lnd/routing/payment_session_source.go
Elle Mouton 8c0df98439
multi: add abstraction for Router and SessionSource graph access
In this commit, we completely remove the Router's dependence on a Graph
source that requires a `kvdb.RTx`. In so doing, we are more prepared for
a future where the Graph source is backed by different DB structure such
as pure SQL.

The two areas affected here are: the ChannelRouter's graph access that
it uses for pathfinding. And the SessionSource's graph access that it
uses for payments.

The ChannelRouter gets given a Graph and the SessionSource is given a
GraphSessionFactory which it can use to create a new session. Behind the
scenes, this will acquire a kvdb.RTx that will be used for calls to the
Graph's `ForEachNodeChannel` method.
2024-07-15 15:13:57 +02:00

142 lines
4.8 KiB
Go

package routing
import (
"github.com/btcsuite/btcd/btcec/v2"
"github.com/lightningnetwork/lnd/channeldb"
"github.com/lightningnetwork/lnd/channeldb/models"
"github.com/lightningnetwork/lnd/lnwire"
"github.com/lightningnetwork/lnd/routing/route"
"github.com/lightningnetwork/lnd/zpay32"
)
// A compile time assertion to ensure MissionControl meets the
// PaymentSessionSource interface.
var _ PaymentSessionSource = (*SessionSource)(nil)
// SessionSource defines a source for the router to retrieve new payment
// sessions.
type SessionSource struct {
// GraphSessionFactory can be used to gain access to a Graph session.
// If the backing DB allows it, this will mean that a read transaction
// is being held during the use of the session.
GraphSessionFactory GraphSessionFactory
// SourceNode is the graph's source node.
SourceNode *channeldb.LightningNode
// GetLink is a method that allows querying the lower link layer
// to determine the up to date available bandwidth at a prospective link
// to be traversed. If the link isn't available, then a value of zero
// should be returned. Otherwise, the current up to date knowledge of
// the available bandwidth of the link should be returned.
GetLink getLinkQuery
// MissionControl is a shared memory of sorts that executions of payment
// path finding use in order to remember which vertexes/edges were
// pruned from prior attempts. During payment execution, errors sent by
// nodes are mapped into a vertex or edge to be pruned. Each run will
// then take into account this set of pruned vertexes/edges to reduce
// route failure and pass on graph information gained to the next
// execution.
MissionControl MissionController
// PathFindingConfig defines global parameters that control the
// trade-off in path finding between fees and probability.
PathFindingConfig PathFindingConfig
}
// NewPaymentSession creates a new payment session backed by the latest prune
// view from Mission Control. An optional set of routing hints can be provided
// in order to populate additional edges to explore when finding a path to the
// payment's destination.
func (m *SessionSource) NewPaymentSession(p *LightningPayment) (
PaymentSession, error) {
getBandwidthHints := func(graph Graph) (bandwidthHints, error) {
return newBandwidthManager(
graph, m.SourceNode.PubKeyBytes, m.GetLink,
)
}
session, err := newPaymentSession(
p, m.SourceNode.PubKeyBytes, getBandwidthHints,
m.GraphSessionFactory, m.MissionControl, m.PathFindingConfig,
)
if err != nil {
return nil, err
}
return session, nil
}
// NewPaymentSessionEmpty creates a new paymentSession instance that is empty,
// and will be exhausted immediately. Used for failure reporting to
// missioncontrol for resumed payment we don't want to make more attempts for.
func (m *SessionSource) NewPaymentSessionEmpty() PaymentSession {
return &paymentSession{
empty: true,
}
}
// RouteHintsToEdges converts a list of invoice route hints to an edge map that
// can be passed into pathfinding.
func RouteHintsToEdges(routeHints [][]zpay32.HopHint, target route.Vertex) (
map[route.Vertex][]AdditionalEdge, error) {
edges := make(map[route.Vertex][]AdditionalEdge)
// Traverse through all of the available hop hints and include them in
// our edges map, indexed by the public key of the channel's starting
// node.
for _, routeHint := range routeHints {
// If multiple hop hints are provided within a single route
// hint, we'll assume they must be chained together and sorted
// in forward order in order to reach the target successfully.
for i, hopHint := range routeHint {
// In order to determine the end node of this hint,
// we'll need to look at the next hint's start node. If
// we've reached the end of the hints list, we can
// assume we've reached the destination.
endNode := &channeldb.LightningNode{}
if i != len(routeHint)-1 {
endNode.AddPubKey(routeHint[i+1].NodeID)
} else {
targetPubKey, err := btcec.ParsePubKey(
target[:],
)
if err != nil {
return nil, err
}
endNode.AddPubKey(targetPubKey)
}
// Finally, create the channel edge from the hop hint
// and add it to list of edges corresponding to the node
// at the start of the channel.
edgePolicy := &models.CachedEdgePolicy{
ToNodePubKey: func() route.Vertex {
return endNode.PubKeyBytes
},
ToNodeFeatures: lnwire.EmptyFeatureVector(),
ChannelID: hopHint.ChannelID,
FeeBaseMSat: lnwire.MilliSatoshi(
hopHint.FeeBaseMSat,
),
FeeProportionalMillionths: lnwire.MilliSatoshi(
hopHint.FeeProportionalMillionths,
),
TimeLockDelta: hopHint.CLTVExpiryDelta,
}
edge := &PrivateEdge{
policy: edgePolicy,
}
v := route.NewVertex(hopHint.NodeID)
edges[v] = append(edges[v], edge)
}
}
return edges, nil
}