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1febe1a6d5
paymentResultStore is a persistent store where we keep track of all received payment results. This is used to ensure we don't lose results from payment attempts on restarts.
261 lines
7.1 KiB
Go
261 lines
7.1 KiB
Go
package htlcswitch
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import (
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"bytes"
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"encoding/binary"
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"errors"
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"io"
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"sync"
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"github.com/coreos/bbolt"
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"github.com/lightningnetwork/lnd/channeldb"
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"github.com/lightningnetwork/lnd/lnwire"
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"github.com/lightningnetwork/lnd/multimutex"
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)
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var (
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// networkResultStoreBucketKey is used for the root level bucket that
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// stores the network result for each payment ID.
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networkResultStoreBucketKey = []byte("network-result-store-bucket")
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// ErrPaymentIDNotFound is an error returned if the given paymentID is
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// not found.
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ErrPaymentIDNotFound = errors.New("paymentID not found")
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// ErrPaymentIDAlreadyExists is returned if we try to write a pending
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// payment whose paymentID already exists.
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ErrPaymentIDAlreadyExists = errors.New("paymentID already exists")
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)
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// PaymentResult wraps a decoded result received from the network after a
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// payment attempt was made. This is what is eventually handed to the router
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// for processing.
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type PaymentResult struct {
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// Preimage is set by the switch in case a sent HTLC was settled.
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Preimage [32]byte
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// Error is non-nil in case a HTLC send failed, and the HTLC is now
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// irrevocably cancelled. If the payment failed during forwarding, this
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// error will be a *ForwardingError.
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Error error
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}
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// networkResult is the raw result received from the network after a payment
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// attempt has been made. Since the switch doesn't always have the necessary
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// data to decode the raw message, we store it together with some meta data,
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// and decode it when the router query for the final result.
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type networkResult struct {
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// msg is the received result. This should be of type UpdateFulfillHTLC
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// or UpdateFailHTLC.
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msg lnwire.Message
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// unencrypted indicates whether the failure encoded in the message is
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// unencrypted, and hence doesn't need to be decrypted.
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unencrypted bool
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// isResolution indicates whether this is a resolution message, in
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// which the failure reason might not be included.
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isResolution bool
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}
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// serializeNetworkResult serializes the networkResult.
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func serializeNetworkResult(w io.Writer, n *networkResult) error {
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if _, err := lnwire.WriteMessage(w, n.msg, 0); err != nil {
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return err
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}
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return channeldb.WriteElements(w, n.unencrypted, n.isResolution)
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}
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// deserializeNetworkResult deserializes the networkResult.
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func deserializeNetworkResult(r io.Reader) (*networkResult, error) {
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var (
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err error
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)
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n := &networkResult{}
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n.msg, err = lnwire.ReadMessage(r, 0)
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if err != nil {
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return nil, err
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}
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if err := channeldb.ReadElements(r,
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&n.unencrypted, &n.isResolution,
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); err != nil {
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return nil, err
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}
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return n, nil
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}
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// networkResultStore is a persistent store that stores any results of HTLCs in
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// flight on the network. Since payment results are inherently asynchronous, it
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// is used as a common access point for senders of HTLCs, to know when a result
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// is back. The Switch will checkpoint any received result to the store, and
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// the store will keep results and notify the callers about them.
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type networkResultStore struct {
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db *channeldb.DB
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// results is a map from paymentIDs to channels where subscribers to
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// payment results will be notified.
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results map[uint64][]chan *networkResult
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resultsMtx sync.Mutex
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// paymentIDMtx is a multimutex used to make sure the database and
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// result subscribers map is consistent for each payment ID in case of
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// concurrent callers.
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paymentIDMtx *multimutex.Mutex
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}
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func newNetworkResultStore(db *channeldb.DB) *networkResultStore {
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return &networkResultStore{
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db: db,
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results: make(map[uint64][]chan *networkResult),
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paymentIDMtx: multimutex.NewMutex(),
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}
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}
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// storeResult stores the networkResult for the given paymentID, and
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// notifies any subscribers.
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func (store *networkResultStore) storeResult(paymentID uint64,
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result *networkResult) error {
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// We get a mutex for this payment ID. This is needed to ensure
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// consistency between the database state and the subscribers in case
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// of concurrent calls.
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store.paymentIDMtx.Lock(paymentID)
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defer store.paymentIDMtx.Unlock(paymentID)
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// Serialize the payment result.
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var b bytes.Buffer
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if err := serializeNetworkResult(&b, result); err != nil {
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return err
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}
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var paymentIDBytes [8]byte
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binary.BigEndian.PutUint64(paymentIDBytes[:], paymentID)
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err := store.db.Batch(func(tx *bbolt.Tx) error {
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networkResults, err := tx.CreateBucketIfNotExists(
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networkResultStoreBucketKey,
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)
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if err != nil {
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return err
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}
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return networkResults.Put(paymentIDBytes[:], b.Bytes())
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})
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if err != nil {
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return err
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}
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// Now that the result is stored in the database, we can notify any
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// active subscribers.
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store.resultsMtx.Lock()
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for _, res := range store.results[paymentID] {
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res <- result
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}
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delete(store.results, paymentID)
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store.resultsMtx.Unlock()
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return nil
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}
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// subscribeResult is used to get the payment result for the given
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// payment ID. It returns a channel on which the result will be delivered when
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// ready.
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func (store *networkResultStore) subscribeResult(paymentID uint64) (
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<-chan *networkResult, error) {
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// We get a mutex for this payment ID. This is needed to ensure
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// consistency between the database state and the subscribers in case
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// of concurrent calls.
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store.paymentIDMtx.Lock(paymentID)
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defer store.paymentIDMtx.Unlock(paymentID)
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var (
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result *networkResult
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resultChan = make(chan *networkResult, 1)
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)
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err := store.db.View(func(tx *bbolt.Tx) error {
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var err error
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result, err = fetchResult(tx, paymentID)
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switch {
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// Result not yet available, we will notify once a result is
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// available.
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case err == ErrPaymentIDNotFound:
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return nil
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case err != nil:
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return err
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// The result was found, and will be returned immediately.
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default:
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return nil
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}
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})
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if err != nil {
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return nil, err
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}
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// If the result was found, we can send it on the result channel
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// imemdiately.
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if result != nil {
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resultChan <- result
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return resultChan, nil
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}
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// Otherwise we store the result channel for when the result is
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// available.
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store.resultsMtx.Lock()
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store.results[paymentID] = append(
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store.results[paymentID], resultChan,
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)
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store.resultsMtx.Unlock()
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return resultChan, nil
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}
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// getResult attempts to immediately fetch the result for the given pid from
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// the store. If no result is available, ErrPaymentIDNotFound is returned.
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func (store *networkResultStore) getResult(pid uint64) (
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*networkResult, error) {
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var result *networkResult
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err := store.db.View(func(tx *bbolt.Tx) error {
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var err error
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result, err = fetchResult(tx, pid)
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return err
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})
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if err != nil {
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return nil, err
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}
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return result, nil
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}
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func fetchResult(tx *bbolt.Tx, pid uint64) (*networkResult, error) {
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var paymentIDBytes [8]byte
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binary.BigEndian.PutUint64(paymentIDBytes[:], pid)
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networkResults := tx.Bucket(networkResultStoreBucketKey)
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if networkResults == nil {
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return nil, ErrPaymentIDNotFound
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}
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// Check whether a result is already available.
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resultBytes := networkResults.Get(paymentIDBytes[:])
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if resultBytes == nil {
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return nil, ErrPaymentIDNotFound
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}
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// Decode the result we found.
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r := bytes.NewReader(resultBytes)
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return deserializeNetworkResult(r)
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}
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