lnd/discovery/gossiper.go
Olaoluwa Osuntokun 0b4ff2aabb
discovery: ignore any incoming channel ann's for an unknown chain
This commit fixes an existing bug in the announcement processing of the
authenticated gossiper. We will now only examine an incoming
announcement for validity if it targets the chain that we’re currently
active on.
2017-09-03 16:41:09 -07:00

1203 lines
39 KiB
Go

package discovery
import (
"bytes"
"fmt"
"sync"
"sync/atomic"
"time"
"github.com/davecgh/go-spew/spew"
"github.com/go-errors/errors"
"github.com/lightningnetwork/lnd/chainntnfs"
"github.com/lightningnetwork/lnd/channeldb"
"github.com/lightningnetwork/lnd/lnwallet"
"github.com/lightningnetwork/lnd/lnwire"
"github.com/lightningnetwork/lnd/routing"
"github.com/roasbeef/btcd/btcec"
"github.com/roasbeef/btcd/chaincfg/chainhash"
"github.com/roasbeef/btcd/wire"
)
// networkMsg couples a routing related wire message with the peer that
// originally sent it.
type networkMsg struct {
peer *btcec.PublicKey
msg lnwire.Message
isRemote bool
err chan error
}
// syncRequest represents a request from an outside subsystem to the wallet to
// sync a new node to the latest graph state.
type syncRequest struct {
node *btcec.PublicKey
}
// feeUpdateRequest is a request that is sent to the server when a caller
// wishes to update the fees for a particular set of channels. New UpdateFee
// messages will be crafted to be sent out during the next broadcast epoch and
// the fee updates committed to the lower layer.
type feeUpdateRequest struct {
targetChans []wire.OutPoint
newSchema routing.FeeSchema
errResp chan error
}
// Config defines the configuration for the service. ALL elements within the
// configuration MUST be non-nil for the service to carry out its duties.
type Config struct {
// ChainHash is a hash that indicates which resident chain of the
// AuthenticatedGossiper. Any announcements that don't match this
// chain hash will be ignored.
//
// TODO(roasbeef): eventually make into map so can de-multiplex
// incoming announcements
// * also need to do same for Notifier
ChainHash chainhash.Hash
// Router is the subsystem which is responsible for managing the
// topology of lightning network. After incoming channel, node, channel
// updates announcements are validated they are sent to the router in
// order to be included in the LN graph.
Router routing.ChannelGraphSource
// Notifier is used for receiving notifications of incoming blocks.
// With each new incoming block found we process previously premature
// announcements.
//
// TODO(roasbeef): could possibly just replace this with an epoch
// channel.
Notifier chainntnfs.ChainNotifier
// Broadcast broadcasts a particular set of announcements to all peers
// that the daemon is connected to. If supplied, the exclude parameter
// indicates that the target peer should be excluded from the
// broadcast.
Broadcast func(exclude *btcec.PublicKey, msg ...lnwire.Message) error
// SendToPeer is a function which allows the service to send a set of
// messages to a particular peer identified by the target public key.
SendToPeer func(target *btcec.PublicKey, msg ...lnwire.Message) error
// ProofMatureDelta the number of confirmations which is needed before
// exchange the channel announcement proofs.
ProofMatureDelta uint32
// TrickleDelay the period of trickle timer which flushing to the
// network the pending batch of new announcements we've received since
// the last trickle tick.
TrickleDelay time.Duration
// DB is a global boltdb instance which is needed to pass it in waiting
// proof storage to make waiting proofs persistent.
DB *channeldb.DB
// AnnSigner is an instance of the MessageSigner interface which will
// be used to manually sign any outgoing channel updates. The signer
// implementation should be backed by the public key of the backing
// Lightning node.
//
// TODO(roasbeef): extract ann crafting + sign from fundingMgr into
// here?
AnnSigner lnwallet.MessageSigner
}
// AuthenticatedGossiper is a subsystem which is responsible for receiving
// announcements validate them and apply the changes to router, syncing
// lightning network with newly connected nodes, broadcasting announcements
// after validation, negotiating the channel announcement proofs exchange and
// handling the premature announcements. All outgoing announcements are
// expected to be properly signed as dictated in BOLT#7, additionally, all
// incoming message are expected to be well formed and signed. Invalid messages
// will be rejected by this struct.
type AuthenticatedGossiper struct {
// Parameters which are needed to properly handle the start and stop of
// the service.
started uint32
stopped uint32
quit chan struct{}
wg sync.WaitGroup
// cfg is a copy of the configuration struct that the gossiper service
// was initialized with.
cfg *Config
// newBlocks is a channel in which new blocks connected to the end of
// the main chain are sent over.
newBlocks <-chan *chainntnfs.BlockEpoch
// prematureAnnouncements maps a block height to a set of network
// messages which are "premature" from our PoV. An message is premature
// if it claims to be anchored in a block which is beyond the current
// main chain tip as we know it. Premature network messages will be
// processed once the chain tip as we know it extends to/past the
// premature height.
//
// TODO(roasbeef): limit premature networkMsgs to N
prematureAnnouncements map[uint32][]*networkMsg
// waitingProofs is a persistent storage of partial channel proof
// announcement messages. We use it to buffer half of the material
// needed to reconstruct a full authenticated channel announcement. Once
// we receive the other half the channel proof, we'll be able to
// properly validate it an re-broadcast it out to the network.
waitingProofs *channeldb.WaitingProofStore
// networkMsgs is a channel that carries new network broadcasted
// message from outside the gossiper service to be processed by the
// networkHandler.
networkMsgs chan *networkMsg
// syncRequests is a channel that carries requests to synchronize newly
// connected peers to the state of the lightning network topology from
// our PoV.
syncRequests chan *syncRequest
// feeUpdates is a channel that requests to update the fee schedule of
// a set of channels is sent over.
feeUpdates chan *feeUpdateRequest
// bestHeight is the height of the block at the tip of the main chain
// as we know it.
bestHeight uint32
// selfKey is the identity public key of the backing Lighting node.
selfKey *btcec.PublicKey
}
// New creates a new AuthenticatedGossiper instance, initialized with the
// passed configuration parameters.
func New(cfg Config, selfKey *btcec.PublicKey) (*AuthenticatedGossiper, error) {
storage, err := channeldb.NewWaitingProofStore(cfg.DB)
if err != nil {
return nil, err
}
return &AuthenticatedGossiper{
selfKey: selfKey,
cfg: &cfg,
networkMsgs: make(chan *networkMsg),
quit: make(chan struct{}),
syncRequests: make(chan *syncRequest),
feeUpdates: make(chan *feeUpdateRequest),
prematureAnnouncements: make(map[uint32][]*networkMsg),
waitingProofs: storage,
}, nil
}
// SynchronizeNode sends a message to the service indicating it should
// synchronize lightning topology state with the target node. This method is to
// be utilized when a node connections for the first time to provide it with
// the latest topology update state.
func (d *AuthenticatedGossiper) SynchronizeNode(pub *btcec.PublicKey) {
select {
case d.syncRequests <- &syncRequest{
node: pub,
}:
case <-d.quit:
return
}
}
// PropagateFeeUpdate signals the AuthenticatedGossiper to update the fee
// schema for the specified channels. If no channels are specified, then the
// fee update will be applied to all outgoing channels from the source node.
// Fee updates are done in two stages: first, the AuthenticatedGossiper ensures
// the updated has been committed by dependant sub-systems, then it signs and
// broadcasts new updates to the network.
func (d *AuthenticatedGossiper) PropagateFeeUpdate(newSchema routing.FeeSchema,
chanPoints ...wire.OutPoint) error {
errChan := make(chan error, 1)
feeUpdate := &feeUpdateRequest{
targetChans: chanPoints,
newSchema: newSchema,
errResp: errChan,
}
select {
case d.feeUpdates <- feeUpdate:
return <-errChan
case <-d.quit:
return fmt.Errorf("AuthenticatedGossiper shutting down")
}
}
// Start spawns network messages handler goroutine and registers on new block
// notifications in order to properly handle the premature announcements.
func (d *AuthenticatedGossiper) Start() error {
if !atomic.CompareAndSwapUint32(&d.started, 0, 1) {
return nil
}
log.Info("Authenticated Gossiper is starting")
// First we register for new notifications of newly discovered blocks.
// We do this immediately so we'll later be able to consume any/all
// blocks which were discovered.
blockEpochs, err := d.cfg.Notifier.RegisterBlockEpochNtfn()
if err != nil {
return err
}
d.newBlocks = blockEpochs.Epochs
height, err := d.cfg.Router.CurrentBlockHeight()
if err != nil {
return err
}
d.bestHeight = height
d.wg.Add(1)
go d.networkHandler()
return nil
}
// Stop signals any active goroutines for a graceful closure.
func (d *AuthenticatedGossiper) Stop() {
if !atomic.CompareAndSwapUint32(&d.stopped, 0, 1) {
return
}
log.Info("Authenticated Gossiper is stopping")
close(d.quit)
d.wg.Wait()
}
// ProcessRemoteAnnouncement sends a new remote announcement message along with
// the peer that sent the routing message. The announcement will be processed
// then added to a queue for batched trickled announcement to all connected
// peers. Remote channel announcements should contain the announcement proof
// and be fully validated.
func (d *AuthenticatedGossiper) ProcessRemoteAnnouncement(msg lnwire.Message,
src *btcec.PublicKey) chan error {
nMsg := &networkMsg{
msg: msg,
isRemote: true,
peer: src,
err: make(chan error, 1),
}
select {
case d.networkMsgs <- nMsg:
case <-d.quit:
nMsg.err <- errors.New("gossiper has shut down")
}
return nMsg.err
}
// ProcessLocalAnnouncement sends a new remote announcement message along with
// the peer that sent the routing message. The announcement will be processed
// then added to a queue for batched trickled announcement to all connected
// peers. Local channel announcements don't contain the announcement proof and
// will not be fully validated. Once the channel proofs are received, the
// entire channel announcement and update messages will be re-constructed and
// broadcast to the rest of the network.
func (d *AuthenticatedGossiper) ProcessLocalAnnouncement(msg lnwire.Message,
src *btcec.PublicKey) chan error {
nMsg := &networkMsg{
msg: msg,
isRemote: false,
peer: src,
err: make(chan error, 1),
}
select {
case d.networkMsgs <- nMsg:
case <-d.quit:
nMsg.err <- errors.New("gossiper has shut down")
}
return nMsg.err
}
// networkHandler is the primary goroutine that drives this service. The roles
// of this goroutine includes answering queries related to the state of the
// network, syncing up newly connected peers, and also periodically
// broadcasting our latest topology state to all connected peers.
//
// NOTE: This MUST be run as a goroutine.
func (d *AuthenticatedGossiper) networkHandler() {
defer d.wg.Done()
// TODO(roasbeef): changes for spec compliance
// * make into de-duplicated struct
// * always send chan ann -> node ann -> chan update
// * buffer recv'd node ann until after chan ann that includes is
// created
// * can use mostly empty struct in db as place holder
var announcementBatch []lnwire.Message
// TODO(roasbeef): parametrize the above
retransmitTimer := time.NewTicker(time.Minute * 30)
defer retransmitTimer.Stop()
// TODO(roasbeef): parametrize the above
trickleTimer := time.NewTicker(d.cfg.TrickleDelay)
defer trickleTimer.Stop()
for {
select {
// A new fee update has arrived. We'll commit it to the
// sub-systems below us, then craft, sign, and broadcast a new
// ChannelUpdate for the set of affected clients.
case feeUpdate := <-d.feeUpdates:
// First, we'll now create new fully signed updates for
// the affected channels and also update the underlying
// graph with the new state.
newChanUpdates, err := d.processFeeChanUpdate(feeUpdate)
if err != nil {
log.Errorf("Unable to craft fee updates: %v", err)
feeUpdate.errResp <- err
continue
}
// Finally, with the updates committed, we'll now add
// them to the announcement batch to be flushed at the
// start of the next epoch.
announcementBatch = append(announcementBatch,
newChanUpdates...)
feeUpdate.errResp <- nil
case announcement := <-d.networkMsgs:
// Process the network announcement to determine if
// this is either a new announcement from our PoV or an
// edges to a prior vertex/edge we previously
// proceeded.
emittedAnnouncements := d.processNetworkAnnouncement(announcement)
// If the announcement was accepted, then add the
// emitted announcements to our announce batch to be
// broadcast once the trickle timer ticks gain.
if emittedAnnouncements != nil {
// TODO(roasbeef): exclude peer that sent
announcementBatch = append(
announcementBatch,
emittedAnnouncements...,
)
}
// A new block has arrived, so we can re-process the previously
// premature announcements.
case newBlock, ok := <-d.newBlocks:
// If the channel has been closed, then this indicates
// the daemon is shutting down, so we exit ourselves.
if !ok {
return
}
// Once a new block arrives, we updates our running
// track of the height of the chain tip.
blockHeight := uint32(newBlock.Height)
d.bestHeight = blockHeight
// Next we check if we have any premature announcements
// for this height, if so, then we process them once
// more as normal announcements.
prematureAnns := d.prematureAnnouncements[uint32(newBlock.Height)]
if len(prematureAnns) != 0 {
log.Infof("Re-processing %v premature "+
"announcements for height %v",
len(prematureAnns), blockHeight)
}
for _, ann := range prematureAnns {
emittedAnnouncements := d.processNetworkAnnouncement(ann)
if emittedAnnouncements != nil {
announcementBatch = append(
announcementBatch,
emittedAnnouncements...,
)
}
}
delete(d.prematureAnnouncements, blockHeight)
// The trickle timer has ticked, which indicates we should
// flush to the network the pending batch of new announcements
// we've received since the last trickle tick.
case <-trickleTimer.C:
// If the current announcements batch is nil, then we
// have no further work here.
if len(announcementBatch) == 0 {
continue
}
log.Infof("Broadcasting batch of %v new announcements",
len(announcementBatch))
// If we have new things to announce then broadcast
// them to all our immediately connected peers.
err := d.cfg.Broadcast(nil, announcementBatch...)
if err != nil {
log.Errorf("unable to send batch "+
"announcements: %v", err)
continue
}
// If we're able to broadcast the current batch
// successfully, then we reset the batch for a new
// round of announcements.
announcementBatch = nil
// The retransmission timer has ticked which indicates that we
// should broadcast our personal channels to the network. This
// addresses the case of channel advertisements whether being
// dropped, or not properly propagated through the network.
case <-retransmitTimer.C:
var selfChans []lnwire.Message
// Iterate over our channels and construct the
// announcements array.
err := d.cfg.Router.ForAllOutgoingChannels(func(ei *channeldb.ChannelEdgeInfo,
p *channeldb.ChannelEdgePolicy) error {
c := &lnwire.ChannelUpdate{
Signature: p.Signature,
ShortChannelID: lnwire.NewShortChanIDFromInt(p.ChannelID),
ChainHash: ei.ChainHash,
Timestamp: uint32(p.LastUpdate.Unix()),
Flags: p.Flags,
TimeLockDelta: p.TimeLockDelta,
HtlcMinimumMsat: p.MinHTLC,
BaseFee: uint32(p.FeeBaseMSat),
FeeRate: uint32(p.FeeProportionalMillionths),
}
selfChans = append(selfChans, c)
return nil
})
if err != nil {
log.Errorf("unable to retrieve outgoing channels: %v", err)
continue
}
if len(selfChans) == 0 {
continue
}
log.Debugf("Retransmitting %v outgoing channels",
len(selfChans))
// With all the wire announcements properly crafted,
// we'll broadcast our known outgoing channel to all
// our immediate peers.
if err := d.cfg.Broadcast(nil, selfChans...); err != nil {
log.Errorf("unable to re-broadcast "+
"channels: %v", err)
}
// We've just received a new request to synchronize a peer with
// our latest lightning network topology state. This indicates
// that a peer has just connected for the first time, so for
// now we dump our entire network graph and allow them to sift
// through the (subjectively) new information on their own.
case syncReq := <-d.syncRequests:
nodePub := syncReq.node.SerializeCompressed()
if err := d.synchronizeWithNode(syncReq); err != nil {
log.Errorf("unable to sync graph state with %x: %v",
nodePub, err)
}
// The gossiper has been signalled to exit, to we exit our
// main loop so the wait group can be decremented.
case <-d.quit:
return
}
}
}
// processFeeChanUpdate generates a new set of channel updates with the new fee
// schema applied for each specified channel identified by its channel point.
// In the case that no channel points are specified, then the fee update will
// be applied to all channels. Finally, the backing ChannelGraphSource is
// updated with the latest information reflecting the
// applied fee updates.
//
// TODO(roasbeef): generalize into generic for any channel update
func (d *AuthenticatedGossiper) processFeeChanUpdate(feeUpdate *feeUpdateRequest) ([]lnwire.Message, error) {
// First, we'll construct a set of all the channels that need to be
// updated.
chansToUpdate := make(map[wire.OutPoint]struct{})
for _, chanPoint := range feeUpdate.targetChans {
chansToUpdate[chanPoint] = struct{}{}
}
haveChanFilter := len(chansToUpdate) != 0
var chanUpdates []*lnwire.ChannelUpdate
chanEdges := make(map[lnwire.ShortChannelID]*channeldb.ChannelEdgePolicy)
// Next, we'll loop over all the outgoing channels the router knows of.
// If we have a filter then we'll only collected those channels,
// otherwise we'll collect them all.
err := d.cfg.Router.ForAllOutgoingChannels(func(info *channeldb.ChannelEdgeInfo,
edge *channeldb.ChannelEdgePolicy) error {
// If we have a channel filter, and this channel isn't a part
// of it, then we'll skip it.
if _, ok := chansToUpdate[info.ChannelPoint]; !ok && haveChanFilter {
return nil
}
// Otherwise, add the channel update to our batch to be
// updated, as we'll be re-signing it shortly.
c := &lnwire.ChannelUpdate{
Signature: edge.Signature,
ChainHash: info.ChainHash,
ShortChannelID: lnwire.NewShortChanIDFromInt(edge.ChannelID),
Timestamp: uint32(edge.LastUpdate.Unix()),
Flags: edge.Flags,
TimeLockDelta: edge.TimeLockDelta,
HtlcMinimumMsat: edge.MinHTLC,
BaseFee: uint32(edge.FeeBaseMSat),
FeeRate: uint32(edge.FeeProportionalMillionths),
}
chanUpdates = append(chanUpdates, c)
// We'll also add it to our edge map so we can find it easily
// later to update the state within the database.
chanEdges[c.ShortChannelID] = edge
return nil
})
if err != nil {
return nil, err
}
// With the set of channel updates we need to sign obtained, we'll not
// generate new signatures for each of them using applying the new fee
// schema before signing.
signedAnns := make([]lnwire.Message, len(chanUpdates))
for i, chanUpdate := range chanUpdates {
edge := chanEdges[chanUpdate.ShortChannelID]
now := time.Now()
// First, we'll apply the new few schema update to the channel
// update and also the backing database struct.
chanUpdate.BaseFee = uint32(feeUpdate.newSchema.BaseFee)
chanUpdate.FeeRate = feeUpdate.newSchema.FeeRate
chanUpdate.Timestamp = uint32(now.Unix())
edge.FeeBaseMSat = feeUpdate.newSchema.BaseFee
edge.FeeProportionalMillionths = lnwire.MilliSatoshi(
feeUpdate.newSchema.FeeRate,
)
edge.LastUpdate = now
// With the update applied, we'll generate a new signature over
// a digest of the channel announcement itself.
sig, err := SignAnnouncement(d.cfg.AnnSigner, d.selfKey,
chanUpdate)
if err != nil {
return nil, err
}
// Next, we'll set the new signature in place, and update the
// reference in the backing slice.
edge.Signature = sig
chanUpdate.Signature = sig
signedAnns[i] = chanUpdate
// To ensure that our signature is valid, we'll verify it
// ourself before committing it to the slice returned.
err = d.validateChannelUpdateAnn(d.selfKey, chanUpdate)
if err != nil {
return nil, fmt.Errorf("generated invalid channel update "+
"sig: %v", err)
}
// Finally, we'll update the fee schema for this edge on disk.
edge.Node.PubKey.Curve = nil
if err := d.cfg.Router.UpdateEdge(edge); err != nil {
return nil, err
}
}
return signedAnns, nil
}
// processNetworkAnnouncement processes a new network relate authenticated
// channel or node announcement or announcements proofs. If the announcement
// didn't affect the internal state due to either being out of date, invalid,
// or redundant, then nil is returned. Otherwise, the set of announcements will
// be returned which should be broadcasted to the rest of the network.
func (d *AuthenticatedGossiper) processNetworkAnnouncement(nMsg *networkMsg) []lnwire.Message {
isPremature := func(chanID lnwire.ShortChannelID, delta uint32) bool {
// TODO(roasbeef) make height delta 6
// * or configurable
return chanID.BlockHeight+delta > d.bestHeight
}
var announcements []lnwire.Message
switch msg := nMsg.msg.(type) {
// A new node announcement has arrived which either presents new
// information about a node in one of the channels we know about, or a
// updating previously advertised information.
case *lnwire.NodeAnnouncement:
if nMsg.isRemote {
if err := d.validateNodeAnn(msg); err != nil {
err := errors.Errorf("unable to validate "+
"node announcement: %v", err)
log.Error(err)
nMsg.err <- err
return nil
}
}
node := &channeldb.LightningNode{
HaveNodeAnnouncement: true,
LastUpdate: time.Unix(int64(msg.Timestamp), 0),
Addresses: msg.Addresses,
PubKey: msg.NodeID,
Alias: msg.Alias.String(),
AuthSig: msg.Signature,
Features: msg.Features,
}
if err := d.cfg.Router.AddNode(node); err != nil {
if routing.IsError(err, routing.ErrOutdated,
routing.ErrIgnored) {
log.Debug(err)
} else {
log.Error(err)
}
nMsg.err <- err
return nil
}
// Node announcement was successfully proceeded and know it
// might be broadcast to other connected nodes.
announcements = append(announcements, msg)
nMsg.err <- nil
// TODO(roasbeef): get rid of the above
return announcements
// A new channel announcement has arrived, this indicates the
// *creation* of a new channel within the network. This only advertises
// the existence of a channel and not yet the routing policies in
// either direction of the channel.
case *lnwire.ChannelAnnouncement:
// We'll ignore any channel announcements that target any chain
// other than the set of chains we know of.
if !bytes.Equal(msg.ChainHash[:], d.cfg.ChainHash[:]) {
log.Error("Ignoring ChannelAnnouncement from "+
"chain=%v, gossiper on chain=%v", msg.ChainHash,
d.cfg.ChainHash)
return nil
}
// If the advertised inclusionary block is beyond our knowledge
// of the chain tip, then we'll put the announcement in limbo
// to be fully verified once we advance forward in the chain.
if isPremature(msg.ShortChannelID, 0) {
blockHeight := msg.ShortChannelID.BlockHeight
log.Infof("Announcement for chan_id=(%v), is premature: "+
"advertises height %v, only height %v is known",
msg.ShortChannelID.ToUint64(),
msg.ShortChannelID.BlockHeight, d.bestHeight)
d.prematureAnnouncements[blockHeight] = append(
d.prematureAnnouncements[blockHeight],
nMsg,
)
return nil
}
// If this is a remote channel announcement, then we'll validate
// all the signatures within the proof as it should be well
// formed.
var proof *channeldb.ChannelAuthProof
if nMsg.isRemote {
if err := d.validateChannelAnn(msg); err != nil {
err := errors.Errorf("unable to validate "+
"announcement: %v", err)
log.Error(err)
nMsg.err <- err
return nil
}
// If the proof checks out, then we'll save the proof
// itself to the database so we can fetch it later when
// gossiping with other nodes.
proof = &channeldb.ChannelAuthProof{
NodeSig1: msg.NodeSig1,
NodeSig2: msg.NodeSig2,
BitcoinSig1: msg.BitcoinSig1,
BitcoinSig2: msg.BitcoinSig2,
}
}
// With the proof validate (if necessary), we can now store it
// within the database for our path finding and syncing needs.
var featureBuf bytes.Buffer
if err := msg.Features.Encode(&featureBuf); err != nil {
log.Errorf("unable to encode features: %v", err)
nMsg.err <- err
return nil
}
edge := &channeldb.ChannelEdgeInfo{
ChannelID: msg.ShortChannelID.ToUint64(),
ChainHash: msg.ChainHash,
NodeKey1: msg.NodeID1,
NodeKey2: msg.NodeID2,
BitcoinKey1: msg.BitcoinKey1,
BitcoinKey2: msg.BitcoinKey2,
AuthProof: proof,
Features: featureBuf.Bytes(),
}
// We will add the edge to the channel router. If the nodes
// present in this channel are not present in the database, a
// partial node will be added to represent each node while we
// wait for a node announcement.
if err := d.cfg.Router.AddEdge(edge); err != nil {
if routing.IsError(err, routing.ErrOutdated,
routing.ErrIgnored) {
log.Debug(err)
} else {
log.Error(err)
}
nMsg.err <- err
return nil
}
// Channel announcement was successfully proceeded and know it
// might be broadcast to other connected nodes if it was
// announcement with proof (remote).
if proof != nil {
announcements = append(announcements, msg)
}
nMsg.err <- nil
return announcements
// A new authenticated channel edge update has arrived. This indicates
// that the directional information for an already known channel has
// been updated.
case *lnwire.ChannelUpdate:
// We'll ignore any channel announcements that target any chain
// other than the set of chains we know of.
if !bytes.Equal(msg.ChainHash[:], d.cfg.ChainHash[:]) {
log.Error("Ignoring ChannelUpdate from "+
"chain=%v, gossiper on chain=%v", msg.ChainHash,
d.cfg.ChainHash)
return nil
}
blockHeight := msg.ShortChannelID.BlockHeight
shortChanID := msg.ShortChannelID.ToUint64()
// If the advertised inclusionary block is beyond our knowledge
// of the chain tip, then we'll put the announcement in limbo
// to be fully verified once we advance forward in the chain.
if isPremature(msg.ShortChannelID, 0) {
log.Infof("Update announcement for "+
"short_chan_id(%v), is premature: advertises "+
"height %v, only height %v is known",
shortChanID, blockHeight, d.bestHeight)
d.prematureAnnouncements[blockHeight] = append(
d.prematureAnnouncements[blockHeight],
nMsg,
)
return nil
}
// Get the node pub key as far as we don't have it in channel
// update announcement message. We'll need this to properly
// verify message signature.
chanInfo, _, _, err := d.cfg.Router.GetChannelByID(msg.ShortChannelID)
if err != nil {
err := errors.Errorf("unable to validate "+
"channel update short_chan_id=%v: %v",
shortChanID, err)
log.Error(err)
nMsg.err <- err
return nil
}
// The flag on the channel update announcement tells us "which"
// side of the channels directed edge is being updated.
var pubKey *btcec.PublicKey
switch msg.Flags {
case 0:
pubKey = chanInfo.NodeKey1
case 1:
pubKey = chanInfo.NodeKey2
}
// Validate the channel announcement with the expected public
// key, In the case of an invalid channel , we'll return an
// error to the caller and exit early.
if err := d.validateChannelUpdateAnn(pubKey, msg); err != nil {
rErr := errors.Errorf("unable to validate channel "+
"update announcement for short_chan_id=%v: %v",
spew.Sdump(msg.ShortChannelID), err)
log.Error(rErr)
nMsg.err <- rErr
return nil
}
update := &channeldb.ChannelEdgePolicy{
Signature: msg.Signature,
ChannelID: shortChanID,
LastUpdate: time.Unix(int64(msg.Timestamp), 0),
Flags: msg.Flags,
TimeLockDelta: msg.TimeLockDelta,
MinHTLC: msg.HtlcMinimumMsat,
FeeBaseMSat: lnwire.MilliSatoshi(msg.BaseFee),
FeeProportionalMillionths: lnwire.MilliSatoshi(msg.FeeRate),
}
if err := d.cfg.Router.UpdateEdge(update); err != nil {
if routing.IsError(err, routing.ErrOutdated, routing.ErrIgnored) {
log.Debug(err)
} else {
log.Error(err)
}
nMsg.err <- err
return nil
}
// Channel update announcement was successfully processed and
// now it can be broadcast to the rest of the network. However,
// we'll only broadcast the channel update announcement if it
// has an attached authentication proof.
if chanInfo.AuthProof != nil {
announcements = append(announcements, msg)
}
nMsg.err <- nil
return announcements
// A new signature announcement has been received. This indicates
// willingness of nodes involved in the funding of a channel to
// announce this new channel to the rest of the world.
case *lnwire.AnnounceSignatures:
needBlockHeight := msg.ShortChannelID.BlockHeight + d.cfg.ProofMatureDelta
shortChanID := msg.ShortChannelID.ToUint64()
prefix := "local"
if nMsg.isRemote {
prefix = "remote"
}
log.Infof("Received new channel announcement: %v", spew.Sdump(msg))
// By the specification, channel announcement proofs should be
// sent after some number of confirmations after channel was
// registered in bitcoin blockchain. Therefore, we check if the
// proof is premature. If so we'll halt processing until the
// expected announcement height. This allows us to be tolerant
// to other clients if this constraint was changed.
if isPremature(msg.ShortChannelID, d.cfg.ProofMatureDelta) {
d.prematureAnnouncements[needBlockHeight] = append(
d.prematureAnnouncements[needBlockHeight],
nMsg,
)
log.Infof("Premature proof announcement, "+
"current block height lower than needed: %v <"+
" %v, add announcement to reprocessing batch",
d.bestHeight, needBlockHeight)
return nil
}
// Ensure that we know of a channel with the target channel ID
// before proceeding further.
chanInfo, e1, e2, err := d.cfg.Router.GetChannelByID(msg.ShortChannelID)
if err != nil {
// TODO(andrew.shvv) this is dangerous because remote
// node might rewrite the waiting proof.
proof := channeldb.NewWaitingProof(nMsg.isRemote, msg)
if err := d.waitingProofs.Add(proof); err != nil {
err := errors.Errorf("unable to store "+
"the proof for short_chan_id=%v: %v",
shortChanID, err)
log.Error(err)
nMsg.err <- err
return nil
}
log.Infof("Orphan %v proof announcement with "+
"short_chan_id=%v, adding"+
"to waiting batch", prefix, shortChanID)
nMsg.err <- nil
return nil
}
isFirstNode := bytes.Equal(nMsg.peer.SerializeCompressed(),
chanInfo.NodeKey1.SerializeCompressed())
isSecondNode := bytes.Equal(nMsg.peer.SerializeCompressed(),
chanInfo.NodeKey2.SerializeCompressed())
// Ensure that channel that was retrieved belongs to the peer
// which sent the proof announcement.
if !(isFirstNode || isSecondNode) {
err := errors.Errorf("channel that was received not "+
"belongs to the peer which sent the proof, "+
"short_chan_id=%v", shortChanID)
log.Error(err)
nMsg.err <- err
return nil
}
// Check that we received the opposite proof. If so, then we're
// now able to construct the full proof, and create the channel
// announcement. If we didn't receive the opposite half of the
// proof than we should store it this one, and wait for
// opposite to be received.
proof := channeldb.NewWaitingProof(nMsg.isRemote, msg)
oppositeProof, err := d.waitingProofs.Get(proof.OppositeKey())
if err != nil && err != channeldb.ErrWaitingProofNotFound {
err := errors.Errorf("unable to get "+
"the opposite proof for short_chan_id=%v: %v",
shortChanID, err)
log.Error(err)
nMsg.err <- err
return nil
}
if err == channeldb.ErrWaitingProofNotFound {
if err := d.waitingProofs.Add(proof); err != nil {
err := errors.Errorf("unable to store "+
"the proof for short_chan_id=%v: %v",
shortChanID, err)
log.Error(err)
nMsg.err <- err
return nil
}
// If proof was sent by a local sub-system, then we'll
// send the announcement signature to the remote node
// so they can also reconstruct the full channel
// announcement.
if !nMsg.isRemote {
// Check that first node of the channel info
// corresponds to us.
var remotePeer *btcec.PublicKey
if isFirstNode {
remotePeer = chanInfo.NodeKey2
} else {
remotePeer = chanInfo.NodeKey1
}
err := d.cfg.SendToPeer(remotePeer, msg)
if err != nil {
log.Errorf("unable to send "+
"announcement message to peer: %x",
remotePeer.SerializeCompressed())
}
log.Infof("Sent channel announcement proof "+
"for short_chan_id=%v to remote peer: "+
"%x", shortChanID,
remotePeer.SerializeCompressed())
}
log.Infof("1/2 of channel ann proof received for "+
"short_chan_id=%v, waiting for other half",
shortChanID)
nMsg.err <- nil
return nil
}
// If we now have both halves of the channel announcement
// proof, then we'll reconstruct the initial announcement so we
// can validate it shortly below.
var dbProof channeldb.ChannelAuthProof
if isFirstNode {
dbProof.NodeSig1 = msg.NodeSignature
dbProof.NodeSig2 = oppositeProof.NodeSignature
dbProof.BitcoinSig1 = msg.BitcoinSignature
dbProof.BitcoinSig2 = oppositeProof.BitcoinSignature
} else {
dbProof.NodeSig1 = oppositeProof.NodeSignature
dbProof.NodeSig2 = msg.NodeSignature
dbProof.BitcoinSig1 = oppositeProof.BitcoinSignature
dbProof.BitcoinSig2 = msg.BitcoinSignature
}
chanAnn, e1Ann, e2Ann := createChanAnnouncement(&dbProof, chanInfo, e1, e2)
// With all the necessary components assembled validate the
// full channel announcement proof.
if err := d.validateChannelAnn(chanAnn); err != nil {
err := errors.Errorf("channel announcement proof "+
"for short_chan_id=%v isn't valid: %v",
shortChanID, err)
log.Error(err)
nMsg.err <- err
return nil
}
// If the channel was returned by the router it means that
// existence of funding point and inclusion of nodes bitcoin
// keys in it already checked by the router. In this stage we
// should check that node keys are attest to the bitcoin keys
// by validating the signatures of announcement. If proof is
// valid then we'll populate the channel edge with it, so we
// can announce it on peer connect.
err = d.cfg.Router.AddProof(msg.ShortChannelID, &dbProof)
if err != nil {
err := errors.Errorf("unable add proof to the "+
"channel chanID=%v: %v", msg.ChannelID, err)
log.Error(err)
nMsg.err <- err
return nil
}
if err := d.waitingProofs.Remove(proof.OppositeKey()); err != nil {
err := errors.Errorf("unable remove opposite proof "+
"for the channel with chanID=%v: %v", msg.ChannelID, err)
log.Error(err)
nMsg.err <- err
return nil
}
// Proof was successfully created and now can announce the
// channel to the remain network.
log.Infof("Fully valid channel proof for short_chan_id=%v "+
"constructed, adding to next ann batch",
shortChanID)
// Assemble the necessary announcements to add to the next
// broadcasting batch.
announcements = append(announcements, chanAnn)
if e1Ann != nil {
announcements = append(announcements, e1Ann)
}
if e2Ann != nil {
announcements = append(announcements, e2Ann)
}
// If this a local announcement, then we'll send it to the
// remote side so they can reconstruct the full channel
// announcement proof.
if !nMsg.isRemote {
var remotePeer *btcec.PublicKey
if isFirstNode {
remotePeer = chanInfo.NodeKey2
} else {
remotePeer = chanInfo.NodeKey1
}
if err = d.cfg.SendToPeer(remotePeer, msg); err != nil {
log.Errorf("unable to send announcement "+
"message to peer: %x",
remotePeer.SerializeCompressed())
}
}
nMsg.err <- nil
return announcements
default:
nMsg.err <- errors.New("wrong type of the announcement")
return nil
}
}
// synchronizeWithNode attempts to synchronize the target node in the syncReq
// to the latest channel graph state. In order to accomplish this, (currently)
// the entire network graph is read from disk, then serialized to the format
// defined within the current wire protocol. This cache of graph data is then
// sent directly to the target node.
func (d *AuthenticatedGossiper) synchronizeWithNode(syncReq *syncRequest) error {
targetNode := syncReq.node
// TODO(roasbeef): need to also store sig data in db
// * will be nice when we switch to pairing sigs would only need one ^_^
// We'll collate all the gathered routing messages into a single slice
// containing all the messages to be sent to the target peer.
var announceMessages []lnwire.Message
// As peers are expecting channel announcements before node
// announcements, we first retrieve the initial announcement, as well as
// the latest channel update announcement for both of the directed edges
// that make up each channel, and queue these to be sent to the peer.
var numEdges uint32
if err := d.cfg.Router.ForEachChannel(func(chanInfo *channeldb.ChannelEdgeInfo,
e1, e2 *channeldb.ChannelEdgePolicy) error {
// First, using the parameters of the channel, along with the
// channel authentication proof, we'll create re-create the
// original authenticated channel announcement.
if chanInfo.AuthProof != nil {
chanAnn, e1Ann, e2Ann := createChanAnnouncement(
chanInfo.AuthProof, chanInfo, e1, e2)
announceMessages = append(announceMessages, chanAnn)
if e1Ann != nil {
announceMessages = append(announceMessages, e1Ann)
}
if e2Ann != nil {
announceMessages = append(announceMessages, e2Ann)
}
numEdges++
}
return nil
}); err != nil && err != channeldb.ErrGraphNoEdgesFound {
log.Errorf("unable to sync infos with peer: %v", err)
return err
}
// Run through all the vertexes in the graph, retrieving the data for
// the node announcements we originally retrieved.
var numNodes uint32
if err := d.cfg.Router.ForEachNode(func(node *channeldb.LightningNode) error {
// If this is a node we never received a node announcement for,
// we skip it.
if !node.HaveNodeAnnouncement {
return nil
}
alias, err := lnwire.NewNodeAlias(node.Alias)
if err != nil {
return err
}
ann := &lnwire.NodeAnnouncement{
Signature: node.AuthSig,
Timestamp: uint32(node.LastUpdate.Unix()),
Addresses: node.Addresses,
NodeID: node.PubKey,
Alias: alias,
Features: node.Features,
}
announceMessages = append(announceMessages, ann)
numNodes++
return nil
}); err != nil {
return err
}
log.Infof("Syncing channel graph state with %x, sending %v "+
"vertexes and %v edges", targetNode.SerializeCompressed(),
numNodes, numEdges)
// With all the announcement messages gathered, send them all in a
// single batch to the target peer.
return d.cfg.SendToPeer(targetNode, announceMessages...)
}