lnd/lnwallet/chancloser/rbf_coop_states.go
2024-12-10 23:07:02 +01:00

763 lines
26 KiB
Go

package chancloser
import (
"fmt"
"github.com/btcsuite/btcd/btcec/v2"
"github.com/btcsuite/btcd/btcutil"
"github.com/btcsuite/btcd/chaincfg"
"github.com/btcsuite/btcd/wire"
"github.com/lightningnetwork/lnd/chainntnfs"
"github.com/lightningnetwork/lnd/channeldb"
"github.com/lightningnetwork/lnd/fn/v2"
"github.com/lightningnetwork/lnd/input"
"github.com/lightningnetwork/lnd/lntypes"
"github.com/lightningnetwork/lnd/lnwallet"
"github.com/lightningnetwork/lnd/lnwallet/chainfee"
"github.com/lightningnetwork/lnd/lnwire"
"github.com/lightningnetwork/lnd/protofsm"
)
var (
// ErrInvalidStateTransition is returned when we receive an unexpected
// event for a given state.
ErrInvalidStateTransition = fmt.Errorf("invalid state transition")
// ErrTooManySigs is returned when we receive too many sigs from the
// remote party in the ClosingSigs message.
ErrTooManySigs = fmt.Errorf("too many sigs received")
// ErrNoSig is returned when we receive no sig from the remote party.
ErrNoSig = fmt.Errorf("no sig received")
// ErrUnknownFinalBalance is returned if we're unable to determine the
// final channel balance after a flush.
ErrUnknownFinalBalance = fmt.Errorf("unknown final balance")
// ErrRemoteCannotPay is returned if the remote party cannot pay the
// pay for the fees when it sends a signature.
ErrRemoteCannotPay = fmt.Errorf("remote cannot pay fees")
// ErrNonFinalSequence is returned if we receive a non-final sequence
// from the remote party for their signature.
ErrNonFinalSequence = fmt.Errorf("received non-final sequence")
// ErrCloserNoClosee is returned if our balance is dust, but the remote
// party includes our output.
ErrCloserNoClosee = fmt.Errorf("expected CloserNoClosee sig")
// ErrCloserAndClosee is returned when we expect a sig covering both
// outputs, it isn't present.
ErrCloserAndClosee = fmt.Errorf("expected CloserAndClosee sig")
)
// ProtocolEvent is a special interface used to create the equivalent of a
// sum-type, but using a "sealed" interface. Protocol events can be used as
// input to trigger a state transition, and also as output to trigger a new set
// of events into the very same state machine.
type ProtocolEvent interface {
protocolSealed()
}
// ProtocolEvents is a special type constraint that enumerates all the possible
// protocol events. This is used mainly as type-level documentation, and may
// also be useful to constraint certain state transition functions.
type ProtocolEvents interface {
SendShutdown | ShutdownReceived | ShutdownComplete | ChannelFlushed |
SendOfferEvent | OfferReceivedEvent | LocalSigReceived |
SpendEvent
}
// SpendEvent indicates that a transaction spending the funding outpoint has
// been confirmed in the main chain.
type SpendEvent struct {
// Tx is the spending transaction that has been confirmed.
Tx *wire.MsgTx
// BlockHeight is the height of the block that confirmed the
// transaction.
BlockHeight uint32
}
// protocolSealed indicates that this struct is a ProtocolEvent instance.
func (s *SpendEvent) protocolSealed() {}
// SendShutdown indicates that the user wishes to co-op close the channel, so we
// should send a new shutdown message to the remote party.
//
// transition:
// - fromState: ChannelActive
// - toState: ChannelFlushing
type SendShutdown struct {
// DeliveryAddr is the address we'd like to receive the funds to. If
// None, then a new addr will be generated.
DeliveryAddr fn.Option[lnwire.DeliveryAddress]
// IdealFeeRate is the ideal fee rate we'd like to use for the closing
// attempt.
IdealFeeRate chainfee.SatPerVByte
}
// protocolSealed indicates that this struct is a ProtocolEvent instance.
func (s *SendShutdown) protocolSealed() {}
// ShutdownReceived indicates that we received a shutdown event so we need to
// enter the flushing state.
//
// transition:
// - fromState: ChannelActive
// - toState: ChannelFlushing
type ShutdownReceived struct {
// ShutdownScript is the script the remote party wants to use to
// shutdown.
ShutdownScript lnwire.DeliveryAddress
// BlockHeight is the height at which the shutdown message was
// received. This is used for channel leases to determine if a co-op
// close can occur.
BlockHeight uint32
}
// protocolSealed indicates that this struct is a ProtocolEvent instance.
func (s *ShutdownReceived) protocolSealed() {}
// ShutdownComplete is an event that indicates the channel has been fully
// shutdown. At this point, we'll go to the ChannelFlushing state so we can
// wait for all pending updates to be gone from the channel.
//
// transition:
// - fromState: ShutdownPending
// - toState: ChannelFlushing
type ShutdownComplete struct {
}
// protocolSealed indicates that this struct is a ProtocolEvent instance.
func (s *ShutdownComplete) protocolSealed() {}
// ShutdownBalances holds the local+remote balance once the channel has been
// fully flushed.
type ShutdownBalances struct {
// LocalBalance is the local balance of the channel.
LocalBalance lnwire.MilliSatoshi
// RemoteBalance is the remote balance of the channel.
RemoteBalance lnwire.MilliSatoshi
}
// unknownBalance is a special variable used to denote an unknown channel
// balance (channel not fully flushed yet).
var unknownBalance = ShutdownBalances{}
// ChannelFlushed is an event that indicates the channel has been fully flushed
// can we can now start closing negotiation.
//
// transition:
// - fromState: ChannelFlushing
// - toState: ClosingNegotiation
type ChannelFlushed struct {
// FreshFlush indicates if this is the first time the channel has been
// flushed, or if this is a flush as part of an RBF iteration.
FreshFlush bool
// ShutdownBalances is the balances of the channel once it has been
// flushed. We tie this to the ChannelFlushed state as this may not be
// the same as the starting value.
ShutdownBalances
}
// protocolSealed indicates that this struct is a ProtocolEvent instance.
func (c *ChannelFlushed) protocolSealed() {}
// SendOfferEvent is a self-triggered event that transitions us from the
// LocalCloseStart state to the LocalOfferSent state. This kicks off the new
// signing process for the co-op close process.
//
// transition:
// - fromState: LocalCloseStart
// - toState: LocalOfferSent
type SendOfferEvent struct {
// TargetFeeRate is the fee rate we'll use for the closing transaction.
TargetFeeRate chainfee.SatPerVByte
}
// protocolSealed indicates that this struct is a ProtocolEvent instance.
func (s *SendOfferEvent) protocolSealed() {}
// LocalSigReceived is an event that indicates we've received a signature from
// the remote party, which signs our the co-op close transaction at our
// specified fee rate.
//
// transition:
// - fromState: LocalOfferSent
// - toState: ClosePending
type LocalSigReceived struct {
// SigMsg is the sig message we received from the remote party.
SigMsg lnwire.ClosingSig
}
// protocolSealed indicates that this struct is a ProtocolEvent instance.
func (s *LocalSigReceived) protocolSealed() {}
// OfferReceivedEvent is an event that indicates we've received an offer from
// the remote party. This applies to the RemoteCloseStart state.
//
// transition:
// - fromState: RemoteCloseStart
// - toState: ClosePending
type OfferReceivedEvent struct {
// SigMsg is the signature message we received from the remote party.
SigMsg lnwire.ClosingComplete
}
// protocolSealed indicates that this struct is a ProtocolEvent instance.
func (s *OfferReceivedEvent) protocolSealed() {}
// CloseSigner is an interface that abstracts away the details of the signing
// new coop close transactions.
type CloseSigner interface {
// CreateCloseProposal creates a new co-op close proposal in the form
// of a valid signature, the chainhash of the final txid, and our final
// balance in the created state.
CreateCloseProposal(proposedFee btcutil.Amount,
localDeliveryScript []byte, remoteDeliveryScript []byte,
closeOpt ...lnwallet.ChanCloseOpt,
) (
input.Signature, *wire.MsgTx, btcutil.Amount, error)
// CompleteCooperativeClose persistently "completes" the cooperative
// close by producing a fully signed co-op close transaction.
CompleteCooperativeClose(localSig, remoteSig input.Signature,
localDeliveryScript, remoteDeliveryScript []byte,
proposedFee btcutil.Amount, closeOpt ...lnwallet.ChanCloseOpt,
) (*wire.MsgTx, btcutil.Amount, error)
}
// ChanStateObserver is an interface used to observe state changes that occur
// in a channel. This can be used to figure out if we're able to send a
// shutdown message or not.
type ChanStateObserver interface {
// NoDanglingUpdates returns true if there are no dangling updates in
// the channel. In other words, there are no active update messages
// that haven't already been covered by a commit sig.
NoDanglingUpdates() bool
// DisableIncomingAdds instructs the channel link to disable process new
// incoming add messages.
DisableIncomingAdds() error
// DisableOutgoingAdds instructs the channel link to disable process
// new outgoing add messages.
DisableOutgoingAdds() error
// DisableChannel attempts to disable a channel (marking it ineligible
// to forward), and also sends out a network update to disable the
// channel.
DisableChannel() error
// MarkCoopBroadcasted persistently marks that the channel close
// transaction has been broadcast.
MarkCoopBroadcasted(*wire.MsgTx, bool) error
// MarkShutdownSent persists the given ShutdownInfo. The existence of
// the ShutdownInfo represents the fact that the Shutdown message has
// been sent by us and so should be re-sent on re-establish.
MarkShutdownSent(deliveryAddr []byte, isInitiator bool) error
// FinalBalances is the balances of the channel once it has been
// flushed. If Some, then this indicates that the channel is now in a
// state where it's always flushed, so we can accelerate the state
// transitions.
FinalBalances() fn.Option[ShutdownBalances]
}
// Environment is a set of dependencies that a state machine may need to carry
// out the logic for a given state transition. All fields are to be considered
// immutable, and will be fixed for the lifetime of the state machine.
type Environment struct {
// ChainParams is the chain parameters for the channel.
ChainParams chaincfg.Params
// ChanPeer is the peer we're attempting to close the channel with.
ChanPeer btcec.PublicKey
// ChanPoint is the channel point of the active channel.
ChanPoint wire.OutPoint
// ChanID is the channel ID of the channel we're attempting to close.
ChanID lnwire.ChannelID
// ShortChanID is the short channel ID of the channel we're attempting
// to close.
Scid lnwire.ShortChannelID
// ChanType is the type of channel we're attempting to close.
ChanType channeldb.ChannelType
// BlockHeight is the current block height.
BlockHeight uint32
// DefaultFeeRate is the fee we'll use for the closing transaction if
// the user didn't specify an ideal fee rate. This may happen if the
// remote party is the one that initiates the co-op close.
DefaultFeeRate chainfee.SatPerVByte
// ThawHeight is the height at which the channel will be thawed. If
// this is None, then co-op close can occur at any moment.
ThawHeight fn.Option[uint32]
// RemoteUprontShutdown is the upfront shutdown addr of the remote
// party. We'll use this to validate if the remote peer is authorized to
// close the channel with the sent addr or not.
RemoteUpfrontShutdown fn.Option[lnwire.DeliveryAddress]
// LocalUprontShutdown is our upfront shutdown address. If Some, then
// we'll default to using this.
LocalUpfrontShutdown fn.Option[lnwire.DeliveryAddress]
// NewDeliveryScript is a function that returns a new delivery script.
// This is used if we don't have an upfront shutdown addr, and no addr
// was specified at closing time.
NewDeliveryScript func() (lnwire.DeliveryAddress, error)
// FeeEstimator is the fee estimator we'll use to determine the fee in
// satoshis we'll pay given a local and/or remote output.
FeeEstimator CoopFeeEstimator
// ChanObserver is an interface used to observe state changes to the
// channel. We'll use this to figure out when/if we can send certain
// messages.
ChanObserver ChanStateObserver
// CloseSigner is the signer we'll use to sign the close transaction.
// This is a part of the ChannelFlushed state, as the channel state
// we'll be signing can only be determined once the channel has been
// flushed.
CloseSigner CloseSigner
}
// Name returns the name of the environment. This is used to uniquely identify
// the environment of related state machines. For this state machine, the name
// is based on the channel ID.
func (e *Environment) Name() string {
return fmt.Sprintf("rbf_chan_closer(%v)", e.ChanPoint)
}
// CloseStateTransition is the StateTransition type specific to the coop close
// state machine.
//
//nolint:ll
type CloseStateTransition = protofsm.StateTransition[ProtocolEvent, *Environment]
// ProtocolState is our sum-type ish interface that represents the current
// protocol state.
type ProtocolState interface {
// protocolStateSealed is a special method that is used to seal the
// interface (only types in this package can implement it).
protocolStateSealed()
// IsTerminal returns true if the target state is a terminal state.
IsTerminal() bool
// ProcessEvent takes a protocol event, and implements a state
// transition for the state.
ProcessEvent(ProtocolEvent, *Environment) (*CloseStateTransition, error)
}
// AsymmetricPeerState is an extension of the normal ProtocolState interface
// that gives a caller a hit on if the target state should process an incoming
// event or not.
type AsymmetricPeerState interface {
ProtocolState
// ShouldRouteTo returns true if the target state should process the
// target event.
ShouldRouteTo(ProtocolEvent) bool
}
// ProtocolStates is a special type constraint that enumerates all the possible
// protocol states.
type ProtocolStates interface {
ChannelActive | ShutdownPending | ChannelFlushing | ClosingNegotiation |
LocalCloseStart | LocalOfferSent | RemoteCloseStart |
ClosePending | CloseFin
}
// ChannelActive is the base state for the channel closer state machine. In
// this state, we haven't begun the shutdown process yet, so the channel is
// still active. Receiving the ShutdownSent or ShutdownReceived events will
// transition us to the ChannelFushing state.
//
// When we transition to this state, we emit a DaemonEvent to send the shutdown
// message if we received one ourselves. Alternatively, we may send out a new
// shutdown if we're initiating it for the very first time.
//
// transition:
// - fromState: None
// - toState: ChannelFlushing
//
// input events:
// - SendShutdown
// - ShutdownReceived
type ChannelActive struct {
}
// IsTerminal returns true if the target state is a terminal state.
func (c *ChannelActive) IsTerminal() bool {
return false
}
// protocolSealed indicates that this struct is a ProtocolEvent instance.
func (c *ChannelActive) protocolStateSealed() {}
// ShutdownScripts is a set of scripts that we'll use to co-op close the
// channel.
type ShutdownScripts struct {
// LocalDeliveryScript is the script that we'll send our settled
// channel funds to.
LocalDeliveryScript lnwire.DeliveryAddress
// RemoteDeliveryScript is the script that we'll send the remote
// party's settled channel funds to.
RemoteDeliveryScript lnwire.DeliveryAddress
}
// ShutdownPending is the state we enter into after we've sent or received the
// shutdown message. If we sent the shutdown, then we'll wait for the remote
// party to send a shutdown. Otherwise, if we received it, then we'll send our
// shutdown then go to the next state.
//
// transition:
// - fromState: ChannelActive
// - toState: ChannelFlushing
//
// input events:
// - SendShutdown
// - ShutdownReceived
type ShutdownPending struct {
// ShutdownScripts store the set of scripts we'll use to initiate a coop
// close.
ShutdownScripts
// IdealFeeRate is the ideal fee rate we'd like to use for the closing
// attempt.
IdealFeeRate fn.Option[chainfee.SatPerVByte]
}
// IsTerminal returns true if the target state is a terminal state.
func (s *ShutdownPending) IsTerminal() bool {
return false
}
// protocolStateSealed indicates that this struct is a ProtocolEvent instance.
func (s *ShutdownPending) protocolStateSealed() {}
// ChannelFlushing is the state we enter into after we've received or sent a
// shutdown message. In this state, we wait the ChannelFlushed event, after
// which we'll transition to the CloseReady state.
//
// transition:
// - fromState: ShutdownPending
// - toState: ClosingNegotiation
//
// input events:
// - ShutdownComplete
// - ShutdownReceived
type ChannelFlushing struct {
// EarlyRemoteOffer is the offer we received from the remote party
// before we obtained the local channel flushed event. We'll stash this
// to process later.
EarlyRemoteOffer fn.Option[OfferReceivedEvent]
// ShutdownScripts store the set of scripts we'll use to initiate a coop
// close.
ShutdownScripts
// IdealFeeRate is the ideal fee rate we'd like to use for the closing
// transaction. Once the channel has been flushed, we'll use this as
// our target fee rate.
IdealFeeRate fn.Option[chainfee.SatPerVByte]
}
// protocolStateSealed indicates that this struct is a ProtocolEvent instance.
func (c *ChannelFlushing) protocolStateSealed() {}
// IsTerminal returns true if the target state is a terminal state.
func (c *ChannelFlushing) IsTerminal() bool {
return false
}
// ClosingNegotiation is the state we transition to once the channel has been
// flushed. This is actually a composite state that contains one for each side
// of the channel, as the closing process is asymmetric. Once either of the
// peer states reaches the CloseFin state, then the channel is fully closed,
// and we'll transition to that terminal state.
//
// transition:
// - fromState: ChannelFlushing
// - toState: CloseFin
//
// input events:
// - ChannelFlushed
type ClosingNegotiation struct {
// PeerStates is a composite state that contains the state for both the
// local and remote parties. Our usage of Dual makes this a special
// state that allows us to treat two states as a single state. We'll use
// the ShouldRouteTo method to determine which state route incoming
// events to.
PeerState lntypes.Dual[AsymmetricPeerState]
}
// IsTerminal returns true if the target state is a terminal state.
func (c *ClosingNegotiation) IsTerminal() bool {
return false
}
// protocolSealed indicates that this struct is a ProtocolEvent instance.
func (c *ClosingNegotiation) protocolStateSealed() {}
// CloseChannelTerms is a set of terms that we'll use to close the channel. This
// includes the balances of the channel, and the scripts we'll use to send each
// party's funds to.
type CloseChannelTerms struct {
ShutdownScripts
ShutdownBalances
}
// DeriveCloseTxOuts takes the close terms, and returns the local and remote tx
// out for the close transaction. If an output is dust, then it'll be nil.
//
// TODO(roasbeef): add func for w/e heuristic to not manifest own output?
func (c *CloseChannelTerms) DeriveCloseTxOuts() (*wire.TxOut, *wire.TxOut) {
//nolint:ll
deriveTxOut := func(balance btcutil.Amount, pkScript []byte) *wire.TxOut {
dustLimit := lnwallet.DustLimitForSize(len(pkScript))
if balance >= dustLimit {
return &wire.TxOut{
PkScript: pkScript,
Value: int64(balance),
}
}
return nil
}
localTxOut := deriveTxOut(
c.LocalBalance.ToSatoshis(),
c.LocalDeliveryScript,
)
remoteTxOut := deriveTxOut(
c.RemoteBalance.ToSatoshis(),
c.RemoteDeliveryScript,
)
return localTxOut, remoteTxOut
}
// RemoteAmtIsDust returns true if the remote output is dust.
func (c *CloseChannelTerms) RemoteAmtIsDust() bool {
return c.RemoteBalance.ToSatoshis() < lnwallet.DustLimitForSize(
len(c.RemoteDeliveryScript),
)
}
// LocalAmtIsDust returns true if the local output is dust.
func (c *CloseChannelTerms) LocalAmtIsDust() bool {
return c.LocalBalance.ToSatoshis() < lnwallet.DustLimitForSize(
len(c.LocalDeliveryScript),
)
}
// LocalCanPayFees returns true if the local party can pay the absolute fee
// from their local settled balance.
func (c *CloseChannelTerms) LocalCanPayFees(absoluteFee btcutil.Amount) bool {
return c.LocalBalance.ToSatoshis() >= absoluteFee
}
// RemoteCanPayFees returns true if the remote party can pay the absolute fee
// from their remote settled balance.
func (c *CloseChannelTerms) RemoteCanPayFees(absoluteFee btcutil.Amount) bool {
return c.RemoteBalance.ToSatoshis() >= absoluteFee
}
// LocalCloseStart is the state we enter into after we've received or sent
// shutdown, and the channel has been flushed. In this state, we'll emit a new
// event to send our offer to drive the rest of the process.
//
// transition:
// - fromState: ChannelFlushing
// - toState: LocalOfferSent
//
// input events:
// - SendOfferEvent
type LocalCloseStart struct {
CloseChannelTerms
}
// ShouldRouteTo returns true if the target state should process the target
// event.
func (l *LocalCloseStart) ShouldRouteTo(event ProtocolEvent) bool {
switch event.(type) {
case *SendOfferEvent:
return true
default:
return false
}
}
// IsTerminal returns true if the target state is a terminal state.
func (l *LocalCloseStart) IsTerminal() bool {
return false
}
// protocolStateaSealed indicates that this struct is a ProtocolEvent instance.
func (l *LocalCloseStart) protocolStateSealed() {}
// LocalOfferSent is the state we transition to after we reveiver the
// SendOfferEvent in the LocalCloseStart state. With this state we send our
// offer to the remote party, then await a sig from them which concludes the
// local cooperative close process.
//
// transition:
// - fromState: LocalCloseStart
// - toState: ClosePending
//
// input events:
// - LocalSigReceived
type LocalOfferSent struct {
CloseChannelTerms
// ProposedFee is the fee we proposed to the remote party.
ProposedFee btcutil.Amount
// LocalSig is the signature we sent to the remote party.
LocalSig lnwire.Sig
}
// ShouldRouteTo returns true if the target state should process the target
// event.
func (l *LocalOfferSent) ShouldRouteTo(event ProtocolEvent) bool {
switch event.(type) {
case *LocalSigReceived:
return true
default:
return false
}
}
// protocolStateaSealed indicates that this struct is a ProtocolEvent instance.
func (l *LocalOfferSent) protocolStateSealed() {}
// IsTerminal returns true if the target state is a terminal state.
func (l *LocalOfferSent) IsTerminal() bool {
return false
}
// ClosePending is the state we enter after concluding the negotiation for the
// remote or local state. At this point, given a confirmation notification we
// can terminate the process. Otherwise, we can receive a fresh CoopCloseReq to
// go back to the very start.
//
// transition:
// - fromState: LocalOfferSent || RemoteCloseStart
// - toState: CloseFin
//
// input events:
// - LocalSigReceived
// - OfferReceivedEvent
type ClosePending struct {
// CloseTx is the pending close transaction.
CloseTx *wire.MsgTx
}
// ShouldRouteTo returns true if the target state should process the target
// event.
func (c *ClosePending) ShouldRouteTo(event ProtocolEvent) bool {
switch event.(type) {
case *SpendEvent:
return true
default:
return false
}
}
// protocolStateSealed indicates that this struct is a ProtocolEvent instance.
func (c *ClosePending) protocolStateSealed() {}
// IsTerminal returns true if the target state is a terminal state.
func (c *ClosePending) IsTerminal() bool {
return true
}
// CloseFin is the terminal state for the channel closer state machine. At this
// point, the close tx has been confirmed on chain.
type CloseFin struct {
// ConfirmedTx is the transaction that confirmed the channel close.
ConfirmedTx *wire.MsgTx
}
// protocolStateSealed indicates that this struct is a ProtocolEvent instance.
func (c *CloseFin) protocolStateSealed() {}
// IsTerminal returns true if the target state is a terminal state.
func (c *CloseFin) IsTerminal() bool {
return true
}
// RemoteCloseStart is similar to the LocalCloseStart, but is used to drive the
// process of signing an offer for the remote party
//
// transition:
// - fromState: ChannelFlushing
// - toState: ClosePending
type RemoteCloseStart struct {
CloseChannelTerms
}
// ShouldRouteTo returns true if the target state should process the target
// event.
func (l *RemoteCloseStart) ShouldRouteTo(event ProtocolEvent) bool {
switch event.(type) {
case *OfferReceivedEvent:
return true
default:
return false
}
}
// protocolStateSealed indicates that this struct is a ProtocolEvent instance.
func (l *RemoteCloseStart) protocolStateSealed() {}
// IsTerminal returns true if the target state is a terminal state.
func (l *RemoteCloseStart) IsTerminal() bool {
return false
}
// RbfChanCloser is a state machine that handles the RBF-enabled cooperative
// channel close protocol.
type RbfChanCloser = protofsm.StateMachine[ProtocolEvent, *Environment]
// RbfChanCloserCfg is a configuration struct that is used to initialize a new
// RBF chan closer state machine.
type RbfChanCloserCfg = protofsm.StateMachineCfg[ProtocolEvent, *Environment]
// RbfSpendMapper is a type used to map the generic spend event to one specific
// to this package.
type RbfSpendMapper = protofsm.SpendMapper[ProtocolEvent]
func SpendMapper(spendEvent *chainntnfs.SpendDetail) ProtocolEvent {
return &SpendEvent{
Tx: spendEvent.SpendingTx,
BlockHeight: uint32(spendEvent.SpendingHeight),
}
}
// RbfMsgMapperT is a type used to map incoming wire messages to protocol
// events.
type RbfMsgMapperT = protofsm.MsgMapper[ProtocolEvent]
// RbfState is a type alias for the state of the RBF channel closer.
type RbfState = protofsm.State[ProtocolEvent, *Environment]
// RbfEvent is a type alias for the event type of the RBF channel closer.
type RbfEvent = protofsm.EmittedEvent[ProtocolEvent]