mempool/backend/src/api/difficulty-adjustment.ts
Antoni Spaanderman dbcc46be5f
fix and improve block time predictions
dce775e but then on the backed after refractor #1352
2022-03-15 20:39:25 +01:00

68 lines
2.1 KiB
TypeScript

import config from '../config';
import { IDifficultyAdjustment } from '../mempool.interfaces';
import blocks from './blocks';
class DifficultyAdjustmentApi {
constructor() { }
public getDifficultyAdjustment(): IDifficultyAdjustment {
const DATime = blocks.getLastDifficultyAdjustmentTime();
const previousRetarget = blocks.getPreviousDifficultyRetarget();
const blockHeight = blocks.getCurrentBlockHeight();
const blocksCache = blocks.getBlocks();
const latestBlock = blocksCache[blocksCache.length - 1];
const now = new Date().getTime() / 1000;
const diff = now - DATime;
const blocksInEpoch = blockHeight % 2016;
const progressPercent = (blocksInEpoch >= 0) ? blocksInEpoch / 2016 * 100 : 100;
const remainingBlocks = 2016 - blocksInEpoch;
const nextRetargetHeight = blockHeight + remainingBlocks;
let difficultyChange = 0;
if (remainingBlocks < 1870) {
if (blocksInEpoch > 0) {
difficultyChange = (600 / (diff / blocksInEpoch) - 1) * 100;
}
if (difficultyChange > 300) {
difficultyChange = 300;
}
if (difficultyChange < -75) {
difficultyChange = -75;
}
}
let timeAvgMins = blocksInEpoch ? diff / blocksInEpoch / 60 : 10;
// Testnet difficulty is set to 1 after 20 minutes of no blocks,
// therefore the time between blocks will always be below 20 minutes (1200s).
let timeOffset = 0;
if (config.MEMPOOL.NETWORK === 'testnet') {
if (timeAvgMins > 20) {
timeAvgMins = 20;
}
if (now - latestBlock.timestamp + timeAvgMins * 60 > 1200) {
timeOffset = -Math.min(now - latestBlock.timestamp, 1200) * 1000;
}
}
const timeAvg = timeAvgMins * 60 * 1000 ;
const remainingTime = (remainingBlocks * timeAvg) + (now * 1000);
const estimatedRetargetDate = remainingTime + now;
return {
progressPercent,
difficultyChange,
estimatedRetargetDate,
remainingBlocks,
remainingTime,
previousRetarget,
nextRetargetHeight,
timeAvg,
timeOffset,
};
}
}
export default new DifficultyAdjustmentApi();