The method `AssertActiveHtlcs` is now removed due to it's easy to be
misused. To assert a given htlc, use `AssertOutgoingHTLCActive` and
`AssertIncomingHTLCActive` instead for ensuring the HTLC exists in the
right direction. Although often the case `AssertNumActiveHtlcs` would be
enough as it implicitly checks the forwarding behavior for an
intermediate node by asserting there are always num_payment*2 HTLCs.
This commit simplfies the test since we only test the preimage
extraction logic in the htlc timeout resolver, there's no need to test
it for all different channel types as the resolver is made to be
oblivious about them.
Starting from this commit, we begin the process of flattening the
multi-hop itests to make them easier to be maintained. The tests are
refactored into their own test cases, with each test focusing on testing
one channel type. This is necessary to save effort for future
development.
These tests are also updated to reflect the new `blockbeat` behavior.
We need to check `dispatched` before sending conf details, otherwise the
channel `ntfn.Event.Confirmed` will be blocking, which is the leftover
from #9275.
This commit adds a new method to enable us resending the blockbeat in
`ChainArbitrator`, which is needed for the channel restore as the chain
watcher and channel arbitrator are added after the start of the chain
arbitrator.
This commit moves the creation of the spending notification from `Start`
to `newChainWatcher` so we subscribe the spending event before handling
the block, which is needed to properly handle the blockbeat.
We need to offer the outgoing htlc one block earlier to make sure when
the expiry height hits, the sweeper will not miss sweeping it in the
same block. This also means the outgoing contest resolver now only does
one thing - watch for preimage spend till height expiry-1, which can
easily be moved into the timeout resolver instead in the future.
In this commit, we break the old `launchResolvers` into two steps - step
one is to launch the resolvers synchronously, and step two is to
actually waiting for the resolvers to be resolved. This is critical as
in the following commit we will require the resolvers to be launched at
the same blockbeat when a force close event is sent by the chain watcher.