lnd/channeldb/payments.go
Johan T. Halseth 70202be580
channeldb: make database logic MPP compatible
This commit redefines how the control tower handles shard and payment
level settles and failures. We now consider the payment in flight as
long it has active shards, or it has no active shards but has not
reached a terminal condition (settle of one of the shards, or a payment
level failure has been encountered).

We also make it possible to settle/fail shards regardless of the payment
level status (since we must allow late shards recording their status
even though we have already settled/failed the payment).

Finally, we make it possible to Fail the payment when it is already
failed. This is to allow multiple concurrent shards that reach terminal
errors to mark the payment failed, without havinng to synchronize.
2020-04-02 19:29:14 +02:00

771 lines
19 KiB
Go

package channeldb
import (
"bytes"
"encoding/binary"
"fmt"
"io"
"sort"
"time"
"github.com/btcsuite/btcd/wire"
"github.com/lightningnetwork/lnd/channeldb/kvdb"
"github.com/lightningnetwork/lnd/lntypes"
"github.com/lightningnetwork/lnd/lnwire"
"github.com/lightningnetwork/lnd/record"
"github.com/lightningnetwork/lnd/routing/route"
"github.com/lightningnetwork/lnd/tlv"
)
var (
// paymentsRootBucket is the name of the top-level bucket within the
// database that stores all data related to payments. Within this
// bucket, each payment hash its own sub-bucket keyed by its payment
// hash.
//
// Bucket hierarchy:
//
// root-bucket
// |
// |-- <paymenthash>
// | |--sequence-key: <sequence number>
// | |--creation-info-key: <creation info>
// | |--fail-info-key: <(optional) fail info>
// | |
// | |--payment-htlcs-bucket (shard-bucket)
// | | |
// | | |-- <htlc attempt ID>
// | | | |--htlc-attempt-info-key: <htlc attempt info>
// | | | |--htlc-settle-info-key: <(optional) settle info>
// | | | |--htlc-fail-info-key: <(optional) fail info>
// | | |
// | | |-- <htlc attempt ID>
// | | | |
// | | ... ...
// | |
// | |
// | |--duplicate-bucket (only for old, completed payments)
// | |
// | |-- <seq-num>
// | | |--sequence-key: <sequence number>
// | | |--creation-info-key: <creation info>
// | | |--attempt-info-key: <attempt info>
// | | |--settle-info-key: <settle info>
// | | |--fail-info-key: <fail info>
// | |
// | |-- <seq-num>
// | | |
// | ... ...
// |
// |-- <paymenthash>
// | |
// | ...
// ...
//
paymentsRootBucket = []byte("payments-root-bucket")
// paymentSequenceKey is a key used in the payment's sub-bucket to
// store the sequence number of the payment.
paymentSequenceKey = []byte("payment-sequence-key")
// paymentCreationInfoKey is a key used in the payment's sub-bucket to
// store the creation info of the payment.
paymentCreationInfoKey = []byte("payment-creation-info")
// paymentHtlcsBucket is a bucket where we'll store the information
// about the HTLCs that were attempted for a payment.
paymentHtlcsBucket = []byte("payment-htlcs-bucket")
// htlcAttemptInfoKey is a key used in a HTLC's sub-bucket to store the
// info about the attempt that was done for the HTLC in question.
htlcAttemptInfoKey = []byte("htlc-attempt-info")
// htlcSettleInfoKey is a key used in a HTLC's sub-bucket to store the
// settle info, if any.
htlcSettleInfoKey = []byte("htlc-settle-info")
// htlcFailInfoKey is a key used in a HTLC's sub-bucket to store
// failure information, if any.
htlcFailInfoKey = []byte("htlc-fail-info")
// paymentFailInfoKey is a key used in the payment's sub-bucket to
// store information about the reason a payment failed.
paymentFailInfoKey = []byte("payment-fail-info")
)
// FailureReason encodes the reason a payment ultimately failed.
type FailureReason byte
const (
// FailureReasonTimeout indicates that the payment did timeout before a
// successful payment attempt was made.
FailureReasonTimeout FailureReason = 0
// FailureReasonNoRoute indicates no successful route to the
// destination was found during path finding.
FailureReasonNoRoute FailureReason = 1
// FailureReasonError indicates that an unexpected error happened during
// payment.
FailureReasonError FailureReason = 2
// FailureReasonPaymentDetails indicates that either the hash is unknown
// or the final cltv delta or amount is incorrect.
FailureReasonPaymentDetails FailureReason = 3
// FailureReasonInsufficientBalance indicates that we didn't have enough
// balance to complete the payment.
FailureReasonInsufficientBalance FailureReason = 4
// TODO(halseth): cancel state.
// TODO(joostjager): Add failure reasons for:
// LocalLiquidityInsufficient, RemoteCapacityInsufficient.
)
// Error returns a human readable error string for the FailureReason.
func (r FailureReason) Error() string {
return r.String()
}
// String returns a human readable FailureReason.
func (r FailureReason) String() string {
switch r {
case FailureReasonTimeout:
return "timeout"
case FailureReasonNoRoute:
return "no_route"
case FailureReasonError:
return "error"
case FailureReasonPaymentDetails:
return "incorrect_payment_details"
case FailureReasonInsufficientBalance:
return "insufficient_balance"
}
return "unknown"
}
// PaymentStatus represent current status of payment
type PaymentStatus byte
const (
// StatusUnknown is the status where a payment has never been initiated
// and hence is unknown.
StatusUnknown PaymentStatus = 0
// StatusInFlight is the status where a payment has been initiated, but
// a response has not been received.
StatusInFlight PaymentStatus = 1
// StatusSucceeded is the status where a payment has been initiated and
// the payment was completed successfully.
StatusSucceeded PaymentStatus = 2
// StatusFailed is the status where a payment has been initiated and a
// failure result has come back.
StatusFailed PaymentStatus = 3
)
// String returns readable representation of payment status.
func (ps PaymentStatus) String() string {
switch ps {
case StatusUnknown:
return "Unknown"
case StatusInFlight:
return "In Flight"
case StatusSucceeded:
return "Succeeded"
case StatusFailed:
return "Failed"
default:
return "Unknown"
}
}
// PaymentCreationInfo is the information necessary to have ready when
// initiating a payment, moving it into state InFlight.
type PaymentCreationInfo struct {
// PaymentHash is the hash this payment is paying to.
PaymentHash lntypes.Hash
// Value is the amount we are paying.
Value lnwire.MilliSatoshi
// CreationTime is the time when this payment was initiated.
CreationTime time.Time
// PaymentRequest is the full payment request, if any.
PaymentRequest []byte
}
// FetchPayments returns all sent payments found in the DB.
//
// nolint: dupl
func (db *DB) FetchPayments() ([]*MPPayment, error) {
var payments []*MPPayment
err := kvdb.View(db, func(tx kvdb.ReadTx) error {
paymentsBucket := tx.ReadBucket(paymentsRootBucket)
if paymentsBucket == nil {
return nil
}
return paymentsBucket.ForEach(func(k, v []byte) error {
bucket := paymentsBucket.NestedReadBucket(k)
if bucket == nil {
// We only expect sub-buckets to be found in
// this top-level bucket.
return fmt.Errorf("non bucket element in " +
"payments bucket")
}
p, err := fetchPayment(bucket)
if err != nil {
return err
}
payments = append(payments, p)
// For older versions of lnd, duplicate payments to a
// payment has was possible. These will be found in a
// sub-bucket indexed by their sequence number if
// available.
duplicatePayments, err := fetchDuplicatePayments(bucket)
if err != nil {
return err
}
payments = append(payments, duplicatePayments...)
return nil
})
})
if err != nil {
return nil, err
}
// Before returning, sort the payments by their sequence number.
sort.Slice(payments, func(i, j int) bool {
return payments[i].sequenceNum < payments[j].sequenceNum
})
return payments, nil
}
func fetchPayment(bucket kvdb.ReadBucket) (*MPPayment, error) {
seqBytes := bucket.Get(paymentSequenceKey)
if seqBytes == nil {
return nil, fmt.Errorf("sequence number not found")
}
sequenceNum := binary.BigEndian.Uint64(seqBytes)
// Get the PaymentCreationInfo.
b := bucket.Get(paymentCreationInfoKey)
if b == nil {
return nil, fmt.Errorf("creation info not found")
}
r := bytes.NewReader(b)
creationInfo, err := deserializePaymentCreationInfo(r)
if err != nil {
return nil, err
}
var htlcs []HTLCAttempt
htlcsBucket := bucket.NestedReadBucket(paymentHtlcsBucket)
if htlcsBucket != nil {
// Get the payment attempts. This can be empty.
htlcs, err = fetchHtlcAttempts(htlcsBucket)
if err != nil {
return nil, err
}
}
// Get failure reason if available.
var failureReason *FailureReason
b = bucket.Get(paymentFailInfoKey)
if b != nil {
reason := FailureReason(b[0])
failureReason = &reason
}
// Go through all HTLCs for this payment, noting whether we have any
// settled HTLC, and any still in-flight.
var inflight, settled bool
for _, h := range htlcs {
if h.Failure != nil {
continue
}
if h.Settle != nil {
settled = true
continue
}
// If any of the HTLCs are not failed nor settled, we
// still have inflight HTLCs.
inflight = true
}
// Use the DB state to determine the status of the payment.
var paymentStatus PaymentStatus
switch {
// If any of the the HTLCs did succeed and there are no HTLCs in
// flight, the payment succeeded.
case !inflight && settled:
paymentStatus = StatusSucceeded
// If we have no in-flight HTLCs, and the payment failure is set, the
// payment is considered failed.
case !inflight && failureReason != nil:
paymentStatus = StatusFailed
// Otherwise it is still in flight.
default:
paymentStatus = StatusInFlight
}
return &MPPayment{
sequenceNum: sequenceNum,
Info: creationInfo,
HTLCs: htlcs,
FailureReason: failureReason,
Status: paymentStatus,
}, nil
}
// fetchHtlcAttempts retrives all htlc attempts made for the payment found in
// the given bucket.
func fetchHtlcAttempts(bucket kvdb.ReadBucket) ([]HTLCAttempt, error) {
htlcs := make([]HTLCAttempt, 0)
err := bucket.ForEach(func(k, _ []byte) error {
aid := byteOrder.Uint64(k)
htlcBucket := bucket.NestedReadBucket(k)
attemptInfo, err := fetchHtlcAttemptInfo(
htlcBucket,
)
if err != nil {
return err
}
attemptInfo.AttemptID = aid
htlc := HTLCAttempt{
HTLCAttemptInfo: *attemptInfo,
}
// Settle info might be nil.
htlc.Settle, err = fetchHtlcSettleInfo(htlcBucket)
if err != nil {
return err
}
// Failure info might be nil.
htlc.Failure, err = fetchHtlcFailInfo(htlcBucket)
if err != nil {
return err
}
htlcs = append(htlcs, htlc)
return nil
})
if err != nil {
return nil, err
}
return htlcs, nil
}
// fetchHtlcAttemptInfo fetches the payment attempt info for this htlc from the
// bucket.
func fetchHtlcAttemptInfo(bucket kvdb.ReadBucket) (*HTLCAttemptInfo, error) {
b := bucket.Get(htlcAttemptInfoKey)
if b == nil {
return nil, errNoAttemptInfo
}
r := bytes.NewReader(b)
return deserializeHTLCAttemptInfo(r)
}
// fetchHtlcSettleInfo retrieves the settle info for the htlc. If the htlc isn't
// settled, nil is returned.
func fetchHtlcSettleInfo(bucket kvdb.ReadBucket) (*HTLCSettleInfo, error) {
b := bucket.Get(htlcSettleInfoKey)
if b == nil {
// Settle info is optional.
return nil, nil
}
r := bytes.NewReader(b)
return deserializeHTLCSettleInfo(r)
}
// fetchHtlcFailInfo retrieves the failure info for the htlc. If the htlc hasn't
// failed, nil is returned.
func fetchHtlcFailInfo(bucket kvdb.ReadBucket) (*HTLCFailInfo, error) {
b := bucket.Get(htlcFailInfoKey)
if b == nil {
// Fail info is optional.
return nil, nil
}
r := bytes.NewReader(b)
return deserializeHTLCFailInfo(r)
}
// DeletePayments deletes all completed and failed payments from the DB.
func (db *DB) DeletePayments() error {
return kvdb.Update(db, func(tx kvdb.RwTx) error {
payments := tx.ReadWriteBucket(paymentsRootBucket)
if payments == nil {
return nil
}
var deleteBuckets [][]byte
err := payments.ForEach(func(k, _ []byte) error {
bucket := payments.NestedReadWriteBucket(k)
if bucket == nil {
// We only expect sub-buckets to be found in
// this top-level bucket.
return fmt.Errorf("non bucket element in " +
"payments bucket")
}
// If the status is InFlight, we cannot safely delete
// the payment information, so we return early.
paymentStatus, err := fetchPaymentStatus(bucket)
if err != nil {
return err
}
// If the status is InFlight, we cannot safely delete
// the payment information, so we return early.
if paymentStatus == StatusInFlight {
return nil
}
deleteBuckets = append(deleteBuckets, k)
return nil
})
if err != nil {
return err
}
for _, k := range deleteBuckets {
if err := payments.DeleteNestedBucket(k); err != nil {
return err
}
}
return nil
})
}
// nolint: dupl
func serializePaymentCreationInfo(w io.Writer, c *PaymentCreationInfo) error {
var scratch [8]byte
if _, err := w.Write(c.PaymentHash[:]); err != nil {
return err
}
byteOrder.PutUint64(scratch[:], uint64(c.Value))
if _, err := w.Write(scratch[:]); err != nil {
return err
}
if err := serializeTime(w, c.CreationTime); err != nil {
return err
}
byteOrder.PutUint32(scratch[:4], uint32(len(c.PaymentRequest)))
if _, err := w.Write(scratch[:4]); err != nil {
return err
}
if _, err := w.Write(c.PaymentRequest[:]); err != nil {
return err
}
return nil
}
func deserializePaymentCreationInfo(r io.Reader) (*PaymentCreationInfo, error) {
var scratch [8]byte
c := &PaymentCreationInfo{}
if _, err := io.ReadFull(r, c.PaymentHash[:]); err != nil {
return nil, err
}
if _, err := io.ReadFull(r, scratch[:]); err != nil {
return nil, err
}
c.Value = lnwire.MilliSatoshi(byteOrder.Uint64(scratch[:]))
creationTime, err := deserializeTime(r)
if err != nil {
return nil, err
}
c.CreationTime = creationTime
if _, err := io.ReadFull(r, scratch[:4]); err != nil {
return nil, err
}
reqLen := uint32(byteOrder.Uint32(scratch[:4]))
payReq := make([]byte, reqLen)
if reqLen > 0 {
if _, err := io.ReadFull(r, payReq); err != nil {
return nil, err
}
}
c.PaymentRequest = payReq
return c, nil
}
func serializeHTLCAttemptInfo(w io.Writer, a *HTLCAttemptInfo) error {
if err := WriteElements(w, a.SessionKey); err != nil {
return err
}
if err := SerializeRoute(w, a.Route); err != nil {
return err
}
return serializeTime(w, a.AttemptTime)
}
func deserializeHTLCAttemptInfo(r io.Reader) (*HTLCAttemptInfo, error) {
a := &HTLCAttemptInfo{}
err := ReadElements(r, &a.SessionKey)
if err != nil {
return nil, err
}
a.Route, err = DeserializeRoute(r)
if err != nil {
return nil, err
}
a.AttemptTime, err = deserializeTime(r)
if err != nil {
return nil, err
}
return a, nil
}
func serializeHop(w io.Writer, h *route.Hop) error {
if err := WriteElements(w,
h.PubKeyBytes[:],
h.ChannelID,
h.OutgoingTimeLock,
h.AmtToForward,
); err != nil {
return err
}
if err := binary.Write(w, byteOrder, h.LegacyPayload); err != nil {
return err
}
// For legacy payloads, we don't need to write any TLV records, so
// we'll write a zero indicating the our serialized TLV map has no
// records.
if h.LegacyPayload {
return WriteElements(w, uint32(0))
}
// Gather all non-primitive TLV records so that they can be serialized
// as a single blob.
//
// TODO(conner): add migration to unify all fields in a single TLV
// blobs. The split approach will cause headaches down the road as more
// fields are added, which we can avoid by having a single TLV stream
// for all payload fields.
var records []tlv.Record
if h.MPP != nil {
records = append(records, h.MPP.Record())
}
// Final sanity check to absolutely rule out custom records that are not
// custom and write into the standard range.
if err := h.CustomRecords.Validate(); err != nil {
return err
}
// Convert custom records to tlv and add to the record list.
// MapToRecords sorts the list, so adding it here will keep the list
// canonical.
tlvRecords := tlv.MapToRecords(h.CustomRecords)
records = append(records, tlvRecords...)
// Otherwise, we'll transform our slice of records into a map of the
// raw bytes, then serialize them in-line with a length (number of
// elements) prefix.
mapRecords, err := tlv.RecordsToMap(records)
if err != nil {
return err
}
numRecords := uint32(len(mapRecords))
if err := WriteElements(w, numRecords); err != nil {
return err
}
for recordType, rawBytes := range mapRecords {
if err := WriteElements(w, recordType); err != nil {
return err
}
if err := wire.WriteVarBytes(w, 0, rawBytes); err != nil {
return err
}
}
return nil
}
// maxOnionPayloadSize is the largest Sphinx payload possible, so we don't need
// to read/write a TLV stream larger than this.
const maxOnionPayloadSize = 1300
func deserializeHop(r io.Reader) (*route.Hop, error) {
h := &route.Hop{}
var pub []byte
if err := ReadElements(r, &pub); err != nil {
return nil, err
}
copy(h.PubKeyBytes[:], pub)
if err := ReadElements(r,
&h.ChannelID, &h.OutgoingTimeLock, &h.AmtToForward,
); err != nil {
return nil, err
}
// TODO(roasbeef): change field to allow LegacyPayload false to be the
// legacy default?
err := binary.Read(r, byteOrder, &h.LegacyPayload)
if err != nil {
return nil, err
}
var numElements uint32
if err := ReadElements(r, &numElements); err != nil {
return nil, err
}
// If there're no elements, then we can return early.
if numElements == 0 {
return h, nil
}
tlvMap := make(map[uint64][]byte)
for i := uint32(0); i < numElements; i++ {
var tlvType uint64
if err := ReadElements(r, &tlvType); err != nil {
return nil, err
}
rawRecordBytes, err := wire.ReadVarBytes(
r, 0, maxOnionPayloadSize, "tlv",
)
if err != nil {
return nil, err
}
tlvMap[tlvType] = rawRecordBytes
}
// If the MPP type is present, remove it from the generic TLV map and
// parse it back into a proper MPP struct.
//
// TODO(conner): add migration to unify all fields in a single TLV
// blobs. The split approach will cause headaches down the road as more
// fields are added, which we can avoid by having a single TLV stream
// for all payload fields.
mppType := uint64(record.MPPOnionType)
if mppBytes, ok := tlvMap[mppType]; ok {
delete(tlvMap, mppType)
var (
mpp = &record.MPP{}
mppRec = mpp.Record()
r = bytes.NewReader(mppBytes)
)
err := mppRec.Decode(r, uint64(len(mppBytes)))
if err != nil {
return nil, err
}
h.MPP = mpp
}
h.CustomRecords = tlvMap
return h, nil
}
// SerializeRoute serializes a route.
func SerializeRoute(w io.Writer, r route.Route) error {
if err := WriteElements(w,
r.TotalTimeLock, r.TotalAmount, r.SourcePubKey[:],
); err != nil {
return err
}
if err := WriteElements(w, uint32(len(r.Hops))); err != nil {
return err
}
for _, h := range r.Hops {
if err := serializeHop(w, h); err != nil {
return err
}
}
return nil
}
// DeserializeRoute deserializes a route.
func DeserializeRoute(r io.Reader) (route.Route, error) {
rt := route.Route{}
if err := ReadElements(r,
&rt.TotalTimeLock, &rt.TotalAmount,
); err != nil {
return rt, err
}
var pub []byte
if err := ReadElements(r, &pub); err != nil {
return rt, err
}
copy(rt.SourcePubKey[:], pub)
var numHops uint32
if err := ReadElements(r, &numHops); err != nil {
return rt, err
}
var hops []*route.Hop
for i := uint32(0); i < numHops; i++ {
hop, err := deserializeHop(r)
if err != nil {
return rt, err
}
hops = append(hops, hop)
}
rt.Hops = hops
return rt, nil
}