mirror of
https://github.com/lightningnetwork/lnd.git
synced 2024-11-19 18:10:34 +01:00
063f24f2ed
This commit modifies the FetchPayment method to return MPPayment structs converted from the legacy on-disk format. This allows us to attach the HTLCs to the events given to clients subscribing to the outcome of an HTLC. This commit also bubbles up to the routerrpc/router_server, by populating HTLCAttempts in the response and extracting the legacy route field from the HTLCAttempts.
770 lines
20 KiB
Go
770 lines
20 KiB
Go
package channeldb
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import (
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"bytes"
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"encoding/binary"
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"errors"
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"fmt"
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"io"
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"sort"
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"time"
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"github.com/btcsuite/btcd/btcec"
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"github.com/btcsuite/btcd/wire"
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"github.com/coreos/bbolt"
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"github.com/lightningnetwork/lnd/lntypes"
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"github.com/lightningnetwork/lnd/lnwire"
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"github.com/lightningnetwork/lnd/record"
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"github.com/lightningnetwork/lnd/routing/route"
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"github.com/lightningnetwork/lnd/tlv"
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)
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var (
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// paymentsRootBucket is the name of the top-level bucket within the
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// database that stores all data related to payments. Within this
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// bucket, each payment hash its own sub-bucket keyed by its payment
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// hash.
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//
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// Bucket hierarchy:
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//
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// root-bucket
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// |
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// |-- <paymenthash>
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// | |--sequence-key: <sequence number>
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// | |--creation-info-key: <creation info>
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// | |--attempt-info-key: <attempt info>
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// | |--settle-info-key: <settle info>
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// | |--fail-info-key: <fail info>
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// | |
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// | |--duplicate-bucket (only for old, completed payments)
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// | |
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// | |-- <seq-num>
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// | | |--sequence-key: <sequence number>
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// | | |--creation-info-key: <creation info>
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// | | |--attempt-info-key: <attempt info>
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// | | |--settle-info-key: <settle info>
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// | | |--fail-info-key: <fail info>
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// | |
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// | |-- <seq-num>
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// | | |
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// | ... ...
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// |
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// |-- <paymenthash>
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// | |
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// | ...
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// ...
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//
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paymentsRootBucket = []byte("payments-root-bucket")
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// paymentDublicateBucket is the name of a optional sub-bucket within
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// the payment hash bucket, that is used to hold duplicate payments to
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// a payment hash. This is needed to support information from earlier
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// versions of lnd, where it was possible to pay to a payment hash more
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// than once.
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paymentDuplicateBucket = []byte("payment-duplicate-bucket")
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// paymentSequenceKey is a key used in the payment's sub-bucket to
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// store the sequence number of the payment.
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paymentSequenceKey = []byte("payment-sequence-key")
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// paymentCreationInfoKey is a key used in the payment's sub-bucket to
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// store the creation info of the payment.
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paymentCreationInfoKey = []byte("payment-creation-info")
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// paymentAttemptInfoKey is a key used in the payment's sub-bucket to
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// store the info about the latest attempt that was done for the
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// payment in question.
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paymentAttemptInfoKey = []byte("payment-attempt-info")
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// paymentSettleInfoKey is a key used in the payment's sub-bucket to
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// store the settle info of the payment.
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paymentSettleInfoKey = []byte("payment-settle-info")
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// paymentFailInfoKey is a key used in the payment's sub-bucket to
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// store information about the reason a payment failed.
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paymentFailInfoKey = []byte("payment-fail-info")
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)
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// FailureReason encodes the reason a payment ultimately failed.
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type FailureReason byte
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const (
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// FailureReasonTimeout indicates that the payment did timeout before a
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// successful payment attempt was made.
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FailureReasonTimeout FailureReason = 0
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// FailureReasonNoRoute indicates no successful route to the
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// destination was found during path finding.
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FailureReasonNoRoute FailureReason = 1
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// FailureReasonError indicates that an unexpected error happened during
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// payment.
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FailureReasonError FailureReason = 2
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// FailureReasonPaymentDetails indicates that either the hash is unknown
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// or the final cltv delta or amount is incorrect.
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FailureReasonPaymentDetails FailureReason = 3
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// TODO(halseth): cancel state.
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// TODO(joostjager): Add failure reasons for:
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// LocalLiquidityInsufficient, RemoteCapacityInsufficient.
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)
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// String returns a human readable FailureReason
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func (r FailureReason) String() string {
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switch r {
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case FailureReasonTimeout:
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return "timeout"
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case FailureReasonNoRoute:
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return "no_route"
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case FailureReasonError:
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return "error"
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case FailureReasonPaymentDetails:
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return "incorrect_payment_details"
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}
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return "unknown"
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}
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// PaymentStatus represent current status of payment
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type PaymentStatus byte
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const (
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// StatusUnknown is the status where a payment has never been initiated
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// and hence is unknown.
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StatusUnknown PaymentStatus = 0
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// StatusInFlight is the status where a payment has been initiated, but
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// a response has not been received.
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StatusInFlight PaymentStatus = 1
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// StatusSucceeded is the status where a payment has been initiated and
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// the payment was completed successfully.
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StatusSucceeded PaymentStatus = 2
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// StatusFailed is the status where a payment has been initiated and a
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// failure result has come back.
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StatusFailed PaymentStatus = 3
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)
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// Bytes returns status as slice of bytes.
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func (ps PaymentStatus) Bytes() []byte {
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return []byte{byte(ps)}
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}
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// FromBytes sets status from slice of bytes.
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func (ps *PaymentStatus) FromBytes(status []byte) error {
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if len(status) != 1 {
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return errors.New("payment status is empty")
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}
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switch PaymentStatus(status[0]) {
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case StatusUnknown, StatusInFlight, StatusSucceeded, StatusFailed:
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*ps = PaymentStatus(status[0])
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default:
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return errors.New("unknown payment status")
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}
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return nil
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}
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// String returns readable representation of payment status.
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func (ps PaymentStatus) String() string {
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switch ps {
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case StatusUnknown:
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return "Unknown"
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case StatusInFlight:
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return "In Flight"
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case StatusSucceeded:
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return "Succeeded"
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case StatusFailed:
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return "Failed"
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default:
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return "Unknown"
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}
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}
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// PaymentCreationInfo is the information necessary to have ready when
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// initiating a payment, moving it into state InFlight.
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type PaymentCreationInfo struct {
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// PaymentHash is the hash this payment is paying to.
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PaymentHash lntypes.Hash
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// Value is the amount we are paying.
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Value lnwire.MilliSatoshi
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// CreatingDate is the time when this payment was initiated.
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CreationDate time.Time
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// PaymentRequest is the full payment request, if any.
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PaymentRequest []byte
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}
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// PaymentAttemptInfo contains information about a specific payment attempt for
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// a given payment. This information is used by the router to handle any errors
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// coming back after an attempt is made, and to query the switch about the
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// status of a payment. For settled payment this will be the information for
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// the succeeding payment attempt.
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type PaymentAttemptInfo struct {
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// PaymentID is the unique ID used for this attempt.
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PaymentID uint64
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// SessionKey is the ephemeral key used for this payment attempt.
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SessionKey *btcec.PrivateKey
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// Route is the route attempted to send the HTLC.
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Route route.Route
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}
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// Payment is a wrapper around a payment's PaymentCreationInfo,
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// PaymentAttemptInfo, and preimage. All payments will have the
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// PaymentCreationInfo set, the PaymentAttemptInfo will be set only if at least
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// one payment attempt has been made, while only completed payments will have a
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// non-zero payment preimage.
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type Payment struct {
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// sequenceNum is a unique identifier used to sort the payments in
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// order of creation.
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sequenceNum uint64
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// Status is the current PaymentStatus of this payment.
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Status PaymentStatus
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// Info holds all static information about this payment, and is
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// populated when the payment is initiated.
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Info *PaymentCreationInfo
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// Attempt is the information about the last payment attempt made.
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//
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// NOTE: Can be nil if no attempt is yet made.
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Attempt *PaymentAttemptInfo
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// Preimage is the preimage of a successful payment. This serves as a
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// proof of payment. It will only be non-nil for settled payments.
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//
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// NOTE: Can be nil if payment is not settled.
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Preimage *lntypes.Preimage
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// Failure is a failure reason code indicating the reason the payment
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// failed. It is only non-nil for failed payments.
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//
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// NOTE: Can be nil if payment is not failed.
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Failure *FailureReason
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}
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// ToMPPayment converts a legacy payment into an MPPayment.
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func (p *Payment) ToMPPayment() *MPPayment {
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var (
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htlcs []HTLCAttempt
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reason *FailureReason
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settle *HTLCSettleInfo
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failure *HTLCFailInfo
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)
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// Promote the payment failure to a proper fail struct, if it exists.
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if p.Failure != nil {
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// NOTE: FailTime is not set for legacy payments.
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failure = &HTLCFailInfo{}
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reason = p.Failure
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}
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// Promote the payment preimage to proper settle struct, if it exists.
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if p.Preimage != nil {
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// NOTE: SettleTime is not set for legacy payments.
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settle = &HTLCSettleInfo{
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Preimage: *p.Preimage,
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}
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}
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// Either a settle or a failure may be set, but not both.
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if settle != nil && failure != nil {
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panic("htlc attempt has both settle and failure info")
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}
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// Populate a single HTLC on the MPPayment if an attempt exists on the
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// legacy payment. If none exists we will leave the attempt info blank
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// since we cannot recover it.
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if p.Attempt != nil {
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// NOTE: AttemptTime is not set for legacy payments.
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htlcs = []HTLCAttempt{
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{
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PaymentID: p.Attempt.PaymentID,
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SessionKey: p.Attempt.SessionKey,
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Route: p.Attempt.Route,
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Settle: settle,
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Failure: failure,
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},
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}
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}
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return &MPPayment{
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sequenceNum: p.sequenceNum,
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Info: &MPPaymentCreationInfo{
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PaymentHash: p.Info.PaymentHash,
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Value: p.Info.Value,
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CreationTime: p.Info.CreationDate,
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PaymentRequest: p.Info.PaymentRequest,
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},
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HTLCs: htlcs,
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FailureReason: reason,
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Status: p.Status,
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}
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}
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// FetchPayments returns all sent payments found in the DB.
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//
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// nolint: dupl
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func (db *DB) FetchPayments() ([]*MPPayment, error) {
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var payments []*MPPayment
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err := db.View(func(tx *bbolt.Tx) error {
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paymentsBucket := tx.Bucket(paymentsRootBucket)
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if paymentsBucket == nil {
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return nil
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}
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return paymentsBucket.ForEach(func(k, v []byte) error {
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bucket := paymentsBucket.Bucket(k)
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if bucket == nil {
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// We only expect sub-buckets to be found in
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// this top-level bucket.
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return fmt.Errorf("non bucket element in " +
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"payments bucket")
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}
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p, err := fetchPayment(bucket)
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if err != nil {
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return err
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}
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payments = append(payments, p)
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// For older versions of lnd, duplicate payments to a
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// payment has was possible. These will be found in a
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// sub-bucket indexed by their sequence number if
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// available.
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dup := bucket.Bucket(paymentDuplicateBucket)
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if dup == nil {
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return nil
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}
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return dup.ForEach(func(k, v []byte) error {
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subBucket := dup.Bucket(k)
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if subBucket == nil {
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// We one bucket for each duplicate to
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// be found.
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return fmt.Errorf("non bucket element" +
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"in duplicate bucket")
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}
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p, err := fetchPayment(subBucket)
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if err != nil {
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return err
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}
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payments = append(payments, p)
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return nil
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})
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})
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})
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if err != nil {
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return nil, err
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}
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// Before returning, sort the payments by their sequence number.
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sort.Slice(payments, func(i, j int) bool {
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return payments[i].sequenceNum < payments[j].sequenceNum
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})
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return payments, nil
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}
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func fetchPayment(bucket *bbolt.Bucket) (*MPPayment, error) {
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var (
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err error
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p = &Payment{}
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)
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seqBytes := bucket.Get(paymentSequenceKey)
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if seqBytes == nil {
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return nil, fmt.Errorf("sequence number not found")
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}
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p.sequenceNum = binary.BigEndian.Uint64(seqBytes)
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// Get the payment status.
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p.Status = fetchPaymentStatus(bucket)
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// Get the PaymentCreationInfo.
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b := bucket.Get(paymentCreationInfoKey)
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if b == nil {
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return nil, fmt.Errorf("creation info not found")
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}
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r := bytes.NewReader(b)
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p.Info, err = deserializePaymentCreationInfo(r)
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if err != nil {
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return nil, err
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}
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// Get the PaymentAttemptInfo. This can be unset.
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b = bucket.Get(paymentAttemptInfoKey)
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if b != nil {
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r = bytes.NewReader(b)
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p.Attempt, err = deserializePaymentAttemptInfo(r)
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if err != nil {
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return nil, err
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}
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}
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// Get the payment preimage. This is only found for
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// completed payments.
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b = bucket.Get(paymentSettleInfoKey)
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if b != nil {
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var preimg lntypes.Preimage
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copy(preimg[:], b[:])
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p.Preimage = &preimg
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}
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// Get failure reason if available.
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b = bucket.Get(paymentFailInfoKey)
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if b != nil {
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reason := FailureReason(b[0])
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p.Failure = &reason
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}
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return p.ToMPPayment(), nil
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}
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// DeletePayments deletes all completed and failed payments from the DB.
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func (db *DB) DeletePayments() error {
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return db.Update(func(tx *bbolt.Tx) error {
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payments := tx.Bucket(paymentsRootBucket)
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if payments == nil {
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return nil
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}
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var deleteBuckets [][]byte
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err := payments.ForEach(func(k, _ []byte) error {
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bucket := payments.Bucket(k)
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if bucket == nil {
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// We only expect sub-buckets to be found in
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// this top-level bucket.
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return fmt.Errorf("non bucket element in " +
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"payments bucket")
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}
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// If the status is InFlight, we cannot safely delete
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// the payment information, so we return early.
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paymentStatus := fetchPaymentStatus(bucket)
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if paymentStatus == StatusInFlight {
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return nil
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}
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deleteBuckets = append(deleteBuckets, k)
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return nil
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})
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if err != nil {
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return err
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}
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for _, k := range deleteBuckets {
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if err := payments.DeleteBucket(k); err != nil {
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return err
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}
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}
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return nil
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})
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}
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func serializePaymentCreationInfo(w io.Writer, c *PaymentCreationInfo) error {
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var scratch [8]byte
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if _, err := w.Write(c.PaymentHash[:]); err != nil {
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return err
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}
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byteOrder.PutUint64(scratch[:], uint64(c.Value))
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if _, err := w.Write(scratch[:]); err != nil {
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return err
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}
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byteOrder.PutUint64(scratch[:], uint64(c.CreationDate.Unix()))
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if _, err := w.Write(scratch[:]); err != nil {
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return err
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}
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byteOrder.PutUint32(scratch[:4], uint32(len(c.PaymentRequest)))
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if _, err := w.Write(scratch[:4]); err != nil {
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return err
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}
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if _, err := w.Write(c.PaymentRequest[:]); err != nil {
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return err
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}
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return nil
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}
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func deserializePaymentCreationInfo(r io.Reader) (*PaymentCreationInfo, error) {
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var scratch [8]byte
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c := &PaymentCreationInfo{}
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if _, err := io.ReadFull(r, c.PaymentHash[:]); err != nil {
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return nil, err
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}
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if _, err := io.ReadFull(r, scratch[:]); err != nil {
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return nil, err
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}
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c.Value = lnwire.MilliSatoshi(byteOrder.Uint64(scratch[:]))
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if _, err := io.ReadFull(r, scratch[:]); err != nil {
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return nil, err
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}
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c.CreationDate = time.Unix(int64(byteOrder.Uint64(scratch[:])), 0)
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if _, err := io.ReadFull(r, scratch[:4]); err != nil {
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return nil, err
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}
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reqLen := uint32(byteOrder.Uint32(scratch[:4]))
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payReq := make([]byte, reqLen)
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if reqLen > 0 {
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if _, err := io.ReadFull(r, payReq); err != nil {
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return nil, err
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}
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}
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c.PaymentRequest = payReq
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return c, nil
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}
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func serializePaymentAttemptInfo(w io.Writer, a *PaymentAttemptInfo) error {
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if err := WriteElements(w, a.PaymentID, a.SessionKey); err != nil {
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return err
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}
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if err := SerializeRoute(w, a.Route); err != nil {
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return err
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}
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return nil
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}
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func deserializePaymentAttemptInfo(r io.Reader) (*PaymentAttemptInfo, error) {
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a := &PaymentAttemptInfo{}
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err := ReadElements(r, &a.PaymentID, &a.SessionKey)
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if err != nil {
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return nil, err
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}
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a.Route, err = DeserializeRoute(r)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
return a, nil
|
|
}
|
|
|
|
func serializeHop(w io.Writer, h *route.Hop) error {
|
|
if err := WriteElements(w,
|
|
h.PubKeyBytes[:],
|
|
h.ChannelID,
|
|
h.OutgoingTimeLock,
|
|
h.AmtToForward,
|
|
); err != nil {
|
|
return err
|
|
}
|
|
|
|
if err := binary.Write(w, byteOrder, h.LegacyPayload); err != nil {
|
|
return err
|
|
}
|
|
|
|
// For legacy payloads, we don't need to write any TLV records, so
|
|
// we'll write a zero indicating the our serialized TLV map has no
|
|
// records.
|
|
if h.LegacyPayload {
|
|
return WriteElements(w, uint32(0))
|
|
}
|
|
|
|
// Gather all non-primitive TLV records so that they can be serialized
|
|
// as a single blob.
|
|
//
|
|
// TODO(conner): add migration to unify all fields in a single TLV
|
|
// blobs. The split approach will cause headaches down the road as more
|
|
// fields are added, which we can avoid by having a single TLV stream
|
|
// for all payload fields.
|
|
var records []tlv.Record
|
|
if h.MPP != nil {
|
|
records = append(records, h.MPP.Record())
|
|
}
|
|
records = append(records, h.TLVRecords...)
|
|
|
|
// Otherwise, we'll transform our slice of records into a map of the
|
|
// raw bytes, then serialize them in-line with a length (number of
|
|
// elements) prefix.
|
|
mapRecords, err := tlv.RecordsToMap(records)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
numRecords := uint32(len(mapRecords))
|
|
if err := WriteElements(w, numRecords); err != nil {
|
|
return err
|
|
}
|
|
|
|
for recordType, rawBytes := range mapRecords {
|
|
if err := WriteElements(w, recordType); err != nil {
|
|
return err
|
|
}
|
|
|
|
if err := wire.WriteVarBytes(w, 0, rawBytes); err != nil {
|
|
return err
|
|
}
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// maxOnionPayloadSize is the largest Sphinx payload possible, so we don't need
|
|
// to read/write a TLV stream larger than this.
|
|
const maxOnionPayloadSize = 1300
|
|
|
|
func deserializeHop(r io.Reader) (*route.Hop, error) {
|
|
h := &route.Hop{}
|
|
|
|
var pub []byte
|
|
if err := ReadElements(r, &pub); err != nil {
|
|
return nil, err
|
|
}
|
|
copy(h.PubKeyBytes[:], pub)
|
|
|
|
if err := ReadElements(r,
|
|
&h.ChannelID, &h.OutgoingTimeLock, &h.AmtToForward,
|
|
); err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
// TODO(roasbeef): change field to allow LegacyPayload false to be the
|
|
// legacy default?
|
|
err := binary.Read(r, byteOrder, &h.LegacyPayload)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
var numElements uint32
|
|
if err := ReadElements(r, &numElements); err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
// If there're no elements, then we can return early.
|
|
if numElements == 0 {
|
|
return h, nil
|
|
}
|
|
|
|
tlvMap := make(map[uint64][]byte)
|
|
for i := uint32(0); i < numElements; i++ {
|
|
var tlvType uint64
|
|
if err := ReadElements(r, &tlvType); err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
rawRecordBytes, err := wire.ReadVarBytes(
|
|
r, 0, maxOnionPayloadSize, "tlv",
|
|
)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
tlvMap[tlvType] = rawRecordBytes
|
|
}
|
|
|
|
// If the MPP type is present, remove it from the generic TLV map and
|
|
// parse it back into a proper MPP struct.
|
|
//
|
|
// TODO(conner): add migration to unify all fields in a single TLV
|
|
// blobs. The split approach will cause headaches down the road as more
|
|
// fields are added, which we can avoid by having a single TLV stream
|
|
// for all payload fields.
|
|
mppType := uint64(record.MPPOnionType)
|
|
if mppBytes, ok := tlvMap[mppType]; ok {
|
|
delete(tlvMap, mppType)
|
|
|
|
var (
|
|
mpp = &record.MPP{}
|
|
mppRec = mpp.Record()
|
|
r = bytes.NewReader(mppBytes)
|
|
)
|
|
err := mppRec.Decode(r, uint64(len(mppBytes)))
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
h.MPP = mpp
|
|
}
|
|
|
|
tlvRecords, err := tlv.MapToRecords(tlvMap)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
h.TLVRecords = tlvRecords
|
|
|
|
return h, nil
|
|
}
|
|
|
|
// SerializeRoute serializes a route.
|
|
func SerializeRoute(w io.Writer, r route.Route) error {
|
|
if err := WriteElements(w,
|
|
r.TotalTimeLock, r.TotalAmount, r.SourcePubKey[:],
|
|
); err != nil {
|
|
return err
|
|
}
|
|
|
|
if err := WriteElements(w, uint32(len(r.Hops))); err != nil {
|
|
return err
|
|
}
|
|
|
|
for _, h := range r.Hops {
|
|
if err := serializeHop(w, h); err != nil {
|
|
return err
|
|
}
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// DeserializeRoute deserializes a route.
|
|
func DeserializeRoute(r io.Reader) (route.Route, error) {
|
|
rt := route.Route{}
|
|
if err := ReadElements(r,
|
|
&rt.TotalTimeLock, &rt.TotalAmount,
|
|
); err != nil {
|
|
return rt, err
|
|
}
|
|
|
|
var pub []byte
|
|
if err := ReadElements(r, &pub); err != nil {
|
|
return rt, err
|
|
}
|
|
copy(rt.SourcePubKey[:], pub)
|
|
|
|
var numHops uint32
|
|
if err := ReadElements(r, &numHops); err != nil {
|
|
return rt, err
|
|
}
|
|
|
|
var hops []*route.Hop
|
|
for i := uint32(0); i < numHops; i++ {
|
|
hop, err := deserializeHop(r)
|
|
if err != nil {
|
|
return rt, err
|
|
}
|
|
hops = append(hops, hop)
|
|
}
|
|
rt.Hops = hops
|
|
|
|
return rt, nil
|
|
}
|