lnd/channeldb/reject_cache.go

96 lines
2.9 KiB
Go

package channeldb
// rejectFlags is a compact representation of various metadata stored by the
// reject cache about a particular channel.
type rejectFlags uint8
const (
// rejectFlagExists is a flag indicating whether the channel exists,
// i.e. the channel is open and has a recent channel update. If this
// flag is not set, the channel is either a zombie or unknown.
rejectFlagExists rejectFlags = 1 << iota
// rejectFlagZombie is a flag indicating whether the channel is a
// zombie, i.e. the channel is open but has no recent channel updates.
rejectFlagZombie
)
// packRejectFlags computes the rejectFlags corresponding to the passed boolean
// values indicating whether the edge exists or is a zombie.
func packRejectFlags(exists, isZombie bool) rejectFlags {
var flags rejectFlags
if exists {
flags |= rejectFlagExists
}
if isZombie {
flags |= rejectFlagZombie
}
return flags
}
// unpack returns the booleans packed into the rejectFlags. The first indicates
// if the edge exists in our graph, the second indicates if the edge is a
// zombie.
func (f rejectFlags) unpack() (bool, bool) {
return f&rejectFlagExists == rejectFlagExists,
f&rejectFlagZombie == rejectFlagZombie
}
// rejectCacheEntry caches frequently accessed information about a channel,
// including the timestamps of its latest edge policies and whether or not the
// channel exists in the graph.
type rejectCacheEntry struct {
upd1Time int64
upd2Time int64
flags rejectFlags
}
// rejectCache is an in-memory cache used to improve the performance of
// HasChannelEdge. It caches information about the whether or channel exists, as
// well as the most recent timestamps for each policy (if they exists).
type rejectCache struct {
n int
edges map[uint64]rejectCacheEntry
}
// newRejectCache creates a new rejectCache with maximum capacity of n entries.
func newRejectCache(n int) *rejectCache {
return &rejectCache{
n: n,
edges: make(map[uint64]rejectCacheEntry, n),
}
}
// get returns the entry from the cache for chanid, if it exists.
func (c *rejectCache) get(chanid uint64) (rejectCacheEntry, bool) {
entry, ok := c.edges[chanid]
return entry, ok
}
// insert adds the entry to the reject cache. If an entry for chanid already
// exists, it will be replaced with the new entry. If the entry doesn't exists,
// it will be inserted to the cache, performing a random eviction if the cache
// is at capacity.
func (c *rejectCache) insert(chanid uint64, entry rejectCacheEntry) {
// If entry exists, replace it.
if _, ok := c.edges[chanid]; ok {
c.edges[chanid] = entry
return
}
// Otherwise, evict an entry at random and insert.
if len(c.edges) == c.n {
for id := range c.edges {
delete(c.edges, id)
break
}
}
c.edges[chanid] = entry
}
// remove deletes an entry for chanid from the cache, if it exists.
func (c *rejectCache) remove(chanid uint64) {
delete(c.edges, chanid)
}