lnd/contractcourt/breach_resolver.go
eugene f99933fa69 server+contractcourt: add breachResolver that subscribes to breacharbiter
Introduces a breachResolver that subscribes to the breacharbiter to
determine if the final justice transaction has confirmed and can
clean itself up.
2022-01-25 15:42:20 -05:00

122 lines
3.0 KiB
Go

package contractcourt
import (
"encoding/binary"
"io"
"github.com/lightningnetwork/lnd/channeldb"
)
// breachResolver is a resolver that will handle breached closes. In the
// future, this will likely take over the duties the current breacharbiter has.
type breachResolver struct {
// resolved reflects if the contract has been fully resolved or not.
resolved bool
// subscribed denotes whether or not the breach resolver has subscribed
// to the breacharbiter for breach resolution.
subscribed bool
// replyChan is closed when the breach arbiter has completed serving
// justice.
replyChan chan struct{}
contractResolverKit
}
// newBreachResolver instantiates a new breach resolver.
func newBreachResolver(resCfg ResolverConfig) *breachResolver {
r := &breachResolver{
contractResolverKit: *newContractResolverKit(resCfg),
replyChan: make(chan struct{}),
}
r.initLogger(r)
return r
}
// ResolverKey returns the unique identifier for this resolver.
func (b *breachResolver) ResolverKey() []byte {
key := newResolverID(b.ChanPoint)
return key[:]
}
// Resolve queries the breacharbiter to see if the justice transaction has been
// broadcast.
func (b *breachResolver) Resolve() (ContractResolver, error) {
if !b.subscribed {
complete, err := b.SubscribeBreachComplete(
&b.ChanPoint, b.replyChan,
)
if err != nil {
return nil, err
}
// If the breach resolution process is already complete, then
// we can cleanup and checkpoint the resolved state.
if complete {
b.resolved = true
return nil, b.Checkpoint(b)
}
// Prevent duplicate subscriptions.
b.subscribed = true
}
select {
case <-b.replyChan:
// The replyChan has been closed, signalling that the breach
// has been fully resolved. Checkpoint the resolved state and
// exit.
b.resolved = true
return nil, b.Checkpoint(b)
case <-b.quit:
}
return nil, errResolverShuttingDown
}
// Stop signals the breachResolver to stop.
func (b *breachResolver) Stop() {
close(b.quit)
}
// IsResolved returns true if the breachResolver is fully resolved and cleanup
// can occur.
func (b *breachResolver) IsResolved() bool {
return b.resolved
}
// SupplementState adds additional state to the breachResolver.
func (b *breachResolver) SupplementState(_ *channeldb.OpenChannel) {
}
// Encode encodes the breachResolver to the passed writer.
func (b *breachResolver) Encode(w io.Writer) error {
return binary.Write(w, endian, b.resolved)
}
// newBreachResolverFromReader attempts to decode an encoded breachResolver
// from the passed Reader instance, returning an active breachResolver.
func newBreachResolverFromReader(r io.Reader, resCfg ResolverConfig) (
*breachResolver, error) {
b := &breachResolver{
contractResolverKit: *newContractResolverKit(resCfg),
replyChan: make(chan struct{}),
}
if err := binary.Read(r, endian, &b.resolved); err != nil {
return nil, err
}
b.initLogger(b)
return b, nil
}
// A compile time assertion to ensure breachResolver meets the ContractResolver
// interface.
var _ ContractResolver = (*breachResolver)(nil)