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f3849f5c10
* Structs and wire messages for HTLCs * Wire protocol for a state machine with no blocking(!!!) (I will write the state machine) TL;DR: Can do multiple HTLC modifications in-flight, dead simple wire protocol. Both sides can update their Commitments unliaterally without waiting for the other party's signature. Will have basic/preliminary notes in the README * Added **swp to .gitignore because of vim annoyances
33 lines
1.1 KiB
Go
33 lines
1.1 KiB
Go
package lnwire
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import (
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"testing"
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)
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var (
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htlcAddReject = &HTLCAddReject{
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ChannelID: uint64(12345678),
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StagingID: uint64(12345),
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}
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htlcAddRejectSerializedString = "0000000000bc614e0000000000003039"
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htlcAddRejectSerializedMessage = "0709110b000003fc000000100000000000bc614e0000000000003039"
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)
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func TestHTLCAddRejectEncodeDecode(t *testing.T) {
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//All of these types being passed are of the message interface type
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//Test serialization, runs: message.Encode(b, 0)
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//Returns bytes
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//Compares the expected serialized string from the original
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s := SerializeTest(t, htlcAddReject, htlcAddRejectSerializedString, filename)
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//Test deserialization, runs: message.Decode(s, 0)
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//Makes sure the deserialized struct is the same as the original
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newMessage := NewHTLCAddReject()
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DeserializeTest(t, s, newMessage, htlcAddReject)
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//Test message using Message interface
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//Serializes into buf: WriteMessage(buf, message, uint32(1), wire.TestNet3)
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//Deserializes into msg: _, msg, _ , err := ReadMessage(buf, uint32(1), wire.TestNet3)
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MessageSerializeDeserializeTest(t, htlcAddReject, htlcAddRejectSerializedMessage)
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}
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