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5a48568806
Rename fuzz test functions to use CamelCase.
702 lines
20 KiB
Go
702 lines
20 KiB
Go
package brontide
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import (
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"bytes"
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"encoding/hex"
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"math"
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"testing"
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"github.com/btcsuite/btcd/btcec/v2"
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"github.com/davecgh/go-spew/spew"
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"github.com/lightningnetwork/lnd/keychain"
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)
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var (
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initBytes = []byte{
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0x81, 0xb6, 0x37, 0xd8, 0xfc, 0xd2, 0xc6, 0xda,
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0x63, 0x59, 0xe6, 0x96, 0x31, 0x13, 0xa1, 0x17,
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0xd, 0xe7, 0x95, 0xe4, 0xb7, 0x25, 0xb8, 0x4d,
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0x1e, 0xb, 0x4c, 0xfd, 0x9e, 0xc5, 0x8c, 0xe9,
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}
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respBytes = []byte{
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0xaa, 0xb6, 0x37, 0xd9, 0xfc, 0xd2, 0xc6, 0xda,
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0x63, 0x59, 0xe6, 0x99, 0x31, 0x13, 0xa1, 0x17,
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0xd, 0xe7, 0x95, 0xe9, 0xb7, 0x25, 0xb8, 0x4d,
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0x1e, 0xb, 0x4c, 0xf9, 0x9e, 0xc5, 0x8c, 0xe9,
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}
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// Returns the initiator's ephemeral private key.
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initEphemeral = EphemeralGenerator(func() (*btcec.PrivateKey, error) {
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e := "121212121212121212121212121212121212121212121212121212" +
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"1212121212"
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eBytes, err := hex.DecodeString(e)
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if err != nil {
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return nil, err
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}
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priv, _ := btcec.PrivKeyFromBytes(eBytes)
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return priv, nil
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})
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// Returns the responder's ephemeral private key.
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respEphemeral = EphemeralGenerator(func() (*btcec.PrivateKey, error) {
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e := "222222222222222222222222222222222222222222222222222" +
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"2222222222222"
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eBytes, err := hex.DecodeString(e)
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if err != nil {
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return nil, err
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}
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priv, _ := btcec.PrivKeyFromBytes(eBytes)
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return priv, nil
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})
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)
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// completeHandshake takes two brontide machines (initiator, responder)
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// and completes the brontide handshake between them. If any part of the
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// handshake fails, this function will panic.
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func completeHandshake(initiator, responder *Machine, t *testing.T) {
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if err := handshake(initiator, responder); err != nil {
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nilAndPanic(initiator, responder, err, t)
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}
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}
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// handshake actually completes the brontide handshake and bubbles up
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// an error to the calling function.
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func handshake(initiator, responder *Machine) error {
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// Generate ActOne and send to the responder.
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actOne, err := initiator.GenActOne()
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if err != nil {
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return err
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}
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if err := responder.RecvActOne(actOne); err != nil {
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return err
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}
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// Generate ActTwo and send to initiator.
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actTwo, err := responder.GenActTwo()
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if err != nil {
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return err
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}
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if err := initiator.RecvActTwo(actTwo); err != nil {
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return err
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}
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// Generate ActThree and send to responder.
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actThree, err := initiator.GenActThree()
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if err != nil {
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return err
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}
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return responder.RecvActThree(actThree)
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}
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// nilAndPanic first nils the initiator and responder's Curve fields and then
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// panics.
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func nilAndPanic(initiator, responder *Machine, err error, t *testing.T) {
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t.Fatalf("error: %v, initiator: %v, responder: %v", err,
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spew.Sdump(initiator), spew.Sdump(responder))
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}
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// getBrontideMachines returns two brontide machines that use random keys
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// everywhere.
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func getBrontideMachines() (*Machine, *Machine) {
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initPriv, _ := btcec.NewPrivateKey()
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respPriv, _ := btcec.NewPrivateKey()
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respPub := (respPriv.PubKey())
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initPrivECDH := &keychain.PrivKeyECDH{PrivKey: initPriv}
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respPrivECDH := &keychain.PrivKeyECDH{PrivKey: respPriv}
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initiator := NewBrontideMachine(true, initPrivECDH, respPub)
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responder := NewBrontideMachine(false, respPrivECDH, nil)
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return initiator, responder
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}
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// getStaticBrontideMachines returns two brontide machines that use static keys
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// everywhere.
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func getStaticBrontideMachines() (*Machine, *Machine) {
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initPriv, _ := btcec.PrivKeyFromBytes(initBytes)
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respPriv, respPub := btcec.PrivKeyFromBytes(respBytes)
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initPrivECDH := &keychain.PrivKeyECDH{PrivKey: initPriv}
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respPrivECDH := &keychain.PrivKeyECDH{PrivKey: respPriv}
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initiator := NewBrontideMachine(
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true, initPrivECDH, respPub, initEphemeral,
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)
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responder := NewBrontideMachine(
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false, respPrivECDH, nil, respEphemeral,
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)
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return initiator, responder
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}
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// FuzzRandomActOne fuzz tests ActOne in the brontide handshake.
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func FuzzRandomActOne(f *testing.F) {
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f.Fuzz(func(t *testing.T, data []byte) {
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// Check if data is large enough.
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if len(data) < ActOneSize {
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return
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}
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// This will return brontide machines with random keys.
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_, responder := getBrontideMachines()
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// Copy data into [ActOneSize]byte.
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var actOne [ActOneSize]byte
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copy(actOne[:], data)
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// Responder receives ActOne, should fail on the MAC check.
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if err := responder.RecvActOne(actOne); err == nil {
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nilAndPanic(nil, responder, nil, t)
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}
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})
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}
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// FuzzRandomActThree fuzz tests ActThree in the brontide handshake.
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func FuzzRandomActThree(f *testing.F) {
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f.Fuzz(func(t *testing.T, data []byte) {
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// Check if data is large enough.
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if len(data) < ActThreeSize {
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return
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}
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// This will return brontide machines with random keys.
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initiator, responder := getBrontideMachines()
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// Generate ActOne and send to the responder.
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actOne, err := initiator.GenActOne()
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if err != nil {
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nilAndPanic(initiator, responder, err, t)
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}
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// Receiving ActOne should succeed, so we panic on error.
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if err := responder.RecvActOne(actOne); err != nil {
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nilAndPanic(initiator, responder, err, t)
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}
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// Generate ActTwo - this is not sent to the initiator because
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// nothing is done with the initiator after this point and it
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// would slow down fuzzing. GenActTwo needs to be called to set
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// the appropriate state in the responder machine.
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_, err = responder.GenActTwo()
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if err != nil {
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nilAndPanic(initiator, responder, err, t)
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}
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// Copy data into [ActThreeSize]byte.
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var actThree [ActThreeSize]byte
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copy(actThree[:], data)
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// Responder receives ActThree, should fail on the MAC check.
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if err := responder.RecvActThree(actThree); err == nil {
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nilAndPanic(initiator, responder, nil, t)
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}
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})
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}
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// FuzzRandomActTwo fuzz tests ActTwo in the brontide handshake.
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func FuzzRandomActTwo(f *testing.F) {
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f.Fuzz(func(t *testing.T, data []byte) {
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// Check if data is large enough.
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if len(data) < ActTwoSize {
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return
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}
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// This will return brontide machines with random keys.
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initiator, _ := getBrontideMachines()
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// Generate ActOne - this isn't sent to the responder because
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// nothing is done with the responder machine and this would
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// slow down fuzzing. GenActOne needs to be called to set the
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// appropriate state in the initiator machine.
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_, err := initiator.GenActOne()
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if err != nil {
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nilAndPanic(initiator, nil, err, t)
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}
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// Copy data into [ActTwoSize]byte.
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var actTwo [ActTwoSize]byte
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copy(actTwo[:], data)
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// Initiator receives ActTwo, should fail.
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if err := initiator.RecvActTwo(actTwo); err == nil {
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nilAndPanic(initiator, nil, nil, t)
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}
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})
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}
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// FuzzRandomInitDecrypt fuzz tests decrypting arbitrary data with the
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// initiator.
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func FuzzRandomInitDecrypt(f *testing.F) {
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f.Fuzz(func(t *testing.T, data []byte) {
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// This will return brontide machines with random keys.
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initiator, responder := getBrontideMachines()
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// Complete the brontide handshake.
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completeHandshake(initiator, responder, t)
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// Create a reader with the byte array.
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r := bytes.NewReader(data)
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// Decrypt the encrypted message using ReadMessage w/ initiator
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// machine.
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if _, err := initiator.ReadMessage(r); err == nil {
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nilAndPanic(initiator, responder, nil, t)
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}
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})
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}
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// FuzzRandomInitEncDec fuzz tests round-trip encryption and decryption between
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// the initiator and the responder.
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func FuzzRandomInitEncDec(f *testing.F) {
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f.Fuzz(func(t *testing.T, data []byte) {
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// Ensure that length of message is not greater than max allowed
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// size.
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if len(data) > math.MaxUint16 {
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return
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}
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// This will return brontide machines with random keys.
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initiator, responder := getBrontideMachines()
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// Complete the brontide handshake.
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completeHandshake(initiator, responder, t)
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var b bytes.Buffer
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// Encrypt the message using WriteMessage w/ initiator machine.
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if err := initiator.WriteMessage(data); err != nil {
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nilAndPanic(initiator, responder, err, t)
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}
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// Flush the encrypted message w/ initiator machine.
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if _, err := initiator.Flush(&b); err != nil {
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nilAndPanic(initiator, responder, err, t)
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}
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// Decrypt the ciphertext using ReadMessage w/ responder machine.
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plaintext, err := responder.ReadMessage(&b)
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if err != nil {
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nilAndPanic(initiator, responder, err, t)
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}
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// Check that the decrypted message and the original message are
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// equal.
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if !bytes.Equal(data, plaintext) {
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nilAndPanic(initiator, responder, nil, t)
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}
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})
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}
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// FuzzRandomInitEncrypt fuzz tests the encryption of arbitrary data with the
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// initiator.
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func FuzzRandomInitEncrypt(f *testing.F) {
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f.Fuzz(func(t *testing.T, data []byte) {
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// Ensure that length of message is not greater than max allowed
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// size.
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if len(data) > math.MaxUint16 {
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return
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}
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// This will return brontide machines with random keys.
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initiator, responder := getBrontideMachines()
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// Complete the brontide handshake.
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completeHandshake(initiator, responder, t)
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var b bytes.Buffer
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// Encrypt the message using WriteMessage w/ initiator machine.
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if err := initiator.WriteMessage(data); err != nil {
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nilAndPanic(initiator, responder, err, t)
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}
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// Flush the encrypted message w/ initiator machine.
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if _, err := initiator.Flush(&b); err != nil {
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nilAndPanic(initiator, responder, err, t)
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}
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})
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}
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// FuzzRandomRespDecrypt fuzz tests the decryption of arbitrary data with the
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// responder.
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func FuzzRandomRespDecrypt(f *testing.F) {
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f.Fuzz(func(t *testing.T, data []byte) {
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// This will return brontide machines with random keys.
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initiator, responder := getBrontideMachines()
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// Complete the brontide handshake.
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completeHandshake(initiator, responder, t)
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// Create a reader with the byte array.
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r := bytes.NewReader(data)
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// Decrypt the encrypted message using ReadMessage w/ responder
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// machine.
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if _, err := responder.ReadMessage(r); err == nil {
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nilAndPanic(initiator, responder, nil, t)
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}
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})
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}
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// FuzzRandomRespEncDec fuzz tests round-trip encryption and decryption between
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// the responder and the initiator.
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func FuzzRandomRespEncDec(f *testing.F) {
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f.Fuzz(func(t *testing.T, data []byte) {
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// Ensure that length of message is not greater than max allowed
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// size.
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if len(data) > math.MaxUint16 {
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return
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}
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// This will return brontide machines with random keys.
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initiator, responder := getBrontideMachines()
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// Complete the brontide handshake.
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completeHandshake(initiator, responder, t)
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var b bytes.Buffer
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// Encrypt the message using WriteMessage w/ responder machine.
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if err := responder.WriteMessage(data); err != nil {
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nilAndPanic(initiator, responder, err, t)
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}
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// Flush the encrypted message w/ responder machine.
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if _, err := responder.Flush(&b); err != nil {
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nilAndPanic(initiator, responder, err, t)
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}
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// Decrypt the ciphertext using ReadMessage w/ initiator machine.
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plaintext, err := initiator.ReadMessage(&b)
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if err != nil {
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nilAndPanic(initiator, responder, err, t)
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}
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// Check that the decrypted message and the original message are
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// equal.
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if !bytes.Equal(data, plaintext) {
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nilAndPanic(initiator, responder, nil, t)
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}
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})
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}
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// FuzzRandomRespEncrypt fuzz tests encryption of arbitrary data with the
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// responder.
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func FuzzRandomRespEncrypt(f *testing.F) {
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f.Fuzz(func(t *testing.T, data []byte) {
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// Ensure that length of message is not greater than max allowed
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// size.
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if len(data) > math.MaxUint16 {
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return
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}
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// This will return brontide machines with random keys.
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initiator, responder := getBrontideMachines()
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// Complete the brontide handshake.
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completeHandshake(initiator, responder, t)
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var b bytes.Buffer
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// Encrypt the message using WriteMessage w/ responder machine.
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if err := responder.WriteMessage(data); err != nil {
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nilAndPanic(initiator, responder, err, t)
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}
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// Flush the encrypted message w/ responder machine.
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if _, err := responder.Flush(&b); err != nil {
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nilAndPanic(initiator, responder, err, t)
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}
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})
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}
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// FuzzStaticActOne fuzz tests ActOne in the brontide handshake.
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func FuzzStaticActOne(f *testing.F) {
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f.Fuzz(func(t *testing.T, data []byte) {
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// Check if data is large enough.
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if len(data) < ActOneSize {
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return
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}
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// This will return brontide machines with static keys.
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_, responder := getStaticBrontideMachines()
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// Copy data into [ActOneSize]byte.
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var actOne [ActOneSize]byte
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copy(actOne[:], data)
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// Responder receives ActOne, should fail.
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if err := responder.RecvActOne(actOne); err == nil {
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nilAndPanic(nil, responder, nil, t)
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}
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})
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}
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// FuzzStaticActThree fuzz tests ActThree in the brontide handshake.
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func FuzzStaticActThree(f *testing.F) {
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f.Fuzz(func(t *testing.T, data []byte) {
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// Check if data is large enough.
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if len(data) < ActThreeSize {
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return
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}
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// This will return brontide machines with static keys.
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initiator, responder := getStaticBrontideMachines()
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// Generate ActOne and send to the responder.
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actOne, err := initiator.GenActOne()
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if err != nil {
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nilAndPanic(initiator, responder, err, t)
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}
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// Receiving ActOne should succeed, so we panic on error.
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if err := responder.RecvActOne(actOne); err != nil {
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nilAndPanic(initiator, responder, err, t)
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}
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// Generate ActTwo - this is not sent to the initiator because
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// nothing is done with the initiator after this point and it
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// would slow down fuzzing. GenActTwo needs to be called to set
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// the appropriate state in the responder machine.
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_, err = responder.GenActTwo()
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if err != nil {
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nilAndPanic(initiator, responder, err, t)
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}
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// Copy data into [ActThreeSize]byte.
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var actThree [ActThreeSize]byte
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copy(actThree[:], data)
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// Responder receives ActThree, should fail.
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if err := responder.RecvActThree(actThree); err == nil {
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nilAndPanic(initiator, responder, nil, t)
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}
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})
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}
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// FuzzStaticActTwo fuzz tests ActTwo in the brontide handshake.
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func FuzzStaticActTwo(f *testing.F) {
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f.Fuzz(func(t *testing.T, data []byte) {
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// Check if data is large enough.
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if len(data) < ActTwoSize {
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return
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}
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// This will return brontide machines with static keys.
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initiator, _ := getStaticBrontideMachines()
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// Generate ActOne - this isn't sent to the responder because
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// nothing is done with the responder machine and this would
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// slow down fuzzing. GenActOne needs to be called to set the
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// appropriate state in the initiator machine.
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_, err := initiator.GenActOne()
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if err != nil {
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nilAndPanic(initiator, nil, err, t)
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}
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// Copy data into [ActTwoSize]byte.
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var actTwo [ActTwoSize]byte
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copy(actTwo[:], data)
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// Initiator receives ActTwo, should fail.
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if err := initiator.RecvActTwo(actTwo); err == nil {
|
|
nilAndPanic(initiator, nil, nil, t)
|
|
}
|
|
})
|
|
}
|
|
|
|
// FuzzStaticInitDecrypt fuzz tests the decryption of arbitrary data with the
|
|
// initiator.
|
|
func FuzzStaticInitDecrypt(f *testing.F) {
|
|
f.Fuzz(func(t *testing.T, data []byte) {
|
|
// This will return brontide machines with static keys.
|
|
initiator, responder := getStaticBrontideMachines()
|
|
|
|
// Complete the brontide handshake.
|
|
completeHandshake(initiator, responder, t)
|
|
|
|
// Create a reader with the byte array.
|
|
r := bytes.NewReader(data)
|
|
|
|
// Decrypt the encrypted message using ReadMessage w/ initiator
|
|
// machine.
|
|
if _, err := initiator.ReadMessage(r); err == nil {
|
|
nilAndPanic(initiator, responder, nil, t)
|
|
}
|
|
})
|
|
}
|
|
|
|
// FuzzStaticInitEncDec fuzz tests round-trip encryption and decryption between
|
|
// the initiator and the responder.
|
|
func FuzzStaticInitEncDec(f *testing.F) {
|
|
f.Fuzz(func(t *testing.T, data []byte) {
|
|
// Ensure that length of message is not greater than max allowed
|
|
// size.
|
|
if len(data) > math.MaxUint16 {
|
|
return
|
|
}
|
|
|
|
// This will return brontide machines with static keys.
|
|
initiator, responder := getStaticBrontideMachines()
|
|
|
|
// Complete the brontide handshake.
|
|
completeHandshake(initiator, responder, t)
|
|
|
|
var b bytes.Buffer
|
|
|
|
// Encrypt the message using WriteMessage w/ initiator machine.
|
|
if err := initiator.WriteMessage(data); err != nil {
|
|
nilAndPanic(initiator, responder, err, t)
|
|
}
|
|
|
|
// Flush the encrypted message w/ initiator machine.
|
|
if _, err := initiator.Flush(&b); err != nil {
|
|
nilAndPanic(initiator, responder, err, t)
|
|
}
|
|
|
|
// Decrypt the ciphertext using ReadMessage w/ responder
|
|
// machine.
|
|
plaintext, err := responder.ReadMessage(&b)
|
|
if err != nil {
|
|
nilAndPanic(initiator, responder, err, t)
|
|
}
|
|
|
|
// Check that the decrypted message and the original message are
|
|
// equal.
|
|
if !bytes.Equal(data, plaintext) {
|
|
nilAndPanic(initiator, responder, nil, t)
|
|
}
|
|
})
|
|
}
|
|
|
|
// FuzzStaticInitEncrypt fuzz tests the encryption of arbitrary data with the
|
|
// initiator.
|
|
func FuzzStaticInitEncrypt(f *testing.F) {
|
|
f.Fuzz(func(t *testing.T, data []byte) {
|
|
// Ensure that length of message is not greater than max allowed
|
|
// size.
|
|
if len(data) > math.MaxUint16 {
|
|
return
|
|
}
|
|
|
|
// This will return brontide machines with static keys.
|
|
initiator, responder := getStaticBrontideMachines()
|
|
|
|
// Complete the brontide handshake.
|
|
completeHandshake(initiator, responder, t)
|
|
|
|
var b bytes.Buffer
|
|
|
|
// Encrypt the message using WriteMessage w/ initiator machine.
|
|
if err := initiator.WriteMessage(data); err != nil {
|
|
nilAndPanic(initiator, responder, err, t)
|
|
}
|
|
|
|
// Flush the encrypted message w/ initiator machine.
|
|
if _, err := initiator.Flush(&b); err != nil {
|
|
nilAndPanic(initiator, responder, err, t)
|
|
}
|
|
})
|
|
}
|
|
|
|
// FuzzStaticRespDecrypt fuzz tests the decryption of arbitrary data with the
|
|
// responder.
|
|
func FuzzStaticRespDecrypt(f *testing.F) {
|
|
f.Fuzz(func(t *testing.T, data []byte) {
|
|
// This will return brontide machines with static keys.
|
|
initiator, responder := getStaticBrontideMachines()
|
|
|
|
// Complete the brontide handshake.
|
|
completeHandshake(initiator, responder, t)
|
|
|
|
// Create a reader with the byte array.
|
|
r := bytes.NewReader(data)
|
|
|
|
// Decrypt the encrypted message using ReadMessage w/ responder
|
|
// machine.
|
|
if _, err := responder.ReadMessage(r); err == nil {
|
|
nilAndPanic(initiator, responder, nil, t)
|
|
}
|
|
})
|
|
}
|
|
|
|
// FuzzStaticRespEncDec fuzz tests the round-trip encryption and decryption
|
|
// between the responder and the initiator.
|
|
func FuzzStaticRespEncDec(f *testing.F) {
|
|
f.Fuzz(func(t *testing.T, data []byte) {
|
|
// Ensure that length of message is not greater than max allowed
|
|
// size.
|
|
if len(data) > math.MaxUint16 {
|
|
return
|
|
}
|
|
|
|
// This will return brontide machines with static keys.
|
|
initiator, responder := getStaticBrontideMachines()
|
|
|
|
// Complete the brontide handshake.
|
|
completeHandshake(initiator, responder, t)
|
|
|
|
var b bytes.Buffer
|
|
|
|
// Encrypt the message using WriteMessage w/ responder machine.
|
|
if err := responder.WriteMessage(data); err != nil {
|
|
nilAndPanic(initiator, responder, err, t)
|
|
}
|
|
|
|
// Flush the encrypted message w/ responder machine.
|
|
if _, err := responder.Flush(&b); err != nil {
|
|
nilAndPanic(initiator, responder, err, t)
|
|
}
|
|
|
|
// Decrypt the ciphertext using ReadMessage w/ initiator
|
|
// machine.
|
|
plaintext, err := initiator.ReadMessage(&b)
|
|
if err != nil {
|
|
nilAndPanic(initiator, responder, err, t)
|
|
}
|
|
|
|
// Check that the decrypted message and the original message are
|
|
// equal.
|
|
if !bytes.Equal(data, plaintext) {
|
|
nilAndPanic(initiator, responder, nil, t)
|
|
}
|
|
})
|
|
}
|
|
|
|
// FuzzStaticRespEncrypt fuzz tests the encryption of arbitrary data with the
|
|
// responder.
|
|
func FuzzStaticRespEncrypt(f *testing.F) {
|
|
f.Fuzz(func(t *testing.T, data []byte) {
|
|
// Ensure that length of message is not greater than max allowed
|
|
// size.
|
|
if len(data) > math.MaxUint16 {
|
|
return
|
|
}
|
|
|
|
// This will return brontide machines with static keys.
|
|
initiator, responder := getStaticBrontideMachines()
|
|
|
|
// Complete the brontide handshake.
|
|
completeHandshake(initiator, responder, t)
|
|
|
|
var b bytes.Buffer
|
|
|
|
// Encrypt the message using WriteMessage w/ responder machine.
|
|
if err := responder.WriteMessage(data); err != nil {
|
|
nilAndPanic(initiator, responder, err, t)
|
|
}
|
|
|
|
// Flush the encrypted message w/ responder machine.
|
|
if _, err := responder.Flush(&b); err != nil {
|
|
nilAndPanic(initiator, responder, err, t)
|
|
}
|
|
})
|
|
}
|