mirror of
https://github.com/lightningnetwork/lnd.git
synced 2024-11-19 18:10:34 +01:00
726c8b2301
This can be used in at least one place in the notifiers to improve efficiency and reduce complexity.
87 lines
2.6 KiB
Go
87 lines
2.6 KiB
Go
package chainntnfs
|
|
|
|
import (
|
|
"container/list"
|
|
)
|
|
|
|
// ConcurrentQueue is a concurrent-safe FIFO queue with unbounded capacity.
|
|
// Clients interact with the queue by pushing items into the in channel and
|
|
// popping items from the out channel. There is a goroutine that manages moving
|
|
// items from the in channel to the out channel in the correct order that must
|
|
// be started by calling Start().
|
|
type ConcurrentQueue struct {
|
|
chanIn chan interface{}
|
|
chanOut chan interface{}
|
|
quit chan struct{}
|
|
overflow *list.List
|
|
}
|
|
|
|
// NewConcurrentQueue constructs a ConcurrentQueue. The bufferSize parameter is
|
|
// the capacity of the output channel. When the size of the queue is below this
|
|
// threshold, pushes do not incur the overhead of the less efficient overflow
|
|
// structure.
|
|
func NewConcurrentQueue(bufferSize int) *ConcurrentQueue {
|
|
return &ConcurrentQueue{
|
|
chanIn: make(chan interface{}),
|
|
chanOut: make(chan interface{}, bufferSize),
|
|
quit: make(chan struct{}),
|
|
overflow: list.New(),
|
|
}
|
|
}
|
|
|
|
// ChanIn returns a channel that can be used to push new items into the queue.
|
|
func (cq *ConcurrentQueue) ChanIn() chan<- interface{} {
|
|
return cq.chanIn
|
|
}
|
|
|
|
// ChanOut returns a channel that can be used to pop items from the queue.
|
|
func (cq *ConcurrentQueue) ChanOut() <-chan interface{} {
|
|
return cq.chanOut
|
|
}
|
|
|
|
// Start begins a goroutine that manages moving items from the in channel to the
|
|
// out channel. The queue tries to move items directly to the out channel
|
|
// minimize overhead, but if the out channel is full it pushes items to an
|
|
// overflow queue. This must be called before using the queue.
|
|
func (cq *ConcurrentQueue) Start() {
|
|
go func() {
|
|
for {
|
|
nextElement := cq.overflow.Front()
|
|
if nextElement == nil {
|
|
// Overflow queue is empty so incoming items can be pushed
|
|
// directly to the output channel. If output channel is full
|
|
// though, push to overflow.
|
|
select {
|
|
case item := <-cq.chanIn:
|
|
select {
|
|
case cq.chanOut <- item:
|
|
// Optimistically push directly to chanOut
|
|
default:
|
|
cq.overflow.PushBack(item)
|
|
}
|
|
case <-cq.quit:
|
|
return
|
|
}
|
|
} else {
|
|
// Overflow queue is not empty, so any new items get pushed to
|
|
// the back to preserve order.
|
|
select {
|
|
case item := <-cq.chanIn:
|
|
cq.overflow.PushBack(item)
|
|
case cq.chanOut <- nextElement.Value:
|
|
cq.overflow.Remove(nextElement)
|
|
case <-cq.quit:
|
|
return
|
|
}
|
|
}
|
|
}
|
|
}()
|
|
}
|
|
|
|
// Stop ends the goroutine that moves items from the in channel to the out
|
|
// channel. This does not clear the queue state, so the queue can be restarted
|
|
// without dropping items.
|
|
func (cq *ConcurrentQueue) Stop() {
|
|
cq.quit <- struct{}{}
|
|
}
|