# Building mobile libraries ## Prerequisites To build for iOS, you need to run macOS with either [Command Line Tools](https://developer.apple.com/download/all/?q=command%20line%20tools) or [Xcode](https://apps.apple.com/app/xcode/id497799835) installed. To build for Android, you need either [Android Studio](https://developer.android.com/studio) or [Command Line Tools](https://developer.android.com/studio#downloads) installed, which in turn must be used to install [Android NDK](https://developer.android.com/ndk/). ### Go and Go mobile First, follow the instructions to [install Go](https://github.com/lightningnetwork/lnd/blob/master/docs/INSTALL.md#building-a-development-version-from-source). Then, install [Go mobile](https://github.com/golang/go/wiki/Mobile) and initialize it: ```shell go install golang.org/x/mobile/cmd/gomobile@latest go mod download golang.org/x/mobile gomobile init ``` ### Docker Install and run [Docker](https://www.docker.com/products/docker-desktop). ### Make Check that `make` is available by running the following command without errors: ```shell make --version ``` ## Building the libraries Note that `gomobile` only supports building projects from `$GOPATH` at this point. However, with the introduction of Go modules, the source code files are no longer installed there by default. To be able to do so, we must turn off module and using the now deprecated `go get` command before turning modules back on again. ```shell go env -w GO111MODULE="off" go get github.com/lightningnetwork/lnd go get golang.org/x/mobile/bind go env -w GO111MODULE="on" ``` Finally, let’s change directory to the newly created lnd folder inside `$GOPATH`: ```shell cd $GOPATH/src/github.com/lightningnetwork/lnd ``` It is not recommended building from the master branch for mainnet. To checkout the latest tagged release of lnd, run ```shell git checkout $(git describe --match "v[0-9]*" --abbrev=0) ``` ### iOS ```shell make ios ``` The Xcode framework file will be found in `mobile/build/ios/Lndmobile.xcframework`. ### Android ```shell make android ``` The AAR library file will be found in `mobile/build/android/Lndmobile.aar`. --- Tip: `make mobile` will build both iOS and Android libraries. --- ## Generating proto definitions In order to call the methods in the generated library, the serialized proto for the given RPC call must be provided. Similarly, the response will be a serialized proto. ### iOS In order to generate protobuf definitions for iOS, add `--swift_out=.` to the first `protoc` invocation found in [ `gen_protos.sh` ](../lnrpc/gen_protos.sh). Then, some changes to [Dockerfile](../lnrpc/Dockerfile) need to be done in order to use the [Swift protobuf](https://github.com/apple/swift-protobuf) plugin with protoc: 1. Replace the base image with `FROM swift:focal` so that Swift can be used. 2. `clang-format='1:7.0*'` is unavailable in Ubuntu Focal. Change that to `clang-format='1:10.0*'`. 3. On the next line, install Go and set the environment variables by adding the following commands: ``` RUN apt-get install -y wget \ && wget -c https://golang.org/dl/go1.17.6.linux-amd64.tar.gz -O - \ | tar -xz -C /usr/local ENV GOPATH=/go ENV PATH=$PATH:/usr/local/go/bin:/go/bin ``` 4. At the end of the file, just above `CMD`, add the following `RUN` command. This will download and compile the latest tagged release of Swift protobuf. ``` RUN git clone https://github.com/apple/swift-protobuf.git \ && cd swift-protobuf \ && git checkout $(git describe --tags --abbrev=0) \ && swift build -c release \ && mv .build/release/protoc-gen-swift /bin ``` Finally, run `make rpc`. Tip: The generated Swift files will be found in various folders. If you’d like to move them to the same folder as the framework file, run ```shell find . -name "*.swift" -print0 | xargs -0 -I {} mv {} mobile/build/ios ``` `Lndmobile.xcframework` and all Swift files should now be added to your Xcode project. You will also need to add [Swift Protobuf](https://github.com/apple/swift-protobuf) to your project to support the generated code. ### Android #### First option: In order to generate protobuf definitions for Android, add `--java_out=.` to the first `protoc` invocation found in [ `gen_protos.sh` ](../lnrpc/gen_protos.sh). Then, run `make rpc`. #### Second option (preferable): - You have to install the profobuf plugin to your Android application. Please, follow this link https://github.com/google/protobuf-gradle-plugin. - Add this line to your `app build.gradle` file. ```shell classpath "com.google.protobuf:protobuf-gradle-plugin:0.8.17" ``` - Create a `proto` folder under the `main` folder. ![proto_folder](docs/proto_folder.png) - Add `aar` file to libs folder. - After that add these lines to your `module's` `build.gradle` file: ```shell plugins { id "com.google.protobuf" } android { sourceSets { main { proto { } } } } dependencies { implementation fileTree(dir: "libs", include: ["*.jar"]) implementation "com.google.protobuf:protobuf-javalite:${rootProject.ext.javalite_version}" } protobuf { protoc { artifact = "com.google.protobuf:protoc:${rootProject.ext.protoc_version}" } generateProtoTasks { all().each { task -> task.builtins { java { option "lite" } } } } } ``` - Then, copy all the proto files from `lnd/lnrpc` to your `proto` folder, saving the structure. - Build the project and wait until you see the generated Java proto files in the `build` folder. --- *Note:* If Android Studio tells you that the `aar` file cannot be included into the `app-bundle`, this is a workaround: 1. Create a separate gradle module 2. Remove everything from there and leave only `aar` and `build.gradle`. ![separate_gradle_module](docs/separate_gradle_module.png) 3. Gradle file should contain only these lines: ```shell configurations.maybeCreate("default") artifacts.add("default", file('Lndmobile.aar')) ``` 4. In `dependencies` add this line instead of depending on `libs` folder: ```shell implementation project(":lndmobile", { "default" }) ``` --- ## Calling the API In LND v0.15+ all API methods have prefixed the generated methods with the subserver name. This is required to support subservers with name conflicts. eg. `QueryScores` is now `AutopilotQueryScores`. `GetBlockHeader` is now `NeutrinoKitGetBlockHeader`. ## API docs - [LND gRPC API Reference](https://api.lightning.community) - [LND Builder’s Guide](https://docs.lightning.engineering)