lnd/routing/validation_barrier_test.go
Conner Fromknecht 99e7ec0895
routing/validation_barrier_test: test semaphore and quit
Adds test checking the basic functionality of the barrier's
semaphore and behavior during shutdown.
2018-05-08 16:32:08 -07:00

152 lines
4.2 KiB
Go

package routing_test
import (
"encoding/binary"
"testing"
"time"
"github.com/lightningnetwork/lnd/lnwire"
"github.com/lightningnetwork/lnd/routing"
)
// TestValidationBarrierSemaphore checks basic properties of the validation
// barrier's semaphore wrt. enqueuing/dequeuing.
func TestValidationBarrierSemaphore(t *testing.T) {
const (
numTasks = 8
numPendingTasks = 8
timeout = 50 * time.Millisecond
)
quit := make(chan struct{})
barrier := routing.NewValidationBarrier(numTasks, quit)
// Saturate the semaphore with jobs.
for i := 0; i < numTasks; i++ {
barrier.InitJobDependencies(nil)
}
// Spawn additional tasks that will signal completion when added.
jobAdded := make(chan struct{})
for i := 0; i < numPendingTasks; i++ {
go func() {
barrier.InitJobDependencies(nil)
jobAdded <- struct{}{}
}()
}
// Check that no jobs are added while semaphore is full.
select {
case <-time.After(timeout):
// Expected since no slots open.
case <-jobAdded:
t.Fatalf("job should not have been added")
}
// Complete jobs one at a time and verify that they get added.
for i := 0; i < numPendingTasks; i++ {
barrier.CompleteJob()
select {
case <-time.After(timeout):
t.Fatalf("timeout waiting for job to be added")
case <-jobAdded:
// Expected since one slot opened up.
}
}
}
// TestValidationBarrierQuit checks that pending validation tasks will return an
// error from WaitForDependants if the barrier's quit signal is canceled.
func TestValidationBarrierQuit(t *testing.T) {
const (
numTasks = 8
timeout = 50 * time.Millisecond
)
quit := make(chan struct{})
barrier := routing.NewValidationBarrier(2*numTasks, quit)
// Create a set of unique channel announcements that we will prep for
// validation.
anns := make([]*lnwire.ChannelAnnouncement, 0, numTasks)
for i := 0; i < numTasks; i++ {
anns = append(anns, &lnwire.ChannelAnnouncement{
ShortChannelID: lnwire.NewShortChanIDFromInt(uint64(i)),
NodeID1: nodeIDFromInt(uint64(2 * i)),
NodeID2: nodeIDFromInt(uint64(2*i + 1)),
})
barrier.InitJobDependencies(anns[i])
}
// Create a set of channel updates, that must wait until their
// associated channel announcement has been verified.
chanUpds := make([]*lnwire.ChannelUpdate, 0, numTasks)
for i := 0; i < numTasks; i++ {
chanUpds = append(chanUpds, &lnwire.ChannelUpdate{
ShortChannelID: lnwire.NewShortChanIDFromInt(uint64(i)),
})
barrier.InitJobDependencies(chanUpds[i])
}
// Spawn additional tasks that will send the error returned after
// waiting for the announcements to finish. In the background, we will
// iteratively queue the channel updates, which will send back the error
// returned from waiting.
jobErrs := make(chan error)
for i := 0; i < numTasks; i++ {
go func(ii int) {
jobErrs <- barrier.WaitForDependants(chanUpds[ii])
}(i)
}
// Check that no jobs are added while semaphore is full.
select {
case <-time.After(timeout):
// Expected since no slots open.
case <-jobErrs:
t.Fatalf("job should not have been signaled")
}
// Complete the first half of jobs, one at a time, verifying that they
// get signaled. Then, quit the barrier and check that all others exit
// with the correct error.
for i := 0; i < numTasks; i++ {
switch {
// First half, signal completion and task semaphore
case i < numTasks/2:
barrier.SignalDependants(anns[i])
barrier.CompleteJob()
// At midpoint, quit the validation barrier.
case i == numTasks/2:
close(quit)
}
var err error
select {
case <-time.After(timeout):
t.Fatalf("timeout waiting for job to be signaled")
case err = <-jobErrs:
}
switch {
// First half should return without failure.
case i < numTasks/2 && err != nil:
t.Fatalf("unexpected failure while waiting: %v", err)
// Last half should return the shutdown error.
case i >= numTasks/2 && err != routing.ErrVBarrierShuttingDown:
t.Fatalf("expected failure after quitting: want %v, "+
"got %v", routing.ErrVBarrierShuttingDown, err)
}
}
}
// nodeIDFromInt creates a node ID by writing a uint64 to the first 8 bytes.
func nodeIDFromInt(i uint64) [33]byte {
var nodeID [33]byte
binary.BigEndian.PutUint64(nodeID[:8], i)
return nodeID
}