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Merge pull request #3753 from mempool/mononaut/fix-difficulty-estimate
Fix difficulty estimate
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commit
6141516eb2
2 changed files with 28 additions and 4 deletions
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@ -14,11 +14,11 @@ describe('Mempool Difficulty Adjustment', () => {
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750134, // Current block height
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0.6280047707459726, // Previous retarget % (Passed through)
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'mainnet', // Network (if testnet, next value is non-zero)
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0, // If not testnet, not used
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0, // Latest block timestamp in seconds (only used if difficulty already locked in)
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],
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{ // Expected Result
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progressPercent: 9.027777777777777,
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difficultyChange: 12.562233927411782,
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difficultyChange: 13.180707740199772,
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estimatedRetargetDate: 1661895424692,
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remainingBlocks: 1834,
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remainingTime: 977591692,
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@ -41,7 +41,7 @@ describe('Mempool Difficulty Adjustment', () => {
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],
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{ // Expected Result is same other than timeOffset
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progressPercent: 9.027777777777777,
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difficultyChange: 12.562233927411782,
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difficultyChange: 13.180707740199772,
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estimatedRetargetDate: 1661895424692,
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remainingBlocks: 1834,
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remainingTime: 977591692,
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@ -54,6 +54,29 @@ describe('Mempool Difficulty Adjustment', () => {
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expectedBlocks: 161.68833333333333,
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},
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],
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[ // Vector 3 (mainnet lock-in (epoch ending 788255))
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[ // Inputs
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dt('2023-04-20T09:57:33.000Z'), // Last DA time (in seconds)
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dt('2023-05-04T14:54:09.000Z'), // Current time (now) (in seconds)
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788255, // Current block height
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1.7220298879531821, // Previous retarget % (Passed through)
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'mainnet', // Network (if testnet, next value is non-zero)
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dt('2023-05-04T14:54:26.000Z'), // Latest block timestamp in seconds
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],
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{ // Expected Result
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progressPercent: 99.95039682539682,
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difficultyChange: -1.4512637555574193,
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estimatedRetargetDate: 1683212658129,
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remainingBlocks: 1,
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remainingTime: 609129,
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previousRetarget: 1.7220298879531821,
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previousTime: 1681984653,
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nextRetargetHeight: 788256,
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timeAvg: 609129,
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timeOffset: 0,
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expectedBlocks: 2045.66,
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},
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],
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] as [[number, number, number, number, string, number], DifficultyAdjustment][];
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for (const vector of vectors) {
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@ -34,11 +34,12 @@ export function calcDifficultyAdjustment(
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const remainingBlocks = EPOCH_BLOCK_LENGTH - blocksInEpoch;
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const nextRetargetHeight = (blockHeight >= 0) ? blockHeight + remainingBlocks : 0;
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const expectedBlocks = diffSeconds / BLOCK_SECONDS_TARGET;
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const actualTimespan = (blocksInEpoch === 2015 ? latestBlockTimestamp : nowSeconds) - DATime;
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let difficultyChange = 0;
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let timeAvgSecs = blocksInEpoch ? diffSeconds / blocksInEpoch : BLOCK_SECONDS_TARGET;
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difficultyChange = (BLOCK_SECONDS_TARGET / timeAvgSecs - 1) * 100;
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difficultyChange = (BLOCK_SECONDS_TARGET / (actualTimespan / (blocksInEpoch + 1)) - 1) * 100;
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// Max increase is x4 (+300%)
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if (difficultyChange > 300) {
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difficultyChange = 300;
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