mirror of
https://github.com/mempool/mempool.git
synced 2024-11-20 10:21:52 +01:00
Fix canvas resolution on high-DPI screens
This commit is contained in:
parent
5314eb2d45
commit
1f6b59f2f5
@ -27,15 +27,17 @@ export default class BlockScene {
|
||||
Object.values(this.txs).forEach(tx => tx.destroy())
|
||||
}
|
||||
|
||||
resize ({ width = this.width, height = this.height }: { width?: number, height?: number}): void {
|
||||
this.width = width
|
||||
this.height = height
|
||||
this.gridSize = this.width / this.gridWidth
|
||||
this.unitPadding = Math.floor(Math.max(1, width / 1000))
|
||||
this.unitWidth = this.gridSize - (this.unitPadding * 2)
|
||||
resize({ width = this.width, height = this.height }: { width?: number, height?: number}): void {
|
||||
this.width = width;
|
||||
this.height = height;
|
||||
this.gridSize = this.width / this.gridWidth;
|
||||
this.unitPadding = width / 500;
|
||||
this.unitWidth = this.gridSize - (this.unitPadding * 2);
|
||||
|
||||
this.dirty = true
|
||||
if (this.initialised && this.scene) this.updateAll(performance.now())
|
||||
this.dirty = true;
|
||||
if (this.initialised && this.scene) {
|
||||
this.updateAll(performance.now());
|
||||
}
|
||||
}
|
||||
|
||||
// Animate new block entering scene
|
||||
|
@ -1,5 +1,5 @@
|
||||
<div class="mempool-block-overview">
|
||||
<canvas class="block-overview" #blockCanvas></canvas>
|
||||
<canvas class="block-overview" [style.width]="cssWidth + 'px'" [style.height]="cssHeight + 'px'" #blockCanvas></canvas>
|
||||
<div class="loader-wrapper" [class.hidden]="!(isLoading$ | async)">
|
||||
<div class="spinner-border ml-3 loading" role="status"></div>
|
||||
</div>
|
||||
|
@ -27,6 +27,8 @@ export class MempoolBlockOverviewComponent implements OnInit, OnDestroy, OnChang
|
||||
animationFrameRequest: number;
|
||||
displayWidth: number;
|
||||
displayHeight: number;
|
||||
cssWidth: number;
|
||||
cssHeight: number;
|
||||
shaderProgram: WebGLProgram;
|
||||
vertexArray: FastVertexArray;
|
||||
running: boolean;
|
||||
@ -182,12 +184,14 @@ export class MempoolBlockOverviewComponent implements OnInit, OnDestroy, OnChang
|
||||
|
||||
@HostListener('window:resize', ['$event'])
|
||||
resizeCanvas(): void {
|
||||
this.displayWidth = this.canvas.nativeElement.parentElement.clientWidth;
|
||||
this.displayHeight = this.canvas.nativeElement.parentElement.clientHeight;
|
||||
this.cssWidth = this.canvas.nativeElement.parentElement.clientWidth;
|
||||
this.cssHeight = this.canvas.nativeElement.parentElement.clientHeight;
|
||||
this.displayWidth = window.devicePixelRatio * this.cssWidth;
|
||||
this.displayHeight = window.devicePixelRatio * this.cssHeight;
|
||||
this.canvas.nativeElement.width = this.displayWidth;
|
||||
this.canvas.nativeElement.height = this.displayHeight;
|
||||
if (this.gl) {
|
||||
this.gl.viewport(0, 0, this.canvas.nativeElement.width, this.canvas.nativeElement.height);
|
||||
this.gl.viewport(0, 0, this.displayWidth, this.displayHeight);
|
||||
}
|
||||
if (this.scene) {
|
||||
this.scene.resize({ width: this.displayWidth, height: this.displayHeight });
|
||||
@ -285,7 +289,9 @@ export class MempoolBlockOverviewComponent implements OnInit, OnDestroy, OnChang
|
||||
this.setPreviewTx(-1, -1, false);
|
||||
}
|
||||
|
||||
setPreviewTx(x: number, y: number, clicked: boolean = false) {
|
||||
setPreviewTx(cssX: number, cssY: number, clicked: boolean = false) {
|
||||
const x = cssX * window.devicePixelRatio;
|
||||
const y = cssY * window.devicePixelRatio;
|
||||
if (this.scene && (!this.selectedTx || clicked)) {
|
||||
const selected = this.scene.getTxAt({ x, y });
|
||||
const currentPreview = this.selectedTx || this.hoverTx;
|
||||
|
Loading…
Reference in New Issue
Block a user