lnd/channeldb/graph_cache.go
2023-11-08 14:50:35 +02:00

430 lines
13 KiB
Go

package channeldb
import (
"fmt"
"sync"
"github.com/btcsuite/btcd/btcutil"
"github.com/lightningnetwork/lnd/channeldb/models"
"github.com/lightningnetwork/lnd/kvdb"
"github.com/lightningnetwork/lnd/lnwire"
"github.com/lightningnetwork/lnd/routing/route"
)
// GraphCacheNode is an interface for all the information the cache needs to know
// about a lightning node.
type GraphCacheNode interface {
// PubKey is the node's public identity key.
PubKey() route.Vertex
// Features returns the node's p2p features.
Features() *lnwire.FeatureVector
// ForEachChannel iterates through all channels of a given node,
// executing the passed callback with an edge info structure and the
// policies of each end of the channel. The first edge policy is the
// outgoing edge *to* the connecting node, while the second is the
// incoming edge *from* the connecting node. If the callback returns an
// error, then the iteration is halted with the error propagated back up
// to the caller.
ForEachChannel(kvdb.RTx,
func(kvdb.RTx, *models.ChannelEdgeInfo,
*models.ChannelEdgePolicy,
*models.ChannelEdgePolicy) error) error
}
// DirectedChannel is a type that stores the channel information as seen from
// one side of the channel.
type DirectedChannel struct {
// ChannelID is the unique identifier of this channel.
ChannelID uint64
// IsNode1 indicates if this is the node with the smaller public key.
IsNode1 bool
// OtherNode is the public key of the node on the other end of this
// channel.
OtherNode route.Vertex
// Capacity is the announced capacity of this channel in satoshis.
Capacity btcutil.Amount
// OutPolicySet is a boolean that indicates whether the node has an
// outgoing policy set. For pathfinding only the existence of the policy
// is important to know, not the actual content.
OutPolicySet bool
// InPolicy is the incoming policy *from* the other node to this node.
// In path finding, we're walking backward from the destination to the
// source, so we're always interested in the edge that arrives to us
// from the other node.
InPolicy *models.CachedEdgePolicy
}
// DeepCopy creates a deep copy of the channel, including the incoming policy.
func (c *DirectedChannel) DeepCopy() *DirectedChannel {
channelCopy := *c
if channelCopy.InPolicy != nil {
inPolicyCopy := *channelCopy.InPolicy
channelCopy.InPolicy = &inPolicyCopy
// The fields for the ToNode can be overwritten by the path
// finding algorithm, which is why we need a deep copy in the
// first place. So we always start out with nil values, just to
// be sure they don't contain any old data.
channelCopy.InPolicy.ToNodePubKey = nil
channelCopy.InPolicy.ToNodeFeatures = nil
}
return &channelCopy
}
// GraphCache is a type that holds a minimal set of information of the public
// channel graph that can be used for pathfinding.
type GraphCache struct {
nodeChannels map[route.Vertex]map[uint64]*DirectedChannel
nodeFeatures map[route.Vertex]*lnwire.FeatureVector
mtx sync.RWMutex
}
// NewGraphCache creates a new graphCache.
func NewGraphCache(preAllocNumNodes int) *GraphCache {
return &GraphCache{
nodeChannels: make(
map[route.Vertex]map[uint64]*DirectedChannel,
// A channel connects two nodes, so we can look it up
// from both sides, meaning we get double the number of
// entries.
preAllocNumNodes*2,
),
nodeFeatures: make(
map[route.Vertex]*lnwire.FeatureVector,
preAllocNumNodes,
),
}
}
// Stats returns statistics about the current cache size.
func (c *GraphCache) Stats() string {
c.mtx.RLock()
defer c.mtx.RUnlock()
numChannels := 0
for node := range c.nodeChannels {
numChannels += len(c.nodeChannels[node])
}
return fmt.Sprintf("num_node_features=%d, num_nodes=%d, "+
"num_channels=%d", len(c.nodeFeatures), len(c.nodeChannels),
numChannels)
}
// AddNodeFeatures adds a graph node and its features to the cache.
func (c *GraphCache) AddNodeFeatures(node GraphCacheNode) {
nodePubKey := node.PubKey()
// Only hold the lock for a short time. The `ForEachChannel()` below is
// possibly slow as it has to go to the backend, so we can unlock
// between the calls. And the AddChannel() method will acquire its own
// lock anyway.
c.mtx.Lock()
c.nodeFeatures[nodePubKey] = node.Features()
c.mtx.Unlock()
}
// AddNode adds a graph node, including all the (directed) channels of that
// node.
func (c *GraphCache) AddNode(tx kvdb.RTx, node GraphCacheNode) error {
c.AddNodeFeatures(node)
return node.ForEachChannel(
tx, func(tx kvdb.RTx, info *models.ChannelEdgeInfo,
outPolicy *models.ChannelEdgePolicy,
inPolicy *models.ChannelEdgePolicy) error {
c.AddChannel(info, outPolicy, inPolicy)
return nil
},
)
}
// AddChannel adds a non-directed channel, meaning that the order of policy 1
// and policy 2 does not matter, the directionality is extracted from the info
// and policy flags automatically. The policy will be set as the outgoing policy
// on one node and the incoming policy on the peer's side.
func (c *GraphCache) AddChannel(info *models.ChannelEdgeInfo,
policy1 *models.ChannelEdgePolicy, policy2 *models.ChannelEdgePolicy) {
if info == nil {
return
}
if policy1 != nil && policy1.IsDisabled() &&
policy2 != nil && policy2.IsDisabled() {
return
}
// Create the edge entry for both nodes.
c.mtx.Lock()
c.updateOrAddEdge(info.NodeKey1Bytes, &DirectedChannel{
ChannelID: info.ChannelID,
IsNode1: true,
OtherNode: info.NodeKey2Bytes,
Capacity: info.Capacity,
})
c.updateOrAddEdge(info.NodeKey2Bytes, &DirectedChannel{
ChannelID: info.ChannelID,
IsNode1: false,
OtherNode: info.NodeKey1Bytes,
Capacity: info.Capacity,
})
c.mtx.Unlock()
// The policy's node is always the to_node. So if policy 1 has to_node
// of node 2 then we have the policy 1 as seen from node 1.
if policy1 != nil {
fromNode, toNode := info.NodeKey1Bytes, info.NodeKey2Bytes
if policy1.ToNode != info.NodeKey2Bytes {
fromNode, toNode = toNode, fromNode
}
isEdge1 := policy1.ChannelFlags&lnwire.ChanUpdateDirection == 0
c.UpdatePolicy(policy1, fromNode, toNode, isEdge1)
}
if policy2 != nil {
fromNode, toNode := info.NodeKey2Bytes, info.NodeKey1Bytes
if policy2.ToNode != info.NodeKey1Bytes {
fromNode, toNode = toNode, fromNode
}
isEdge1 := policy2.ChannelFlags&lnwire.ChanUpdateDirection == 0
c.UpdatePolicy(policy2, fromNode, toNode, isEdge1)
}
}
// updateOrAddEdge makes sure the edge information for a node is either updated
// if it already exists or is added to that node's list of channels.
func (c *GraphCache) updateOrAddEdge(node route.Vertex, edge *DirectedChannel) {
if len(c.nodeChannels[node]) == 0 {
c.nodeChannels[node] = make(map[uint64]*DirectedChannel)
}
c.nodeChannels[node][edge.ChannelID] = edge
}
// UpdatePolicy updates a single policy on both the from and to node. The order
// of the from and to node is not strictly important. But we assume that a
// channel edge was added beforehand so that the directed channel struct already
// exists in the cache.
func (c *GraphCache) UpdatePolicy(policy *models.ChannelEdgePolicy, fromNode,
toNode route.Vertex, edge1 bool) {
c.mtx.Lock()
defer c.mtx.Unlock()
updatePolicy := func(nodeKey route.Vertex) {
if len(c.nodeChannels[nodeKey]) == 0 {
return
}
channel, ok := c.nodeChannels[nodeKey][policy.ChannelID]
if !ok {
return
}
// Edge 1 is defined as the policy for the direction of node1 to
// node2.
switch {
// This is node 1, and it is edge 1, so this is the outgoing
// policy for node 1.
case channel.IsNode1 && edge1:
channel.OutPolicySet = true
// This is node 2, and it is edge 2, so this is the outgoing
// policy for node 2.
case !channel.IsNode1 && !edge1:
channel.OutPolicySet = true
// The other two cases left mean it's the inbound policy for the
// node.
default:
channel.InPolicy = models.NewCachedPolicy(policy)
}
}
updatePolicy(fromNode)
updatePolicy(toNode)
}
// RemoveNode completely removes a node and all its channels (including the
// peer's side).
func (c *GraphCache) RemoveNode(node route.Vertex) {
c.mtx.Lock()
defer c.mtx.Unlock()
delete(c.nodeFeatures, node)
// First remove all channels from the other nodes' lists.
for _, channel := range c.nodeChannels[node] {
c.removeChannelIfFound(channel.OtherNode, channel.ChannelID)
}
// Then remove our whole node completely.
delete(c.nodeChannels, node)
}
// RemoveChannel removes a single channel between two nodes.
func (c *GraphCache) RemoveChannel(node1, node2 route.Vertex, chanID uint64) {
c.mtx.Lock()
defer c.mtx.Unlock()
// Remove that one channel from both sides.
c.removeChannelIfFound(node1, chanID)
c.removeChannelIfFound(node2, chanID)
}
// removeChannelIfFound removes a single channel from one side.
func (c *GraphCache) removeChannelIfFound(node route.Vertex, chanID uint64) {
if len(c.nodeChannels[node]) == 0 {
return
}
delete(c.nodeChannels[node], chanID)
}
// UpdateChannel updates the channel edge information for a specific edge. We
// expect the edge to already exist and be known. If it does not yet exist, this
// call is a no-op.
func (c *GraphCache) UpdateChannel(info *models.ChannelEdgeInfo) {
c.mtx.Lock()
defer c.mtx.Unlock()
if len(c.nodeChannels[info.NodeKey1Bytes]) == 0 ||
len(c.nodeChannels[info.NodeKey2Bytes]) == 0 {
return
}
channel, ok := c.nodeChannels[info.NodeKey1Bytes][info.ChannelID]
if ok {
// We only expect to be called when the channel is already
// known.
channel.Capacity = info.Capacity
channel.OtherNode = info.NodeKey2Bytes
}
channel, ok = c.nodeChannels[info.NodeKey2Bytes][info.ChannelID]
if ok {
channel.Capacity = info.Capacity
channel.OtherNode = info.NodeKey1Bytes
}
}
// getChannels returns a copy of the passed node's channels or nil if there
// isn't any.
func (c *GraphCache) getChannels(node route.Vertex) []*DirectedChannel {
c.mtx.RLock()
defer c.mtx.RUnlock()
channels, ok := c.nodeChannels[node]
if !ok {
return nil
}
features, ok := c.nodeFeatures[node]
if !ok {
// If the features were set to nil explicitly, that's fine here.
// The router will overwrite the features of the destination
// node with those found in the invoice if necessary. But if we
// didn't yet get a node announcement we want to mimic the
// behavior of the old DB based code that would always set an
// empty feature vector instead of leaving it nil.
features = lnwire.EmptyFeatureVector()
}
toNodeCallback := func() route.Vertex {
return node
}
i := 0
channelsCopy := make([]*DirectedChannel, len(channels))
for _, channel := range channels {
// We need to copy the channel and policy to avoid it being
// updated in the cache if the path finding algorithm sets
// fields on it (currently only the ToNodeFeatures of the
// policy).
channelCopy := channel.DeepCopy()
if channelCopy.InPolicy != nil {
channelCopy.InPolicy.ToNodePubKey = toNodeCallback
channelCopy.InPolicy.ToNodeFeatures = features
}
channelsCopy[i] = channelCopy
i++
}
return channelsCopy
}
// ForEachChannel invokes the given callback for each channel of the given node.
func (c *GraphCache) ForEachChannel(node route.Vertex,
cb func(channel *DirectedChannel) error) error {
// Obtain a copy of the node's channels. We need do this in order to
// avoid deadlocks caused by interaction with the graph cache, channel
// state and the graph database from multiple goroutines. This snapshot
// is only used for path finding where being stale is acceptable since
// the real world graph and our representation may always become
// slightly out of sync for a short time and the actual channel state
// is stored separately.
channels := c.getChannels(node)
for _, channel := range channels {
if err := cb(channel); err != nil {
return err
}
}
return nil
}
// ForEachNode iterates over the adjacency list of the graph, executing the
// call back for each node and the set of channels that emanate from the given
// node.
//
// NOTE: This method should be considered _read only_, the channels or nodes
// passed in MUST NOT be modified.
func (c *GraphCache) ForEachNode(cb func(node route.Vertex,
channels map[uint64]*DirectedChannel) error) error {
c.mtx.RLock()
defer c.mtx.RUnlock()
for node, channels := range c.nodeChannels {
// We don't make a copy here since this is a read-only RPC
// call. We also don't need the node features either for this
// call.
if err := cb(node, channels); err != nil {
return err
}
}
return nil
}
// GetFeatures returns the features of the node with the given ID. If no
// features are known for the node, an empty feature vector is returned.
func (c *GraphCache) GetFeatures(node route.Vertex) *lnwire.FeatureVector {
c.mtx.RLock()
defer c.mtx.RUnlock()
features, ok := c.nodeFeatures[node]
if !ok || features == nil {
// The router expects the features to never be nil, so we return
// an empty feature set instead.
return lnwire.EmptyFeatureVector()
}
return features
}