mirror of
https://github.com/lightningnetwork/lnd.git
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893 lines
28 KiB
Go
893 lines
28 KiB
Go
package brontide
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import (
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"crypto/cipher"
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"crypto/sha256"
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"encoding/binary"
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"errors"
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"fmt"
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"io"
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"math"
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"time"
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"golang.org/x/crypto/chacha20poly1305"
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"golang.org/x/crypto/hkdf"
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"github.com/btcsuite/btcd/btcec"
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)
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const (
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// protocolName is the precise instantiation of the Noise protocol
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// handshake at the center of Brontide. This value will be used as part
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// of the prologue. If the initiator and responder aren't using the
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// exact same string for this value, along with prologue of the Bitcoin
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// network, then the initial handshake will fail.
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protocolName = "Noise_XK_secp256k1_ChaChaPoly_SHA256"
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// macSize is the length in bytes of the tags generated by poly1305.
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macSize = 16
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// lengthHeaderSize is the number of bytes used to prefix encode the
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// length of a message payload.
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lengthHeaderSize = 2
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// encHeaderSize is the number of bytes required to hold an encrypted
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// header and it's MAC.
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encHeaderSize = lengthHeaderSize + macSize
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// keyRotationInterval is the number of messages sent on a single
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// cipher stream before the keys are rotated forwards.
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keyRotationInterval = 1000
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// handshakeReadTimeout is a read timeout that will be enforced when
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// waiting for data payloads during the various acts of Brontide. If
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// the remote party fails to deliver the proper payload within this
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// time frame, then we'll fail the connection.
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handshakeReadTimeout = time.Second * 5
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)
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var (
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// ErrMaxMessageLengthExceeded is returned when a message to be written to
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// the cipher session exceeds the maximum allowed message payload.
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ErrMaxMessageLengthExceeded = errors.New("the generated payload exceeds " +
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"the max allowed message length of (2^16)-1")
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// ErrMessageNotFlushed signals that the connection cannot accept a new
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// message because the prior message has not been fully flushed.
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ErrMessageNotFlushed = errors.New("prior message not flushed")
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// lightningPrologue is the noise prologue that is used to initialize
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// the brontide noise handshake.
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lightningPrologue = []byte("lightning")
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// ephemeralGen is the default ephemeral key generator, used to derive a
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// unique ephemeral key for each brontide handshake.
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ephemeralGen = func() (*btcec.PrivateKey, error) {
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return btcec.NewPrivateKey(btcec.S256())
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}
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)
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// TODO(roasbeef): free buffer pool?
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// ecdh performs an ECDH operation between pub and priv. The returned value is
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// the sha256 of the compressed shared point.
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func ecdh(pub *btcec.PublicKey, priv *btcec.PrivateKey) []byte {
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s := &btcec.PublicKey{}
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x, y := btcec.S256().ScalarMult(pub.X, pub.Y, priv.D.Bytes())
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s.X = x
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s.Y = y
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h := sha256.Sum256(s.SerializeCompressed())
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return h[:]
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}
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// cipherState encapsulates the state for the AEAD which will be used to
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// encrypt+authenticate any payloads sent during the handshake, and messages
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// sent once the handshake has completed.
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type cipherState struct {
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// nonce is the nonce passed into the chacha20-poly1305 instance for
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// encryption+decryption. The nonce is incremented after each successful
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// encryption/decryption.
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//
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// TODO(roasbeef): this should actually be 96 bit
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nonce uint64
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// secretKey is the shared symmetric key which will be used to
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// instantiate the cipher.
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//
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// TODO(roasbeef): m-lock??
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secretKey [32]byte
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// salt is an additional secret which is used during key rotation to
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// generate new keys.
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salt [32]byte
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// cipher is an instance of the ChaCha20-Poly1305 AEAD construction
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// created using the secretKey above.
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cipher cipher.AEAD
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}
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// Encrypt returns a ciphertext which is the encryption of the plainText
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// observing the passed associatedData within the AEAD construction.
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func (c *cipherState) Encrypt(associatedData, cipherText, plainText []byte) []byte {
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defer func() {
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c.nonce++
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if c.nonce == keyRotationInterval {
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c.rotateKey()
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}
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}()
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var nonce [12]byte
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binary.LittleEndian.PutUint64(nonce[4:], c.nonce)
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return c.cipher.Seal(cipherText, nonce[:], plainText, associatedData)
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}
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// Decrypt attempts to decrypt the passed ciphertext observing the specified
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// associatedData within the AEAD construction. In the case that the final MAC
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// check fails, then a non-nil error will be returned.
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func (c *cipherState) Decrypt(associatedData, plainText, cipherText []byte) ([]byte, error) {
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defer func() {
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c.nonce++
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if c.nonce == keyRotationInterval {
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c.rotateKey()
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}
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}()
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var nonce [12]byte
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binary.LittleEndian.PutUint64(nonce[4:], c.nonce)
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return c.cipher.Open(plainText, nonce[:], cipherText, associatedData)
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}
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// InitializeKey initializes the secret key and AEAD cipher scheme based off of
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// the passed key.
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func (c *cipherState) InitializeKey(key [32]byte) {
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c.secretKey = key
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c.nonce = 0
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// Safe to ignore the error here as our key is properly sized
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// (32-bytes).
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c.cipher, _ = chacha20poly1305.New(c.secretKey[:])
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}
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// InitializeKeyWithSalt is identical to InitializeKey however it also sets the
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// cipherState's salt field which is used for key rotation.
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func (c *cipherState) InitializeKeyWithSalt(salt, key [32]byte) {
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c.salt = salt
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c.InitializeKey(key)
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}
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// rotateKey rotates the current encryption/decryption key for this cipherState
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// instance. Key rotation is performed by ratcheting the current key forward
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// using an HKDF invocation with the cipherState's salt as the salt, and the
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// current key as the input.
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func (c *cipherState) rotateKey() {
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var (
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info []byte
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nextKey [32]byte
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)
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oldKey := c.secretKey
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h := hkdf.New(sha256.New, oldKey[:], c.salt[:], info)
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// hkdf(ck, k, zero)
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// |
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// | \
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// | \
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// ck k'
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h.Read(c.salt[:])
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h.Read(nextKey[:])
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c.InitializeKey(nextKey)
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}
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// symmetricState encapsulates a cipherState object and houses the ephemeral
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// handshake digest state. This struct is used during the handshake to derive
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// new shared secrets based off of the result of ECDH operations. Ultimately,
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// the final key yielded by this struct is the result of an incremental
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// Triple-DH operation.
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type symmetricState struct {
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cipherState
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// chainingKey is used as the salt to the HKDF function to derive a new
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// chaining key as well as a new tempKey which is used for
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// encryption/decryption.
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chainingKey [32]byte
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// tempKey is the latter 32 bytes resulted from the latest HKDF
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// iteration. This key is used to encrypt/decrypt any handshake
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// messages or payloads sent until the next DH operation is executed.
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tempKey [32]byte
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// handshakeDigest is the cumulative hash digest of all handshake
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// messages sent from start to finish. This value is never transmitted
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// to the other side, but will be used as the AD when
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// encrypting/decrypting messages using our AEAD construction.
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handshakeDigest [32]byte
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}
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// mixKey implements a basic HKDF-based key ratchet. This method is called
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// with the result of each DH output generated during the handshake process.
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// The first 32 bytes extract from the HKDF reader is the next chaining key,
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// then latter 32 bytes become the temp secret key using within any future AEAD
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// operations until another DH operation is performed.
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func (s *symmetricState) mixKey(input []byte) {
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var info []byte
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secret := input
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salt := s.chainingKey
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h := hkdf.New(sha256.New, secret, salt[:], info)
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// hkdf(ck, input, zero)
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// |
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// | \
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// | \
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// ck k
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h.Read(s.chainingKey[:])
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h.Read(s.tempKey[:])
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// cipher.k = temp_key
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s.InitializeKey(s.tempKey)
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}
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// mixHash hashes the passed input data into the cumulative handshake digest.
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// The running result of this value (h) is used as the associated data in all
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// decryption/encryption operations.
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func (s *symmetricState) mixHash(data []byte) {
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h := sha256.New()
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h.Write(s.handshakeDigest[:])
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h.Write(data)
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copy(s.handshakeDigest[:], h.Sum(nil))
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}
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// EncryptAndHash returns the authenticated encryption of the passed plaintext.
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// When encrypting the handshake digest (h) is used as the associated data to
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// the AEAD cipher.
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func (s *symmetricState) EncryptAndHash(plaintext []byte) []byte {
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ciphertext := s.Encrypt(s.handshakeDigest[:], nil, plaintext)
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s.mixHash(ciphertext)
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return ciphertext
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}
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// DecryptAndHash returns the authenticated decryption of the passed
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// ciphertext. When encrypting the handshake digest (h) is used as the
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// associated data to the AEAD cipher.
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func (s *symmetricState) DecryptAndHash(ciphertext []byte) ([]byte, error) {
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plaintext, err := s.Decrypt(s.handshakeDigest[:], nil, ciphertext)
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if err != nil {
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return nil, err
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}
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s.mixHash(ciphertext)
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return plaintext, nil
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}
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// InitializeSymmetric initializes the symmetric state by setting the handshake
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// digest (h) and the chaining key (ck) to protocol name.
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func (s *symmetricState) InitializeSymmetric(protocolName []byte) {
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var empty [32]byte
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s.handshakeDigest = sha256.Sum256(protocolName)
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s.chainingKey = s.handshakeDigest
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s.InitializeKey(empty)
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}
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// handshakeState encapsulates the symmetricState and keeps track of all the
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// public keys (static and ephemeral) for both sides during the handshake
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// transcript. If the handshake completes successfully, then two instances of a
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// cipherState are emitted: one to encrypt messages from initiator to
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// responder, and the other for the opposite direction.
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type handshakeState struct {
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symmetricState
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initiator bool
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localStatic *btcec.PrivateKey
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localEphemeral *btcec.PrivateKey
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remoteStatic *btcec.PublicKey
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remoteEphemeral *btcec.PublicKey
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}
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// newHandshakeState returns a new instance of the handshake state initialized
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// with the prologue and protocol name. If this is the responder's handshake
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// state, then the remotePub can be nil.
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func newHandshakeState(initiator bool, prologue []byte,
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localPub *btcec.PrivateKey, remotePub *btcec.PublicKey) handshakeState {
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h := handshakeState{
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initiator: initiator,
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localStatic: localPub,
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remoteStatic: remotePub,
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}
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// Set the current chaining key and handshake digest to the hash of the
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// protocol name, and additionally mix in the prologue. If either sides
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// disagree about the prologue or protocol name, then the handshake
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// will fail.
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h.InitializeSymmetric([]byte(protocolName))
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h.mixHash(prologue)
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// In Noise_XK, the initiator should know the responder's static
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// public key, therefore we include the responder's static key in the
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// handshake digest. If the initiator gets this value wrong, then the
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// handshake will fail.
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if initiator {
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h.mixHash(remotePub.SerializeCompressed())
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} else {
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h.mixHash(localPub.PubKey().SerializeCompressed())
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}
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return h
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}
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// EphemeralGenerator is a functional option that allows callers to substitute
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// a custom function for use when generating ephemeral keys for ActOne or
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// ActTwo. The function closure returned by this function can be passed into
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// NewBrontideMachine as a function option parameter.
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func EphemeralGenerator(gen func() (*btcec.PrivateKey, error)) func(*Machine) {
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return func(m *Machine) {
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m.ephemeralGen = gen
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}
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}
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// Machine is a state-machine which implements Brontide: an
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// Authenticated-key Exchange in Three Acts. Brontide is derived from the Noise
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// framework, specifically implementing the Noise_XK handshake. Once the
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// initial 3-act handshake has completed all messages are encrypted with a
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// chacha20 AEAD cipher. On the wire, all messages are prefixed with an
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// authenticated+encrypted length field. Additionally, the encrypted+auth'd
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// length prefix is used as the AD when encrypting+decryption messages. This
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// construction provides confidentiality of packet length, avoids introducing
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// a padding-oracle, and binds the encrypted packet length to the packet
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// itself.
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//
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// The acts proceeds the following order (initiator on the left):
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// GenActOne() ->
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// RecvActOne()
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// <- GenActTwo()
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// RecvActTwo()
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// GenActThree() ->
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// RecvActThree()
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//
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// This exchange corresponds to the following Noise handshake:
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// <- s
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// ...
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// -> e, es
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// <- e, ee
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// -> s, se
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type Machine struct {
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sendCipher cipherState
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recvCipher cipherState
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ephemeralGen func() (*btcec.PrivateKey, error)
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handshakeState
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// nextCipherHeader is a static buffer that we'll use to read in the
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// next ciphertext header from the wire. The header is a 2 byte length
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// (of the next ciphertext), followed by a 16 byte MAC.
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nextCipherHeader [encHeaderSize]byte
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// nextHeaderSend holds a reference to the remaining header bytes to
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// write out for a pending message. This allows us to tolerate timeout
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// errors that cause partial writes.
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nextHeaderSend []byte
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// nextHeaderBody holds a reference to the remaining body bytes to write
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// out for a pending message. This allows us to tolerate timeout errors
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// that cause partial writes.
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nextBodySend []byte
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}
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// NewBrontideMachine creates a new instance of the brontide state-machine. If
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// the responder (listener) is creating the object, then the remotePub should
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// be nil. The handshake state within brontide is initialized using the ascii
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// string "lightning" as the prologue. The last parameter is a set of variadic
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// arguments for adding additional options to the brontide Machine
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// initialization.
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func NewBrontideMachine(initiator bool, localPub *btcec.PrivateKey,
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remotePub *btcec.PublicKey, options ...func(*Machine)) *Machine {
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handshake := newHandshakeState(
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initiator, lightningPrologue, localPub, remotePub,
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)
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m := &Machine{
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handshakeState: handshake,
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ephemeralGen: ephemeralGen,
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}
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// With the default options established, we'll now process all the
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// options passed in as parameters.
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for _, option := range options {
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option(m)
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}
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return m
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}
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const (
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// HandshakeVersion is the expected version of the brontide handshake.
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// Any messages that carry a different version will cause the handshake
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// to abort immediately.
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HandshakeVersion = byte(0)
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// ActOneSize is the size of the packet sent from initiator to
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// responder in ActOne. The packet consists of a handshake version, an
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// ephemeral key in compressed format, and a 16-byte poly1305 tag.
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//
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// 1 + 33 + 16
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ActOneSize = 50
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// ActTwoSize is the size the packet sent from responder to initiator
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// in ActTwo. The packet consists of a handshake version, an ephemeral
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// key in compressed format and a 16-byte poly1305 tag.
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//
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// 1 + 33 + 16
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ActTwoSize = 50
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// ActThreeSize is the size of the packet sent from initiator to
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// responder in ActThree. The packet consists of a handshake version,
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// the initiators static key encrypted with strong forward secrecy and
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// a 16-byte poly1035 tag.
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//
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// 1 + 33 + 16 + 16
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ActThreeSize = 66
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)
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// GenActOne generates the initial packet (act one) to be sent from initiator
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// to responder. During act one the initiator generates a fresh ephemeral key,
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// hashes it into the handshake digest, and performs an ECDH between this key
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// and the responder's static key. Future payloads are encrypted with a key
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// derived from this result.
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//
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// -> e, es
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func (b *Machine) GenActOne() ([ActOneSize]byte, error) {
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var (
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err error
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actOne [ActOneSize]byte
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)
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// e
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b.localEphemeral, err = b.ephemeralGen()
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if err != nil {
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return actOne, err
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}
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ephemeral := b.localEphemeral.PubKey().SerializeCompressed()
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b.mixHash(ephemeral)
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// es
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s := ecdh(b.remoteStatic, b.localEphemeral)
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b.mixKey(s[:])
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authPayload := b.EncryptAndHash([]byte{})
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actOne[0] = HandshakeVersion
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copy(actOne[1:34], ephemeral)
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copy(actOne[34:], authPayload)
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return actOne, nil
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}
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// RecvActOne processes the act one packet sent by the initiator. The responder
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// executes the mirrored actions to that of the initiator extending the
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// handshake digest and deriving a new shared secret based on an ECDH with the
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// initiator's ephemeral key and responder's static key.
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func (b *Machine) RecvActOne(actOne [ActOneSize]byte) error {
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var (
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err error
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e [33]byte
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p [16]byte
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)
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// If the handshake version is unknown, then the handshake fails
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// immediately.
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if actOne[0] != HandshakeVersion {
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return fmt.Errorf("Act One: invalid handshake version: %v, "+
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"only %v is valid, msg=%x", actOne[0], HandshakeVersion,
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actOne[:])
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}
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copy(e[:], actOne[1:34])
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copy(p[:], actOne[34:])
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// e
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b.remoteEphemeral, err = btcec.ParsePubKey(e[:], btcec.S256())
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if err != nil {
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return err
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}
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b.mixHash(b.remoteEphemeral.SerializeCompressed())
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// es
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s := ecdh(b.remoteEphemeral, b.localStatic)
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b.mixKey(s)
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|
|
// If the initiator doesn't know our static key, then this operation
|
|
// will fail.
|
|
_, err = b.DecryptAndHash(p[:])
|
|
return err
|
|
}
|
|
|
|
// GenActTwo generates the second packet (act two) to be sent from the
|
|
// responder to the initiator. The packet for act two is identical to that of
|
|
// act one, but then results in a different ECDH operation between the
|
|
// initiator's and responder's ephemeral keys.
|
|
//
|
|
// <- e, ee
|
|
func (b *Machine) GenActTwo() ([ActTwoSize]byte, error) {
|
|
var (
|
|
err error
|
|
actTwo [ActTwoSize]byte
|
|
)
|
|
|
|
// e
|
|
b.localEphemeral, err = b.ephemeralGen()
|
|
if err != nil {
|
|
return actTwo, err
|
|
}
|
|
|
|
ephemeral := b.localEphemeral.PubKey().SerializeCompressed()
|
|
b.mixHash(b.localEphemeral.PubKey().SerializeCompressed())
|
|
|
|
// ee
|
|
s := ecdh(b.remoteEphemeral, b.localEphemeral)
|
|
b.mixKey(s)
|
|
|
|
authPayload := b.EncryptAndHash([]byte{})
|
|
|
|
actTwo[0] = HandshakeVersion
|
|
copy(actTwo[1:34], ephemeral)
|
|
copy(actTwo[34:], authPayload)
|
|
|
|
return actTwo, nil
|
|
}
|
|
|
|
// RecvActTwo processes the second packet (act two) sent from the responder to
|
|
// the initiator. A successful processing of this packet authenticates the
|
|
// initiator to the responder.
|
|
func (b *Machine) RecvActTwo(actTwo [ActTwoSize]byte) error {
|
|
var (
|
|
err error
|
|
e [33]byte
|
|
p [16]byte
|
|
)
|
|
|
|
// If the handshake version is unknown, then the handshake fails
|
|
// immediately.
|
|
if actTwo[0] != HandshakeVersion {
|
|
return fmt.Errorf("Act Two: invalid handshake version: %v, "+
|
|
"only %v is valid, msg=%x", actTwo[0], HandshakeVersion,
|
|
actTwo[:])
|
|
}
|
|
|
|
copy(e[:], actTwo[1:34])
|
|
copy(p[:], actTwo[34:])
|
|
|
|
// e
|
|
b.remoteEphemeral, err = btcec.ParsePubKey(e[:], btcec.S256())
|
|
if err != nil {
|
|
return err
|
|
}
|
|
b.mixHash(b.remoteEphemeral.SerializeCompressed())
|
|
|
|
// ee
|
|
s := ecdh(b.remoteEphemeral, b.localEphemeral)
|
|
b.mixKey(s)
|
|
|
|
_, err = b.DecryptAndHash(p[:])
|
|
return err
|
|
}
|
|
|
|
// GenActThree creates the final (act three) packet of the handshake. Act three
|
|
// is to be sent from the initiator to the responder. The purpose of act three
|
|
// is to transmit the initiator's public key under strong forward secrecy to
|
|
// the responder. This act also includes the final ECDH operation which yields
|
|
// the final session.
|
|
//
|
|
// -> s, se
|
|
func (b *Machine) GenActThree() ([ActThreeSize]byte, error) {
|
|
var actThree [ActThreeSize]byte
|
|
|
|
ourPubkey := b.localStatic.PubKey().SerializeCompressed()
|
|
ciphertext := b.EncryptAndHash(ourPubkey)
|
|
|
|
s := ecdh(b.remoteEphemeral, b.localStatic)
|
|
b.mixKey(s)
|
|
|
|
authPayload := b.EncryptAndHash([]byte{})
|
|
|
|
actThree[0] = HandshakeVersion
|
|
copy(actThree[1:50], ciphertext)
|
|
copy(actThree[50:], authPayload)
|
|
|
|
// With the final ECDH operation complete, derive the session sending
|
|
// and receiving keys.
|
|
b.split()
|
|
|
|
return actThree, nil
|
|
}
|
|
|
|
// RecvActThree processes the final act (act three) sent from the initiator to
|
|
// the responder. After processing this act, the responder learns of the
|
|
// initiator's static public key. Decryption of the static key serves to
|
|
// authenticate the initiator to the responder.
|
|
func (b *Machine) RecvActThree(actThree [ActThreeSize]byte) error {
|
|
var (
|
|
err error
|
|
s [33 + 16]byte
|
|
p [16]byte
|
|
)
|
|
|
|
// If the handshake version is unknown, then the handshake fails
|
|
// immediately.
|
|
if actThree[0] != HandshakeVersion {
|
|
return fmt.Errorf("Act Three: invalid handshake version: %v, "+
|
|
"only %v is valid, msg=%x", actThree[0], HandshakeVersion,
|
|
actThree[:])
|
|
}
|
|
|
|
copy(s[:], actThree[1:33+16+1])
|
|
copy(p[:], actThree[33+16+1:])
|
|
|
|
// s
|
|
remotePub, err := b.DecryptAndHash(s[:])
|
|
if err != nil {
|
|
return err
|
|
}
|
|
b.remoteStatic, err = btcec.ParsePubKey(remotePub, btcec.S256())
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
// se
|
|
se := ecdh(b.remoteStatic, b.localEphemeral)
|
|
b.mixKey(se)
|
|
|
|
if _, err := b.DecryptAndHash(p[:]); err != nil {
|
|
return err
|
|
}
|
|
|
|
// With the final ECDH operation complete, derive the session sending
|
|
// and receiving keys.
|
|
b.split()
|
|
|
|
return nil
|
|
}
|
|
|
|
// split is the final wrap-up act to be executed at the end of a successful
|
|
// three act handshake. This function creates two internal cipherState
|
|
// instances: one which is used to encrypt messages from the initiator to the
|
|
// responder, and another which is used to encrypt message for the opposite
|
|
// direction.
|
|
func (b *Machine) split() {
|
|
var (
|
|
empty []byte
|
|
sendKey [32]byte
|
|
recvKey [32]byte
|
|
)
|
|
|
|
h := hkdf.New(sha256.New, empty, b.chainingKey[:], empty)
|
|
|
|
// If we're the initiator the first 32 bytes are used to encrypt our
|
|
// messages and the second 32-bytes to decrypt their messages. For the
|
|
// responder the opposite is true.
|
|
if b.initiator {
|
|
h.Read(sendKey[:])
|
|
b.sendCipher = cipherState{}
|
|
b.sendCipher.InitializeKeyWithSalt(b.chainingKey, sendKey)
|
|
|
|
h.Read(recvKey[:])
|
|
b.recvCipher = cipherState{}
|
|
b.recvCipher.InitializeKeyWithSalt(b.chainingKey, recvKey)
|
|
} else {
|
|
h.Read(recvKey[:])
|
|
b.recvCipher = cipherState{}
|
|
b.recvCipher.InitializeKeyWithSalt(b.chainingKey, recvKey)
|
|
|
|
h.Read(sendKey[:])
|
|
b.sendCipher = cipherState{}
|
|
b.sendCipher.InitializeKeyWithSalt(b.chainingKey, sendKey)
|
|
}
|
|
}
|
|
|
|
// WriteMessage encrypts and buffers the next message p. The ciphertext of the
|
|
// message is prepended with an encrypt+auth'd length which must be used as the
|
|
// AD to the AEAD construction when being decrypted by the other side.
|
|
//
|
|
// NOTE: This DOES NOT write the message to the wire, it should be followed by a
|
|
// call to Flush to ensure the message is written.
|
|
func (b *Machine) WriteMessage(p []byte) error {
|
|
// The total length of each message payload including the MAC size
|
|
// payload exceed the largest number encodable within a 16-bit unsigned
|
|
// integer.
|
|
if len(p) > math.MaxUint16 {
|
|
return ErrMaxMessageLengthExceeded
|
|
}
|
|
|
|
// If a prior message was written but it hasn't been fully flushed,
|
|
// return an error as we only support buffering of one message at a
|
|
// time.
|
|
if len(b.nextHeaderSend) > 0 || len(b.nextBodySend) > 0 {
|
|
return ErrMessageNotFlushed
|
|
}
|
|
|
|
// The full length of the packet is only the packet length, and does
|
|
// NOT include the MAC.
|
|
fullLength := uint16(len(p))
|
|
|
|
var pktLen [2]byte
|
|
binary.BigEndian.PutUint16(pktLen[:], fullLength)
|
|
|
|
// First, generate the encrypted+MAC'd length prefix for the packet.
|
|
b.nextHeaderSend = b.sendCipher.Encrypt(nil, nil, pktLen[:])
|
|
|
|
// Finally, generate the encrypted packet itself.
|
|
b.nextBodySend = b.sendCipher.Encrypt(nil, nil, p)
|
|
|
|
return nil
|
|
}
|
|
|
|
// Flush attempts to write a message buffered using WriteMessage to the provided
|
|
// io.Writer. If no buffered message exists, this will result in a NOP.
|
|
// Otherwise, it will continue to write the remaining bytes, picking up where
|
|
// the byte stream left off in the event of a partial write. The number of bytes
|
|
// returned reflects the number of plaintext bytes in the payload, and does not
|
|
// account for the overhead of the header or MACs.
|
|
//
|
|
// NOTE: It is safe to call this method again iff a timeout error is returned.
|
|
func (b *Machine) Flush(w io.Writer) (int, error) {
|
|
// First, write out the pending header bytes, if any exist. Any header
|
|
// bytes written will not count towards the total amount flushed.
|
|
if len(b.nextHeaderSend) > 0 {
|
|
// Write any remaining header bytes and shift the slice to point
|
|
// to the next segment of unwritten bytes. If an error is
|
|
// encountered, we can continue to write the header from where
|
|
// we left off on a subsequent call to Flush.
|
|
n, err := w.Write(b.nextHeaderSend)
|
|
b.nextHeaderSend = b.nextHeaderSend[n:]
|
|
if err != nil {
|
|
return 0, err
|
|
}
|
|
}
|
|
|
|
// Next, write the pending body bytes, if any exist. Only the number of
|
|
// bytes written that correspond to the ciphertext will be included in
|
|
// the total bytes written, bytes written as part of the MAC will not be
|
|
// counted.
|
|
var nn int
|
|
if len(b.nextBodySend) > 0 {
|
|
// Write out all bytes excluding the mac and shift the body
|
|
// slice depending on the number of actual bytes written.
|
|
n, err := w.Write(b.nextBodySend)
|
|
b.nextBodySend = b.nextBodySend[n:]
|
|
|
|
// If we partially or fully wrote any of the body's MAC, we'll
|
|
// subtract that contribution from the total amount flushed to
|
|
// preserve the abstraction of returning the number of plaintext
|
|
// bytes written by the connection.
|
|
//
|
|
// There are three possible scenarios we must handle to ensure
|
|
// the returned value is correct. In the first case, the write
|
|
// straddles both payload and MAC bytes, and we must subtract
|
|
// the number of MAC bytes written from n. In the second, only
|
|
// payload bytes are written, thus we can return n unmodified.
|
|
// The final scenario pertains to the case where only MAC bytes
|
|
// are written, none of which count towards the total.
|
|
//
|
|
// |-----------Payload------------|----MAC----|
|
|
// Straddle: S---------------------------------E--------0
|
|
// Payload-only: S------------------------E-----------------0
|
|
// MAC-only: S-------E-0
|
|
start, end := n+len(b.nextBodySend), len(b.nextBodySend)
|
|
switch {
|
|
|
|
// Straddles payload and MAC bytes, subtract number of MAC bytes
|
|
// written from the actual number written.
|
|
case start > macSize && end <= macSize:
|
|
nn = n - (macSize - end)
|
|
|
|
// Only payload bytes are written, return n directly.
|
|
case start > macSize && end > macSize:
|
|
nn = n
|
|
|
|
// Only MAC bytes are written, return 0 bytes written.
|
|
default:
|
|
}
|
|
|
|
if err != nil {
|
|
return nn, err
|
|
}
|
|
}
|
|
|
|
return nn, nil
|
|
}
|
|
|
|
// ReadMessage attempts to read the next message from the passed io.Reader. In
|
|
// the case of an authentication error, a non-nil error is returned.
|
|
func (b *Machine) ReadMessage(r io.Reader) ([]byte, error) {
|
|
pktLen, err := b.ReadHeader(r)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
buf := make([]byte, pktLen)
|
|
return b.ReadBody(r, buf)
|
|
}
|
|
|
|
// ReadHeader attempts to read the next message header from the passed
|
|
// io.Reader. The header contains the length of the next body including
|
|
// additional overhead of the MAC. In the case of an authentication error, a
|
|
// non-nil error is returned.
|
|
//
|
|
// NOTE: This method SHOULD NOT be used in the case that the io.Reader may be
|
|
// adversarial and induce long delays. If the caller needs to set read deadlines
|
|
// appropriately, it is preferred that they use the split ReadHeader and
|
|
// ReadBody methods so that the deadlines can be set appropriately on each.
|
|
func (b *Machine) ReadHeader(r io.Reader) (uint32, error) {
|
|
_, err := io.ReadFull(r, b.nextCipherHeader[:])
|
|
if err != nil {
|
|
return 0, err
|
|
}
|
|
|
|
// Attempt to decrypt+auth the packet length present in the stream.
|
|
pktLenBytes, err := b.recvCipher.Decrypt(
|
|
nil, nil, b.nextCipherHeader[:],
|
|
)
|
|
if err != nil {
|
|
return 0, err
|
|
}
|
|
|
|
// Compute the packet length that we will need to read off the wire.
|
|
pktLen := uint32(binary.BigEndian.Uint16(pktLenBytes)) + macSize
|
|
|
|
return pktLen, nil
|
|
}
|
|
|
|
// ReadBody attempts to ready the next message body from the passed io.Reader.
|
|
// The provided buffer MUST be the length indicated by the packet length
|
|
// returned by the preceding call to ReadHeader. In the case of an
|
|
// authentication eerror, a non-nil error is returned.
|
|
func (b *Machine) ReadBody(r io.Reader, buf []byte) ([]byte, error) {
|
|
// Next, using the length read from the packet header, read the
|
|
// encrypted packet itself into the buffer allocated by the read
|
|
// pool.
|
|
_, err := io.ReadFull(r, buf)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
// Finally, decrypt the message held in the buffer, and return a
|
|
// new byte slice containing the plaintext.
|
|
// TODO(roasbeef): modify to let pass in slice
|
|
return b.recvCipher.Decrypt(nil, nil, buf)
|
|
}
|
|
|
|
// SetCurveToNil sets the 'Curve' parameter to nil on the handshakeState keys.
|
|
// This allows us to log the Machine object without spammy log messages.
|
|
func (b *Machine) SetCurveToNil() {
|
|
if b.localStatic != nil {
|
|
b.localStatic.Curve = nil
|
|
}
|
|
|
|
if b.localEphemeral != nil {
|
|
b.localEphemeral.Curve = nil
|
|
}
|
|
|
|
if b.remoteStatic != nil {
|
|
b.remoteStatic.Curve = nil
|
|
}
|
|
|
|
if b.remoteEphemeral != nil {
|
|
b.remoteEphemeral.Curve = nil
|
|
}
|
|
}
|