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It seems like the amount given to the getBandwidth is 0 in some cases (keysend) and non-zero in other cases (invoice payment). If we use custom channels, then that amount will likely not be the actual HTLC amount we're going to put on chain. So we have to use a zero amount for the MayAddOutgoingHtlc check, otherwise we might seem to go below the local channel reserve even though we'll end up sending a very small amount only. And since the check here is just to find out we're not already at the maximum HTLC capacity for this channel, we can safely use the amount of 0 for the check, which is handled properly in the link logic.
233 lines
8.3 KiB
Go
233 lines
8.3 KiB
Go
package routing
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import (
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"fmt"
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"github.com/lightningnetwork/lnd/channeldb"
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"github.com/lightningnetwork/lnd/fn"
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"github.com/lightningnetwork/lnd/htlcswitch"
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"github.com/lightningnetwork/lnd/lnwire"
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"github.com/lightningnetwork/lnd/routing/route"
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"github.com/lightningnetwork/lnd/tlv"
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)
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// bandwidthHints provides hints about the currently available balance in our
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// channels.
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type bandwidthHints interface {
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// availableChanBandwidth returns the total available bandwidth for a
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// channel and a bool indicating whether the channel hint was found.
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// The amount parameter is used to validate the outgoing htlc amount
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// that we wish to add to the channel against its flow restrictions. If
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// a zero amount is provided, the minimum htlc value for the channel
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// will be used. If the channel is unavailable, a zero amount is
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// returned.
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availableChanBandwidth(channelID uint64,
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amount lnwire.MilliSatoshi,
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htlcBlob fn.Option[tlv.Blob]) (lnwire.MilliSatoshi, bool)
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}
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// TlvTrafficShaper is an interface that allows the sender to determine if a
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// payment should be carried by a channel based on the TLV records that may be
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// present in the `update_add_htlc` message or the channel commitment itself.
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type TlvTrafficShaper interface {
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AuxHtlcModifier
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// HandleTraffic is called in order to check if the channel identified
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// by the provided channel ID may have external mechanisms that would
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// allow it to carry out the payment.
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HandleTraffic(cid lnwire.ShortChannelID,
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fundingBlob fn.Option[tlv.Blob]) (bool, error)
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// PaymentBandwidth returns the available bandwidth for a custom channel
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// decided by the given channel aux blob and HTLC blob. A return value
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// of 0 means there is no bandwidth available. To find out if a channel
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// is a custom channel that should be handled by the traffic shaper, the
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// HandleTraffic method should be called first.
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PaymentBandwidth(htlcBlob, commitmentBlob fn.Option[tlv.Blob],
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linkBandwidth lnwire.MilliSatoshi) (lnwire.MilliSatoshi, error)
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}
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// AuxHtlcModifier is an interface that allows the sender to modify the outgoing
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// HTLC of a payment by changing the amount or the wire message tlv records.
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type AuxHtlcModifier interface {
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// ProduceHtlcExtraData is a function that, based on the previous extra
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// data blob of an HTLC, may produce a different blob or modify the
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// amount of bitcoin this htlc should carry.
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ProduceHtlcExtraData(totalAmount lnwire.MilliSatoshi,
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htlcCustomRecords lnwire.CustomRecords) (lnwire.MilliSatoshi,
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tlv.Blob, error)
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}
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// getLinkQuery is the function signature used to lookup a link.
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type getLinkQuery func(lnwire.ShortChannelID) (
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htlcswitch.ChannelLink, error)
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// bandwidthManager is an implementation of the bandwidthHints interface which
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// uses the link lookup provided to query the link for our latest local channel
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// balances.
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type bandwidthManager struct {
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getLink getLinkQuery
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localChans map[lnwire.ShortChannelID]struct{}
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trafficShaper fn.Option[TlvTrafficShaper]
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}
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// newBandwidthManager creates a bandwidth manager for the source node provided
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// which is used to obtain hints from the lower layer w.r.t the available
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// bandwidth of edges on the network. Currently, we'll only obtain bandwidth
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// hints for the edges we directly have open ourselves. Obtaining these hints
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// allows us to reduce the number of extraneous attempts as we can skip channels
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// that are inactive, or just don't have enough bandwidth to carry the payment.
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func newBandwidthManager(graph routingGraph, sourceNode route.Vertex,
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linkQuery getLinkQuery,
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trafficShaper fn.Option[TlvTrafficShaper]) (*bandwidthManager, error) {
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manager := &bandwidthManager{
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getLink: linkQuery,
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localChans: make(map[lnwire.ShortChannelID]struct{}),
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trafficShaper: trafficShaper,
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}
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// First, we'll collect the set of outbound edges from the target
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// source node and add them to our bandwidth manager's map of channels.
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err := graph.forEachNodeChannel(sourceNode,
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func(channel *channeldb.DirectedChannel) error {
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shortID := lnwire.NewShortChanIDFromInt(
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channel.ChannelID,
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)
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manager.localChans[shortID] = struct{}{}
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return nil
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})
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if err != nil {
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return nil, err
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}
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return manager, nil
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}
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// getBandwidth queries the current state of a link and gets its currently
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// available bandwidth. Note that this function assumes that the channel being
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// queried is one of our local channels, so any failure to retrieve the link
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// is interpreted as the link being offline.
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func (b *bandwidthManager) getBandwidth(cid lnwire.ShortChannelID,
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amount lnwire.MilliSatoshi,
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htlcBlob fn.Option[tlv.Blob]) lnwire.MilliSatoshi {
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link, err := b.getLink(cid)
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if err != nil {
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// If the link isn't online, then we'll report that it has
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// zero bandwidth.
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log.Warnf("ShortChannelID=%v: link not found: %v", cid, err)
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return 0
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}
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// If the link is found within the switch, but it isn't yet eligible
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// to forward any HTLCs, then we'll treat it as if it isn't online in
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// the first place.
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if !link.EligibleToForward() {
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log.Warnf("ShortChannelID=%v: not eligible to forward", cid)
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return 0
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}
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var (
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// We will pass the link bandwidth to the external traffic
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// shaper. This is the current best estimate for the available
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// bandwidth for the link.
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linkBandwidth = link.Bandwidth()
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auxBandwidth lnwire.MilliSatoshi
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auxBandwidthDetermined bool
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// htlcAmount is the amount we're going to use to check if we
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// can add another HTLC to the channel. If the external traffic
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// shaper is handling the channel, we'll use 0 to just sanity
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// check the number of HTLCs on the channel, since we don't know
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// the actual HTLC amount that will be sent.
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htlcAmount = amount
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)
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err = fn.MapOptionZ(b.trafficShaper, func(ts TlvTrafficShaper) error {
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fundingBlob := link.FundingCustomBlob()
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shouldHandle, err := ts.HandleTraffic(cid, fundingBlob)
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if err != nil {
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return fmt.Errorf("traffic shaper failed to decide "+
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"whether to handle traffic: %w", err)
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}
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log.Debugf("ShortChannelID=%v: external traffic shaper is "+
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"handling traffic: %v", cid, shouldHandle)
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// If this channel isn't handled by the external traffic shaper,
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// we'll return early.
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if !shouldHandle {
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return nil
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}
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// Ask for a specific bandwidth to be used for the channel.
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commitmentBlob := link.CommitmentCustomBlob()
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auxBandwidth, err = ts.PaymentBandwidth(
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htlcBlob, commitmentBlob, linkBandwidth,
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)
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if err != nil {
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return fmt.Errorf("failed to get bandwidth from "+
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"external traffic shaper: %w", err)
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}
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log.Debugf("ShortChannelID=%v: external traffic shaper "+
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"reported available bandwidth: %v", cid, auxBandwidth)
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auxBandwidthDetermined = true
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// We don't know the actual HTLC amount that will be sent using
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// the custom channel. But we'll still want to make sure we can
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// add another HTLC, using the MayAddOutgoingHtlc method below.
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// Passing 0 into that method will use the minimum HTLC value
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// for the channel, which is okay to just check we don't exceed
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// the max number of HTLCs on the channel. A proper balance
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// check is done elsewhere.
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htlcAmount = 0
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return nil
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})
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if err != nil {
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log.Errorf("ShortChannelID=%v: failed to get bandwidth from "+
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"external traffic shaper: %v", cid, err)
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return 0
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}
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// If our link isn't currently in a state where it can add another
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// outgoing htlc, treat the link as unusable.
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if err := link.MayAddOutgoingHtlc(htlcAmount); err != nil {
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log.Warnf("ShortChannelID=%v: cannot add outgoing "+
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"htlc with amount %v: %v", cid, htlcAmount, err)
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return 0
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}
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// If the external traffic shaper determined the bandwidth, we'll return
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// that value, even if it is zero (which would mean no bandwidth is
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// available on that channel).
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if auxBandwidthDetermined {
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return auxBandwidth
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}
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// Otherwise, we'll return the current best estimate for the
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// available bandwidth for the link.
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return linkBandwidth
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}
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// availableChanBandwidth returns the total available bandwidth for a channel
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// and a bool indicating whether the channel hint was found. If the channel is
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// unavailable, a zero amount is returned.
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func (b *bandwidthManager) availableChanBandwidth(channelID uint64,
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amount lnwire.MilliSatoshi,
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htlcBlob fn.Option[tlv.Blob]) (lnwire.MilliSatoshi, bool) {
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shortID := lnwire.NewShortChanIDFromInt(channelID)
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_, ok := b.localChans[shortID]
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if !ok {
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return 0, false
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}
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return b.getBandwidth(shortID, amount, htlcBlob), true
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}
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