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113 lines
3.8 KiB
Go
113 lines
3.8 KiB
Go
package chainio
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// BeatConsumer defines a supplementary component that should be used by
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// subsystems which implement the `Consumer` interface. It partially implements
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// the `Consumer` interface by providing the method `ProcessBlock` such that
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// subsystems don't need to re-implement it.
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//
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// While inheritance is not commonly used in Go, subsystems embedding this
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// struct cannot pass the interface check for `Consumer` because the `Name`
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// method is not implemented, which gives us a "mortise and tenon" structure.
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// In addition to reducing code duplication, this design allows `ProcessBlock`
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// to work on the concrete type `Beat` to access its internal states.
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type BeatConsumer struct {
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// BlockbeatChan is a channel to receive blocks from Blockbeat. The
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// received block contains the best known height and the txns confirmed
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// in this block.
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BlockbeatChan chan Blockbeat
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// name is the name of the consumer which embeds the BlockConsumer.
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name string
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// quit is a channel that closes when the BlockConsumer is shutting
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// down.
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//
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// NOTE: this quit channel should be mounted to the same quit channel
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// used by the subsystem.
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quit chan struct{}
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// errChan is a buffered chan that receives an error returned from
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// processing this block.
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errChan chan error
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}
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// NewBeatConsumer creates a new BlockConsumer.
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func NewBeatConsumer(quit chan struct{}, name string) BeatConsumer {
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// Refuse to start `lnd` if the quit channel is not initialized. We
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// treat this case as if we are facing a nil pointer dereference, as
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// there's no point to return an error here, which will cause the node
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// to fail to be started anyway.
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if quit == nil {
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panic("quit channel is nil")
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}
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b := BeatConsumer{
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BlockbeatChan: make(chan Blockbeat),
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name: name,
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errChan: make(chan error, 1),
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quit: quit,
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}
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return b
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}
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// ProcessBlock takes a blockbeat and sends it to the consumer's blockbeat
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// channel. It will send it to the subsystem's BlockbeatChan, and block until
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// the processed result is received from the subsystem. The subsystem must call
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// `NotifyBlockProcessed` after it has finished processing the block.
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//
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// NOTE: part of the `chainio.Consumer` interface.
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func (b *BeatConsumer) ProcessBlock(beat Blockbeat) error {
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// Update the current height.
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beat.logger().Tracef("set current height for [%s]", b.name)
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select {
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// Send the beat to the blockbeat channel. It's expected that the
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// consumer will read from this channel and process the block. Once
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// processed, it should return the error or nil to the beat.Err chan.
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case b.BlockbeatChan <- beat:
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beat.logger().Tracef("Sent blockbeat to [%s]", b.name)
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case <-b.quit:
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beat.logger().Debugf("[%s] received shutdown before sending "+
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"beat", b.name)
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return nil
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}
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// Check the consumer's err chan. We expect the consumer to call
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// `beat.NotifyBlockProcessed` to send the error back here.
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select {
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case err := <-b.errChan:
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beat.logger().Debugf("[%s] processed beat: err=%v", b.name, err)
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return err
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case <-b.quit:
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beat.logger().Debugf("[%s] received shutdown", b.name)
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}
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return nil
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}
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// NotifyBlockProcessed signals that the block has been processed. It takes the
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// blockbeat being processed and an error resulted from processing it. This
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// error is then sent back to the consumer's err chan to unblock
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// `ProcessBlock`.
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//
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// NOTE: This method must be called by the subsystem after it has finished
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// processing the block.
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func (b *BeatConsumer) NotifyBlockProcessed(beat Blockbeat, err error) {
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// Update the current height.
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beat.logger().Debugf("[%s]: notifying beat processed", b.name)
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select {
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case b.errChan <- err:
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beat.logger().Debugf("[%s]: notified beat processed, err=%v",
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b.name, err)
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case <-b.quit:
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beat.logger().Debugf("[%s] received shutdown before notifying "+
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"beat processed", b.name)
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}
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}
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