lnd/routing/pathfind.go
Elle Mouton 7dc86acb8c
multi: update PaymentAddr to use fn.Option
Since it is allowed to not be set and so can lead to nil deref panics if
it is a pointer.
2024-09-25 11:14:35 +09:00

1471 lines
48 KiB
Go

package routing
import (
"bytes"
"container/heap"
"errors"
"fmt"
"math"
"sort"
"time"
"github.com/btcsuite/btcd/btcutil"
sphinx "github.com/lightningnetwork/lightning-onion"
"github.com/lightningnetwork/lnd/channeldb"
"github.com/lightningnetwork/lnd/channeldb/models"
"github.com/lightningnetwork/lnd/feature"
"github.com/lightningnetwork/lnd/fn"
"github.com/lightningnetwork/lnd/lnutils"
"github.com/lightningnetwork/lnd/lnwire"
"github.com/lightningnetwork/lnd/record"
"github.com/lightningnetwork/lnd/routing/route"
)
const (
// infinity is used as a starting distance in our shortest path search.
infinity = math.MaxInt64
// RiskFactorBillionths controls the influence of time lock delta
// of a channel on route selection. It is expressed as billionths
// of msat per msat sent through the channel per time lock delta
// block. See edgeWeight function below for more details.
// The chosen value is based on the previous incorrect weight function
// 1 + timelock + fee * fee. In this function, the fee penalty
// diminishes the time lock penalty for all but the smallest amounts.
// To not change the behaviour of path finding too drastically, a
// relatively small value is chosen which is still big enough to give
// some effect with smaller time lock values. The value may need
// tweaking and/or be made configurable in the future.
RiskFactorBillionths = 15
// estimatedNodeCount is used to preallocate the path finding structures
// to avoid resizing and copies. It should be number on the same order as
// the number of active nodes in the network.
estimatedNodeCount = 10000
// fakeHopHintCapacity is the capacity we assume for hop hint channels.
// This is a high number, which expresses that a hop hint channel should
// be able to route payments.
fakeHopHintCapacity = btcutil.Amount(10 * btcutil.SatoshiPerBitcoin)
)
// pathFinder defines the interface of a path finding algorithm.
type pathFinder = func(g *graphParams, r *RestrictParams,
cfg *PathFindingConfig, self, source, target route.Vertex,
amt lnwire.MilliSatoshi, timePref float64, finalHtlcExpiry int32) (
[]*unifiedEdge, float64, error)
var (
// DefaultEstimator is the default estimator used for computing
// probabilities in pathfinding.
DefaultEstimator = AprioriEstimatorName
// DefaultAttemptCost is the default fixed virtual cost in path finding
// of a failed payment attempt. It is used to trade off potentially
// better routes against their probability of succeeding.
DefaultAttemptCost = lnwire.NewMSatFromSatoshis(100)
// DefaultAttemptCostPPM is the default proportional virtual cost in
// path finding weight units of executing a payment attempt that fails.
// It is used to trade off potentially better routes against their
// probability of succeeding. This parameter is expressed in parts per
// million of the payment amount.
//
// It is impossible to pick a perfect default value. The current value
// of 0.1% is based on the idea that a transaction fee of 1% is within
// reasonable territory and that a payment shouldn't need more than 10
// attempts.
DefaultAttemptCostPPM = int64(1000)
// DefaultMinRouteProbability is the default minimum probability for routes
// returned from findPath.
DefaultMinRouteProbability = float64(0.01)
// DefaultAprioriHopProbability is the default a priori probability for
// a hop.
DefaultAprioriHopProbability = float64(0.6)
)
// edgePolicyWithSource is a helper struct to keep track of the source node
// of a channel edge. ChannelEdgePolicy only contains to destination node
// of the edge.
type edgePolicyWithSource struct {
sourceNode route.Vertex
edge AdditionalEdge
}
// finalHopParams encapsulates various parameters for route construction that
// apply to the final hop in a route. These features include basic payment data
// such as amounts and cltvs, as well as more complex features like destination
// custom records and payment address.
type finalHopParams struct {
amt lnwire.MilliSatoshi
totalAmt lnwire.MilliSatoshi
// cltvDelta is the final hop's minimum CLTV expiry delta.
//
// NOTE that in the case of paying to a blinded path, this value will
// be set to a duplicate of the blinded path's accumulated CLTV value.
// We would then only need to use this value in the case where the
// introduction node of the path is also the destination node.
cltvDelta uint16
records record.CustomSet
paymentAddr fn.Option[[32]byte]
// metadata is additional data that is sent along with the payment to
// the payee.
metadata []byte
}
// newRoute constructs a route using the provided path and final hop constraints.
// Any destination specific fields from the final hop params will be attached
// assuming the destination's feature vector signals support, otherwise this
// method will fail. If the route is too long, or the selected path cannot
// support the fully payment including fees, then a non-nil error is returned.
// If the route is to a blinded path, the blindedPath parameter is used to
// back fill additional fields that are required for a blinded payment. This is
// done in a separate pass to keep our route construction simple, as blinded
// paths require zero expiry and amount values for intermediate hops (which
// makes calculating the totals during route construction difficult if we
// include blinded paths on the first pass).
//
// NOTE: The passed slice of unified edges MUST be sorted in forward order: from
// the source to the target node of the path finding attempt. It is assumed that
// any feature vectors on all hops have been validated for transitive
// dependencies.
// NOTE: If a non-nil blinded path is provided it is assumed to have been
// validated by the caller.
func newRoute(sourceVertex route.Vertex,
pathEdges []*unifiedEdge, currentHeight uint32, finalHop finalHopParams,
blindedPathSet *BlindedPaymentPathSet) (*route.Route, error) {
var (
hops []*route.Hop
// totalTimeLock will accumulate the cumulative time lock
// across the entire route. This value represents how long the
// sender will need to wait in the *worst* case.
totalTimeLock = currentHeight
// nextIncomingAmount is the amount that will need to flow into
// the *next* hop. Since we're going to be walking the route
// backwards below, this next hop gets closer and closer to the
// sender of the payment.
nextIncomingAmount lnwire.MilliSatoshi
blindedPayment *BlindedPayment
)
pathLength := len(pathEdges)
for i := pathLength - 1; i >= 0; i-- {
// Now we'll start to calculate the items within the per-hop
// payload for the hop this edge is leading to.
edge := pathEdges[i].policy
// If this is an edge from a blinded path and the
// blindedPayment variable has not been set yet, then set it now
// by extracting the corresponding blinded payment from the
// edge.
isBlindedEdge := pathEdges[i].blindedPayment != nil
if isBlindedEdge && blindedPayment == nil {
blindedPayment = pathEdges[i].blindedPayment
}
// We'll calculate the amounts, timelocks, and fees for each hop
// in the route. The base case is the final hop which includes
// their amount and timelocks. These values will accumulate
// contributions from the preceding hops back to the sender as
// we compute the route in reverse.
var (
amtToForward lnwire.MilliSatoshi
fee int64
totalAmtMsatBlinded lnwire.MilliSatoshi
outgoingTimeLock uint32
customRecords record.CustomSet
mpp *record.MPP
metadata []byte
)
// Define a helper function that checks this edge's feature
// vector for support for a given feature. We assume at this
// point that the feature vectors transitive dependencies have
// been validated.
supports := func(feature lnwire.FeatureBit) bool {
// If this edge comes from router hints, the features
// could be nil.
if edge.ToNodeFeatures == nil {
return false
}
return edge.ToNodeFeatures.HasFeature(feature)
}
if i == len(pathEdges)-1 {
// If this is the last hop, then the hop payload will
// contain the exact amount. In BOLT #4: Onion Routing
// Protocol / "Payload for the Last Node", this is
// detailed.
amtToForward = finalHop.amt
// Fee is not part of the hop payload, but only used for
// reporting through RPC. Set to zero for the final hop.
fee = 0
if blindedPathSet == nil {
totalTimeLock += uint32(finalHop.cltvDelta)
} else {
totalTimeLock += uint32(
blindedPathSet.FinalCLTVDelta(),
)
}
outgoingTimeLock = totalTimeLock
// Attach any custom records to the final hop.
customRecords = finalHop.records
// If we're attaching a payment addr but the receiver
// doesn't support both TLV and payment addrs, fail.
payAddr := supports(lnwire.PaymentAddrOptional)
if !payAddr && finalHop.paymentAddr.IsSome() {
return nil, errors.New("cannot attach " +
"payment addr")
}
// Otherwise attach the mpp record if it exists.
// TODO(halseth): move this to payment life cycle,
// where AMP options are set.
finalHop.paymentAddr.WhenSome(func(addr [32]byte) {
mpp = record.NewMPP(finalHop.totalAmt, addr)
})
metadata = finalHop.metadata
if blindedPathSet != nil {
totalAmtMsatBlinded = finalHop.totalAmt
}
} else {
// The amount that the current hop needs to forward is
// equal to the incoming amount of the next hop.
amtToForward = nextIncomingAmount
// The fee that needs to be paid to the current hop is
// based on the amount that this hop needs to forward
// and its policy for the outgoing channel. This policy
// is stored as part of the incoming channel of
// the next hop.
outboundFee := pathEdges[i+1].policy.ComputeFee(
amtToForward,
)
inboundFee := pathEdges[i].inboundFees.CalcFee(
amtToForward + outboundFee,
)
fee = int64(outboundFee) + inboundFee
if fee < 0 {
fee = 0
}
// We'll take the total timelock of the preceding hop as
// the outgoing timelock or this hop. Then we'll
// increment the total timelock incurred by this hop.
outgoingTimeLock = totalTimeLock
totalTimeLock += uint32(
pathEdges[i+1].policy.TimeLockDelta,
)
}
// Since we're traversing the path backwards atm, we prepend
// each new hop such that, the final slice of hops will be in
// the forwards order.
currentHop := &route.Hop{
PubKeyBytes: edge.ToNodePubKey(),
ChannelID: edge.ChannelID,
AmtToForward: amtToForward,
OutgoingTimeLock: outgoingTimeLock,
CustomRecords: customRecords,
MPP: mpp,
Metadata: metadata,
TotalAmtMsat: totalAmtMsatBlinded,
}
hops = append([]*route.Hop{currentHop}, hops...)
// Finally, we update the amount that needs to flow into the
// *next* hop, which is the amount this hop needs to forward,
// accounting for the fee that it takes.
nextIncomingAmount = amtToForward + lnwire.MilliSatoshi(fee)
}
// If we are creating a route to a blinded path, we need to add some
// additional data to the route that is required for blinded forwarding.
// We do another pass on our edges to append this data.
if blindedPathSet != nil {
// If the passed in BlindedPaymentPathSet is non-nil but no
// edge had a BlindedPayment attached, it means that the path
// chosen was an introduction-node-only path. So in this case,
// we can assume the relevant payment is the only one in the
// payment set.
if blindedPayment == nil {
var err error
blindedPayment, err = blindedPathSet.IntroNodeOnlyPath()
if err != nil {
return nil, err
}
}
var (
inBlindedRoute bool
dataIndex = 0
blindedPath = blindedPayment.BlindedPath
numHops = len(blindedPath.BlindedHops)
realFinal = blindedPath.BlindedHops[numHops-1].
BlindedNodePub
introVertex = route.NewVertex(
blindedPath.IntroductionPoint,
)
)
for i, hop := range hops {
// Once we locate our introduction node, we know that
// every hop after this is part of the blinded route.
if bytes.Equal(hop.PubKeyBytes[:], introVertex[:]) {
inBlindedRoute = true
hop.BlindingPoint = blindedPath.BlindingPoint
}
// We don't need to modify edges outside of our blinded
// route.
if !inBlindedRoute {
continue
}
payload := blindedPath.BlindedHops[dataIndex].CipherText
hop.EncryptedData = payload
// All of the hops in a blinded route *except* the
// final hop should have zero amounts / time locks.
if i != len(hops)-1 {
hop.AmtToForward = 0
hop.OutgoingTimeLock = 0
} else {
// For the final hop, we swap out the pub key
// bytes to the original destination node pub
// key for that payment path.
hop.PubKeyBytes = route.NewVertex(realFinal)
}
dataIndex++
}
}
// With the base routing data expressed as hops, build the full route
newRoute, err := route.NewRouteFromHops(
nextIncomingAmount, totalTimeLock, route.Vertex(sourceVertex),
hops,
)
if err != nil {
return nil, err
}
return newRoute, nil
}
// edgeWeight computes the weight of an edge. This value is used when searching
// for the shortest path within the channel graph between two nodes. Weight is
// is the fee itself plus a time lock penalty added to it. This benefits
// channels with shorter time lock deltas and shorter (hops) routes in general.
// RiskFactor controls the influence of time lock on route selection. This is
// currently a fixed value, but might be configurable in the future.
func edgeWeight(lockedAmt lnwire.MilliSatoshi, fee lnwire.MilliSatoshi,
timeLockDelta uint16) int64 {
// timeLockPenalty is the penalty for the time lock delta of this channel.
// It is controlled by RiskFactorBillionths and scales proportional
// to the amount that will pass through channel. Rationale is that it if
// a twice as large amount gets locked up, it is twice as bad.
timeLockPenalty := int64(lockedAmt) * int64(timeLockDelta) *
RiskFactorBillionths / 1000000000
return int64(fee) + timeLockPenalty
}
// graphParams wraps the set of graph parameters passed to findPath.
type graphParams struct {
// graph is the ChannelGraph to be used during path finding.
graph Graph
// additionalEdges is an optional set of edges that should be
// considered during path finding, that is not already found in the
// channel graph. These can either be private edges for bolt 11 invoices
// or blinded edges when a payment to a blinded path is made.
additionalEdges map[route.Vertex][]AdditionalEdge
// bandwidthHints is an interface that provides bandwidth hints that
// can provide a better estimate of the current channel bandwidth than
// what is found in the graph. It will override the capacities and
// disabled flags found in the graph for local channels when doing
// path finding if it has updated values for that channel. In
// particular, it should be set to the current available sending
// bandwidth for active local channels, and 0 for inactive channels.
bandwidthHints bandwidthHints
}
// RestrictParams wraps the set of restrictions passed to findPath that the
// found path must adhere to.
type RestrictParams struct {
// ProbabilitySource is a callback that is expected to return the
// success probability of traversing the channel from the node.
ProbabilitySource func(route.Vertex, route.Vertex,
lnwire.MilliSatoshi, btcutil.Amount) float64
// FeeLimit is a maximum fee amount allowed to be used on the path from
// the source to the target.
FeeLimit lnwire.MilliSatoshi
// OutgoingChannelIDs is the list of channels that are allowed for the
// first hop. If nil, any channel may be used.
OutgoingChannelIDs []uint64
// LastHop is the pubkey of the last node before the final destination
// is reached. If nil, any node may be used.
LastHop *route.Vertex
// CltvLimit is the maximum time lock of the route excluding the final
// ctlv. After path finding is complete, the caller needs to increase
// all cltv expiry heights with the required final cltv delta.
CltvLimit uint32
// DestCustomRecords contains the custom records to drop off at the
// final hop, if any.
DestCustomRecords record.CustomSet
// DestFeatures is a feature vector describing what the final hop
// supports. If none are provided, pathfinding will try to inspect any
// features on the node announcement instead.
DestFeatures *lnwire.FeatureVector
// PaymentAddr is a random 32-byte value generated by the receiver to
// mitigate probing vectors and payment sniping attacks on overpaid
// invoices.
PaymentAddr fn.Option[[32]byte]
// Amp signals to the pathfinder that this payment is an AMP payment
// and therefore it needs to account for additional AMP data in the
// final hop payload size calculation.
Amp *AMPOptions
// Metadata is additional data that is sent along with the payment to
// the payee.
Metadata []byte
// BlindedPaymentPathSet is necessary to determine the hop size of the
// last/exit hop.
BlindedPaymentPathSet *BlindedPaymentPathSet
// FirstHopCustomRecords includes any records that should be included in
// the update_add_htlc message towards our peer.
FirstHopCustomRecords lnwire.CustomRecords
}
// PathFindingConfig defines global parameters that control the trade-off in
// path finding between fees and probability.
type PathFindingConfig struct {
// AttemptCost is the fixed virtual cost in path finding of a failed
// payment attempt. It is used to trade off potentially better routes
// against their probability of succeeding.
AttemptCost lnwire.MilliSatoshi
// AttemptCostPPM is the proportional virtual cost in path finding of a
// failed payment attempt. It is used to trade off potentially better
// routes against their probability of succeeding. This parameter is
// expressed in parts per million of the total payment amount.
AttemptCostPPM int64
// MinProbability defines the minimum success probability of the
// returned route.
MinProbability float64
}
// getOutgoingBalance returns the maximum available balance in any of the
// channels of the given node. The second return parameters is the total
// available balance.
func getOutgoingBalance(node route.Vertex, outgoingChans map[uint64]struct{},
bandwidthHints bandwidthHints,
g Graph) (lnwire.MilliSatoshi, lnwire.MilliSatoshi, error) {
var max, total lnwire.MilliSatoshi
cb := func(channel *channeldb.DirectedChannel) error {
if !channel.OutPolicySet {
return nil
}
chanID := channel.ChannelID
// Enforce outgoing channel restriction.
if outgoingChans != nil {
if _, ok := outgoingChans[chanID]; !ok {
return nil
}
}
bandwidth, ok := bandwidthHints.availableChanBandwidth(
chanID, 0,
)
// If the bandwidth is not available, use the channel capacity.
// This can happen when a channel is added to the graph after
// we've already queried the bandwidth hints.
if !ok {
bandwidth = lnwire.NewMSatFromSatoshis(channel.Capacity)
}
if bandwidth > max {
max = bandwidth
}
var overflow bool
total, overflow = overflowSafeAdd(total, bandwidth)
if overflow {
// If the current total and the bandwidth would
// overflow the maximum value, we set the total to the
// maximum value. Which is more milli-satoshis than are
// in existence anyway, so the actual value is
// irrelevant.
total = lnwire.MilliSatoshi(math.MaxUint64)
}
return nil
}
// Iterate over all channels of the to node.
err := g.ForEachNodeChannel(node, cb)
if err != nil {
return 0, 0, err
}
return max, total, err
}
// findPath attempts to find a path from the source node within the ChannelGraph
// to the target node that's capable of supporting a payment of `amt` value. The
// current approach implemented is modified version of Dijkstra's algorithm to
// find a single shortest path between the source node and the destination. The
// distance metric used for edges is related to the time-lock+fee costs along a
// particular edge. If a path is found, this function returns a slice of
// ChannelHop structs which encoded the chosen path from the target to the
// source. The search is performed backwards from destination node back to
// source. This is to properly accumulate fees that need to be paid along the
// path and accurately check the amount to forward at every node against the
// available bandwidth.
func findPath(g *graphParams, r *RestrictParams, cfg *PathFindingConfig,
self, source, target route.Vertex, amt lnwire.MilliSatoshi,
timePref float64, finalHtlcExpiry int32) ([]*unifiedEdge, float64,
error) {
// Pathfinding can be a significant portion of the total payment
// latency, especially on low-powered devices. Log several metrics to
// aid in the analysis performance problems in this area.
start := time.Now()
nodesVisited := 0
edgesExpanded := 0
defer func() {
timeElapsed := time.Since(start)
log.Debugf("Pathfinding perf metrics: nodes=%v, edges=%v, "+
"time=%v", nodesVisited, edgesExpanded, timeElapsed)
}()
// If no destination features are provided, we will load what features
// we have for the target node from our graph.
features := r.DestFeatures
if features == nil {
var err error
features, err = g.graph.FetchNodeFeatures(target)
if err != nil {
return nil, 0, err
}
}
// Ensure that the destination's features don't include unknown
// required features.
err := feature.ValidateRequired(features)
if err != nil {
log.Warnf("Pathfinding destination node features: %v", err)
return nil, 0, errUnknownRequiredFeature
}
// Ensure that all transitive dependencies are set.
err = feature.ValidateDeps(features)
if err != nil {
log.Warnf("Pathfinding destination node features: %v", err)
return nil, 0, errMissingDependentFeature
}
// Now that we know the feature vector is well-formed, we'll proceed in
// checking that it supports the features we need. If the caller has a
// payment address to attach, check that our destination feature vector
// supports them.
if r.PaymentAddr.IsSome() &&
!features.HasFeature(lnwire.PaymentAddrOptional) {
return nil, 0, errNoPaymentAddr
}
// Set up outgoing channel map for quicker access.
var outgoingChanMap map[uint64]struct{}
if len(r.OutgoingChannelIDs) > 0 {
outgoingChanMap = make(map[uint64]struct{})
for _, outChan := range r.OutgoingChannelIDs {
outgoingChanMap[outChan] = struct{}{}
}
}
// If we are routing from ourselves, check that we have enough local
// balance available.
if source == self {
max, total, err := getOutgoingBalance(
self, outgoingChanMap, g.bandwidthHints, g.graph,
)
if err != nil {
return nil, 0, err
}
// If the total outgoing balance isn't sufficient, it will be
// impossible to complete the payment.
if total < amt {
log.Warnf("Not enough outbound balance to send "+
"htlc of amount: %v, only have local "+
"balance: %v", amt, total)
return nil, 0, errInsufficientBalance
}
// If there is only not enough capacity on a single route, it
// may still be possible to complete the payment by splitting.
if max < amt {
return nil, 0, errNoPathFound
}
}
// First we'll initialize an empty heap which'll help us to quickly
// locate the next edge we should visit next during our graph
// traversal.
nodeHeap := newDistanceHeap(estimatedNodeCount)
// Holds the current best distance for a given node.
distance := make(map[route.Vertex]*nodeWithDist, estimatedNodeCount)
additionalEdgesWithSrc := make(map[route.Vertex][]*edgePolicyWithSource)
for vertex, additionalEdges := range g.additionalEdges {
// Edges connected to self are always included in the graph,
// therefore can be skipped. This prevents us from trying
// routes to malformed hop hints.
if vertex == self {
continue
}
// Build reverse lookup to find incoming edges. Needed because
// search is taken place from target to source.
for _, additionalEdge := range additionalEdges {
outgoingEdgePolicy := additionalEdge.EdgePolicy()
toVertex := outgoingEdgePolicy.ToNodePubKey()
incomingEdgePolicy := &edgePolicyWithSource{
sourceNode: vertex,
edge: additionalEdge,
}
additionalEdgesWithSrc[toVertex] =
append(additionalEdgesWithSrc[toVertex],
incomingEdgePolicy)
}
}
// The payload size of the final hop differ from intermediate hops
// and depends on whether the destination is blinded or not.
lastHopPayloadSize := lastHopPayloadSize(r, finalHtlcExpiry, amt)
// We can't always assume that the end destination is publicly
// advertised to the network so we'll manually include the target node.
// The target node charges no fee. Distance is set to 0, because this is
// the starting point of the graph traversal. We are searching backwards
// to get the fees first time right and correctly match channel
// bandwidth.
//
// Don't record the initial partial path in the distance map and reserve
// that key for the source key in the case we route to ourselves.
partialPath := &nodeWithDist{
dist: 0,
weight: 0,
node: target,
netAmountReceived: amt,
incomingCltv: finalHtlcExpiry,
probability: 1,
routingInfoSize: lastHopPayloadSize,
}
// Calculate the absolute cltv limit. Use uint64 to prevent an overflow
// if the cltv limit is MaxUint32.
absoluteCltvLimit := uint64(r.CltvLimit) + uint64(finalHtlcExpiry)
// Calculate the default attempt cost as configured globally.
defaultAttemptCost := float64(
cfg.AttemptCost +
amt*lnwire.MilliSatoshi(cfg.AttemptCostPPM)/1000000,
)
// Validate time preference value.
if math.Abs(timePref) > 1 {
return nil, 0, fmt.Errorf("time preference %v out of range "+
"[-1, 1]", timePref)
}
// Scale to avoid the extremes -1 and 1 which run into infinity issues.
timePref *= 0.9
// Apply time preference. At 0, the default attempt cost will
// be used.
absoluteAttemptCost := defaultAttemptCost * (1/(0.5-timePref/2) - 1)
log.Debugf("Pathfinding absolute attempt cost: %v sats",
absoluteAttemptCost/1000)
// processEdge is a helper closure that will be used to make sure edges
// satisfy our specific requirements.
processEdge := func(fromVertex route.Vertex,
edge *unifiedEdge, toNodeDist *nodeWithDist) {
edgesExpanded++
// Calculate inbound fee charged by "to" node. The exit hop
// doesn't charge inbound fees. If the "to" node is the exit
// hop, its inbound fees have already been set to zero by
// nodeEdgeUnifier.
inboundFee := edge.inboundFees.CalcFee(
toNodeDist.netAmountReceived,
)
// Make sure that the node total fee is never negative.
// Routing nodes treat a total fee that turns out
// negative as a zero fee and pathfinding should do the
// same.
minInboundFee := -int64(toNodeDist.outboundFee)
if inboundFee < minInboundFee {
inboundFee = minInboundFee
}
// Calculate amount that the candidate node would have to send
// out.
amountToSend := toNodeDist.netAmountReceived +
lnwire.MilliSatoshi(inboundFee)
// Check if accumulated fees would exceed fee limit when this
// node would be added to the path.
totalFee := int64(amountToSend) - int64(amt)
log.Trace(lnutils.NewLogClosure(func() string {
return fmt.Sprintf(
"Checking fromVertex (%v) with "+
"minInboundFee=%v, inboundFee=%v, "+
"amountToSend=%v, amt=%v, totalFee=%v",
fromVertex, minInboundFee, inboundFee,
amountToSend, amt, totalFee,
)
}))
if totalFee > 0 && lnwire.MilliSatoshi(totalFee) > r.FeeLimit {
return
}
// Request the success probability for this edge.
edgeProbability := r.ProbabilitySource(
fromVertex, toNodeDist.node, amountToSend,
edge.capacity,
)
log.Trace(lnutils.NewLogClosure(func() string {
return fmt.Sprintf("path finding probability: fromnode=%v,"+
" tonode=%v, amt=%v, cap=%v, probability=%v",
fromVertex, toNodeDist.node, amountToSend,
edge.capacity, edgeProbability)
}))
// If the probability is zero, there is no point in trying.
if edgeProbability == 0 {
return
}
// Compute fee that fromVertex is charging. It is based on the
// amount that needs to be sent to the next node in the route.
//
// Source node has no predecessor to pay a fee. Therefore set
// fee to zero, because it should not be included in the fee
// limit check and edge weight.
//
// Also determine the time lock delta that will be added to the
// route if fromVertex is selected. If fromVertex is the source
// node, no additional timelock is required.
var (
timeLockDelta uint16
outboundFee int64
)
if fromVertex != source {
outboundFee = int64(
edge.policy.ComputeFee(amountToSend),
)
timeLockDelta = edge.policy.TimeLockDelta
}
incomingCltv := toNodeDist.incomingCltv + int32(timeLockDelta)
// Check that we are within our CLTV limit.
if uint64(incomingCltv) > absoluteCltvLimit {
return
}
// netAmountToReceive is the amount that the node that is added
// to the distance map needs to receive from a (to be found)
// previous node in the route. The inbound fee of the receiving
// node is already subtracted from this value. The previous node
// will need to pay the amount that this node forwards plus the
// fee it charges plus this node's inbound fee.
netAmountToReceive := amountToSend +
lnwire.MilliSatoshi(outboundFee)
// Calculate total probability of successfully reaching target
// by multiplying the probabilities. Both this edge and the rest
// of the route must succeed.
probability := toNodeDist.probability * edgeProbability
// If the probability is below the specified lower bound, we can
// abandon this direction. Adding further nodes can only lower
// the probability more.
if probability < cfg.MinProbability {
return
}
// Calculate the combined fee for this edge. Dijkstra does not
// support negative edge weights. Because this fee feeds into
// the edge weight calculation, we don't allow it to be
// negative.
signedFee := inboundFee + outboundFee
fee := lnwire.MilliSatoshi(0)
if signedFee > 0 {
fee = lnwire.MilliSatoshi(signedFee)
}
// By adding fromVertex in the route, there will be an extra
// weight composed of the fee that this node will charge and
// the amount that will be locked for timeLockDelta blocks in
// the HTLC that is handed out to fromVertex.
weight := edgeWeight(amountToSend, fee, timeLockDelta)
// Compute the tentative weight to this new channel/edge
// which is the weight from our toNode to the target node
// plus the weight of this edge.
tempWeight := toNodeDist.weight + weight
// Add an extra factor to the weight to take into account the
// probability. Another reason why we rounded the fee up to zero
// is to prevent a highly negative fee from cancelling out the
// extra factor. We don't want an always-failing node to attract
// traffic using a highly negative fee and escape penalization.
tempDist := getProbabilityBasedDist(
tempWeight, probability,
absoluteAttemptCost,
)
// If there is already a best route stored, compare this
// candidate route with the best route so far.
current, ok := distance[fromVertex]
if ok {
// If this route is worse than what we already found,
// skip this route.
if tempDist > current.dist {
return
}
// If the route is equally good and the probability
// isn't better, skip this route. It is important to
// also return if both cost and probability are equal,
// because otherwise the algorithm could run into an
// endless loop.
probNotBetter := probability <= current.probability
if tempDist == current.dist && probNotBetter {
return
}
}
// Calculate the total routing info size if this hop were to be
// included. If we are coming from the source hop, the payload
// size is zero, because the original htlc isn't in the onion
// blob.
var payloadSize uint64
if fromVertex != source {
// In case the unifiedEdge does not have a payload size
// function supplied we request a graceful shutdown
// because this should never happen.
if edge.hopPayloadSizeFn == nil {
log.Criticalf("No payload size function "+
"available for edge=%v unable to "+
"determine payload size: %v", edge,
ErrNoPayLoadSizeFunc)
return
}
payloadSize = edge.hopPayloadSizeFn(
amountToSend,
uint32(toNodeDist.incomingCltv),
edge.policy.ChannelID,
)
}
routingInfoSize := toNodeDist.routingInfoSize + payloadSize
// Skip paths that would exceed the maximum routing info size.
if routingInfoSize > sphinx.MaxPayloadSize {
return
}
// All conditions are met and this new tentative distance is
// better than the current best known distance to this node.
// The new better distance is recorded, and also our "next hop"
// map is populated with this edge.
withDist := &nodeWithDist{
dist: tempDist,
weight: tempWeight,
node: fromVertex,
netAmountReceived: netAmountToReceive,
outboundFee: lnwire.MilliSatoshi(outboundFee),
incomingCltv: incomingCltv,
probability: probability,
nextHop: edge,
routingInfoSize: routingInfoSize,
}
distance[fromVertex] = withDist
// Either push withDist onto the heap if the node
// represented by fromVertex is not already on the heap OR adjust
// its position within the heap via heap.Fix.
nodeHeap.PushOrFix(withDist)
}
// TODO(roasbeef): also add path caching
// * similar to route caching, but doesn't factor in the amount
// Cache features because we visit nodes multiple times.
featureCache := make(map[route.Vertex]*lnwire.FeatureVector)
// getGraphFeatures returns (cached) node features from the graph.
getGraphFeatures := func(node route.Vertex) (*lnwire.FeatureVector,
error) {
// Check cache for features of the fromNode.
fromFeatures, ok := featureCache[node]
if ok {
return fromFeatures, nil
}
// Fetch node features fresh from the graph.
fromFeatures, err := g.graph.FetchNodeFeatures(node)
if err != nil {
return nil, err
}
// Don't route through nodes that contain unknown required
// features and mark as nil in the cache.
err = feature.ValidateRequired(fromFeatures)
if err != nil {
featureCache[node] = nil
return nil, nil
}
// Don't route through nodes that don't properly set all
// transitive feature dependencies and mark as nil in the cache.
err = feature.ValidateDeps(fromFeatures)
if err != nil {
featureCache[node] = nil
return nil, nil
}
// Update cache.
featureCache[node] = fromFeatures
return fromFeatures, nil
}
routeToSelf := source == target
for {
nodesVisited++
pivot := partialPath.node
isExitHop := partialPath.nextHop == nil
// Create unified policies for all incoming connections. Don't
// use inbound fees for the exit hop.
u := newNodeEdgeUnifier(
self, pivot, !isExitHop, outgoingChanMap,
)
err := u.addGraphPolicies(g.graph)
if err != nil {
return nil, 0, err
}
// We add hop hints that were supplied externally.
for _, reverseEdge := range additionalEdgesWithSrc[pivot] {
// Assume zero inbound fees for route hints. If inbound
// fees would apply, they couldn't be communicated in
// bolt11 invoices currently.
inboundFee := models.InboundFee{}
// Hop hints don't contain a capacity. We set one here,
// since a capacity is needed for probability
// calculations. We set a high capacity to act as if
// there is enough liquidity, otherwise the hint would
// not have been added by a wallet.
// We also pass the payload size function to the
// graph data so that we calculate the exact payload
// size when evaluating this hop for a route.
u.addPolicy(
reverseEdge.sourceNode,
reverseEdge.edge.EdgePolicy(),
inboundFee,
fakeHopHintCapacity,
reverseEdge.edge.IntermediatePayloadSize,
reverseEdge.edge.BlindedPayment(),
)
}
netAmountReceived := partialPath.netAmountReceived
// Expand all connections using the optimal policy for each
// connection.
for fromNode, edgeUnifier := range u.edgeUnifiers {
// The target node is not recorded in the distance map.
// Therefore we need to have this check to prevent
// creating a cycle. Only when we intend to route to
// self, we allow this cycle to form. In that case we'll
// also break out of the search loop below.
if !routeToSelf && fromNode == target {
continue
}
// Apply last hop restriction if set.
if r.LastHop != nil &&
pivot == target && fromNode != *r.LastHop {
continue
}
edge := edgeUnifier.getEdge(
netAmountReceived, g.bandwidthHints,
partialPath.outboundFee,
)
if edge == nil {
continue
}
// Get feature vector for fromNode.
fromFeatures, err := getGraphFeatures(fromNode)
if err != nil {
return nil, 0, err
}
// If there are no valid features, skip this node.
if fromFeatures == nil {
continue
}
// Check if this candidate node is better than what we
// already have.
processEdge(fromNode, edge, partialPath)
}
if nodeHeap.Len() == 0 {
break
}
// Fetch the node within the smallest distance from our source
// from the heap.
partialPath = heap.Pop(&nodeHeap).(*nodeWithDist)
// If we've reached our source (or we don't have any incoming
// edges), then we're done here and can exit the graph
// traversal early.
if partialPath.node == source {
break
}
}
// Use the distance map to unravel the forward path from source to
// target.
var pathEdges []*unifiedEdge
currentNode := source
for {
// Determine the next hop forward using the next map.
currentNodeWithDist, ok := distance[currentNode]
if !ok {
// If the node doesn't have a next hop it means we
// didn't find a path.
return nil, 0, errNoPathFound
}
// Add the next hop to the list of path edges.
pathEdges = append(pathEdges, currentNodeWithDist.nextHop)
// Advance current node.
currentNode = currentNodeWithDist.nextHop.policy.ToNodePubKey()
// Check stop condition at the end of this loop. This prevents
// breaking out too soon for self-payments that have target set
// to source.
if currentNode == target {
break
}
}
// For the final hop, we'll set the node features to those determined
// above. These are either taken from the destination features, e.g.
// virtual or invoice features, or loaded as a fallback from the graph.
// The transitive dependencies were already validated above, so no need
// to do so now.
//
// NOTE: This may overwrite features loaded from the graph if
// destination features were provided. This is fine though, since our
// route construction does not care where the features are actually
// taken from. In the future we may wish to do route construction within
// findPath, and avoid using ChannelEdgePolicy altogether.
pathEdges[len(pathEdges)-1].policy.ToNodeFeatures = features
log.Debugf("Found route: probability=%v, hops=%v, fee=%v",
distance[source].probability, len(pathEdges),
distance[source].netAmountReceived-amt)
return pathEdges, distance[source].probability, nil
}
// blindedPathRestrictions are a set of constraints to adhere to when
// choosing a set of blinded paths to this node.
type blindedPathRestrictions struct {
// minNumHops is the minimum number of hops to include in a blinded
// path. This doesn't include our node, so if the minimum is 1, then
// the path will contain at minimum our node along with an introduction
// node hop. A minimum of 0 will include paths where this node is the
// introduction node and so should be used with caution.
minNumHops uint8
// maxNumHops is the maximum number of hops to include in a blinded
// path. This doesn't include our node, so if the maximum is 1, then
// the path will contain our node along with an introduction node hop.
maxNumHops uint8
// nodeOmissionSet holds a set of node IDs of nodes that we should
// ignore during blinded path selection.
nodeOmissionSet fn.Set[route.Vertex]
}
// blindedHop holds the information about a hop we have selected for a blinded
// path.
type blindedHop struct {
vertex route.Vertex
channelID uint64
edgeCapacity btcutil.Amount
}
// findBlindedPaths does a depth first search from the target node to find a set
// of blinded paths to the target node given the set of restrictions. This
// function will select and return any candidate path. A candidate path is a
// path to the target node with a size determined by the given hop number
// constraints where all the nodes on the path signal the route blinding feature
// _and_ the introduction node for the path has more than one public channel.
// Any filtering of paths based on payment value or success probabilities is
// left to the caller.
func findBlindedPaths(g Graph, target route.Vertex,
restrictions *blindedPathRestrictions) ([][]blindedHop, error) {
// Sanity check the restrictions.
if restrictions.minNumHops > restrictions.maxNumHops {
return nil, fmt.Errorf("maximum number of blinded path hops "+
"(%d) must be greater than or equal to the minimum "+
"number of hops (%d)", restrictions.maxNumHops,
restrictions.minNumHops)
}
// If the node is not the destination node, then it is required that the
// node advertise the route blinding feature-bit in order for it to be
// chosen as a node on the blinded path.
supportsRouteBlinding := func(node route.Vertex) (bool, error) {
if node == target {
return true, nil
}
features, err := g.FetchNodeFeatures(node)
if err != nil {
return false, err
}
return features.HasFeature(lnwire.RouteBlindingOptional), nil
}
// This function will have some recursion. We will spin out from the
// target node & append edges to the paths until we reach various exit
// conditions such as: The maxHops number being reached or reaching
// a node that doesn't have any other edges - in that final case, the
// whole path should be ignored.
paths, _, err := processNodeForBlindedPath(
g, target, supportsRouteBlinding, nil, restrictions,
)
if err != nil {
return nil, err
}
// Reverse each path so that the order is correct (from introduction
// node to last hop node) and then append this node on as the
// destination of each path.
orderedPaths := make([][]blindedHop, len(paths))
for i, path := range paths {
sort.Slice(path, func(i, j int) bool {
return j < i
})
orderedPaths[i] = append(path, blindedHop{vertex: target})
}
// Handle the special case that allows a blinded path with the
// introduction node as the destination node.
if restrictions.minNumHops == 0 {
singleHopPath := [][]blindedHop{{{vertex: target}}}
//nolint:makezero
orderedPaths = append(
orderedPaths, singleHopPath...,
)
}
return orderedPaths, err
}
// processNodeForBlindedPath is a recursive function that traverses the graph
// in a depth first manner searching for a set of blinded paths to the given
// node.
func processNodeForBlindedPath(g Graph, node route.Vertex,
supportsRouteBlinding func(vertex route.Vertex) (bool, error),
alreadyVisited map[route.Vertex]bool,
restrictions *blindedPathRestrictions) ([][]blindedHop, bool, error) {
// If we have already visited the maximum number of hops, then this path
// is complete and we can exit now.
if len(alreadyVisited) > int(restrictions.maxNumHops) {
return nil, false, nil
}
// If we have already visited this peer on this path, then we skip
// processing it again.
if alreadyVisited[node] {
return nil, false, nil
}
// If we have explicitly been told to ignore this node for blinded paths
// then we skip it too.
if restrictions.nodeOmissionSet.Contains(node) {
return nil, false, nil
}
supports, err := supportsRouteBlinding(node)
if err != nil {
return nil, false, err
}
if !supports {
return nil, false, nil
}
// At this point, copy the alreadyVisited map.
visited := make(map[route.Vertex]bool, len(alreadyVisited))
for r := range alreadyVisited {
visited[r] = true
}
// Add this node the visited set.
visited[node] = true
var (
hopSets [][]blindedHop
chanCount int
)
// Now, iterate over the node's channels in search for paths to this
// node that can be used for blinded paths
err = g.ForEachNodeChannel(node,
func(channel *channeldb.DirectedChannel) error {
// Keep track of how many incoming channels this node
// has. We only use a node as an introduction node if it
// has channels other than the one that lead us to it.
chanCount++
// Process each channel peer to gather any paths that
// lead to the peer.
nextPaths, hasMoreChans, err := processNodeForBlindedPath( //nolint:lll
g, channel.OtherNode, supportsRouteBlinding,
visited, restrictions,
)
if err != nil {
return err
}
hop := blindedHop{
vertex: channel.OtherNode,
channelID: channel.ChannelID,
edgeCapacity: channel.Capacity,
}
// For each of the paths returned, unwrap them and
// append this hop to them.
for _, path := range nextPaths {
hopSets = append(
hopSets,
append([]blindedHop{hop}, path...),
)
}
// If this node does have channels other than the one
// that lead to it, and if the hop count up to this node
// meets the minHop requirement, then we also add a
// path that starts at this node.
if hasMoreChans &&
len(visited) >= int(restrictions.minNumHops) {
hopSets = append(hopSets, []blindedHop{hop})
}
return nil
},
)
if err != nil {
return nil, false, err
}
return hopSets, chanCount > 1, nil
}
// getProbabilityBasedDist converts a weight into a distance that takes into
// account the success probability and the (virtual) cost of a failed payment
// attempt.
//
// Derivation:
//
// Suppose there are two routes A and B with fees Fa and Fb and success
// probabilities Pa and Pb.
//
// Is the expected cost of trying route A first and then B lower than trying the
// other way around?
//
// The expected cost of A-then-B is: Pa*Fa + (1-Pa)*Pb*(c+Fb)
//
// The expected cost of B-then-A is: Pb*Fb + (1-Pb)*Pa*(c+Fa)
//
// In these equations, the term representing the case where both A and B fail is
// left out because its value would be the same in both cases.
//
// Pa*Fa + (1-Pa)*Pb*(c+Fb) < Pb*Fb + (1-Pb)*Pa*(c+Fa)
//
// Pa*Fa + Pb*c + Pb*Fb - Pa*Pb*c - Pa*Pb*Fb < Pb*Fb + Pa*c + Pa*Fa - Pa*Pb*c - Pa*Pb*Fa
//
// Removing terms that cancel out:
// Pb*c - Pa*Pb*Fb < Pa*c - Pa*Pb*Fa
//
// Divide by Pa*Pb:
// c/Pa - Fb < c/Pb - Fa
//
// Move terms around:
// Fa + c/Pa < Fb + c/Pb
//
// So the value of F + c/P can be used to compare routes.
func getProbabilityBasedDist(weight int64, probability float64,
penalty float64) int64 {
// Prevent divide by zero by returning early.
if probability == 0 {
return infinity
}
// Calculate distance.
dist := float64(weight) + penalty/probability
// Avoid cast if an overflow would occur. The maxFloat constant is
// chosen to stay well below the maximum float64 value that is still
// convertible to int64.
const maxFloat = 9000000000000000000
if dist > maxFloat {
return infinity
}
return int64(dist)
}
// lastHopPayloadSize calculates the payload size of the final hop in a route.
// It depends on the tlv types which are present and also whether the hop is
// part of a blinded route or not.
func lastHopPayloadSize(r *RestrictParams, finalHtlcExpiry int32,
amount lnwire.MilliSatoshi) uint64 {
if r.BlindedPaymentPathSet != nil {
paymentPath := r.BlindedPaymentPathSet.
LargestLastHopPayloadPath()
blindedPath := paymentPath.BlindedPath.BlindedHops
blindedPoint := paymentPath.BlindedPath.BlindingPoint
encryptedData := blindedPath[len(blindedPath)-1].CipherText
finalHop := route.Hop{
AmtToForward: amount,
OutgoingTimeLock: uint32(finalHtlcExpiry),
EncryptedData: encryptedData,
}
if len(blindedPath) == 1 {
finalHop.BlindingPoint = blindedPoint
}
// The final hop does not have a short chanID set.
return finalHop.PayloadSize(0)
}
var mpp *record.MPP
r.PaymentAddr.WhenSome(func(addr [32]byte) {
mpp = record.NewMPP(amount, addr)
})
var amp *record.AMP
if r.Amp != nil {
// The AMP payload is not easy accessible at this point but we
// are only interested in the size of the payload so we just use
// the AMP record dummy.
amp = &record.MaxAmpPayLoadSize
}
finalHop := route.Hop{
AmtToForward: amount,
OutgoingTimeLock: uint32(finalHtlcExpiry),
CustomRecords: r.DestCustomRecords,
MPP: mpp,
AMP: amp,
Metadata: r.Metadata,
}
// The final hop does not have a short chanID set.
return finalHop.PayloadSize(0)
}
// overflowSafeAdd adds two MilliSatoshi values and returns the result. If an
// overflow could occur, zero is returned instead and the boolean is set to
// true.
func overflowSafeAdd(x, y lnwire.MilliSatoshi) (lnwire.MilliSatoshi, bool) {
if y > math.MaxUint64-x {
// Overflow would occur, return 0 and set overflow flag.
return 0, true
}
return x + y, false
}