lnd/channeldb/mp_payment.go
yyforyongyu da8f1c084a
channeldb+routing: add new interface method TerminalInfo
This commit adds a new interface method `TerminalInfo` and changes its
implementation to return an `*HTLCAttempt` so it includes the route for
a successful payment. Method `GetFailureReason` is now removed as its
returned value can be found in the above method.
2023-11-13 16:09:11 +08:00

632 lines
19 KiB
Go

package channeldb
import (
"bytes"
"errors"
"fmt"
"io"
"math"
"time"
"github.com/btcsuite/btcd/btcec/v2"
"github.com/btcsuite/btcd/wire"
"github.com/lightningnetwork/lnd/lntypes"
"github.com/lightningnetwork/lnd/lnwire"
"github.com/lightningnetwork/lnd/routing/route"
)
// HTLCAttemptInfo contains static information about a specific HTLC attempt
// for a payment. This information is used by the router to handle any errors
// coming back after an attempt is made, and to query the switch about the
// status of the attempt.
type HTLCAttemptInfo struct {
// AttemptID is the unique ID used for this attempt.
AttemptID uint64
// sessionKey is the raw bytes ephemeral key used for this attempt.
// These bytes are lazily read off disk to save ourselves the expensive
// EC operations used by btcec.PrivKeyFromBytes.
sessionKey [btcec.PrivKeyBytesLen]byte
// cachedSessionKey is our fully deserialized sesionKey. This value
// may be nil if the attempt has just been read from disk and its
// session key has not been used yet.
cachedSessionKey *btcec.PrivateKey
// Route is the route attempted to send the HTLC.
Route route.Route
// AttemptTime is the time at which this HTLC was attempted.
AttemptTime time.Time
// Hash is the hash used for this single HTLC attempt. For AMP payments
// this will differ across attempts, for non-AMP payments each attempt
// will use the same hash. This can be nil for older payment attempts,
// in which the payment's PaymentHash in the PaymentCreationInfo should
// be used.
Hash *lntypes.Hash
}
// NewHtlcAttempt creates a htlc attempt.
func NewHtlcAttempt(attemptID uint64, sessionKey *btcec.PrivateKey,
route route.Route, attemptTime time.Time,
hash *lntypes.Hash) *HTLCAttempt {
var scratch [btcec.PrivKeyBytesLen]byte
copy(scratch[:], sessionKey.Serialize())
info := HTLCAttemptInfo{
AttemptID: attemptID,
sessionKey: scratch,
cachedSessionKey: sessionKey,
Route: route,
AttemptTime: attemptTime,
Hash: hash,
}
return &HTLCAttempt{HTLCAttemptInfo: info}
}
// SessionKey returns the ephemeral key used for a htlc attempt. This function
// performs expensive ec-ops to obtain the session key if it is not cached.
func (h *HTLCAttemptInfo) SessionKey() *btcec.PrivateKey {
if h.cachedSessionKey == nil {
h.cachedSessionKey, _ = btcec.PrivKeyFromBytes(
h.sessionKey[:],
)
}
return h.cachedSessionKey
}
// HTLCAttempt contains information about a specific HTLC attempt for a given
// payment. It contains the HTLCAttemptInfo used to send the HTLC, as well
// as a timestamp and any known outcome of the attempt.
type HTLCAttempt struct {
HTLCAttemptInfo
// Settle is the preimage of a successful payment. This serves as a
// proof of payment. It will only be non-nil for settled payments.
//
// NOTE: Can be nil if payment is not settled.
Settle *HTLCSettleInfo
// Fail is a failure reason code indicating the reason the payment
// failed. It is only non-nil for failed payments.
//
// NOTE: Can be nil if payment is not failed.
Failure *HTLCFailInfo
}
// HTLCSettleInfo encapsulates the information that augments an HTLCAttempt in
// the event that the HTLC is successful.
type HTLCSettleInfo struct {
// Preimage is the preimage of a successful HTLC. This serves as a proof
// of payment.
Preimage lntypes.Preimage
// SettleTime is the time at which this HTLC was settled.
SettleTime time.Time
}
// HTLCFailReason is the reason an htlc failed.
type HTLCFailReason byte
const (
// HTLCFailUnknown is recorded for htlcs that failed with an unknown
// reason.
HTLCFailUnknown HTLCFailReason = 0
// HTLCFailUnknown is recorded for htlcs that had a failure message that
// couldn't be decrypted.
HTLCFailUnreadable HTLCFailReason = 1
// HTLCFailInternal is recorded for htlcs that failed because of an
// internal error.
HTLCFailInternal HTLCFailReason = 2
// HTLCFailMessage is recorded for htlcs that failed with a network
// failure message.
HTLCFailMessage HTLCFailReason = 3
)
// HTLCFailInfo encapsulates the information that augments an HTLCAttempt in the
// event that the HTLC fails.
type HTLCFailInfo struct {
// FailTime is the time at which this HTLC was failed.
FailTime time.Time
// Message is the wire message that failed this HTLC. This field will be
// populated when the failure reason is HTLCFailMessage.
Message lnwire.FailureMessage
// Reason is the failure reason for this HTLC.
Reason HTLCFailReason
// The position in the path of the intermediate or final node that
// generated the failure message. Position zero is the sender node. This
// field will be populated when the failure reason is either
// HTLCFailMessage or HTLCFailUnknown.
FailureSourceIndex uint32
}
// MPPaymentState wraps a series of info needed for a given payment, which is
// used by both MPP and AMP. This is a memory representation of the payment's
// current state and is updated whenever the payment is read from disk.
type MPPaymentState struct {
// NumAttemptsInFlight specifies the number of HTLCs the payment is
// waiting results for.
NumAttemptsInFlight int
// RemainingAmt specifies how much more money to be sent.
RemainingAmt lnwire.MilliSatoshi
// FeesPaid specifies the total fees paid so far that can be used to
// calculate remaining fee budget.
FeesPaid lnwire.MilliSatoshi
// HasSettledHTLC is true if at least one of the payment's HTLCs is
// settled.
HasSettledHTLC bool
// PaymentFailed is true if the payment has been marked as failed with
// a reason.
PaymentFailed bool
}
// MPPayment is a wrapper around a payment's PaymentCreationInfo and
// HTLCAttempts. All payments will have the PaymentCreationInfo set, any
// HTLCs made in attempts to be completed will populated in the HTLCs slice.
// Each populated HTLCAttempt represents an attempted HTLC, each of which may
// have the associated Settle or Fail struct populated if the HTLC is no longer
// in-flight.
type MPPayment struct {
// SequenceNum is a unique identifier used to sort the payments in
// order of creation.
SequenceNum uint64
// Info holds all static information about this payment, and is
// populated when the payment is initiated.
Info *PaymentCreationInfo
// HTLCs holds the information about individual HTLCs that we send in
// order to make the payment.
HTLCs []HTLCAttempt
// FailureReason is the failure reason code indicating the reason the
// payment failed.
//
// NOTE: Will only be set once the daemon has given up on the payment
// altogether.
FailureReason *FailureReason
// Status is the current PaymentStatus of this payment.
Status PaymentStatus
// State is the current state of the payment that holds a number of key
// insights and is used to determine what to do on each payment loop
// iteration.
State *MPPaymentState
}
// Terminated returns a bool to specify whether the payment is in a terminal
// state.
func (m *MPPayment) Terminated() bool {
// If the payment is in terminal state, it cannot be updated.
return m.Status.updatable() != nil
}
// TerminalInfo returns any HTLC settle info recorded. If no settle info is
// recorded, any payment level failure will be returned. If neither a settle
// nor a failure is recorded, both return values will be nil.
func (m *MPPayment) TerminalInfo() (*HTLCAttempt, *FailureReason) {
for _, h := range m.HTLCs {
if h.Settle != nil {
return &h, nil
}
}
return nil, m.FailureReason
}
// SentAmt returns the sum of sent amount and fees for HTLCs that are either
// settled or still in flight.
func (m *MPPayment) SentAmt() (lnwire.MilliSatoshi, lnwire.MilliSatoshi) {
var sent, fees lnwire.MilliSatoshi
for _, h := range m.HTLCs {
if h.Failure != nil {
continue
}
// The attempt was not failed, meaning the amount was
// potentially sent to the receiver.
sent += h.Route.ReceiverAmt()
fees += h.Route.TotalFees()
}
return sent, fees
}
// InFlightHTLCs returns the HTLCs that are still in-flight, meaning they have
// not been settled or failed.
func (m *MPPayment) InFlightHTLCs() []HTLCAttempt {
var inflights []HTLCAttempt
for _, h := range m.HTLCs {
if h.Settle != nil || h.Failure != nil {
continue
}
inflights = append(inflights, h)
}
return inflights
}
// GetAttempt returns the specified htlc attempt on the payment.
func (m *MPPayment) GetAttempt(id uint64) (*HTLCAttempt, error) {
// TODO(yy): iteration can be slow, make it into a tree or use BS.
for _, htlc := range m.HTLCs {
htlc := htlc
if htlc.AttemptID == id {
return &htlc, nil
}
}
return nil, errors.New("htlc attempt not found on payment")
}
// Registrable returns an error to specify whether adding more HTLCs to the
// payment with its current status is allowed. A payment can accept new HTLC
// registrations when it's newly created, or none of its HTLCs is in a terminal
// state.
func (m *MPPayment) Registrable() error {
// If updating the payment is not allowed, we can't register new HTLCs.
// Otherwise, the status must be either `StatusInitiated` or
// `StatusInFlight`.
if err := m.Status.updatable(); err != nil {
return err
}
// Exit early if this is not inflight.
if m.Status != StatusInFlight {
return nil
}
// There are still inflight HTLCs and we need to check whether there
// are settled HTLCs or the payment is failed. If we already have
// settled HTLCs, we won't allow adding more HTLCs.
if m.State.HasSettledHTLC {
return ErrPaymentPendingSettled
}
// If the payment is already failed, we won't allow adding more HTLCs.
if m.State.PaymentFailed {
return ErrPaymentPendingFailed
}
// Otherwise we can add more HTLCs.
return nil
}
// setState creates and attaches a new MPPaymentState to the payment. It also
// updates the payment's status based on its current state.
func (m *MPPayment) setState() error {
// Fetch the total amount and fees that has already been sent in
// settled and still in-flight shards.
sentAmt, fees := m.SentAmt()
// Sanity check we haven't sent a value larger than the payment amount.
totalAmt := m.Info.Value
if sentAmt > totalAmt {
return fmt.Errorf("%w: sent=%v, total=%v", ErrSentExceedsTotal,
sentAmt, totalAmt)
}
// Get any terminal info for this payment.
settle, failure := m.TerminalInfo()
// Now determine the payment's status.
status, err := decidePaymentStatus(m.HTLCs, m.FailureReason)
if err != nil {
return err
}
// Update the payment state and status.
m.State = &MPPaymentState{
NumAttemptsInFlight: len(m.InFlightHTLCs()),
RemainingAmt: totalAmt - sentAmt,
FeesPaid: fees,
HasSettledHTLC: settle != nil,
PaymentFailed: failure != nil,
}
m.Status = status
return nil
}
// SetState calls the internal method setState. This is a temporary method
// to be used by the tests in routing. Once the tests are updated to use mocks,
// this method can be removed.
//
// TODO(yy): delete.
func (m *MPPayment) SetState() error {
return m.setState()
}
// NeedWaitAttempts decides whether we need to hold creating more HTLC attempts
// and wait for the results of the payment's inflight HTLCs. Return an error if
// the payment is in an unexpected state.
func (m *MPPayment) NeedWaitAttempts() (bool, error) {
// Check when the remainingAmt is not zero, which means we have more
// money to be sent.
if m.State.RemainingAmt != 0 {
switch m.Status {
// If the payment is newly created, no need to wait for HTLC
// results.
case StatusInitiated:
return false, nil
// If we have inflight HTLCs, we'll check if we have terminal
// states to decide if we need to wait.
case StatusInFlight:
// We still have money to send, and one of the HTLCs is
// settled. We'd stop sending money and wait for all
// inflight HTLC attempts to finish.
if m.State.HasSettledHTLC {
log.Warnf("payment=%v has remaining amount "+
"%v, yet at least one of its HTLCs is "+
"settled", m.Info.PaymentIdentifier,
m.State.RemainingAmt)
return true, nil
}
// The payment has a failure reason though we still
// have money to send, we'd stop sending money and wait
// for all inflight HTLC attempts to finish.
if m.State.PaymentFailed {
return true, nil
}
// Otherwise we don't need to wait for inflight HTLCs
// since we still have money to be sent.
return false, nil
// We need to send more money, yet the payment is already
// succeeded. Return an error in this case as the receiver is
// violating the protocol.
case StatusSucceeded:
return false, fmt.Errorf("%w: parts of the payment "+
"already succeeded but still have remaining "+
"amount %v", ErrPaymentInternal,
m.State.RemainingAmt)
// The payment is failed and we have no inflight HTLCs, no need
// to wait.
case StatusFailed:
return false, nil
// Unknown payment status.
default:
return false, fmt.Errorf("%w: %s",
ErrUnknownPaymentStatus, m.Status)
}
}
// Now we determine whether we need to wait when the remainingAmt is
// already zero.
switch m.Status {
// When the payment is newly created, yet the payment has no remaining
// amount, return an error.
case StatusInitiated:
return false, fmt.Errorf("%w: %v", ErrPaymentInternal, m.Status)
// If the payment is inflight, we must wait.
//
// NOTE: an edge case is when all HTLCs are failed while the payment is
// not failed we'd still be in this inflight state. However, since the
// remainingAmt is zero here, it means we cannot be in that state as
// otherwise the remainingAmt would not be zero.
case StatusInFlight:
return true, nil
// If the payment is already succeeded, no need to wait.
case StatusSucceeded:
return false, nil
// If the payment is already failed, yet the remaining amount is zero,
// return an error as this indicates an error state. We will only each
// this status when there are no inflight HTLCs and the payment is
// marked as failed with a reason, which means the remainingAmt must
// not be zero because our sentAmt is zero.
case StatusFailed:
return false, fmt.Errorf("%w: %v", ErrPaymentInternal, m.Status)
// Unknown payment status.
default:
return false, fmt.Errorf("%w: %s", ErrUnknownPaymentStatus,
m.Status)
}
}
// GetState returns the internal state of the payment.
func (m *MPPayment) GetState() *MPPaymentState {
return m.State
}
// Status returns the current status of the payment.
func (m *MPPayment) GetStatus() PaymentStatus {
return m.Status
}
// GetPayment returns all the HTLCs for this payment.
func (m *MPPayment) GetHTLCs() []HTLCAttempt {
return m.HTLCs
}
// AllowMoreAttempts is used to decide whether we can safely attempt more HTLCs
// for a given payment state. Return an error if the payment is in an
// unexpected state.
func (m *MPPayment) AllowMoreAttempts() (bool, error) {
// Now check whether the remainingAmt is zero or not. If we don't have
// any remainingAmt, no more HTLCs should be made.
if m.State.RemainingAmt == 0 {
// If the payment is newly created, yet we don't have any
// remainingAmt, return an error.
if m.Status == StatusInitiated {
return false, fmt.Errorf("%w: initiated payment has "+
"zero remainingAmt", ErrPaymentInternal)
}
// Otherwise, exit early since all other statuses with zero
// remainingAmt indicate no more HTLCs can be made.
return false, nil
}
// Otherwise, the remaining amount is not zero, we now decide whether
// to make more attempts based on the payment's current status.
//
// If at least one of the payment's attempts is settled, yet we haven't
// sent all the amount, it indicates something is wrong with the peer
// as the preimage is received. In this case, return an error state.
if m.Status == StatusSucceeded {
return false, fmt.Errorf("%w: payment already succeeded but "+
"still have remaining amount %v", ErrPaymentInternal,
m.State.RemainingAmt)
}
// Now check if we can register a new HTLC.
err := m.Registrable()
if err != nil {
log.Warnf("Payment(%v): cannot register HTLC attempt: %v, "+
"current status: %s", m.Info.PaymentIdentifier,
err, m.Status)
return false, nil
}
// Now we know we can register new HTLCs.
return true, nil
}
// serializeHTLCSettleInfo serializes the details of a settled htlc.
func serializeHTLCSettleInfo(w io.Writer, s *HTLCSettleInfo) error {
if _, err := w.Write(s.Preimage[:]); err != nil {
return err
}
if err := serializeTime(w, s.SettleTime); err != nil {
return err
}
return nil
}
// deserializeHTLCSettleInfo deserializes the details of a settled htlc.
func deserializeHTLCSettleInfo(r io.Reader) (*HTLCSettleInfo, error) {
s := &HTLCSettleInfo{}
if _, err := io.ReadFull(r, s.Preimage[:]); err != nil {
return nil, err
}
var err error
s.SettleTime, err = deserializeTime(r)
if err != nil {
return nil, err
}
return s, nil
}
// serializeHTLCFailInfo serializes the details of a failed htlc including the
// wire failure.
func serializeHTLCFailInfo(w io.Writer, f *HTLCFailInfo) error {
if err := serializeTime(w, f.FailTime); err != nil {
return err
}
// Write failure. If there is no failure message, write an empty
// byte slice.
var messageBytes bytes.Buffer
if f.Message != nil {
err := lnwire.EncodeFailureMessage(&messageBytes, f.Message, 0)
if err != nil {
return err
}
}
if err := wire.WriteVarBytes(w, 0, messageBytes.Bytes()); err != nil {
return err
}
return WriteElements(w, byte(f.Reason), f.FailureSourceIndex)
}
// deserializeHTLCFailInfo deserializes the details of a failed htlc including
// the wire failure.
func deserializeHTLCFailInfo(r io.Reader) (*HTLCFailInfo, error) {
f := &HTLCFailInfo{}
var err error
f.FailTime, err = deserializeTime(r)
if err != nil {
return nil, err
}
// Read failure.
failureBytes, err := wire.ReadVarBytes(
r, 0, math.MaxUint16, "failure",
)
if err != nil {
return nil, err
}
if len(failureBytes) > 0 {
f.Message, err = lnwire.DecodeFailureMessage(
bytes.NewReader(failureBytes), 0,
)
if err != nil {
return nil, err
}
}
var reason byte
err = ReadElements(r, &reason, &f.FailureSourceIndex)
if err != nil {
return nil, err
}
f.Reason = HTLCFailReason(reason)
return f, nil
}
// deserializeTime deserializes time as unix nanoseconds.
func deserializeTime(r io.Reader) (time.Time, error) {
var scratch [8]byte
if _, err := io.ReadFull(r, scratch[:]); err != nil {
return time.Time{}, err
}
// Convert to time.Time. Interpret unix nano time zero as a zero
// time.Time value.
unixNano := byteOrder.Uint64(scratch[:])
if unixNano == 0 {
return time.Time{}, nil
}
return time.Unix(0, int64(unixNano)), nil
}
// serializeTime serializes time as unix nanoseconds.
func serializeTime(w io.Writer, t time.Time) error {
var scratch [8]byte
// Convert to unix nano seconds, but only if time is non-zero. Calling
// UnixNano() on a zero time yields an undefined result.
var unixNano int64
if !t.IsZero() {
unixNano = t.UnixNano()
}
byteOrder.PutUint64(scratch[:], uint64(unixNano))
_, err := w.Write(scratch[:])
return err
}