mirror of
https://github.com/lightningnetwork/lnd.git
synced 2024-11-19 18:10:34 +01:00
f8a8326141
This commit is created by running the following commands, ```shell find . -name "*.go" -exec sed -i '' 's/\"FundingLocked/\"ChannelReady/g' {} \; find . -name "*.go" -exec sed -i '' 's/FundingLocked\"/ChannelReady\"/g' {} \; find . -name "*.go" -exec sed -i '' 's/\ funding_locked/\ channel_ready/g' {} \; ```
327 lines
9.7 KiB
Go
327 lines
9.7 KiB
Go
// Copyright (c) 2013-2017 The btcsuite developers
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// Copyright (c) 2015-2016 The Decred developers
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// code derived from https://github .com/btcsuite/btcd/blob/master/wire/message.go
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// Copyright (C) 2015-2022 The Lightning Network Developers
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package lnwire
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import (
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"bytes"
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"encoding/binary"
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"fmt"
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"io"
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)
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// MessageType is the unique 2 byte big-endian integer that indicates the type
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// of message on the wire. All messages have a very simple header which
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// consists simply of 2-byte message type. We omit a length field, and checksum
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// as the Lightning Protocol is intended to be encapsulated within a
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// confidential+authenticated cryptographic messaging protocol.
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type MessageType uint16
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// The currently defined message types within this current version of the
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// Lightning protocol.
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const (
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MsgWarning MessageType = 1
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MsgInit = 16
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MsgError = 17
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MsgPing = 18
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MsgPong = 19
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MsgOpenChannel = 32
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MsgAcceptChannel = 33
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MsgFundingCreated = 34
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MsgFundingSigned = 35
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MsgChannelReady = 36
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MsgShutdown = 38
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MsgClosingSigned = 39
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MsgUpdateAddHTLC = 128
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MsgUpdateFulfillHTLC = 130
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MsgUpdateFailHTLC = 131
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MsgCommitSig = 132
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MsgRevokeAndAck = 133
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MsgUpdateFee = 134
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MsgUpdateFailMalformedHTLC = 135
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MsgChannelReestablish = 136
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MsgChannelAnnouncement = 256
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MsgNodeAnnouncement = 257
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MsgChannelUpdate = 258
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MsgAnnounceSignatures = 259
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MsgQueryShortChanIDs = 261
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MsgReplyShortChanIDsEnd = 262
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MsgQueryChannelRange = 263
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MsgReplyChannelRange = 264
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MsgGossipTimestampRange = 265
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)
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// ErrorEncodeMessage is used when failed to encode the message payload.
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func ErrorEncodeMessage(err error) error {
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return fmt.Errorf("failed to encode message to buffer, got %w", err)
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}
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// ErrorWriteMessageType is used when failed to write the message type.
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func ErrorWriteMessageType(err error) error {
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return fmt.Errorf("failed to write message type, got %w", err)
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}
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// ErrorPayloadTooLarge is used when the payload size exceeds the
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// MaxMsgBody.
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func ErrorPayloadTooLarge(size int) error {
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return fmt.Errorf(
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"message payload is too large - encoded %d bytes, "+
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"but maximum message payload is %d bytes",
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size, MaxMsgBody,
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)
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}
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// String return the string representation of message type.
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func (t MessageType) String() string {
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switch t {
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case MsgWarning:
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return "Warning"
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case MsgInit:
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return "Init"
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case MsgOpenChannel:
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return "MsgOpenChannel"
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case MsgAcceptChannel:
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return "MsgAcceptChannel"
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case MsgFundingCreated:
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return "MsgFundingCreated"
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case MsgFundingSigned:
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return "MsgFundingSigned"
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case MsgChannelReady:
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return "ChannelReady"
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case MsgShutdown:
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return "Shutdown"
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case MsgClosingSigned:
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return "ClosingSigned"
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case MsgUpdateAddHTLC:
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return "UpdateAddHTLC"
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case MsgUpdateFailHTLC:
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return "UpdateFailHTLC"
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case MsgUpdateFulfillHTLC:
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return "UpdateFulfillHTLC"
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case MsgCommitSig:
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return "CommitSig"
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case MsgRevokeAndAck:
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return "RevokeAndAck"
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case MsgUpdateFailMalformedHTLC:
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return "UpdateFailMalformedHTLC"
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case MsgChannelReestablish:
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return "ChannelReestablish"
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case MsgError:
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return "Error"
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case MsgChannelAnnouncement:
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return "ChannelAnnouncement"
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case MsgChannelUpdate:
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return "ChannelUpdate"
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case MsgNodeAnnouncement:
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return "NodeAnnouncement"
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case MsgPing:
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return "Ping"
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case MsgAnnounceSignatures:
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return "AnnounceSignatures"
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case MsgPong:
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return "Pong"
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case MsgUpdateFee:
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return "UpdateFee"
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case MsgQueryShortChanIDs:
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return "QueryShortChanIDs"
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case MsgReplyShortChanIDsEnd:
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return "ReplyShortChanIDsEnd"
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case MsgQueryChannelRange:
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return "QueryChannelRange"
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case MsgReplyChannelRange:
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return "ReplyChannelRange"
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case MsgGossipTimestampRange:
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return "GossipTimestampRange"
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default:
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return "<unknown>"
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}
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}
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// UnknownMessage is an implementation of the error interface that allows the
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// creation of an error in response to an unknown message.
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type UnknownMessage struct {
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messageType MessageType
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}
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// Error returns a human readable string describing the error.
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//
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// This is part of the error interface.
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func (u *UnknownMessage) Error() string {
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return fmt.Sprintf("unable to parse message of unknown type: %v",
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u.messageType)
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}
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// Serializable is an interface which defines a lightning wire serializable
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// object.
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type Serializable interface {
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// Decode reads the bytes stream and converts it to the object.
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Decode(io.Reader, uint32) error
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// Encode converts object to the bytes stream and write it into the
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// write buffer.
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Encode(*bytes.Buffer, uint32) error
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}
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// Message is an interface that defines a lightning wire protocol message. The
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// interface is general in order to allow implementing types full control over
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// the representation of its data.
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type Message interface {
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Serializable
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MsgType() MessageType
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}
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// makeEmptyMessage creates a new empty message of the proper concrete type
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// based on the passed message type.
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func makeEmptyMessage(msgType MessageType) (Message, error) {
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var msg Message
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switch msgType {
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case MsgWarning:
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msg = &Warning{}
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case MsgInit:
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msg = &Init{}
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case MsgOpenChannel:
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msg = &OpenChannel{}
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case MsgAcceptChannel:
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msg = &AcceptChannel{}
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case MsgFundingCreated:
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msg = &FundingCreated{}
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case MsgFundingSigned:
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msg = &FundingSigned{}
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case MsgChannelReady:
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msg = &ChannelReady{}
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case MsgShutdown:
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msg = &Shutdown{}
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case MsgClosingSigned:
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msg = &ClosingSigned{}
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case MsgUpdateAddHTLC:
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msg = &UpdateAddHTLC{}
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case MsgUpdateFailHTLC:
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msg = &UpdateFailHTLC{}
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case MsgUpdateFulfillHTLC:
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msg = &UpdateFulfillHTLC{}
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case MsgCommitSig:
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msg = &CommitSig{}
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case MsgRevokeAndAck:
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msg = &RevokeAndAck{}
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case MsgUpdateFee:
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msg = &UpdateFee{}
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case MsgUpdateFailMalformedHTLC:
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msg = &UpdateFailMalformedHTLC{}
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case MsgChannelReestablish:
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msg = &ChannelReestablish{}
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case MsgError:
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msg = &Error{}
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case MsgChannelAnnouncement:
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msg = &ChannelAnnouncement{}
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case MsgChannelUpdate:
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msg = &ChannelUpdate{}
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case MsgNodeAnnouncement:
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msg = &NodeAnnouncement{}
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case MsgPing:
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msg = &Ping{}
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case MsgAnnounceSignatures:
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msg = &AnnounceSignatures{}
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case MsgPong:
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msg = &Pong{}
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case MsgQueryShortChanIDs:
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msg = &QueryShortChanIDs{}
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case MsgReplyShortChanIDsEnd:
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msg = &ReplyShortChanIDsEnd{}
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case MsgQueryChannelRange:
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msg = &QueryChannelRange{}
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case MsgReplyChannelRange:
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msg = &ReplyChannelRange{}
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case MsgGossipTimestampRange:
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msg = &GossipTimestampRange{}
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default:
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// If the message is not within our custom range and has not
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// specifically been overridden, return an unknown message.
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//
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// Note that we do not allow custom message overrides to replace
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// known message types, only protocol messages that are not yet
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// known to lnd.
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if msgType < CustomTypeStart && !IsCustomOverride(msgType) {
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return nil, &UnknownMessage{msgType}
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}
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msg = &Custom{
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Type: msgType,
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}
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}
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return msg, nil
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}
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// WriteMessage writes a lightning Message to a buffer including the necessary
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// header information and returns the number of bytes written. If any error is
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// encountered, the buffer passed will be reset to its original state since we
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// don't want any broken bytes left. In other words, no bytes will be written
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// if there's an error. Either all or none of the message bytes will be written
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// to the buffer.
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//
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// NOTE: this method is not concurrent safe.
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func WriteMessage(buf *bytes.Buffer, msg Message, pver uint32) (int, error) {
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// Record the size of the bytes already written in buffer.
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oldByteSize := buf.Len()
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// cleanBrokenBytes is a helper closure that helps reset the buffer to
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// its original state. It truncates all the bytes written in current
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// scope.
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var cleanBrokenBytes = func(b *bytes.Buffer) int {
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b.Truncate(oldByteSize)
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return 0
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}
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// Write the message type.
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var mType [2]byte
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binary.BigEndian.PutUint16(mType[:], uint16(msg.MsgType()))
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msgTypeBytes, err := buf.Write(mType[:])
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if err != nil {
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return cleanBrokenBytes(buf), ErrorWriteMessageType(err)
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}
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// Use the write buffer to encode our message.
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if err := msg.Encode(buf, pver); err != nil {
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return cleanBrokenBytes(buf), ErrorEncodeMessage(err)
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}
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// Enforce maximum overall message payload. The write buffer now has
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// the size of len(originalBytes) + len(payload) + len(type). We want
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// to enforce the payload here, so we subtract it by the length of the
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// type and old bytes.
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lenp := buf.Len() - oldByteSize - msgTypeBytes
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if lenp > MaxMsgBody {
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return cleanBrokenBytes(buf), ErrorPayloadTooLarge(lenp)
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}
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return buf.Len() - oldByteSize, nil
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}
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// ReadMessage reads, validates, and parses the next Lightning message from r
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// for the provided protocol version.
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func ReadMessage(r io.Reader, pver uint32) (Message, error) {
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// First, we'll read out the first two bytes of the message so we can
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// create the proper empty message.
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var mType [2]byte
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if _, err := io.ReadFull(r, mType[:]); err != nil {
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return nil, err
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}
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msgType := MessageType(binary.BigEndian.Uint16(mType[:]))
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// Now that we know the target message type, we can create the proper
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// empty message type and decode the message into it.
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msg, err := makeEmptyMessage(msgType)
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if err != nil {
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return nil, err
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}
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if err := msg.Decode(r, pver); err != nil {
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return nil, err
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}
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return msg, nil
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}
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