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https://github.com/lightningnetwork/lnd.git
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5e9166e478
In this commit, we make an API change that’s meant to reduce the amount of garbage we generate when doing pathfinding or syncing nodes with our latest graph state. Before this commit, we would always have to fully decode the public key and signatures when reading a edge or vertex struct. For the edges, we may need several EC operations to fully decode all the pubkeys. This has been seen to generate a ton of garbage, as well as slow down path finding a good bit. To remedy this, we’ll now only ever read the *raw* bytes from disk. In the event that we actually need to verify a signature (or w/e), only *then* will we fully decode everything.
60 lines
1.3 KiB
Go
60 lines
1.3 KiB
Go
package channeldb
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import (
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"testing"
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"reflect"
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"github.com/go-errors/errors"
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"github.com/lightningnetwork/lnd/lnwire"
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)
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// TestWaitingProofStore tests add/get/remove functions of the waiting proof
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// storage.
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func TestWaitingProofStore(t *testing.T) {
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t.Parallel()
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db, cleanup, err := makeTestDB()
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if err != nil {
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}
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defer cleanup()
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proof1 := NewWaitingProof(true, &lnwire.AnnounceSignatures{
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NodeSignature: wireSig,
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BitcoinSignature: wireSig,
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})
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store, err := NewWaitingProofStore(db)
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if err != nil {
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t.Fatalf("unable to create the waiting proofs storage: %v",
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err)
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}
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if err := store.Add(proof1); err != nil {
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t.Fatalf("unable add proof to storage: %v", err)
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}
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proof2, err := store.Get(proof1.Key())
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if err != nil {
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t.Fatalf("unable retrieve proof from storage: %v", err)
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}
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if !reflect.DeepEqual(proof1, proof2) {
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t.Fatal("wrong proof retrieved")
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}
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if _, err := store.Get(proof1.OppositeKey()); err != ErrWaitingProofNotFound {
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t.Fatalf("proof shouldn't be found: %v", err)
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}
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if err := store.Remove(proof1.Key()); err != nil {
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t.Fatalf("unable remove proof from storage: %v", err)
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}
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if err := store.ForAll(func(proof *WaitingProof) error {
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return errors.New("storage should be empty")
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}); err != nil && err != ErrWaitingProofNotFound {
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t.Fatal(err)
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}
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}
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