lnd/fuzz/lnwire/accept_channel.go
Oliver Gugger 0b4e03f5fc
multi: add golang 1.17 compatible build tags
With go 1.17 a change to the build flags was implemented:
https://go.googlesource.com/proposal/+/master/design/draft-gobuild.md

The formatter now automatically adds the forward-compatible build tag
format and the linter checks for them, so we need to include them in our
code.
2021-09-29 17:31:37 -07:00

129 lines
3.2 KiB
Go

//go:build gofuzz
// +build gofuzz
package lnwirefuzz
import (
"bytes"
"github.com/lightningnetwork/lnd/lnwire"
)
// Fuzz_accept_channel is used by go-fuzz.
func Fuzz_accept_channel(data []byte) int {
// Prefix with MsgAcceptChannel.
data = prefixWithMsgType(data, lnwire.MsgAcceptChannel)
// We have to do this here instead of in fuzz.Harness so that
// reflect.DeepEqual isn't called. Because of the UpfrontShutdownScript
// encoding, the first message and second message aren't deeply equal since
// the first has a nil slice and the other has an empty slice.
// Create a reader with the byte array.
r := bytes.NewReader(data)
// Make sure byte array length (excluding 2 bytes for message type) is
// less than max payload size for the wire message.
payloadLen := uint32(len(data)) - 2
if payloadLen > lnwire.MaxMsgBody {
return 1
}
msg, err := lnwire.ReadMessage(r, 0)
if err != nil {
// go-fuzz generated []byte that cannot be represented as a
// wire message but we will return 0 so go-fuzz can modify the
// input.
return 1
}
// We will serialize the message into a new bytes buffer.
var b bytes.Buffer
if _, err := lnwire.WriteMessage(&b, msg, 0); err != nil {
// Could not serialize message into bytes buffer, panic
panic(err)
}
// Deserialize the message from the serialized bytes buffer, and then
// assert that the original message is equal to the newly deserialized
// message.
newMsg, err := lnwire.ReadMessage(&b, 0)
if err != nil {
// Could not deserialize message from bytes buffer, panic
panic(err)
}
// Now compare every field instead of using reflect.DeepEqual.
// For UpfrontShutdownScript, we only compare bytes. This probably takes
// up more branches than necessary, but that's fine for now.
var shouldPanic bool
first := msg.(*lnwire.AcceptChannel)
second := newMsg.(*lnwire.AcceptChannel)
if !bytes.Equal(first.PendingChannelID[:], second.PendingChannelID[:]) {
shouldPanic = true
}
if first.DustLimit != second.DustLimit {
shouldPanic = true
}
if first.MaxValueInFlight != second.MaxValueInFlight {
shouldPanic = true
}
if first.ChannelReserve != second.ChannelReserve {
shouldPanic = true
}
if first.HtlcMinimum != second.HtlcMinimum {
shouldPanic = true
}
if first.MinAcceptDepth != second.MinAcceptDepth {
shouldPanic = true
}
if first.CsvDelay != second.CsvDelay {
shouldPanic = true
}
if first.MaxAcceptedHTLCs != second.MaxAcceptedHTLCs {
shouldPanic = true
}
if !first.FundingKey.IsEqual(second.FundingKey) {
shouldPanic = true
}
if !first.RevocationPoint.IsEqual(second.RevocationPoint) {
shouldPanic = true
}
if !first.PaymentPoint.IsEqual(second.PaymentPoint) {
shouldPanic = true
}
if !first.DelayedPaymentPoint.IsEqual(second.DelayedPaymentPoint) {
shouldPanic = true
}
if !first.HtlcPoint.IsEqual(second.HtlcPoint) {
shouldPanic = true
}
if !first.FirstCommitmentPoint.IsEqual(second.FirstCommitmentPoint) {
shouldPanic = true
}
if !bytes.Equal(first.UpfrontShutdownScript, second.UpfrontShutdownScript) {
shouldPanic = true
}
if shouldPanic {
panic("original message and deserialized message are not equal")
}
// Add this input to the corpus.
return 1
}