package subscribe import ( "errors" "sync" "sync/atomic" "github.com/lightningnetwork/lnd/queue" ) // ErrServerShuttingDown is an error returned in case the server is in the // process of shutting down. var ErrServerShuttingDown = errors.New("subscription server shutting down") // Client is used to get notified about updates the caller has subscribed to, type Client struct { // cancel should be called in case the client no longer wants to // subscribe for updates from the server. cancel func() updates *queue.ConcurrentQueue quit chan struct{} } // Updates returns a read-only channel where the updates the client has // subscribed to will be delivered. func (c *Client) Updates() <-chan interface{} { return c.updates.ChanOut() } // Quit is a channel that will be closed in case the server decides to no // longer deliver updates to this client. func (c *Client) Quit() <-chan struct{} { return c.quit } // Cancel should be called in case the client no longer wants to // subscribe for updates from the server. func (c *Client) Cancel() { c.cancel() } // Server is a struct that manages a set of subscriptions and their // corresponding clients. Any update will be delivered to all active clients. type Server struct { clientCounter uint64 // To be used atomically. started uint32 // To be used atomically. stopped uint32 // To be used atomically. clients map[uint64]*Client clientUpdates chan *clientUpdate updates chan interface{} quit chan struct{} wg sync.WaitGroup } // clientUpdate is an internal message sent to the subscriptionHandler to // either register a new client for subscription or cancel an existing // subscription. type clientUpdate struct { // cancel indicates if the update to the client is cancelling an // existing client's subscription. If not then this update will be to // subscribe a new client. cancel bool // clientID is the unique identifier for this client. Any further // updates (deleting or adding) to this notification client will be // dispatched according to the target clientID. clientID uint64 // client is the new client that will receive updates. Will be nil in // case this is a cancellation update. client *Client } // NewServer returns a new Server. func NewServer() *Server { return &Server{ clients: make(map[uint64]*Client), clientUpdates: make(chan *clientUpdate), updates: make(chan interface{}), quit: make(chan struct{}), } } // Start starts the Server, making it ready to accept subscriptions and // updates. func (s *Server) Start() error { if !atomic.CompareAndSwapUint32(&s.started, 0, 1) { return nil } s.wg.Add(1) go s.subscriptionHandler() return nil } // Stop stops the server. func (s *Server) Stop() error { if !atomic.CompareAndSwapUint32(&s.stopped, 0, 1) { return nil } close(s.quit) s.wg.Wait() return nil } // Subscribe returns a Client that will receive updates any time the Server is // made aware of a new event. func (s *Server) Subscribe() (*Client, error) { // We'll first atomically obtain the next ID for this client from the // incrementing client ID counter. clientID := atomic.AddUint64(&s.clientCounter, 1) // Create the client that will be returned. The Cancel method is // populated to send the cancellation intent to the // subscriptionHandler. client := &Client{ updates: queue.NewConcurrentQueue(20), quit: make(chan struct{}), cancel: func() { select { case s.clientUpdates <- &clientUpdate{ cancel: true, clientID: clientID, }: case <-s.quit: return } }, } select { case s.clientUpdates <- &clientUpdate{ cancel: false, clientID: clientID, client: client, }: case <-s.quit: return nil, ErrServerShuttingDown } return client, nil } // SendUpdate is called to send the passed update to all currently active // subscription clients. func (s *Server) SendUpdate(update interface{}) error { select { case s.updates <- update: return nil case <-s.quit: return ErrServerShuttingDown } } // subscriptionHandler is the main handler for the Server. It will handle // incoming updates and subscriptions, and forward the incoming updates to the // registered clients. // // NOTE: MUST be run as a goroutine. func (s *Server) subscriptionHandler() { defer s.wg.Done() for { select { // If a client update is received, the either a new // subscription becomes active, or we cancel and existing one. case update := <-s.clientUpdates: clientID := update.clientID // In case this is a cancellation, stop the client's // underlying queue, and remove the client from the set // of active subscription clients. if update.cancel { client, ok := s.clients[update.clientID] if ok { client.updates.Stop() close(client.quit) delete(s.clients, clientID) } continue } // If this was not a cancellation, start the underlying // queue and add the client to our set of subscription // clients. It will be notified about any new updates // the server receives. update.client.updates.Start() s.clients[update.clientID] = update.client // A new update was received, forward it to all active clients. case upd := <-s.updates: for _, client := range s.clients { select { case client.updates.ChanIn() <- upd: case <-client.quit: case <-s.quit: return } } // In case the server is shutting down, stop the clients and // close the quit channels to notify them. case <-s.quit: for _, client := range s.clients { client.updates.Stop() close(client.quit) } return } } }