mirror of
https://github.com/lightningnetwork/lnd.git
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e91fe50878
In this commit, a new generic DiskOverflowQueue implementation is added. This allows a user to specify a maximum number of items that the queue can hold in-memory. Any new items will then overflow to disk. The producer and consumer of the queue items will interact with the queue just like a normal in-memory queue.
567 lines
16 KiB
Go
567 lines
16 KiB
Go
package wtclient
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import (
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"container/list"
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"errors"
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"sync"
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"sync/atomic"
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"time"
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"github.com/btcsuite/btclog"
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"github.com/lightningnetwork/lnd/watchtower/wtdb"
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)
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const (
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// dbErrorBackoff is the length of time we will back off before retrying
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// any DB action that failed.
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dbErrorBackoff = time.Second * 5
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)
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// internalTask wraps a BackupID task with a success channel.
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type internalTask[T any] struct {
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task T
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success chan bool
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}
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// newInternalTask creates a new internalTask with the given task.
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func newInternalTask[T any](task T) *internalTask[T] {
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return &internalTask[T]{
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task: task,
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success: make(chan bool),
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}
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}
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// DiskOverflowQueue is a queue that must be initialised with a certain maximum
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// buffer size which represents the maximum number of elements that the queue
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// should hold in memory. If the queue is full, then any new elements added to
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// the queue will be persisted to disk instead. Once a consumer starts reading
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// from the front of the queue again then items on disk will be moved into the
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// queue again. The queue is also re-start safe. When it is stopped, any items
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// in the memory queue, will be persisted to disk. On start up, the queue will
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// be re-initialised with the items on disk.
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type DiskOverflowQueue[T any] struct {
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startOnce sync.Once
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stopOnce sync.Once
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log btclog.Logger
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// db is the database that will be used to persist queue items to disk.
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db wtdb.Queue[T]
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// toDisk represents the current mode of operation of the queue.
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toDisk atomic.Bool
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// We used an unbound list for the input of the queue so that producers
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// putting items into the queue are never blocked.
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inputListMu sync.Mutex
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inputListCond *sync.Cond
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inputList *list.List
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// inputChan is an unbuffered channel used to pass items from
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// drainInputList to feedMemQueue.
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inputChan chan *internalTask[T]
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// memQueue is a buffered channel used to pass items from
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// feedMemQueue to feedOutputChan.
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memQueue chan T
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// outputChan is an unbuffered channel from which items at the head of
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// the queue can be read.
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outputChan chan T
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// newDiskItemSignal is used to signal that there is a new item in the
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// main disk queue. There should only be one reader and one writer for
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// this channel.
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newDiskItemSignal chan struct{}
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// leftOverItem1 will be a non-nil task on shutdown if the
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// feedOutputChan method was holding an unhandled tasks at shutdown
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// time. Since feedOutputChan handles the very head of the queue, this
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// item should be the first to be reloaded on restart.
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leftOverItem1 *T
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// leftOverItems2 will be non-empty on shutdown if the feedMemQueue
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// method was holding any unhandled tasks at shutdown time. Since
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// feedMemQueue manages the input to the queue, the tasks should be
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// pushed to the head of the disk queue.
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leftOverItems2 []T
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// leftOverItem3 will be non-nil on shutdown if drainInputList was
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// holding an unhandled task at shutdown time. This task should be put
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// at the tail of the disk queue but should come before any input list
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// task.
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leftOverItem3 *T
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quit chan struct{}
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wg sync.WaitGroup
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}
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// NewDiskOverflowQueue constructs a new DiskOverflowQueue.
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func NewDiskOverflowQueue[T any](db wtdb.Queue[T], maxQueueSize uint64,
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logger btclog.Logger) (*DiskOverflowQueue[T], error) {
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if maxQueueSize < 2 {
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return nil, errors.New("the in-memory queue buffer size " +
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"must be larger than 2")
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}
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q := &DiskOverflowQueue[T]{
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log: logger,
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db: db,
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inputList: list.New(),
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newDiskItemSignal: make(chan struct{}, 1),
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inputChan: make(chan *internalTask[T]),
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memQueue: make(chan T, maxQueueSize-2),
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outputChan: make(chan T),
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quit: make(chan struct{}),
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}
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q.inputListCond = sync.NewCond(&q.inputListMu)
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return q, nil
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}
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// Start kicks off all the goroutines that are required to manage the queue.
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func (q *DiskOverflowQueue[T]) Start() error {
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var err error
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q.startOnce.Do(func() {
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err = q.start()
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})
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return err
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}
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// start kicks off all the goroutines that are required to manage the queue.
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func (q *DiskOverflowQueue[T]) start() error {
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numDisk, err := q.db.Len()
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if err != nil {
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return err
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}
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if numDisk != 0 {
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q.toDisk.Store(true)
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}
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// Kick off the three goroutines which will handle the input list, the
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// in-memory queue and the output channel.
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// The three goroutines are moving items according to the following
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// diagram:
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//
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// ┌─────────┐ drainInputList ┌──────────┐
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// │inputList├─────┬──────────►│disk/db │
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// └─────────┘ │ └──────────┘
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// │ (depending on mode)
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// │ ┌──────────┐
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// └──────────►│inputChan │
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// └──────────┘
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//
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// ┌─────────┐ feedMemQueue ┌──────────┐
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// │disk/db ├───────┬────────►│memQueue │
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// └─────────┘ │ └──────────┘
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// │ (depending on mode)
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// ┌─────────┐ │
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// │inputChan├───────┘
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// └─────────┘
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//
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// ┌─────────┐ feedOutputChan ┌──────────┐
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// │memQueue ├────────────────►│outputChan│
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// └─────────┘ └──────────┘
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//
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q.wg.Add(3)
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go q.drainInputList()
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go q.feedMemQueue()
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go q.feedOutputChan()
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return nil
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}
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// Stop stops the queue and persists any items in the memory queue to disk.
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func (q *DiskOverflowQueue[T]) Stop() error {
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var err error
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q.stopOnce.Do(func() {
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err = q.stop()
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})
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return err
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}
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// stop the queue and persists any items in the memory queue to disk.
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func (q *DiskOverflowQueue[T]) stop() error {
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close(q.quit)
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// Signal on the inputListCond until all the goroutines have returned.
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shutdown := make(chan struct{})
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go func() {
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for {
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select {
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case <-time.After(time.Millisecond):
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q.inputListCond.Signal()
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case <-shutdown:
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return
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}
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}
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}()
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q.wg.Wait()
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close(shutdown)
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// queueHead will be the items that we will be pushed to the head of
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// the queue.
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var queueHead []T
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// First, we append leftOverItem1 since this task is the current head
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// of the queue.
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if q.leftOverItem1 != nil {
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queueHead = append(queueHead, *q.leftOverItem1)
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}
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// Next, drain the buffered queue.
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for {
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task, ok := <-q.memQueue
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if !ok {
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break
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}
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queueHead = append(queueHead, task)
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}
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// Then, any items held in leftOverItems2 would have been next to join
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// the memQueue. So those gets added next.
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if len(q.leftOverItems2) != 0 {
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queueHead = append(queueHead, q.leftOverItems2...)
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}
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// Now, push these items to the head of the queue.
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err := q.db.PushHead(queueHead...)
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if err != nil {
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q.log.Errorf("Could not add tasks to queue head: %v", err)
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}
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// Next we handle any items that need to be added to the main disk
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// queue.
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var diskQueue []T
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// Any item in leftOverItem3 is the first item that should join the
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// disk queue.
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if q.leftOverItem3 != nil {
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diskQueue = append(diskQueue, *q.leftOverItem3)
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}
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// Lastly, drain any items in the unbuffered input list.
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q.inputListCond.L.Lock()
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for q.inputList.Front() != nil {
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e := q.inputList.Front()
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//nolint:forcetypeassert
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task := q.inputList.Remove(e).(T)
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diskQueue = append(diskQueue, task)
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}
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q.inputListCond.L.Unlock()
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// Now persist these items to the main disk queue.
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err = q.db.Push(diskQueue...)
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if err != nil {
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q.log.Errorf("Could not add tasks to queue tail: %v", err)
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}
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return nil
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}
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// QueueBackupID adds a wtdb.BackupID to the queue. It will only return an error
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// if the queue has been stopped. It is non-blocking.
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func (q *DiskOverflowQueue[T]) QueueBackupID(item *wtdb.BackupID) error {
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// Return an error if the queue has been stopped
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select {
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case <-q.quit:
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return ErrClientExiting
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default:
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}
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// Add the new item to the unbound input list.
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q.inputListCond.L.Lock()
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q.inputList.PushBack(item)
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q.inputListCond.L.Unlock()
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// Signal that there is a new item in the input list.
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q.inputListCond.Signal()
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return nil
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}
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// NextBackupID can be used to read from the head of the DiskOverflowQueue.
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func (q *DiskOverflowQueue[T]) NextBackupID() <-chan T {
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return q.outputChan
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}
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// drainInputList handles the input to the DiskOverflowQueue. It takes from the
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// un-bounded input list and then, depending on what mode the queue is in,
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// either puts the new item straight onto the persisted disk queue or attempts
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// to feed it into the memQueue. On exit, any unhandled task will be assigned to
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// leftOverItem3.
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func (q *DiskOverflowQueue[T]) drainInputList() {
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defer q.wg.Done()
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for {
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// Wait for the input list to not be empty.
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q.inputListCond.L.Lock()
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for q.inputList.Front() == nil {
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q.inputListCond.Wait()
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select {
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case <-q.quit:
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q.inputListCond.L.Unlock()
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return
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default:
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}
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}
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// Pop the first element from the queue.
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e := q.inputList.Front()
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//nolint:forcetypeassert
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task := q.inputList.Remove(e).(T)
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q.inputListCond.L.Unlock()
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// What we do with this new item depends on what the mode of the
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// queue currently is.
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for q.pushToActiveQueue(task) {
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}
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// If the above returned false because the quit channel was
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// closed, then we exit.
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select {
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case <-q.quit:
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return
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default:
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}
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}
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}
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// pushToActiveQueue handles the input of a new task to the queue. It returns
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// true if the task should be retried and false if the task was handled or the
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// quit channel fired.
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func (q *DiskOverflowQueue[T]) pushToActiveQueue(task T) bool {
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// If the queue is in disk mode then any new items should be put
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// straight into the disk queue.
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if q.toDisk.Load() {
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err := q.db.Push(task)
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if err != nil {
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// Log and back off for a few seconds and then
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// try again with the same task.
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q.log.Errorf("could not persist %s to disk. "+
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"Retrying after backoff", task)
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select {
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// Backoff for a bit and then re-check the mode
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// and try again to handle the task.
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case <-time.After(dbErrorBackoff):
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return true
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// If the queue is quit at this moment, then the
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// unhandled task is assigned to leftOverItem3
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// so that it can be handled by the stop method.
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case <-q.quit:
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q.leftOverItem3 = &task
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return false
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}
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}
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// Send a signal that there is a new item in the main
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// disk queue.
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select {
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case q.newDiskItemSignal <- struct{}{}:
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case <-q.quit:
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// Because there might already be a signal in the
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// newDiskItemSignal channel, we can skip sending another
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// signal. The channel only has a buffer of one, so we would
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// block here if we didn't have a default case.
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default:
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}
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// If we got here, we were able to store the task in the disk
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// queue, so we can return false as no retry is necessary.
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return false
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}
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// If the mode is memory mode, then try feed it to the feedMemQueue
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// handler via the un-buffered inputChan channel. We wrap it in an
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// internal task so that we can find out if feedMemQueue successfully
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// handled the item. If it did, we continue in memory mode and if not,
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// then we switch to disk mode so that we can persist the item to the
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// disk queue instead.
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it := newInternalTask(task)
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select {
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// Try feed the task to the feedMemQueue handler. The handler, if it
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// does take the task, is guaranteed to respond via the success channel
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// of the task to indicate if the task was successfully added to the
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// in-mem queue. This is guaranteed even if the queue is being stopped.
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case q.inputChan <- it:
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// If the queue is quit at this moment, then the unhandled task is
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// assigned to leftOverItem3 so that it can be handled by the stop
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// method.
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case <-q.quit:
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q.leftOverItem3 = &task
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return false
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default:
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// The task was not accepted. So maybe the mode changed.
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return true
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}
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// If we get here, it means that the feedMemQueue handler took the task.
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// It is guaranteed to respond via the success channel, so we wait for
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// that response here.
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s := <-it.success
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if s {
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return false
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}
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// If the task was not successfully handled by feedMemQueue, then we
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// switch to disk mode so that the task can be persisted in the disk
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// queue instead.
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q.toDisk.Store(true)
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return true
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}
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// feedMemQueue manages which items should be fed onto the buffered
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// memQueue. If the queue is then in disk mode, then the handler will read new
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// tasks from the disk queue until it is empty. After that, it will switch
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// between reading from the input channel or the disk queue depending on the
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// queue mode.
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func (q *DiskOverflowQueue[T]) feedMemQueue() {
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defer func() {
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close(q.memQueue)
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q.wg.Done()
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}()
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feedFromDisk := func() {
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select {
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case <-q.quit:
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return
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default:
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}
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for {
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// Ideally, we want to do batch reads from the DB. So
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// we check how much capacity there is in the memQueue
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// and fetch enough tasks to fill that capacity. If
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// there is no capacity, however, then we at least want
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// to fetch one task.
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numToPop := cap(q.memQueue) - len(q.memQueue)
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if numToPop == 0 {
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numToPop = 1
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}
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tasks, err := q.db.PopUpTo(numToPop)
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if errors.Is(err, wtdb.ErrEmptyQueue) {
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q.toDisk.Store(false)
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return
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} else if err != nil {
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q.log.Errorf("Could not load next task from " +
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"disk. Retrying.")
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select {
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case <-time.After(dbErrorBackoff):
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continue
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case <-q.quit:
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return
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}
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}
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for i, task := range tasks {
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select {
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case q.memQueue <- task:
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// If the queue is quit at this moment, then the
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// unhandled tasks are assigned to
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// leftOverItems2 so that they can be handled
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// by the stop method.
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case <-q.quit:
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q.leftOverItems2 = tasks[i:]
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return
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}
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}
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}
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}
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// If the queue is in disk mode, then the memQueue is fed with tasks
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// from the disk queue until it is empty.
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if q.toDisk.Load() {
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feedFromDisk()
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}
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// Now the queue enters its normal operation.
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for {
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select {
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case <-q.quit:
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return
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// If there is a signal that a new item has been added to disk
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// then we use the disk queue as the source of the next task
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// to feed into memQueue.
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case <-q.newDiskItemSignal:
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feedFromDisk()
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// If any items come through on the inputChan, then we try feed
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// these directly into the memQueue. If there is space in the
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// memeQueue then we respond with success to the producer,
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// otherwise we respond with failure so that the producer can
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// instead persist the task to disk. After the producer,
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// drainInputList, has pushed an item to inputChan, it is
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// guaranteed to await a response on the task's success channel
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// before quiting. Therefore, it is not required to listen on
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// the quit channel here.
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case task := <-q.inputChan:
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select {
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case q.memQueue <- task.task:
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task.success <- true
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continue
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default:
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task.success <- false
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}
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}
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}
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}
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// feedOutputChan will pop an item from the buffered memQueue and block until
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// the item is taken from the un-buffered outputChan. This is done repeatedly
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// for the lifetime of the DiskOverflowQueue. On shutdown of the queue, any
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// item not consumed by the outputChan but held by this method is assigned to
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// the leftOverItem1 member so that the Stop method can persist the item to
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// disk so that it is reloaded on restart.
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//
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// NOTE: This must be run as a goroutine.
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func (q *DiskOverflowQueue[T]) feedOutputChan() {
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defer func() {
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close(q.outputChan)
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q.wg.Done()
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}()
|
|
|
|
for {
|
|
select {
|
|
case nextTask, ok := <-q.memQueue:
|
|
// If the memQueue is closed, then the queue is
|
|
// stopping.
|
|
if !ok {
|
|
return
|
|
}
|
|
|
|
select {
|
|
case q.outputChan <- nextTask:
|
|
case <-q.quit:
|
|
q.leftOverItem1 = &nextTask
|
|
return
|
|
}
|
|
|
|
case <-q.quit:
|
|
return
|
|
}
|
|
}
|
|
}
|