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limit mouse events to difficulty bar
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@ -4,7 +4,7 @@
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<div class="card-body more-padding">
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<div class="difficulty-adjustment-container" *ngIf="(isLoadingWebSocket$ | async) === false && (difficultyEpoch$ | async) as epochData; else loadingDifficulty">
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<div class="epoch-progress">
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<svg class="epoch-blocks" height="22px" width="100%" viewBox="0 0 224 9" shape-rendering="crispEdges" preserveAspectRatio="none">
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<svg #epochSvg class="epoch-blocks" height="22px" width="100%" viewBox="0 0 224 9" shape-rendering="crispEdges" preserveAspectRatio="none">
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<defs>
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<linearGradient id="diff-gradient" x1="0%" y1="0%" x2="100%" y2="0%" gradientUnits="userSpaceOnUse">
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<stop offset="0%" stop-color="#105fb0" />
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@ -22,7 +22,7 @@
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class="rect {{rect.status}}"
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[class.hover]="hoverSection && rect.status === hoverSection.status"
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(pointerover)="onHover($event, rect);"
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(pointerout)="onBlur($event);"
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(pointerout)="onBlur();"
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>
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<animate
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*ngIf="rect.status === 'next'"
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@ -1,6 +1,6 @@
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import { ChangeDetectionStrategy, ChangeDetectorRef, Component, HostListener, Inject, Input, LOCALE_ID, OnInit } from '@angular/core';
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import { combineLatest, Observable, timer } from 'rxjs';
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import { map, switchMap } from 'rxjs/operators';
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import { ChangeDetectionStrategy, ChangeDetectorRef, Component, HostListener, ElementRef, ViewChild, Inject, Input, LOCALE_ID, OnInit } from '@angular/core';
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import { combineLatest, Observable } from 'rxjs';
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import { map } from 'rxjs/operators';
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import { StateService } from '../..//services/state.service';
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interface EpochProgress {
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@ -44,6 +44,8 @@ export class DifficultyComponent implements OnInit {
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@Input() showProgress = true;
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@Input() showHalving = false;
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@Input() showTitle = true;
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@ViewChild('epochSvg') epochSvgElement: ElementRef<SVGElement>;
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isLoadingWebSocket$: Observable<boolean>;
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difficultyEpoch$: Observable<EpochProgress>;
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@ -191,22 +193,26 @@ export class DifficultyComponent implements OnInit {
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}
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@HostListener('pointerdown', ['$event'])
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onPointerDown(event) {
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this.onPointerMove(event);
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event.preventDefault();
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onPointerDown(event): void {
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if (this.epochSvgElement.nativeElement?.contains(event.target)) {
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this.onPointerMove(event);
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event.preventDefault();
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}
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}
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@HostListener('pointermove', ['$event'])
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onPointerMove(event) {
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this.tooltipPosition = { x: event.clientX, y: event.clientY };
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this.cd.markForCheck();
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onPointerMove(event): void {
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if (this.epochSvgElement.nativeElement?.contains(event.target)) {
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this.tooltipPosition = { x: event.clientX, y: event.clientY };
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this.cd.markForCheck();
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}
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}
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onHover(event, rect): void {
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onHover(_, rect): void {
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this.hoverSection = rect;
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}
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onBlur(event): void {
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onBlur(): void {
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this.hoverSection = null;
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}
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}
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