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In this commit, we add a new files to the channeldb package: codec.go. This file is similar to the way that serialization is done within the lnwire package. The goal of this file is to reduce all the duplication within the common serialization methods across the package. |
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channel.go | ||
channel_test.go | ||
codec.go | ||
db.go | ||
db_test.go | ||
doc.go | ||
error.go | ||
fees.go | ||
graph.go | ||
graph_test.go | ||
invoice_test.go | ||
invoices.go | ||
log.go | ||
meta.go | ||
meta_test.go | ||
migrations.go | ||
nodes.go | ||
nodes_test.go | ||
payments.go | ||
payments_test.go | ||
README.md | ||
waitingproof.go | ||
waitingproof_test.go |
channeldb
The channeldb implements the persistent storage engine for lnd
and
generically a data storage layer for the required state within the Lightning
Network. The backing storage engine is
boltdb, an embedded pure-go key-value store
based off of LMDB.
The package implements an object-oriented storage model with queries and mutations flowing through a particular object instance rather than the database itself. The storage implemented by the objects includes: open channels, past commitment revocation states, the channel graph which includes authenticated node and channel announcements, outgoing payments, and invoices
Installation and Updating
$ go get -u github.com/lightningnetwork/lnd/channeldb