lnd/contractcourt/htlc_success_resolver.go
Joost Jager 064e8492de
cnct+htlcswitch+invoices: move invoice parameter check out of link
This commit is the final step in making the link unaware of invoices. It
now purely offers the htlc to the invoice registry and follows
instructions from the invoice registry about how and when to respond to
the htlc.

The change also fixes a bug where upon restart, hodl htlcs were
subjected to the invoice minimum cltv delta requirement again. If the
block height has increased in the mean while, the htlc would be canceled
back.

Furthermore the invoice registry interaction is aligned between link and
contract resolvers.
2019-05-15 14:42:12 +02:00

334 lines
10 KiB
Go

package contractcourt
import (
"encoding/binary"
"fmt"
"io"
"github.com/btcsuite/btcd/wire"
"github.com/davecgh/go-spew/spew"
"github.com/lightningnetwork/lnd/input"
"github.com/lightningnetwork/lnd/lntypes"
"github.com/lightningnetwork/lnd/lnwallet"
"github.com/lightningnetwork/lnd/lnwire"
"github.com/lightningnetwork/lnd/sweep"
)
// htlcSuccessResolver is a resolver that's capable of sweeping an incoming
// HTLC output on-chain. If this is the remote party's commitment, we'll sweep
// it directly from the commitment output *immediately*. If this is our
// commitment, we'll first broadcast the success transaction, then send it to
// the incubator for sweeping. That's it, no need to send any clean up
// messages.
//
// TODO(roasbeef): don't need to broadcast?
type htlcSuccessResolver struct {
// htlcResolution is the incoming HTLC resolution for this HTLC. It
// contains everything we need to properly resolve this HTLC.
htlcResolution lnwallet.IncomingHtlcResolution
// outputIncubating returns true if we've sent the output to the output
// incubator (utxo nursery).
outputIncubating bool
// resolved reflects if the contract has been fully resolved or not.
resolved bool
// broadcastHeight is the height that the original contract was
// broadcast to the main-chain at. We'll use this value to bound any
// historical queries to the chain for spends/confirmations.
broadcastHeight uint32
// payHash is the payment hash of the original HTLC extended to us.
payHash lntypes.Hash
// sweepTx will be non-nil if we've already crafted a transaction to
// sweep a direct HTLC output. This is only a concern if we're sweeping
// from the commitment transaction of the remote party.
//
// TODO(roasbeef): send off to utxobundler
sweepTx *wire.MsgTx
// htlcAmt is the original amount of the htlc, not taking into
// account any fees that may have to be paid if it goes on chain.
htlcAmt lnwire.MilliSatoshi
ResolverKit
}
// ResolverKey returns an identifier which should be globally unique for this
// particular resolver within the chain the original contract resides within.
//
// NOTE: Part of the ContractResolver interface.
func (h *htlcSuccessResolver) ResolverKey() []byte {
// The primary key for this resolver will be the outpoint of the HTLC
// on the commitment transaction itself. If this is our commitment,
// then the output can be found within the signed success tx,
// otherwise, it's just the ClaimOutpoint.
var op wire.OutPoint
if h.htlcResolution.SignedSuccessTx != nil {
op = h.htlcResolution.SignedSuccessTx.TxIn[0].PreviousOutPoint
} else {
op = h.htlcResolution.ClaimOutpoint
}
key := newResolverID(op)
return key[:]
}
// Resolve attempts to resolve an unresolved incoming HTLC that we know the
// preimage to. If the HTLC is on the commitment of the remote party, then we'll
// simply sweep it directly. Otherwise, we'll hand this off to the utxo nursery
// to do its duty. There is no need to make a call to the invoice registry
// anymore. Every HTLC has already passed through the incoming contest resolver
// and in there the invoice was already marked as settled.
//
// TODO(roasbeef): create multi to batch
//
// NOTE: Part of the ContractResolver interface.
func (h *htlcSuccessResolver) Resolve() (ContractResolver, error) {
// If we're already resolved, then we can exit early.
if h.resolved {
return nil, nil
}
// If we don't have a success transaction, then this means that this is
// an output on the remote party's commitment transaction.
if h.htlcResolution.SignedSuccessTx == nil {
// If we don't already have the sweep transaction constructed,
// we'll do so and broadcast it.
if h.sweepTx == nil {
log.Infof("%T(%x): crafting sweep tx for "+
"incoming+remote htlc confirmed", h,
h.payHash[:])
// Before we can craft out sweeping transaction, we
// need to create an input which contains all the items
// required to add this input to a sweeping transaction,
// and generate a witness.
inp := input.MakeHtlcSucceedInput(
&h.htlcResolution.ClaimOutpoint,
&h.htlcResolution.SweepSignDesc,
h.htlcResolution.Preimage[:],
h.broadcastHeight,
)
// With the input created, we can now generate the full
// sweep transaction, that we'll use to move these
// coins back into the backing wallet.
//
// TODO: Set tx lock time to current block height
// instead of zero. Will be taken care of once sweeper
// implementation is complete.
//
// TODO: Use time-based sweeper and result chan.
var err error
h.sweepTx, err = h.Sweeper.CreateSweepTx(
[]input.Input{&inp},
sweep.FeePreference{
ConfTarget: sweepConfTarget,
}, 0,
)
if err != nil {
return nil, err
}
log.Infof("%T(%x): crafted sweep tx=%v", h,
h.payHash[:], spew.Sdump(h.sweepTx))
// With the sweep transaction signed, we'll now
// Checkpoint our state.
if err := h.Checkpoint(h); err != nil {
log.Errorf("unable to Checkpoint: %v", err)
return nil, err
}
}
// Regardless of whether an existing transaction was found or newly
// constructed, we'll broadcast the sweep transaction to the
// network.
err := h.PublishTx(h.sweepTx)
if err != nil {
log.Infof("%T(%x): unable to publish tx: %v",
h, h.payHash[:], err)
return nil, err
}
// With the sweep transaction broadcast, we'll wait for its
// confirmation.
sweepTXID := h.sweepTx.TxHash()
sweepScript := h.sweepTx.TxOut[0].PkScript
confNtfn, err := h.Notifier.RegisterConfirmationsNtfn(
&sweepTXID, sweepScript, 1, h.broadcastHeight,
)
if err != nil {
return nil, err
}
log.Infof("%T(%x): waiting for sweep tx (txid=%v) to be "+
"confirmed", h, h.payHash[:], sweepTXID)
select {
case _, ok := <-confNtfn.Confirmed:
if !ok {
return nil, fmt.Errorf("quitting")
}
case <-h.Quit:
return nil, fmt.Errorf("quitting")
}
// Once the transaction has received a sufficient number of
// confirmations, we'll mark ourselves as fully resolved and exit.
h.resolved = true
return nil, h.Checkpoint(h)
}
log.Infof("%T(%x): broadcasting second-layer transition tx: %v",
h, h.payHash[:], spew.Sdump(h.htlcResolution.SignedSuccessTx))
// We'll now broadcast the second layer transaction so we can kick off
// the claiming process.
//
// TODO(roasbeef): after changing sighashes send to tx bundler
err := h.PublishTx(h.htlcResolution.SignedSuccessTx)
if err != nil {
return nil, err
}
// Otherwise, this is an output on our commitment transaction. In this
// case, we'll send it to the incubator, but only if we haven't already
// done so.
if !h.outputIncubating {
log.Infof("%T(%x): incubating incoming htlc output",
h, h.payHash[:])
err := h.IncubateOutputs(
h.ChanPoint, nil, nil, &h.htlcResolution,
h.broadcastHeight,
)
if err != nil {
return nil, err
}
h.outputIncubating = true
if err := h.Checkpoint(h); err != nil {
log.Errorf("unable to Checkpoint: %v", err)
return nil, err
}
}
// To wrap this up, we'll wait until the second-level transaction has
// been spent, then fully resolve the contract.
spendNtfn, err := h.Notifier.RegisterSpendNtfn(
&h.htlcResolution.ClaimOutpoint,
h.htlcResolution.SweepSignDesc.Output.PkScript,
h.broadcastHeight,
)
if err != nil {
return nil, err
}
log.Infof("%T(%x): waiting for second-level HTLC output to be spent "+
"after csv_delay=%v", h, h.payHash[:], h.htlcResolution.CsvDelay)
select {
case _, ok := <-spendNtfn.Spend:
if !ok {
return nil, fmt.Errorf("quitting")
}
case <-h.Quit:
return nil, fmt.Errorf("quitting")
}
h.resolved = true
return nil, h.Checkpoint(h)
}
// Stop signals the resolver to cancel any current resolution processes, and
// suspend.
//
// NOTE: Part of the ContractResolver interface.
func (h *htlcSuccessResolver) Stop() {
close(h.Quit)
}
// IsResolved returns true if the stored state in the resolve is fully
// resolved. In this case the target output can be forgotten.
//
// NOTE: Part of the ContractResolver interface.
func (h *htlcSuccessResolver) IsResolved() bool {
return h.resolved
}
// Encode writes an encoded version of the ContractResolver into the passed
// Writer.
//
// NOTE: Part of the ContractResolver interface.
func (h *htlcSuccessResolver) Encode(w io.Writer) error {
// First we'll encode our inner HTLC resolution.
if err := encodeIncomingResolution(w, &h.htlcResolution); err != nil {
return err
}
// Next, we'll write out the fields that are specified to the contract
// resolver.
if err := binary.Write(w, endian, h.outputIncubating); err != nil {
return err
}
if err := binary.Write(w, endian, h.resolved); err != nil {
return err
}
if err := binary.Write(w, endian, h.broadcastHeight); err != nil {
return err
}
if _, err := w.Write(h.payHash[:]); err != nil {
return err
}
return nil
}
// Decode attempts to decode an encoded ContractResolver from the passed Reader
// instance, returning an active ContractResolver instance.
//
// NOTE: Part of the ContractResolver interface.
func (h *htlcSuccessResolver) Decode(r io.Reader) error {
// First we'll decode our inner HTLC resolution.
if err := decodeIncomingResolution(r, &h.htlcResolution); err != nil {
return err
}
// Next, we'll read all the fields that are specified to the contract
// resolver.
if err := binary.Read(r, endian, &h.outputIncubating); err != nil {
return err
}
if err := binary.Read(r, endian, &h.resolved); err != nil {
return err
}
if err := binary.Read(r, endian, &h.broadcastHeight); err != nil {
return err
}
if _, err := io.ReadFull(r, h.payHash[:]); err != nil {
return err
}
return nil
}
// AttachResolverKit should be called once a resolved is successfully decoded
// from its stored format. This struct delivers a generic tool kit that
// resolvers need to complete their duty.
//
// NOTE: Part of the ContractResolver interface.
func (h *htlcSuccessResolver) AttachResolverKit(r ResolverKit) {
h.ResolverKit = r
}
// A compile time assertion to ensure htlcSuccessResolver meets the
// ContractResolver interface.
var _ ContractResolver = (*htlcSuccessResolver)(nil)