mirror of
https://github.com/lightningnetwork/lnd.git
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49cfb91af1
This commit makes sure the time-sensitive outputs are swept immediately during startup.
125 lines
3.1 KiB
Go
125 lines
3.1 KiB
Go
package contractcourt
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import (
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"encoding/binary"
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"io"
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"github.com/lightningnetwork/lnd/channeldb"
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)
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// breachResolver is a resolver that will handle breached closes. In the
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// future, this will likely take over the duties the current BreachArbitrator
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// has.
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type breachResolver struct {
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// resolved reflects if the contract has been fully resolved or not.
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resolved bool
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// subscribed denotes whether or not the breach resolver has subscribed
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// to the BreachArbitrator for breach resolution.
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subscribed bool
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// replyChan is closed when the breach arbiter has completed serving
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// justice.
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replyChan chan struct{}
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contractResolverKit
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}
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// newBreachResolver instantiates a new breach resolver.
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func newBreachResolver(resCfg ResolverConfig) *breachResolver {
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r := &breachResolver{
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contractResolverKit: *newContractResolverKit(resCfg),
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replyChan: make(chan struct{}),
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}
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r.initLogger(r)
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return r
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}
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// ResolverKey returns the unique identifier for this resolver.
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func (b *breachResolver) ResolverKey() []byte {
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key := newResolverID(b.ChanPoint)
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return key[:]
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}
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// Resolve queries the BreachArbitrator to see if the justice transaction has
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// been broadcast.
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//
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// TODO(yy): let sweeper handle the breach inputs.
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func (b *breachResolver) Resolve(_ bool) (ContractResolver, error) {
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if !b.subscribed {
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complete, err := b.SubscribeBreachComplete(
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&b.ChanPoint, b.replyChan,
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)
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if err != nil {
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return nil, err
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}
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// If the breach resolution process is already complete, then
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// we can cleanup and checkpoint the resolved state.
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if complete {
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b.resolved = true
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return nil, b.Checkpoint(b)
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}
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// Prevent duplicate subscriptions.
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b.subscribed = true
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}
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select {
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case <-b.replyChan:
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// The replyChan has been closed, signalling that the breach
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// has been fully resolved. Checkpoint the resolved state and
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// exit.
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b.resolved = true
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return nil, b.Checkpoint(b)
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case <-b.quit:
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}
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return nil, errResolverShuttingDown
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}
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// Stop signals the breachResolver to stop.
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func (b *breachResolver) Stop() {
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close(b.quit)
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}
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// IsResolved returns true if the breachResolver is fully resolved and cleanup
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// can occur.
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func (b *breachResolver) IsResolved() bool {
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return b.resolved
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}
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// SupplementState adds additional state to the breachResolver.
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func (b *breachResolver) SupplementState(_ *channeldb.OpenChannel) {
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}
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// Encode encodes the breachResolver to the passed writer.
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func (b *breachResolver) Encode(w io.Writer) error {
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return binary.Write(w, endian, b.resolved)
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}
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// newBreachResolverFromReader attempts to decode an encoded breachResolver
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// from the passed Reader instance, returning an active breachResolver.
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func newBreachResolverFromReader(r io.Reader, resCfg ResolverConfig) (
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*breachResolver, error) {
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b := &breachResolver{
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contractResolverKit: *newContractResolverKit(resCfg),
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replyChan: make(chan struct{}),
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}
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if err := binary.Read(r, endian, &b.resolved); err != nil {
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return nil, err
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}
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b.initLogger(b)
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return b, nil
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}
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// A compile time assertion to ensure breachResolver meets the ContractResolver
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// interface.
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var _ ContractResolver = (*breachResolver)(nil)
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