManager` operations from occurring during
/// the serialization process). If the deserialized version is out-of-date compared to the
/// [`ChannelMonitor`] passed by reference to [`read`], those channels will be force-closed based on the
/// `ChannelMonitor` state and no funds will be lost (mod on-chain transaction fees).
/// [`ChannelMonitor`]. With [`ChannelMonitor`] you MUST durably write each
/// [`ChannelMonitorUpdate`] before returning from
/// [`chain::Watch::watch_channel`]/[`update_channel`] or before completing async writes. With
/// `ChannelManager`s, writing updates happens out-of-band (and will prevent any other
/// `ChannelManager` operations from occurring during the serialization process). If the
/// deserialized version is out-of-date compared to the [`ChannelMonitor`] passed by reference to
/// [`read`], those channels will be force-closed based on the `ChannelMonitor` state and no funds
/// will be lost (modulo on-chain transaction fees).
///
/// Note that the deserializer is only implemented for `(`[`BlockHash`]`, `[`ChannelManager`]`)`, which
/// tells you the last block hash which was connected. You should get the best block tip before using the manager.