mirror of
https://github.com/lightningnetwork/lnd.git
synced 2024-11-19 01:43:16 +01:00
247c1d8dc8
In this commit, we increase the max message size for the ws proxy. We have a similar setting for the normal gRPC server which was tuned to be able to support decoding `GetNetworkInfo` as the channel graph got larger. We keep the default buffer size of 64 KB, but allow that to be expanded to up to 4 MB (current value) to decode larger messages. One alternative would be to modify the `Split` function to break up larger lines into smaller ones. We'd need to double check that the libraries at a higher level of abstraction can handle the chunks. The scan function would look something like: ```go splitFunc := func(data []byte, eof bool) (int, []byte, error) { if len(data) >= chunkSize { return chunkSize, data[:chunkSize], nil } return bufio.ScanLines(data, eof)) } scanner.Split(splitFunc) ```
524 lines
15 KiB
Go
524 lines
15 KiB
Go
// The code in this file is a heavily modified version of
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// https://github.com/tmc/grpc-websocket-proxy/
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package lnrpc
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import (
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"bufio"
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"io"
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"net/http"
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"net/textproto"
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"regexp"
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"strings"
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"time"
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"github.com/btcsuite/btclog"
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"github.com/gorilla/websocket"
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"golang.org/x/net/context"
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)
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const (
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// MethodOverrideParam is the GET query parameter that specifies what
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// HTTP request method should be used for the forwarded REST request.
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// This is necessary because the WebSocket API specifies that a
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// handshake request must always be done through a GET request.
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MethodOverrideParam = "method"
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// HeaderWebSocketProtocol is the name of the WebSocket protocol
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// exchange header field that we use to transport additional header
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// fields.
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HeaderWebSocketProtocol = "Sec-Websocket-Protocol"
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// WebSocketProtocolDelimiter is the delimiter we use between the
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// additional header field and its value. We use the plus symbol because
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// the default delimiters aren't allowed in the protocol names.
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WebSocketProtocolDelimiter = "+"
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// PingContent is the content of the ping message we send out. This is
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// an arbitrary non-empty message that has no deeper meaning but should
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// be sent back by the client in the pong message.
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PingContent = "are you there?"
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// MaxWsMsgSize is the largest websockets message we'll attempt to
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// decode in the gRPC <-> WS proxy. gRPC has a similar setting used
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// elsewhere.
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MaxWsMsgSize = 4 * 1024 * 1024
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)
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var (
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// defaultHeadersToForward is a map of all HTTP header fields that are
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// forwarded by default. The keys must be in the canonical MIME header
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// format.
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defaultHeadersToForward = map[string]bool{
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"Origin": true,
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"Referer": true,
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"Grpc-Metadata-Macaroon": true,
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}
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// defaultProtocolsToAllow are additional header fields that we allow
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// to be transported inside of the Sec-Websocket-Protocol field to be
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// forwarded to the backend.
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defaultProtocolsToAllow = map[string]bool{
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"Grpc-Metadata-Macaroon": true,
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}
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// DefaultPingInterval is the default number of seconds to wait between
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// sending ping requests.
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DefaultPingInterval = time.Second * 30
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// DefaultPongWait is the maximum duration we wait for a pong response
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// to a ping we sent before we assume the connection died.
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DefaultPongWait = time.Second * 5
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)
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// NewWebSocketProxy attempts to expose the underlying handler as a response-
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// streaming WebSocket stream with newline-delimited JSON as the content
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// encoding. If pingInterval is a non-zero duration, a ping message will be
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// sent out periodically and a pong response message is expected from the
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// client. The clientStreamingURIs parameter can hold a list of all patterns
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// for URIs that are mapped to client-streaming RPC methods. We need to keep
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// track of those to make sure we initialize the request body correctly for the
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// underlying grpc-gateway library.
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func NewWebSocketProxy(h http.Handler, logger btclog.Logger,
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pingInterval, pongWait time.Duration,
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clientStreamingURIs []*regexp.Regexp) http.Handler {
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p := &WebsocketProxy{
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backend: h,
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logger: logger,
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upgrader: &websocket.Upgrader{
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ReadBufferSize: 1024,
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WriteBufferSize: 1024,
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CheckOrigin: func(r *http.Request) bool {
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return true
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},
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},
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clientStreamingURIs: clientStreamingURIs,
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}
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if pingInterval > 0 && pongWait > 0 {
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p.pingInterval = pingInterval
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p.pongWait = pongWait
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}
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return p
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}
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// WebsocketProxy provides websocket transport upgrade to compatible endpoints.
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type WebsocketProxy struct {
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backend http.Handler
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logger btclog.Logger
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upgrader *websocket.Upgrader
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// clientStreamingURIs holds a list of all patterns for URIs that are
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// mapped to client-streaming RPC methods. We need to keep track of
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// those to make sure we initialize the request body correctly for the
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// underlying grpc-gateway library.
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clientStreamingURIs []*regexp.Regexp
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pingInterval time.Duration
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pongWait time.Duration
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}
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// pingPongEnabled returns true if a ping interval is set to enable sending and
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// expecting regular ping/pong messages.
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func (p *WebsocketProxy) pingPongEnabled() bool {
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return p.pingInterval > 0 && p.pongWait > 0
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}
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// ServeHTTP handles the incoming HTTP request. If the request is an
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// "upgradeable" WebSocket request (identified by header fields), then the
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// WS proxy handles the request. Otherwise the request is passed directly to the
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// underlying REST proxy.
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func (p *WebsocketProxy) ServeHTTP(w http.ResponseWriter, r *http.Request) {
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if !websocket.IsWebSocketUpgrade(r) {
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p.backend.ServeHTTP(w, r)
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return
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}
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p.upgradeToWebSocketProxy(w, r)
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}
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// upgradeToWebSocketProxy upgrades the incoming request to a WebSocket, reads
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// one incoming message then streams all responses until either the client or
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// server quit the connection.
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func (p *WebsocketProxy) upgradeToWebSocketProxy(w http.ResponseWriter,
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r *http.Request) {
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conn, err := p.upgrader.Upgrade(w, r, nil)
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if err != nil {
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p.logger.Errorf("error upgrading websocket:", err)
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return
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}
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defer func() {
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err := conn.Close()
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if err != nil && !IsClosedConnError(err) {
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p.logger.Errorf("WS: error closing upgraded conn: %v",
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err)
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}
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}()
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ctx, cancelFn := context.WithCancel(r.Context())
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defer cancelFn()
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requestForwarder := newRequestForwardingReader()
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request, err := http.NewRequestWithContext(
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ctx, r.Method, r.URL.String(), requestForwarder,
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)
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if err != nil {
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p.logger.Errorf("WS: error preparing request:", err)
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return
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}
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// Allow certain headers to be forwarded, either from source headers
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// or the special Sec-Websocket-Protocol header field.
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forwardHeaders(r.Header, request.Header)
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// Also allow the target request method to be overwritten, as all
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// WebSocket establishment calls MUST be GET requests.
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if m := r.URL.Query().Get(MethodOverrideParam); m != "" {
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request.Method = m
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}
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// Is this a call to a client-streaming RPC method?
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clientStreaming := false
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for _, pattern := range p.clientStreamingURIs {
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if pattern.MatchString(r.URL.Path) {
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clientStreaming = true
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}
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}
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responseForwarder := newResponseForwardingWriter()
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go func() {
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<-ctx.Done()
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responseForwarder.Close()
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requestForwarder.CloseWriter()
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}()
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go func() {
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defer cancelFn()
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p.backend.ServeHTTP(responseForwarder, request)
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}()
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// Read loop: Take messages from websocket and write them to the payload
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// channel. This needs to be its own goroutine because for non-client
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// streaming RPCs, the requestForwarder.Write() in the second goroutine
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// will block until the request has fully completed. But for the ping/
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// pong handler to work, we need to have an active call to
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// conn.ReadMessage() going on. So we make sure we have such an active
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// call by starting a second read as soon as the first one has
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// completed.
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payloadChannel := make(chan []byte, 1)
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go func() {
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defer cancelFn()
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defer close(payloadChannel)
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for {
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select {
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case <-ctx.Done():
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return
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default:
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}
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_, payload, err := conn.ReadMessage()
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if err != nil {
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if IsClosedConnError(err) {
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p.logger.Tracef("WS: socket "+
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"closed: %v", err)
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return
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}
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p.logger.Errorf("error reading message: %v",
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err)
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return
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}
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select {
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case payloadChannel <- payload:
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case <-ctx.Done():
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return
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}
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}
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}()
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// Forward loop: Take messages from the incoming payload channel and
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// write them to the http request.
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go func() {
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defer cancelFn()
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for {
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var payload []byte
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select {
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case <-ctx.Done():
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return
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case newPayload, more := <-payloadChannel:
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if !more {
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p.logger.Infof("WS: incoming payload " +
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"chan closed")
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return
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}
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payload = newPayload
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}
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_, err := requestForwarder.Write(payload)
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if err != nil {
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p.logger.Errorf("WS: error writing message "+
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"to upstream http server: %v", err)
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return
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}
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_, _ = requestForwarder.Write([]byte{'\n'})
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// The grpc-gateway library uses a different request
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// reader depending on whether it is a client streaming
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// RPC or not. For a non-streaming request we need to
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// close with EOF to signal the request was completed.
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if !clientStreaming {
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requestForwarder.CloseWriter()
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}
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}
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}()
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// Ping write loop: Send a ping message regularly if ping/pong is
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// enabled.
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if p.pingPongEnabled() {
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// We'll send out our first ping in pingInterval. So the initial
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// deadline is that interval plus the time we allow for a
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// response to be sent.
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initialDeadline := time.Now().Add(p.pingInterval + p.pongWait)
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_ = conn.SetReadDeadline(initialDeadline)
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// Whenever a pong message comes in, we extend the deadline
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// until the next read is expected by the interval plus pong
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// wait time. Since we can never _reach_ any of the deadlines,
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// we also have to advance the deadline for the next expected
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// write to happen, in case the next thing we actually write is
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// the next ping.
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conn.SetPongHandler(func(appData string) error {
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nextDeadline := time.Now().Add(
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p.pingInterval + p.pongWait,
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)
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_ = conn.SetReadDeadline(nextDeadline)
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_ = conn.SetWriteDeadline(nextDeadline)
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return nil
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})
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go func() {
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ticker := time.NewTicker(p.pingInterval)
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defer ticker.Stop()
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for {
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select {
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case <-ctx.Done():
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p.logger.Debug("WS: ping loop done")
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return
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case <-ticker.C:
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// Writing the ping shouldn't take any
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// longer than we'll wait for a response
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// in the first place.
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writeDeadline := time.Now().Add(
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p.pongWait,
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)
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err := conn.WriteControl(
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websocket.PingMessage,
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[]byte(PingContent),
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writeDeadline,
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)
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if err != nil {
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p.logger.Warnf("WS: could not "+
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"send ping message: %v",
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err)
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return
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}
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}
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}
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}()
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}
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// Write loop: Take messages from the response forwarder and write them
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// to the WebSocket.
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for responseForwarder.Scan() {
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if len(responseForwarder.Bytes()) == 0 {
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p.logger.Errorf("WS: empty scan: %v",
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responseForwarder.Err())
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continue
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}
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err := conn.WriteMessage(
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websocket.TextMessage, responseForwarder.Bytes(),
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)
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if err != nil {
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p.logger.Errorf("WS: error writing message: %v", err)
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return
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}
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}
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if err := responseForwarder.Err(); err != nil && !IsClosedConnError(err) {
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p.logger.Errorf("WS: scanner err: %v", err)
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}
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}
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// forwardHeaders forwards certain allowed header fields from the source request
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// to the target request. Because browsers are limited in what header fields
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// they can send on the WebSocket setup call, we also allow additional fields to
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// be transported in the special Sec-Websocket-Protocol field.
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func forwardHeaders(source, target http.Header) {
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// Forward allowed header fields directly.
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for header := range source {
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headerName := textproto.CanonicalMIMEHeaderKey(header)
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forward, ok := defaultHeadersToForward[headerName]
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if ok && forward {
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target.Set(headerName, source.Get(header))
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}
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}
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// Browser aren't allowed to set custom header fields on WebSocket
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// requests. We need to allow them to submit the macaroon as a WS
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// protocol, which is the only allowed header. Set any "protocols" we
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// declare valid as header fields on the forwarded request.
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protocol := source.Get(HeaderWebSocketProtocol)
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for key := range defaultProtocolsToAllow {
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if strings.HasPrefix(protocol, key) {
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// The format is "<protocol name>+<value>". We know the
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// protocol string starts with the name so we only need
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// to set the value.
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values := strings.Split(
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protocol, WebSocketProtocolDelimiter,
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)
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target.Set(key, values[1])
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}
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}
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}
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// newRequestForwardingReader creates a new request forwarding pipe.
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func newRequestForwardingReader() *requestForwardingReader {
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r, w := io.Pipe()
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return &requestForwardingReader{
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Reader: r,
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Writer: w,
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pipeR: r,
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pipeW: w,
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}
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}
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// requestForwardingReader is a wrapper around io.Pipe that embeds both the
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// io.Reader and io.Writer interface and can be closed.
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type requestForwardingReader struct {
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io.Reader
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io.Writer
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pipeR *io.PipeReader
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pipeW *io.PipeWriter
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}
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// CloseWriter closes the underlying pipe writer.
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func (r *requestForwardingReader) CloseWriter() {
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_ = r.pipeW.CloseWithError(io.EOF)
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}
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// newResponseForwardingWriter creates a new http.ResponseWriter that intercepts
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// what's written to it and presents it through a bufio.Scanner interface.
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func newResponseForwardingWriter() *responseForwardingWriter {
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r, w := io.Pipe()
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scanner := bufio.NewScanner(r)
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// We pass in a custom buffer for the bufio scanner to use. We'll keep
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// with a normal 64KB buffer, but allow a larger max message size,
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// which may cause buffer expansion when needed.
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buf := make([]byte, 0, bufio.MaxScanTokenSize)
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scanner.Buffer(buf, MaxWsMsgSize)
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return &responseForwardingWriter{
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Writer: w,
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Scanner: scanner,
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pipeR: r,
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pipeW: w,
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header: http.Header{},
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closed: make(chan bool, 1),
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}
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}
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// responseForwardingWriter is a type that implements the http.ResponseWriter
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// interface but internally forwards what's written to the writer through a pipe
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// so it can easily be read again through the bufio.Scanner interface.
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type responseForwardingWriter struct {
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io.Writer
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*bufio.Scanner
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pipeR *io.PipeReader
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pipeW *io.PipeWriter
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header http.Header
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code int
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closed chan bool
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}
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// Write writes the given bytes to the internal pipe.
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//
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// NOTE: This is part of the http.ResponseWriter interface.
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func (w *responseForwardingWriter) Write(b []byte) (int, error) {
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return w.Writer.Write(b)
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}
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// Header returns the HTTP header fields intercepted so far.
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//
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// NOTE: This is part of the http.ResponseWriter interface.
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func (w *responseForwardingWriter) Header() http.Header {
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return w.header
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}
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// WriteHeader indicates that the header part of the response is now finished
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// and sets the response code.
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//
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// NOTE: This is part of the http.ResponseWriter interface.
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func (w *responseForwardingWriter) WriteHeader(code int) {
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w.code = code
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}
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// CloseNotify returns a channel that indicates if a connection was closed.
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//
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// NOTE: This is part of the http.CloseNotifier interface.
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func (w *responseForwardingWriter) CloseNotify() <-chan bool {
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return w.closed
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}
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// Flush empties all buffers. We implement this to indicate to our backend that
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// we support flushing our content. There is no actual implementation because
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// all writes happen immediately, there is no internal buffering.
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//
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// NOTE: This is part of the http.Flusher interface.
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func (w *responseForwardingWriter) Flush() {}
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func (w *responseForwardingWriter) Close() {
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_ = w.pipeR.CloseWithError(io.EOF)
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_ = w.pipeW.CloseWithError(io.EOF)
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w.closed <- true
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}
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// IsClosedConnError is a helper function that returns true if the given error
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// is an error indicating we are using a closed connection.
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func IsClosedConnError(err error) bool {
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if err == nil {
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return false
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}
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if err == http.ErrServerClosed {
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return true
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}
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str := err.Error()
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if strings.Contains(str, "use of closed network connection") {
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return true
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}
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if strings.Contains(str, "closed pipe") {
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return true
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}
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if strings.Contains(str, "broken pipe") {
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return true
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}
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if strings.Contains(str, "connection reset by peer") {
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return true
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}
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return websocket.IsCloseError(
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err, websocket.CloseNormalClosure, websocket.CloseGoingAway,
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)
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}
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