mirror of
https://github.com/lightningnetwork/lnd.git
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4d2ab7423f
This commit moves the constants LndInternalLockID and DefaultLockDuration from the walletrpc package to the chanfunding package, moves DefaultReservationTimeout from lncfg to chanfunding, and also updates the lncli package with the new location.
112 lines
4.5 KiB
Go
112 lines
4.5 KiB
Go
package lncfg
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import (
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"os"
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"os/user"
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"path/filepath"
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"strings"
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"time"
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)
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const (
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// DefaultConfigFilename is the default configuration file name lnd
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// tries to load.
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DefaultConfigFilename = "lnd.conf"
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// DefaultMaxPendingChannels is the default maximum number of incoming
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// pending channels permitted per peer.
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DefaultMaxPendingChannels = 1
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// DefaultIncomingBroadcastDelta defines the number of blocks before the
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// expiry of an incoming htlc at which we force close the channel. We
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// only go to chain if we also have the preimage to actually pull in the
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// htlc. BOLT #2 suggests 7 blocks. We use a few more for extra safety.
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// Within this window we need to get our sweep or 2nd level success tx
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// confirmed, because after that the remote party is also able to claim
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// the htlc using the timeout path.
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DefaultIncomingBroadcastDelta = 10
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// DefaultFinalCltvRejectDelta defines the number of blocks before the
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// expiry of an incoming exit hop htlc at which we cancel it back
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// immediately. It is an extra safety measure over the final cltv
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// requirement as it is defined in the invoice. It ensures that we
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// cancel back htlcs that, when held on to, may cause us to force close
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// the channel because we enter the incoming broadcast window. Bolt #11
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// suggests 9 blocks here. We use a few more for additional safety.
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//
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// There is still a small gap that remains between receiving the
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// RevokeAndAck and canceling back. If a new block arrives within that
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// window, we may still force close the channel. There is currently no
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// way to reject an UpdateAddHtlc of which we already know that it will
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// push us in the broadcast window.
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DefaultFinalCltvRejectDelta = DefaultIncomingBroadcastDelta + 3
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// DefaultCltvInterceptDelta defines the number of blocks before the
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// expiry of the htlc where we don't intercept anymore. This value must
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// be greater than CltvRejectDelta, because we don't want to offer htlcs
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// to the interceptor client for which there is no time left to resolve
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// them anymore.
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DefaultCltvInterceptDelta = DefaultFinalCltvRejectDelta + 3
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// DefaultOutgoingBroadcastDelta defines the number of blocks before the
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// expiry of an outgoing htlc at which we force close the channel. We
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// are not in a hurry to force close, because there is nothing to claim
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// for us. We do need to time the htlc out, because there may be an
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// incoming htlc that will time out too (albeit later). Bolt #2 suggests
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// a value of -1 here, but we allow one block less to prevent potential
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// confusion around the negative value. It means we force close the
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// channel at exactly the htlc expiry height.
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DefaultOutgoingBroadcastDelta = 0
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// DefaultOutgoingCltvRejectDelta defines the number of blocks before
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// the expiry of an outgoing htlc at which we don't want to offer it to
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// the next peer anymore. If that happens, we cancel back the incoming
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// htlc. This is to prevent the situation where we have an outstanding
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// htlc that brings or will soon bring us inside the outgoing broadcast
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// window and trigger us to force close the channel. Bolt #2 suggests a
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// value of 0. We pad it a bit, to prevent a slow round trip to the next
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// peer and a block arriving during that round trip to trigger force
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// closure.
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DefaultOutgoingCltvRejectDelta = DefaultOutgoingBroadcastDelta + 3
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// DefaultZombieSweeperInterval is the default time interval at which
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// unfinished (zombiestate) open channel flows are purged from memory.
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DefaultZombieSweeperInterval = 1 * time.Minute
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)
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// CleanAndExpandPath expands environment variables and leading ~ in the
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// passed path, cleans the result, and returns it.
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// This function is taken from https://github.com/btcsuite/btcd
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func CleanAndExpandPath(path string) string {
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if path == "" {
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return ""
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}
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// Expand initial ~ to OS specific home directory.
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if strings.HasPrefix(path, "~") {
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var homeDir string
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u, err := user.Current()
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if err == nil {
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homeDir = u.HomeDir
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} else {
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homeDir = os.Getenv("HOME")
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}
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path = strings.Replace(path, "~", homeDir, 1)
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}
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// NOTE: The os.ExpandEnv doesn't work with Windows-style %VARIABLE%,
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// but the variables can still be expanded via POSIX-style $VARIABLE.
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return filepath.Clean(os.ExpandEnv(path))
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}
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// NormalizeNetwork returns the common name of a network type used to create
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// file paths. This allows differently versioned networks to use the same path.
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func NormalizeNetwork(network string) string {
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if strings.HasPrefix(network, "testnet") {
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return "testnet"
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}
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return network
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}
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