mirror of
https://github.com/lightningnetwork/lnd.git
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419 lines
13 KiB
Go
419 lines
13 KiB
Go
package chanfitness
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import (
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"fmt"
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"time"
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"github.com/btcsuite/btcd/wire"
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"github.com/lightningnetwork/lnd/clock"
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)
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type eventType int
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const (
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peerOnlineEvent eventType = iota
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peerOfflineEvent
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)
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// String provides string representations of channel events.
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func (e eventType) String() string {
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switch e {
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case peerOnlineEvent:
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return "peer_online"
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case peerOfflineEvent:
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return "peer_offline"
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}
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return "unknown"
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}
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type event struct {
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timestamp time.Time
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eventType eventType
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}
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// peerLog tracks events for a peer and its channels. If we currently have no
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// channels with the peer, it will simply track its current online state. If we
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// do have channels open with the peer, it will track the peer's online and
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// offline events so that we can calculate uptime for our channels. A single
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// event log is used for these online and offline events, and uptime for a
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// channel is calculated by examining a subsection of this log.
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type peerLog struct {
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// online stores whether the peer is currently online.
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online bool
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// onlineEvents is a log of timestamped events observed for the peer
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// that we have committed to allocating memory to.
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onlineEvents []*event
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// stagedEvent represents an event that is pending addition to the
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// events list. It has not yet been added because we rate limit the
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// frequency that we store events at. We need to store this value
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// in the log (rather than just ignore events) so that we can flush the
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// aggregate outcome to our event log once the rate limiting period has
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// ended.
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//
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// Take the following example:
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// - Peer online event recorded
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// - Peer offline event, not recorded due to rate limit
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// - No more events, we incorrectly believe our peer to be online
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// Instead of skipping events, we stage the most recent event during the
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// rate limited period so that we know what happened (on aggregate)
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// while we were rate limiting events.
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//
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// Note that we currently only store offline/online events so we can
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// use this field to track our online state. With the addition of other
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// event types, we need to only stage online/offline events, or split
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// them out.
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stagedEvent *event
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// flapCount is the number of times this peer has been observed as
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// going offline.
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flapCount int
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// lastFlap is the timestamp of the last flap we recorded for the peer.
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// This value will be nil if we have never recorded a flap for the peer.
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lastFlap *time.Time
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// clock allows creation of deterministic unit tests.
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clock clock.Clock
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// channels contains a set of currently open channels. Channels will be
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// added and removed from this map as they are opened and closed.
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channels map[wire.OutPoint]*channelInfo
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}
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// newPeerLog creates a log for a peer, taking its historical flap count and
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// last flap time as parameters. These values may be zero/nil if we have no
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// record of historical flap count for the peer.
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func newPeerLog(clock clock.Clock, flapCount int,
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lastFlap *time.Time) *peerLog {
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return &peerLog{
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clock: clock,
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flapCount: flapCount,
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lastFlap: lastFlap,
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channels: make(map[wire.OutPoint]*channelInfo),
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}
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}
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// channelInfo contains information about a channel.
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type channelInfo struct {
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// openedAt tracks the first time this channel was seen. This is not
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// necessarily the time that it confirmed on chain because channel
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// events are not persisted at present.
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openedAt time.Time
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}
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func newChannelInfo(openedAt time.Time) *channelInfo {
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return &channelInfo{
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openedAt: openedAt,
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}
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}
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// onlineEvent records a peer online or offline event in the log and increments
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// the peer's flap count.
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func (p *peerLog) onlineEvent(online bool) {
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eventTime := p.clock.Now()
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// If we have a non-nil last flap time, potentially apply a cooldown
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// factor to the peer's flap count before we rate limit it. This allows
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// us to decrease the penalty for historical flaps over time, provided
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// the peer has not flapped for a while.
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if p.lastFlap != nil {
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p.flapCount = cooldownFlapCount(
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p.clock.Now(), p.flapCount, *p.lastFlap,
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)
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}
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// Record flap count information and online state regardless of whether
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// we have any channels open with this peer.
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p.flapCount++
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p.lastFlap = &eventTime
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p.online = online
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// If we have no channels currently open with the peer, we do not want
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// to commit resources to tracking their online state beyond a simple
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// online boolean, so we exit early.
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if p.channelCount() == 0 {
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return
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}
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p.addEvent(online, eventTime)
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}
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// addEvent records an online or offline event in our event log. and increments
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// the peer's flap count.
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func (p *peerLog) addEvent(online bool, time time.Time) {
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eventType := peerOnlineEvent
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if !online {
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eventType = peerOfflineEvent
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}
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event := &event{
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timestamp: time,
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eventType: eventType,
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}
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// If we have no staged events, we can just stage this event and return.
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if p.stagedEvent == nil {
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p.stagedEvent = event
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return
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}
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// We get the amount of time we require between events according to
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// peer flap count.
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aggregation := getRateLimit(p.flapCount)
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nextRecordTime := p.stagedEvent.timestamp.Add(aggregation)
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flushEvent := nextRecordTime.Before(event.timestamp)
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// If enough time has passed since our last staged event, we add our
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// event to our in-memory list.
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if flushEvent {
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p.onlineEvents = append(p.onlineEvents, p.stagedEvent)
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}
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// Finally, we replace our staged event with the new event we received.
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p.stagedEvent = event
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}
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// addChannel adds a channel to our log. If we have not tracked any online
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// events for our peer yet, we create one with our peer's current online state
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// so that we know the state that the peer had at channel start, which is
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// required to calculate uptime over the channel's lifetime.
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func (p *peerLog) addChannel(channelPoint wire.OutPoint) error {
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_, ok := p.channels[channelPoint]
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if ok {
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return fmt.Errorf("channel: %v already present", channelPoint)
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}
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openTime := p.clock.Now()
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p.channels[channelPoint] = newChannelInfo(openTime)
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// If we do not have any online events tracked for our peer (which is
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// the case when we have no other channels open with the peer), we add
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// an event with the peer's current online state so that we know that
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// starting state for this peer when a channel was connected (which
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// allows us to calculate uptime over the lifetime of the channel).
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if len(p.onlineEvents) == 0 {
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p.addEvent(p.online, openTime)
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}
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return nil
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}
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// removeChannel removes a channel from our log. If we have no more channels
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// with the peer after removing this one, we clear our list of events.
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func (p *peerLog) removeChannel(channelPoint wire.OutPoint) error {
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_, ok := p.channels[channelPoint]
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if !ok {
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return fmt.Errorf("channel: %v not present", channelPoint)
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}
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delete(p.channels, channelPoint)
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// If we have no more channels in our event log, we can discard all of
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// our online events in memory, since we don't need them anymore.
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// TODO(carla): this could be done on a per channel basis.
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if p.channelCount() == 0 {
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p.onlineEvents = nil
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p.stagedEvent = nil
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}
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return nil
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}
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// channelCount returns the number of channels that we currently have
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// with the peer.
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func (p *peerLog) channelCount() int {
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return len(p.channels)
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}
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// channelUptime looks up a channel and returns the amount of time that the
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// channel has been monitored for and its uptime over this period.
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func (p *peerLog) channelUptime(channelPoint wire.OutPoint) (time.Duration,
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time.Duration, error) {
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channel, ok := p.channels[channelPoint]
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if !ok {
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return 0, 0, ErrChannelNotFound
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}
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now := p.clock.Now()
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uptime, err := p.uptime(channel.openedAt, now)
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if err != nil {
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return 0, 0, err
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}
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return now.Sub(channel.openedAt), uptime, nil
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}
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// getFlapCount returns the peer's flap count and the timestamp that we last
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// recorded a flap.
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func (p *peerLog) getFlapCount() (int, *time.Time) {
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return p.flapCount, p.lastFlap
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}
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// listEvents returns all of the events that our event log has tracked,
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// including events that are staged for addition to our set of events but have
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// not yet been committed to (because we rate limit and store only the aggregate
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// outcome over a period).
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func (p *peerLog) listEvents() []*event {
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if p.stagedEvent == nil {
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return p.onlineEvents
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}
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return append(p.onlineEvents, p.stagedEvent)
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}
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// onlinePeriod represents a period of time over which a peer was online.
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type onlinePeriod struct {
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start, end time.Time
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}
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// getOnlinePeriods returns a list of all the periods that the event log has
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// recorded the remote peer as being online. In the unexpected case where there
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// are no events, the function returns early. Online periods are defined as a
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// peer online event which is terminated by a peer offline event. If the event
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// log ends on a peer online event, it appends a final period which is
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// calculated until the present. This function expects the event log provided
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// to be ordered by ascending timestamp, and can tolerate multiple consecutive
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// online or offline events.
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func (p *peerLog) getOnlinePeriods() []*onlinePeriod {
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events := p.listEvents()
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// Return early if there are no events, there are no online periods.
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if len(events) == 0 {
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return nil
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}
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var (
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// lastEvent tracks the last event that we had that was of
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// a different type to our own. It is used to determine the
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// start time of our online periods when we experience an
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// offline event, and to track our last recorded state.
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lastEvent *event
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onlinePeriods []*onlinePeriod
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)
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// Loop through all events to build a list of periods that the peer was
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// online. Online periods are added when they are terminated with a peer
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// offline event. If the log ends on an online event, the period between
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// the online event and the present is not tracked. The type of the most
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// recent event is tracked using the offline bool so that we can add a
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// final online period if necessary.
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for _, event := range events {
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switch event.eventType {
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case peerOnlineEvent:
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// If our previous event is nil, we just set it and
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// break out of the switch.
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if lastEvent == nil {
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lastEvent = event
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break
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}
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// If our previous event was an offline event, we update
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// it to this event. We do not do this if it was an
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// online event because duplicate online events would
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// progress our online timestamp forward (rather than
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// keep it at our earliest online event timestamp).
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if lastEvent.eventType == peerOfflineEvent {
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lastEvent = event
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}
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case peerOfflineEvent:
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// If our previous event is nil, we just set it and
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// break out of the switch since we cannot record an
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// online period from this single event.
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if lastEvent == nil {
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lastEvent = event
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break
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}
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// If the last event we saw was an online event, we
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// add an online period to our set and progress our
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// previous event to this offline event. We do not
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// do this if we have had duplicate offline events
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// because we would be tracking the most recent offline
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// event (rather than keep it at our earliest offline
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// event timestamp).
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if lastEvent.eventType == peerOnlineEvent {
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onlinePeriods = append(
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onlinePeriods, &onlinePeriod{
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start: lastEvent.timestamp,
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end: event.timestamp,
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},
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)
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lastEvent = event
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}
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}
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}
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// If the last event was an peer offline event, we do not need to
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// calculate a final online period and can return online periods as is.
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if lastEvent.eventType == peerOfflineEvent {
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return onlinePeriods
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}
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// The log ended on an online event, so we need to add a final online
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// period which terminates at the present.
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finalEvent := &onlinePeriod{
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start: lastEvent.timestamp,
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end: p.clock.Now(),
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}
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// Add the final online period to the set and return.
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return append(onlinePeriods, finalEvent)
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}
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// uptime calculates the total uptime we have recorded for a peer over the
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// inclusive range specified. An error is returned if the end of the range is
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// before the start or a zero end time is returned.
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func (p *peerLog) uptime(start, end time.Time) (time.Duration, error) {
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// Error if we are provided with an invalid range to calculate uptime
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// for.
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if end.Before(start) {
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return 0, fmt.Errorf("end time: %v before start time: %v",
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end, start)
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}
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if end.IsZero() {
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return 0, fmt.Errorf("zero end time")
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}
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var uptime time.Duration
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for _, p := range p.getOnlinePeriods() {
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// The online period ends before the range we're looking at, so
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// we can skip over it.
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if p.end.Before(start) {
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continue
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}
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// The online period starts after the range we're looking at, so
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// can stop calculating uptime.
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if p.start.After(end) {
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break
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}
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// If the online period starts before our range, shift the start
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// time up so that we only calculate uptime from the start of
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// our range.
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if p.start.Before(start) {
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p.start = start
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}
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// If the online period ends after our range, shift the end
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// time forward so that we only calculate uptime until the end
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// of the range.
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if p.end.After(end) {
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p.end = end
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}
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uptime += p.end.Sub(p.start)
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}
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return uptime, nil
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}
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